[Angband 3.5.0 built Jan 5 2015 09:47:17 Character Dump] Name Theb Age 26 Self RB CB EB Best Sex Male Height 3'2" STR: 18 -2 +0 +0 16 Race Hobbit Weight 4st 5lb INT: 10 +2 +1 +2 15 Class Rogue Turns used: WIS: 10 +1 -3 +2 10 Title Robber Game 147340 DEX: 17 +3 +3 +2 18/70 HP -1/106 Standard 15131 CON: 10 +2 -1 +0 11 SP 13/16 Resting 6939 Level 17 Armor [27,+30] Saving Throw 64% Cur Exp 3449 Stealth Superb Max Exp 3449 Melee 2d4,+17 Disarming 88% Adv Exp 3915 To-hit 39,+8 Magic Devices 66 Blows 1.6/turn Perception 1 in 11 Gold 1436 Searching 44% Burden 90.6 lbs Shoot to-dam +0 Infravision 40 ft Speed Normal To-hit 45,+3 Max Depth 1000' (L20) Shots 1/turn You are one of several children of a Hobbit Tavern Owner. You are a credit to the family. You have brown eyes, wavy black hair, and an average complexion. rAcid:............. Nexus:............. rElec:............. Nethr:............. rFire:............. Chaos:............. rCold:............. Disen:............. rPois:............. Feath:............. rLite:............. pFear:............. rDark:............. pBlnd:............. Sound:............. pConf:............. Shard:............. pStun:............. Light:.....+....... Tunn.:............. Regen:............. Speed:............. ESP:............. Blows:............. Invis:............. Shots:............. FrAct:+.........+.. Might:............. HLife:............+ S.Dig:....+........ Stea.:...........+. ImpHP:............. Sear.:............. Fear:............. Infra:............+ Aggrv:............. [Last Messages] > *** LOW HITPOINT WARNING! *** > You have 2 Potions of Speed (c). > *** LOW HITPOINT WARNING! *** > You dig in the rubble. > *** LOW HITPOINT WARNING! *** > The Panther claws you. > *** LOW HITPOINT WARNING! *** > The Panther misses you. > You have 14 Scrolls of Phase Door (d). > *** LOW HITPOINT WARNING! *** > You feel yourself yanked upwards! > Saving as /mnt/sdcard/Android/data/org.angdroid.nightly/files/libnightly/user/Poisoned 2HP.html. > HTML screen dump saved. > *** LOW HITPOINT WARNING! *** > You die. Killed by poison. [Character Equipment] a) a Tulwar of *Slay Evil* (2d4) (+5,+9) <+2> Found lying on the floor of a special room at 750 feet (level 15). +2 wisdom. Slays evil creatures. Blessed by the gods. Prevents paralysis. Combat info: 1.6 blows/round. With +3 STR and +0 DEX you would get 2.0 blows With +0 STR and +1 DEX you would get 2.0 blows Average damage/round: 46.1 vs. evil creatures, and 37.5 vs. others. b) a Long Bow (x3) (+0,+0) {!d, squelch} Bought from a store. c) a Ring of Dexterity <+2> Bought from a store. +2 dexterity. Sustains dexterity. d) a Ring of Damage (+0,+7) Found lying on the floor at 1000 feet (level 20). e) an Amulet of Slow Digestion Found lying on the floor of a cavern at 800 feet (level 16). Slows your metabolism. f) a Lantern (Everburning) <+2> {!d, squelch} Found lying on the floor of a special room at 300 feet (level 6). Cannot be harmed by fire. Radius 2 light. No fuel required. g) Hard Leather Armour (-1) [16,+3] Found lying on the floor at 800 feet (level 16). h) a Cloak [1,+4] Found lying on the floor at 700 feet (level 14). i) a Small Metal Shield [5,+5] {!d, squelch} Found lying on the floor at 750 feet (level 15). j) a Metal Cap of Intelligence [3,+9] <+2> Found lying on the floor at 950 feet (level 19). +2 intelligence. Sustains intelligence. k) a Set of Leather Gloves of Free Action [1,+4] Bought from a store. Prevents paralysis. l) a Pair of Leather Sandals of Stealth [1,+2] <+3> Found lying on the floor at 750 feet (level 15). +3 stealth. [Character Quiver] [Character Inventory] a) 2 Books of Magic Spells [Magic for Beginners] b) 2 Books of Magic Spells [Conjurings and Tricks] c) 2 Potions of Speed d) 14 Scrolls of Phase Door e) 2 Scrolls of Door/Stair Location f) 11 Scrolls of Satisfy Hunger g) 2 Scrolls of Identify h) 12 Scrolls of Word of Recall i) a Wand of Stone to Mud (4 charges) j) a Wand of Clone Monster (7 charges) k) a Wand of Wonder (9 charges) Cannot be harmed by acid, electricity, fire, cold. l) a Staff of Detect Invisible (13 charges) m) a Staff of Identify (7 charges) n) a Ring of Dexterity <+2> Bought from a store. +2 dexterity. Sustains dexterity. o) a Ring of Resist Fire and Cold Found lying on the floor at 600 feet (level 12). Provides resistance to fire, cold. Cannot be harmed by fire, cold. p) a Ring of Digging <+3> Found lying on the floor at 550 feet (level 11). +3 tunneling. [Player history] Turn Depth Note 14725 0' Began the quest to destroy Morgoth. 14725 100' Reached level 2 14725 150' Reached level 3 14725 200' Killed Fang, Farmer Maggot's dog 14725 200' Reached level 4 14725 200' Reached level 5 14725 250' Reached level 6 14725 300' Killed Grip, Farmer Maggot's dog 14725 300' Reached level 7 14725 300' Reached level 8 14725 400' Reached level 9 14725 450' Reached level 10 14725 400' Reached level 11 14725 700' Reached level 12 14725 700' Reached level 13 14725 750' Reached level 14 14725 750' Reached level 15 14725 0' Killed Farmer Maggot 14725 800' Reached level 16 14725 850' Killed Lagduf, the Snaga 14725 850' Killed Orfax, Son of Boldor 14725 850' Reached level 17 14725 950' Killed Brodda, the Easterling [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Automatically clear '-more-' prompts : yes (auto_more) Always pickup items : yes (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : yes (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Highlight target with cursor : yes (show_target) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : yes (purple_uniques) Show walls as solid blocks : yes (solid_walls) Show walls with shaded background : no (hybrid_walls) Allow mouse clicks to move the player : yes (mouse_movement) Use sound : no (use_sound) [Birth] Randomise the artifacts (except a very few) : yes (birth_randarts) Use previous set of randarts : yes (birth_keep_randarts) Monsters learn from their mistakes : no (birth_ai_learn) Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Halve view and spell distances : no (birth_small_range) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Items always sell for 0 gold : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit)