[Angband 3.5.1 Character Dump] Name Leon Age 17 Self RB CB EB Best Sex Male Height 6'0" STR: 17 +0 +0 +0 17 Race Human Weight 8st 6lb INT: 13 +0 +2 +0 15 Class Ranger Turns used: WIS: 10 +0 -2 +0 8 Title Strider Game 23460 DEX: 17 +0 +1 +0 18 HP -1/51 Standard 2381 Con: 11 +0 -1 +0 10 8 SP 0/5 Resting 365 Level 6 Armor [2,+5] Saving Throw 35% Cur Exp 165 Stealth Fair Max Exp 165 Melee 1d4,+2 Disarming 35% Adv Exp 182 To-hit 24,+3 Magic Devices 38 Blows 1.1/turn Perception 1 in 24 Gold 166 Searching 24% Burden 33.2 lbs Shoot to-dam +0 Infravision 0 ft Speed Normal To-hit 33,+3 Max Depth 150' (L3) Shots 1/turn You are one of several children of a Townsman. You are a credit to the family. You have dark brown eyes, straight black hair, and an average complexion. rAcid:............. Nexus:............. rElec:............. Nethr:............. rFire:............. Chaos:............. rCold:........+.... Disen:............. rPois:............. Feath:............. rLite:............. pFear:............. rDark:............. pBlnd:............. Sound:............. pConf:............. Shard:............. pStun:............. Light:.....+....... Tunn.:............. Regen:............. Speed:............. ESP:............. Blows:............. Invis:............. Shots:............. FrAct:............. Might:............. HLife:............. S.Dig:............. Stea.:............. ImpHP:............. Sear.:............. Fear:............. Infra:............. Aggrv:............. [Last Messages] > *** LOW HITPOINT WARNING! *** > You do not have enough mana to cast this spell. > You feel much better. > You faint from the effort! > You are paralysed! > You have damaged your health! > You can move again. > *** LOW HITPOINT WARNING! *** > You do not have enough mana to cast this spell. > You failed to concentrate hard enough! > You faint from the effort! > You are paralysed! > You have damaged your health! > *** LOW HITPOINT WARNING! *** > You die. Killed by poison. [Character Equipment] a) a Dagger (1d4) (+0,+0) An inheritance from your family. Combat info: 1.1 blows/round. With +1 STR and +0 DEX you would get 1.3 blows With +0 STR and +2 DEX you would get 1.3 blows Average damage/round: 5.2. b) a Short Bow (x2) (+0,+0) An inheritance from your family. f) a Wooden Torch (2811 turns) <+1> An inheritance from your family. Radius 1 light. i) a Wicker Shield of Resist Cold [2,+3] Dropped by an unknown monster at 100 feet (level 2). Provides resistance to cold. Cannot be harmed by cold. [Character Quiver] n) 10 Arrows (1d4) (+0,+0) Combat info: Hits targets up to 100 feet away. Average damage/round: 5. 35% chance of breaking upon contact. [Character Inventory] a) a Book of Magic Spells [Magic for Beginners] b) 7 Rations of Food c) a Metallic Purple Potion of Resist Heat d) 4 Scrolls titled "sita ubi" of Phase Door e) a Scroll titled "li pacus temeo" of Word of Recall f) a Scroll titled "inqui ato pro" of Blessing g) a Wooden Torch (5000 turns) <+1> Dropped by a Cutpurse at 100 feet (level 2). Radius 1 light. h) 19 Rounded Pebbles of Flame (1d2) (+5,+5) Found lying on the floor at 100 feet (level 2). Branded with flames. Cannot be harmed by fire. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 292 50' Reached level 2 308 50' Reached level 3 429 100' Killed Fang, Farmer Maggot's dog 429 100' Reached level 4 898 100' Reached level 5 1567 100' Reached level 6 1743 100' Killed Grip, Farmer Maggot's dog [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Automatically clear '-more-' prompts : no (auto_more) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : yes (notify_recharge) Show flavors in object descriptions : yes (show_flavors) Center map continuously : yes (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Highlight target with cursor : yes (show_target) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : yes (purple_uniques) Show walls as solid blocks : yes (solid_walls) Show walls with shaded background : no (hybrid_walls) Allow mouse clicks to move the player : yes (mouse_movement) Use sound : no (use_sound) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Use previous set of randarts : no (birth_keep_randarts) Monsters learn from their mistakes : yes (birth_ai_learn) Force player descent : yes (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Halve view and spell distances : no (birth_small_range) Restrict creation of artifacts : yes (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : yes (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit)