[Angband 3.5.1 Character Dump] Name Sose II Age 82 Self RB CB EB Best Sex Male Height 3'6" STR: 16 -1 -3 +0 12 Race Gnome Weight 6st 4lb INT: 18 +2 +3 +3 18/80 Class Mage Turns used: WIS: 9 +0 +0 +0 9 Title Evoker Game 328999 DEX: 10 +2 +0 +0 12 HP -1/128 Standard 33055 CON: 14 +1 -2 +0 13 SP 71/85 Resting 17047 Level 28 Armor [24,+70] Saving Throw 68% Cur Exp 68395 Stealth Superb Max Exp 68395 Melee 2d4,+12 Disarming 62% Adv Exp 77500 To-hit 22,+18 Magic Devices 99 Blows 1.0/turn Perception 1 in 17 Gold 54346 Searching 22% Burden 93.1 lbs Shoot to-dam +14 Infravision 40 ft Speed Normal To-hit 24,+13 Max Depth 2050' (L41) Shots 2/turn You are one of several children of a Gnome Prankster. You are a well liked child. You have brown eyes, straight red hair, and a very fair complexion. rAcid:+...+...++... Nexus:............. rElec:+.......++... Nethr:............. rFire:+.......++... Chaos:............. rCold:+.....+.++... Disen:............. rPois:...+......... Feath:+............ rLite:........+.+.. pFear:............. rDark:........+.... pBlnd:.....+..+.... Sound:............. pConf:............. Shard:............. pStun:............. Light:.....+....+.. Tunn.:............. Regen:+........+... Speed:......+...... ESP:............. Blows:............. Invis:+....+....... Shots:.+........... FrAct:+.........+.+ Might:............. HLife:............. S.Dig:............. Stea.:+............ ImpHP:............. Sear.:............. Fear:............. Infra:............+ Aggrv:............. [Last Messages] > You feel yourself moving faster! > The Dark elven sorcerer grunts with pain. > The Dark elven sorcerer sets off a blinding flash. > You avoid the effects! > The Dark elven sorcerer tries to cast a spell, but fails. > The Dark elven sorcerer grunts with pain. > The Dark elven sorcerer casts a ball of fire. > The Dark elven sorcerer cries out in pain. > The Dark elven sorcerer points at you and incants terribly. > Low hitpoint warning! > *** LOW HITPOINT WARNING! *** > The Dark elven sorcerer hits you. > *** LOW HITPOINT WARNING! *** > The Dark elven sorcerer hits you. > You die. Killed by a Dark elven sorcerer. [Character Equipment] a) a Tulwar (Defender) (2d4) (+15,+7) [+8] <+4> Found lying on the floor in a vault at 1750 feet (level 35). +4 stealth. Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid, electricity, fire, cold. Sustains strength. Feather Falling. Speeds regeneration. Prevents paralysis. Grants the ability to see invisible things. Combat info: 1.0 blow/round. With +9 STR and +0 DEX you would attack a bit faster With +14 STR and +0 DEX you would get 1.1 blows With +0 STR and +5 DEX you would attack a bit faster With +9 STR and +5 DEX you would get 1.1 blows With +0 STR and +8 DEX you would get 1.1 blows Average damage/round: 17.7. b) a Light Crossbow of Extra Shots (x3) (+10,+14) <+1> Found lying on the floor of a cavern at 1800 feet (level 36). +1 shooting speed. c) a Ring of Intelligence <+2> Found lying on the floor at 2000 feet (level 40). +2 intelligence. Sustains intelligence. d) a Ring of Resist Poison Found lying on the floor at 200 feet (level 4). Provides resistance to poison. e) an Amulet of Resist Acid Found lying on the floor at 1250 feet (level 25). Provides resistance to acid. Cannot be harmed by acid. f) a Lantern of True Sight (13219 turns) <+2> Found lying on the floor of a special room at 1900 feet (level 38). Provides protection from blindness. Cannot be harmed by fire. Grants the ability to see invisible things. Radius 2 light. g) White Dragon Scale Mail of Speed (-2) [14,+19] <+1> Found lying on the floor at 1800 feet (level 36). +1 speed. Provides resistance to cold. Cannot be harmed by acid, electricity, fire, cold. h) a Cloak [1,+5] Found lying on the floor at 1550 feet (level 31). i) the Leather Shield of Celegorm [8,+20] Found lying on the floor at 1500 feet (level 30). Provides resistance to acid, lightning, fire, cold, light, dark. Provides protection from blindness. Cannot be harmed by acid, electricity, fire, cold. j) an Iron Crown of the Magi [0,+8] <+1> Conjured forth by magic at 1800 feet (level 36). +1 intelligence. Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid, electricity, fire, cold. Sustains intelligence. Speeds regeneration. k) the Set of Leather Gloves 'Cammithrim' (+5,+5) [1,+10] <+1> Dropped by Angamaitė of Umbar at 1350 feet (level 27). Provides resistance to light. Cannot be harmed by acid, electricity, fire, cold. Sustains constitution. Prevents paralysis. Radius 1 light. When aimed, it fires a magic missile with damage 3d4. Takes 4 turns to recharge at your current speed. Your chance of success is 97.2% [Character Quiver] [Character Inventory] a) a Book of Magic Spells [Magic for Beginners] {@m1} b) a Book of Magic Spells [Conjurings and Tricks] {@m2} c) a Book of Magic Spells [Incantations and Illusions] {@m3} d) a Book of Magic Spells [Sorcery and Evocations] {@m4} e) 2 Flasks of oil Branded with flames. f) 7 Potions of Cure Serious Wounds g) 2 Potions of Cure Critical Wounds h) 2 Potions of Restore Mana i) 10 Scrolls of Phase Door j) 4 Scrolls of Teleportation k) a Scroll of Teleport Level l) 5 Scrolls of Word of Recall {!*} m) a Scroll of Deep Descent n) a Rod of Treasure Location (charging) {@z4} o) a Rod of Fire Bolts (charging) {@z2} p) a Rod of Fire Balls (charging) {@z3} q) a Rod of Lightning Balls {@z1} Cannot be harmed by electricity. r) 2 Wands of Fire Bolts (14 charges) s) a Wand of Stinking Cloud (5 charges) t) a Wand of Lightning Balls (4 charges) Cannot be harmed by electricity. u) a Staff of Mapping (6 charges) [Home Inventory] a) 2 Potions of Cure Critical Wounds b) 2 Potions of Restore Mana c) Leather Scale Mail of Elvenkind (-1) [20,+10] <+1> {Base Sound} Found lying on the floor at 1800 feet (level 36). +1 stealth. Provides resistance to acid, lightning, fire, cold, sound. Cannot be harmed by acid, electricity, fire, cold. d) a Pair of Leather Sandals of Slow Descent [1,+0] Dropped by a Blue yeek at 350 feet (level 7). Feather Falling. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 278 100' Reached level 2 660 100' Reached level 3 1297 100' Reached level 4 2376 200' Reached level 5 2923 200' Reached level 6 4895 200' Reached level 7 5817 350' Reached level 8 5836 350' Killed Grip, Farmer Maggot's dog 6718 350' Reached level 9 7536 700' Reached level 10 8127 850' Reached level 11 8276 0' Killed Farmer Maggot 8649 0' Reached level 12 8922 0' Reached level 13 10325 850' Reached level 14 11275 1000' Reached level 15 11861 0' Reached level 16 13017 1200' Killed Fang, Farmer Maggot's dog 13045 1200' Reached level 17 13307 1200' Killed Mughash the Kobold Lord 15350 1250' Reached level 18 15592 1250' Killed Orfax, Son of Boldor 16866 1250' Reached level 19 17205 1350' Killed AngamaitĆ« of Umbar 17363 1350' Found the Set of Leather Gloves 'Cammithrim' 17989 1350' Reached level 20 18777 1350' Reached level 21 19332 1350' Reached level 22 21624 1450' Reached level 23 22354 1500' Found the Leather Shield of Celegorm 23645 1600' Reached level 24 25198 1700' Reached level 25 26093 1750' Reached level 26 27915 1800' Reached level 27 28273 1800' Killed Wormtongue, Agent of Saruman 29008 1800' Killed Bolg, Son of Azog 29059 1800' Killed Azog, King of the Uruk-Hai 29960 1800' Killed Ulfast, Son of Ulfang 30540 1850' Killed Gorbag, the Orc Captain 30784 1850' Reached level 28 32175 2000' -- Note: =oInt! only +2 tho ;( 32498 2000' Found the Long Sword 'Elvagil' (LOST) [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Automatically clear '-more-' prompts : yes (auto_more) Always pickup items : no (pickup_always) Always pickup items matching inventory : no (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Highlight target with cursor : yes (show_target) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Allow mouse clicks to move the player : no (mouse_movement) Use sound : no (use_sound) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Use previous set of randarts : no (birth_keep_randarts) Monsters learn from their mistakes : no (birth_ai_learn) Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Halve view and spell distances : no (birth_small_range) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit)