[Angband 3.5.1 Character Dump] Name Manna Age 44 Self RB CB EB Best Sex Male Height 4'0" STR: 17 +2 -3 +0 16 Race Dwarf Weight 11st 7lb INT: 16 -3 +3 +0 16 Class Mage Turns used: WIS: 10 +2 +0 +0 12 Title Novice Game 11889 DEX: 16 -2 +0 +0 14 HP -1/20 Standard 1198 CON: 10 +2 -2 +0 10 SP 0/3 Resting 18 Level 2 Armor [0,+0] Saving Throw 41% Cur Exp 17 Stealth Bad Max Exp 17 Melee 1d4,+1 Disarming 31% Adv Exp 37 To-hit 17,+0 Magic Devices 49 Blows 1.0/turn Perception 1 in 20 Gold 264 Searching 23% Burden 16.8 lbs Shoot to-dam +0 Infravision 50 ft Speed Normal To-hit 7,+0 Max Depth 50' (L1) Shots 0/turn You are one of two children of a Dwarven Miner. You are a credit to the family. You have dark brown eyes, straight black hair, a four foot beard, and a dark complexion. rAcid:............. Nexus:............. rElec:............. Nethr:............. rFire:............. Chaos:............. rCold:............. Disen:............. rPois:............. Feath:............. rLite:............. pFear:............. rDark:............. pBlnd:............+ Sound:............. pConf:............. Shard:............. pStun:............. Light:.....+....... Tunn.:............+ Regen:............. Speed:............. ESP:............. Blows:............. Invis:............. Shots:............. FrAct:............. Might:............. HLife:............. S.Dig:............. Stea.:............. ImpHP:............. Sear.:............. Fear:............. Infra:............+ Aggrv:............. [Last Messages] > You have a Potion of Cure Light Wounds (c). > The Crow bites you. > The Soldier hits you. > The Crow bites you. > You have no items you can activate. > You have nothing to fire with. > Target Aborted. > You failed to concentrate hard enough! > The Crow bites you. > Low hitpoint warning! > *** LOW HITPOINT WARNING! *** > The Crow bites you. > *** LOW HITPOINT WARNING! *** > The Crow bites you. > You die. Killed by a Crow. [Character Equipment] a) a Dagger (1d4) (+0,+0) An inheritance from your family. Combat info: 1.0 blow/round. With +2 STR and +0 DEX you would attack a bit faster With +4 STR and +0 DEX you would get 1.1 blows With +0 STR and +3 DEX you would attack a bit faster With +2 STR and +3 DEX you would get 1.1 blows With +0 STR and +6 DEX you would get 1.1 blows Average damage/round: 3.5. f) a Wooden Torch (4201 turns) <+1> An inheritance from your family. Radius 1 light. [Character Quiver] [Character Inventory] a) a Book of Magic Spells [Magic for Beginners] {@m1@b1@G1} b) 3 Rations of Food c) a Potion of Cure Light Wounds d) a Potion of Boldness e) 3 Scrolls of Phase Door f) a Scroll of Word of Recall {@r0!*} g) a Wooden Torch (5000 turns) <+1> An inheritance from your family. Radius 1 light. h) a Robe [2,+0] Found lying on the floor at 50 feet (level 1). i) a Set of Leather Gloves [1,+0] Found lying on the floor at 50 feet (level 1). [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 441 50' Reached level 2 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Automatically clear '-more-' prompts : no (auto_more) Always pickup items : no (pickup_always) Always pickup items matching inventory : no (pickup_inven) Notify on object recharge : yes (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : yes (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Highlight target with cursor : yes (show_target) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : yes (purple_uniques) Show walls as solid blocks : yes (solid_walls) Show walls with shaded background : no (hybrid_walls) Allow mouse clicks to move the player : no (mouse_movement) Use sound : yes (use_sound) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Use previous set of randarts : yes (birth_keep_randarts) Monsters learn from their mistakes : no (birth_ai_learn) Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Halve view and spell distances : no (birth_small_range) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit)