[Angband 3.5.1 Character Dump] Name Sose Age 58 Self RB CB EB Best Sex Male Height 3'3" STR: 17 -1 -3 +0 13 Race Gnome Weight 6st 12lb INT: 18/34 +2 +3 +6 18/144 Class Mage Turns used: WIS: 11 +0 +0 +2 13 Title Spellbinder Game 230644 DEX: 8 +2 +0 +2 12 HP -54/127 Standard 23777 CON: 13 +1 -2 +3 15 SP 133/142 Resting 13176 Level 24 Armor [52,+38] Saving Throw 64% Cur Exp 18860 Stealth Excellent Max Exp 18860 Melee 3d6,+15 Disarming 64% Adv Exp 19375 To-hit 20,+14 Magic Devices 97 Blows 1.0/turn Perception 1 in 2 Gold 5432 Searching 37% Burden 98.1 lbs Shoot to-dam +0 Infravision 40 ft Speed 1 To-hit 22,-2 Max Depth 1900' (L38) Shots 0/turn You are one of several children of a Gnome Prankster. You are a well liked child. You have brown eyes, straight brown hair, and an average complexion. rAcid:......+...... Nexus:............. rElec:....+........ Nethr:............. rFire:+..+......... Chaos:............. rCold:...+......... Disen:............. rPois:......+...... Feath:............. rLite:............. pFear:............. rDark:............. pBlnd:.........+... Sound:............. pConf:+.....+...... Shard:............. pStun:............. Light:.....+....... Tunn.:............. Regen:............. Speed:+............ ESP:............. Blows:............. Invis:.........+... Shots:............. FrAct:............+ Might:............. HLife:............. S.Dig:............. Stea.:+............ ImpHP:............. Sear.:.........+... Fear:............. Infra:............+ Aggrv:............. [Last Messages] > You hear a door burst open! > The Plasma vortex swirls about. > The Plasma vortex breathes plasma. > You have been stunned. > Illegal aim direction! > The Plasma vortex twists around. > The Plasma vortex swirls weakly. > The Plasma vortex is destroyed. > You are no longer stunned. > You hear a door burst open! > Something mumbles loudly. > Low hitpoint warning! > *** LOW HITPOINT WARNING! *** > Something mumbles loudly. > You die. Killed by a Black knight. [Character Equipment] a) the Flail 'Totila' (3d6) (+16,+12) <+2> Dropped by Sméagol at 1600 feet (level 32). +2 stealth, speed. Slays evil creatures. Branded with flames. Provides resistance to fire. Provides protection from confusion. Cannot be harmed by acid, electricity, fire, cold. When aimed, it confuses a target monster. Takes 16 turns to recharge at your current speed. Your chance of success is 96.3% Combat info: 1.0 blow/round. With +11 STR and +0 DEX you would attack a bit faster With +18 STR and +0 DEX you would get 1.1 blows With +0 STR and +5 DEX you would attack a bit faster With +11 STR and +5 DEX you would get 1.1 blows With +0 STR and +8 DEX you would get 1.1 blows Average damage/round: 38.1 vs. evil creatures, 49.2 vs. creatures not resistant to fire, and 26.9 vs. others. c) a Ring of Intelligence <+4> Found lying on the floor of a cavern at 1600 feet (level 32). +4 intelligence. Sustains intelligence. d) a Ring of Resist Fire and Cold Found lying on the floor of a labyrinth at 700 feet (level 14). Provides resistance to fire, cold. Cannot be harmed by fire, cold. e) an Amulet of Resist Lightning Found lying on the floor at 750 feet (level 15). Provides resistance to lightning. Cannot be harmed by electricity. f) a Lantern (14552 turns) <+2> Found lying on the floor at 700 feet (level 14). Cannot be harmed by fire. Radius 2 light. g) the Augmented Chain Mail of Caspanion (-2) [45,+20] <+2, +3> Dropped by Sangahyando of Umbar at 1900 feet (level 38). +2 intelligence, wisdom. +3 constitution. Provides resistance to acid, poison. Provides protection from confusion. Cannot be harmed by acid, electricity, fire, cold. When activated, it destroys all traps and doors surrounding you. Takes 11 turns to recharge at your current speed. Your chance of success is 95.9% j) a Hard Leather Cap of Seeing [2,+10] <+3> Conjured forth by magic at 1900 feet (level 38). +15% to searching. Provides protection from blindness. Grants the ability to see invisible things. k) a Set of Caestus of Agility (+0,+3) [5,+8] <+2> Conjured forth by magic at 1500 feet (level 30). +2 dexterity. [Character Quiver] [Character Inventory] a) a Book of Magic Spells [Magic for Beginners] {@m1} b) a Book of Magic Spells [Conjurings and Tricks] {@m2} c) a Book of Magic Spells [Incantations and Illusions] {@m3} d) a Book of Magic Spells [Sorcery and Evocations] e) a Mushroom of Second Sight f) a Mushroom of Terror g) 2 Flasks of oil Branded with flames. h) 11 Potions of Cure Serious Wounds i) 7 Potions of Cure Critical Wounds j) a Potion of Healing k) 4 Potions of Restore Mana l) 4 Potions of Speed m) 9 Scrolls of Phase Door n) 5 Scrolls of Word of Recall o) a Rod of Healing Cannot be harmed by electricity. p) a Rod of Recall Cannot be harmed by electricity. q) a Wand of Lightning Bolts (8 charges) r) a Wand of Lightning Balls (6 charges) Cannot be harmed by electricity. s) a Staff of Teleportation (8 charges) t) a Ring of Escaping <+4> Found lying on the floor of a cavern at 1100 feet (level 22). +4 speed. Makes you afraid of melee, and worse at shooting and casting spells. u) a Ring of See Invisible Found lying on the floor at 1750 feet (level 35). Grants the ability to see invisible things. [Home Inventory] a) 10 Potions of Cure Serious Wounds b) a Potion of Toughness c) a Ring of Dexterity <+3> Found lying on the floor at 1500 feet (level 30). +3 dexterity. Sustains dexterity. d) a Ring of Resist Fire and Cold Found lying on the floor at 1450 feet (level 29). Provides resistance to fire, cold. Cannot be harmed by fire, cold. e) a Ring of Accuracy (+16,+0) Found lying on the floor of a special room at 1000 feet (level 20). f) a Ring of Teleportation <+2> Found lying on the floor at 900 feet (level 18). +2 speed. Induces random teleportation. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 493 50' Reached level 2 2167 100' Reached level 3 2776 150' Reached level 4 4355 300' Reached level 5 4596 300' Reached level 6 5126 300' Reached level 7 5798 300' Reached level 8 6341 400' Reached level 9 7545 700' Reached level 10 7961 700' Reached level 11 8244 700' Reached level 12 8972 750' Reached level 13 9966 800' Reached level 14 10791 900' Reached level 15 11469 900' Reached level 16 12305 950' Killed Wormtongue, Agent of Saruman 12614 950' Reached level 17 13934 1050' Killed Brodda, the Easterling 14066 1050' Reached level 18 15984 1450' Reached level 19 16528 1500' Reached level 20 17522 1600' Killed Sméagol 17798 1600' Found the Flail 'Totila' 18015 1600' Reached level 21 18206 1650' Killed Bullroarer the Hobbit 19003 1600' -- Note: wow, 43 -> 74 max SP with ring of int +4 19667 1650' Killed Ufthak of Cirith Ungol 19962 1700' Reached level 22 20599 1700' -- Note: 2 potions of intelligence!! woot 20601 1700' -- Note: 111 mana now.. just a moment ago I had 43 20786 1700' Reached level 23 21174 1750' Reached level 23 22356 1800' Killed Fang, Farmer Maggot's dog 22649 1850' Reached level 24 22850 1900' Killed Sangahyando of Umbar 22871 1900' Killed Angamaitë of Umbar 23058 1900' Found the Augmented Chain Mail of Caspanion [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Automatically clear '-more-' prompts : yes (auto_more) Always pickup items : no (pickup_always) Always pickup items matching inventory : no (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Highlight target with cursor : yes (show_target) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Allow mouse clicks to move the player : no (mouse_movement) Use sound : no (use_sound) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Use previous set of randarts : no (birth_keep_randarts) Monsters learn from their mistakes : no (birth_ai_learn) Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Halve view and spell distances : no (birth_small_range) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit)