[Angband 3.5.1 Character Dump] Name Manna III Age 40 Self RB CB EB Best Sex Male Height 3'6" STR: 17 +2 -3 +0 16 Race Dwarf Weight 10st 0lb INT: 16 -3 +3 +2 18 Class Mage Turns used: WIS: 10 +2 +0 +0 12 Title Spellbinder Game 180465 DEX: 16 -2 +0 +0 14 HP -4/146 Standard 18448 CON: 10 +2 -2 +0 10 SP 32/32 Resting 993 Level 21 Armor [21,+35] Saving Throw 58% Cur Exp 9754 Stealth Good Max Exp 9754 Melee 3d6,+13 Disarming 45% Adv Exp 10200 To-hit 26,+16 Magic Devices 75 Blows 1.0/turn Perception 1 in 20 Gold 5296 Searching 23% Burden 98.1 lbs Shoot to-dam +15 Infravision 60 ft Speed 2 To-hit 17,+14 Max Depth 1200' (L24) Shots 1/turn You are the only child of a Dwarven Miner. You are a well liked child. You have dark brown eyes, straight black hair, a one foot beard, and a dark complexion. rAcid:......+...... Nexus:............. rElec:......+...... Nethr:............. rFire:+.....+...... Chaos:............. rCold:......+...... Disen:............. rPois:............. Feath:...+......... rLite:............. pFear:............. rDark:............. pBlnd:............+ Sound:............. pConf:+............ Shard:............. pStun:............. Light:.....+....... Tunn.:............+ Regen:............. Speed:+............ ESP:............. Blows:............. Invis:.......+..... Shots:............. FrAct:............. Might:............. HLife:............. S.Dig:..+.......... Stea.:+......+..... ImpHP:............. Sear.:............. Fear:............. Infra:....+.......+ Aggrv:............. [Last Messages] > You miss Lokkak, the Ogre Chieftain. > Lokkak, the Ogre Chieftain hits you. > You burn Lokkak, the Ogre Chieftain (49). > Lokkak, the Ogre Chieftain hits you. > Lokkak, the Ogre Chieftain misses you. > Lokkak, the Ogre Chieftain hits you. > You burn Lokkak, the Ogre Chieftain (52). > You miss Lokkak, the Ogre Chieftain. > Lokkak, the Ogre Chieftain hits you. > Low hitpoint warning! > *** LOW HITPOINT WARNING! *** > Lokkak, the Ogre Chieftain hits you. > *** LOW HITPOINT WARNING! *** > Lokkak, the Ogre Chieftain hits you. > You die. Killed by Lokkak, the Ogre Chieftain. [Character Equipment] a) the Flail 'Totila' (3d6) (+16,+12) <+2> Found lying on the floor at 1150 feet (level 23). +2 stealth, speed. Slays evil creatures. Branded with flames. Provides resistance to fire. Provides protection from confusion. Cannot be harmed by acid, electricity, fire, cold. When aimed, it confuses a target monster. Takes 33 turns to recharge at your current speed. Your chance of success is 94.2% Combat info: 1.0 blow/round. With +8 STR and +0 DEX you would attack a bit faster With +15 STR and +0 DEX you would get 1.1 blows With +0 STR and +3 DEX you would attack a bit faster With +8 STR and +3 DEX you would get 1.1 blows With +0 STR and +6 DEX you would get 1.1 blows Average damage/round: 36.1 vs. evil creatures, 47.2 vs. creatures not resistant to fire, and 24.9 vs. others. b) a Long Bow of Power (x3) (+14,+15) Bought from a store. c) a Ring of Slow Digestion {!k} Found lying on the floor at 650 feet (level 13). Slows your metabolism. d) a Ring of Feather Falling Dropped by an Orc shaman at 1200 feet (level 24). Feather Falling. e) an Amulet of Infravision <+1> Dropped by an Ogre at 1000 feet (level 20). +1 infravision. f) a Lantern (Everburning) <+2> Found lying on the floor of a special room at 350 feet (level 7). Cannot be harmed by fire. Radius 2 light. No fuel required. g) Soft Leather Armour of Resistance [8,+14] Found lying on the floor at 150 feet (level 3). Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid, electricity, fire, cold. h) a Fur Cloak of the Magi [3,+11] <+2> Dropped by Boldor, King of the Yeeks at 750 feet (level 15). +2 intelligence, stealth. Cannot be harmed by acid. Sustains intelligence. Grants the ability to see invisible things. i) a Wicker Shield [2,+5] Found lying on the floor at 1000 feet (level 20). l) a Pair of Mithril Shod Boots [8,+5] Found lying on the floor of a special room at 400 feet (level 8). Cannot be harmed by acid, fire. [Character Quiver] n) 24 Arrows (1d4) (+0,+0) {@f0=g} Bought from a store. Combat info: Hits targets up to 120 feet away. Average damage/round: 52.5. 35% chance of breaking upon contact. o) 2 Arrows of Slay Demon (1d4) (+7,+5) {@f1=g} Bought from a store. Slays demons. Combat info: Hits targets up to 120 feet away. Average damage/round: 136.3 vs. demons, and 68.1 vs. others. 35% chance of breaking upon contact. [Character Inventory] a) a Book of Magic Spells [Magic for Beginners] {@m1@b1@G1} b) a Book of Magic Spells [Conjurings and Tricks] {@m2@b2@G2} c) a Book of Magic Spells [Incantations and Illusions] {@m3@b3@G3} d) a Mushroom of Vigor e) 6 Potions of Cure Serious Wounds f) 4 Potions of Cure Critical Wounds g) a Potion of Speed {@q5} h) 5 Potions of Heroism i) 4 Potions of Resist Cold j) 3 Potions of Resist Poison k) a Potion of True Seeing l) 2 Scrolls of Word of Recall {@r0!*} m) 3 Rods of Treasure Location {@z3!k} n) a Rod of Disarming {@z7} o) a Staff of Detect Invisible (15 charges) p) a Staff of Curing (4 charges) q) a Staff of Teleportation (5 charges) r) the Hard Leather Armour of Himring [20,+15] {PsnNthChs} Dropped by Shagrat, the Orc Captain at 1200 feet (level 24). Provides resistance to poison, nether, chaos. Cannot be harmed by acid, electricity, fire, cold. When activated, it grants you protection from evil for 1d25 plus 3 times your character level turns. Takes 222 to 440 turns to recharge at your current speed. Your chance of success is 90.0% [Home Inventory] a) a Mushroom of Vigor b) 23 Potions of Cure Critical Wounds c) a Potion of Restore Mana d) 3 Potions of Boldness {squelch} e) 2 Potions of Resist Cold f) 8 Scrolls of Phase Door g) a Scroll of Teleportation h) 5 Scrolls of Detect Invisible i) a Scroll of Enchant Weapon To-Dam j) a Scroll of Word of Recall {@r0!*} k) 6 Scrolls of Recharging l) 3 Scrolls of Deep Descent m) a Scroll of Holy Chant {@r7} n) a Staff of Mapping (9 charges) {@u3} [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 398 0' Killed Farmer Maggot 449 0' Reached level 2 449 0' Reached level 3 449 0' Reached level 4 691 100' Reached level 5 704 100' Killed Grip, Farmer Maggot's dog 1504 200' Reached level 6 1862 200' Reached level 7 4539 150' Reached level 8 5992 250' Reached level 9 7225 400' Reached level 10 7603 400' Killed Wormtongue, Agent of Saruman 7603 400' Reached level 11 8483 450' Reached level 12 9140 600' Reached level 13 10263 650' Reached level 14 11251 750' Reached level 15 11276 750' Killed Orfax, Son of Boldor 11298 750' Killed Boldor, King of the Yeeks 11567 800' Reached level 16 12082 850' Reached level 17 12666 850' Killed Ulfast, Son of Ulfang 12730 850' Killed Brodda, the Easterling 13593 950' Reached level 18 13863 950' Killed Mughash the Kobold Lord 14114 950' Killed Sméagol 14587 1000' Reached level 19 16107 1050' Reached level 20 17132 1150' Found the Flail 'Totila' 17312 1150' Reached level 21 17380 1150' Killed Gorbag, the Orc Captain 17388 1150' Found the Set of Gauntlets 'Paurhach' (LOST) 18008 1200' Killed Shagrat, the Orc Captain 18015 1200' Found the Hard Leather Armour of Himring [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Automatically clear '-more-' prompts : no (auto_more) Always pickup items : no (pickup_always) Always pickup items matching inventory : no (pickup_inven) Notify on object recharge : yes (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : yes (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Highlight target with cursor : yes (show_target) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : yes (purple_uniques) Show walls as solid blocks : yes (solid_walls) Show walls with shaded background : no (hybrid_walls) Allow mouse clicks to move the player : no (mouse_movement) Use sound : yes (use_sound) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Use previous set of randarts : yes (birth_keep_randarts) Monsters learn from their mistakes : no (birth_ai_learn) Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Halve view and spell distances : no (birth_small_range) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit)