[Angband 3.5.1 Character Dump] Name Leon Age 17 Self RB CB EB Best Sex Male Height 6'0" STR: 17 +0 +0 +0 17 Race Human Weight 8st 6lb INT: 13 +0 +2 +0 15 Class Ranger Turns used: WIS: 10 +0 -2 +3 11 Title Tracker Game 363034 DEX: 17 +0 +1 +0 18 HP 167/167 Standard 36202 CON: 11 +0 -1 +0 10 SP 26/26 Resting 3279 Level 23 Armor [34,+33] Saving Throw 52% Cur Exp 13133 Stealth Good Max Exp 13133 Melee 2d5,+4 Disarming 49% Adv Exp 13260 To-hit 41,+7 Magic Devices 57 Blows 1.0/turn Perception 1 in 24 Gold 12909 Searching 24% Burden 110.4 lbs Shoot to-dam +18 Infravision 0 ft Speed Normal To-hit 58,+5 Max Depth 1100' (L22) Shots 2/turn You are one of several children of a Townsman. You are a credit to the family. You have dark brown eyes, straight black hair, and an average complexion. rAcid:....+........ Nexus:............. rElec:...+......... Nethr:............. rFire:......+...... Chaos:............. rCold:............. Disen:............. rPois:............. Feath:...........+. rLite:............. pFear:............. rDark:............. pBlnd:.....+....... Sound:............. pConf:............. Shard:............. pStun:............. Light:.....+....... Tunn.:............. Regen:.........+... Speed:............. ESP:+............ Blows:............. Invis:.....+....... Shots:............. FrAct:..+.......... Might:............. HLife:............. S.Dig:............. Stea.:.......+..... ImpHP:............. Sear.:............. Fear:............. Infra:............. Aggrv:............. [Character Equipment] a) a Pike (Blessed) (2d5) (+5,+2) <+3> Dropped by Orfax, Son of Boldor at 1100 feet (level 22). +3 wisdom. Blessed by the gods. Grants telepathy. Combat info: 1.0 blows/round. With +3 STR and +0 DEX you would get 1.1 blows With +0 STR and +2 DEX you would get 1.1 blows Average damage/round: 11.1. b) a Short Bow of Power (x2) (+3,+18) Found lying on the floor of a special room at 700 feet (level 14). c) a Ring of Free Action Found under some rubble at 1100 feet (level 22). Prevents paralysis. d) a Ring of Lightning [+13] Found lying on the floor at 1100 feet (level 22). Provides resistance to lightning. Cannot be harmed by electricity. e) an Amulet of Resist Acid Found lying on the floor at 500 feet (level 10). Provides resistance to acid. Cannot be harmed by acid. f) a Lantern of True Sight (13692 turns) <+2> Bought from a store. Provides protection from blindness. Cannot be harmed by fire. Grants the ability to see invisible things. Radius 2 light. g) Leather Scale Mail of Resist Fire (-1) [20,+3] Dropped by Bullroarer the Hobbit at 250 feet (level 5). Provides resistance to fire. Cannot be harmed by fire. h) a Cloak of Stealth [1,+2] <+2> Bought from a store. +2 stealth. i) a Wicker Shield [2,+0] Dropped by a Gallant at 550 feet (level 11). j) an Iron Helm of Regeneration [7,+9] Dropped by Golfimbul, the Hill Orc Chief at 600 feet (level 12). Speeds regeneration. l) a Pair of Iron Shod Boots of Slow Descent [4,+4] Dropped by a Blue yeek at 400 feet (level 8). Cannot be harmed by fire. Feather Falling. [Character Quiver] n) 4 Arrows (1d4) (+7,+6) Dropped by Grishnákh, the Hill Orc at 500 feet (level 10). Combat info: Hits targets up to 100 feet away. Average damage/round: 107. 35% chance of breaking upon contact. o) 21 Arrows (1d4) (+0,+0) Combat info: Hits targets up to 100 feet away. Average damage/round: 82.8. 35% chance of breaking upon contact. [Character Inventory] a) 2 Books of Magic Spells [Magic for Beginners] b) 2 Books of Magic Spells [Conjurings and Tricks] c) a Book of Magic Spells [Incantations and Illusions] d) 7 Potions of Cure Serious Wounds e) 14 Potions of Cure Critical Wounds f) a Potion of Healing g) a Potion of Neutralize Poison h) 2 Potions of Speed i) 3 Potions of Heroism j) 8 Scrolls of Phase Door k) 2 Scrolls of Word of Recall l) a Rod of Treasure Location m) a Rod of Trap Location n) a Rod of Lightning Bolts o) a Rod of Curing p) a Staff of Teleportation (9 charges) q) a Staff of Identify (5 charges) r) a Trident of Slay Orc (1d10) (+10,+12) Found lying on the floor at 750 feet (level 15). Slays orcs. Combat info: 1.0 blows/round. With +1 STR and +0 DEX you would get 1.1 blows With +0 STR and +2 DEX you would get 1.1 blows Average damage/round: 33.2 vs. orcs, and 21.2 vs. others. [Home Inventory] a) a Mushroom of Second Sight b) 9 Potions of Cure Critical Wounds c) 3 Scrolls of Detect Invisible d) a Scroll of Deep Descent e) a Staff of Mapping (8 charges) f) a Ring of Resist Fire and Cold Found lying on the floor at 600 feet (level 12). Provides resistance to fire, cold. Cannot be harmed by fire, cold. g) a Ring of Protection [+8] Dropped by a Hill orc at 700 feet (level 14). h) an Amulet of Searching <+5> Dropped by a Snaga at 750 feet (level 15). +25% to searching. i) a Lantern of Brightness (5436 turns) Dropped by an Illusionist at 750 feet (level 15). Cannot be harmed by fire. Radius 3 light. j) a Lantern (Everburning) Found lying on the floor at 300 feet (level 6). Cannot be harmed by fire. Radius 2 light. No fuel required. k) a Hard Leather Cap of Intelligence [2,+3] <+2> Found lying on the floor of a special room at 550 feet (level 11). +2 intelligence. Sustains intelligence. l) a Rapier of Slay Undead (1d6) (+4,+7) Dropped by Wormtongue, Agent of Saruman at 500 feet (level 10). Slays undead. Combat info: 1.1 blows/round. With +1 STR and +0 DEX you would get 1.3 blows With +0 STR and +2 DEX you would get 1.3 blows Average damage/round: 23.2 vs. undead, and 14.8 vs. others. m) a Short Sword (1d7) (+5,+5) Dropped by Bullroarer the Hobbit at 250 feet (level 5). Combat info: 1.0 blows/round. With +1 STR and +0 DEX you would get 1.1 blows With +0 STR and +2 DEX you would get 1.1 blows Average damage/round: 11.8. n) a Short Bow of Extra Might (x3) (+7,+10) <+1> Bought from a store. +1 shooting power. o) 21 Iron Shots of Venom (1d4) (+5,+3) Found lying on the floor at 850 feet (level 17). Branded with venom. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 859 50' Reached level 2 1103 100' Reached level 3 1333 100' Reached level 4 2227 100' Killed Fang, Farmer Maggot's dog 2367 100' Reached level 5 3995 150' Reached level 6 4702 150' Reached level 7 5682 200' Reached level 8 7033 250' Killed Bullroarer the Hobbit 7033 250' Reached level 9 10317 300' Reached level 10 11349 350' Reached level 11 12735 400' Reached level 12 14379 450' Reached level 13 15766 500' Killed Grishnákh, the Hill Orc 15766 500' Reached level 14 17251 500' Reached level 15 17500 500' Killed Wormtongue, Agent of Saruman 20263 550' Reached level 16 22219 600' Reached level 17 22522 600' Killed Golfimbul, the Hill Orc Chief 23137 650' Reached level 18 25258 700' Killed Ufthak of Cirith Ungol 25258 700' Reached level 19 26921 750' Reached level 20 29414 850' Reached level 21 29417 850' Killed Grip, Farmer Maggot's dog 31840 950' Reached level 22 33430 1000' Killed Ulfast, Son of Ulfang 33719 1000' Killed Sméagol 34372 1050' Reached level 23 34767 1100' Killed Orfax, Son of Boldor 34773 1100' Killed Boldor, King of the Yeeks [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Automatically clear '-more-' prompts : no (auto_more) Always pickup items : yes (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : yes (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Highlight target with cursor : yes (show_target) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Allow mouse clicks to move the player : yes (mouse_movement) Use sound : no (use_sound) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Use previous set of randarts : no (birth_keep_randarts) Monsters learn from their mistakes : yes (birth_ai_learn) Force player descent : yes (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Halve view and spell distances : no (birth_small_range) Restrict creation of artifacts : yes (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : yes (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit)