[Angband 3.5.0 Character Dump] Name Augustine Age 17 Self RB CB EB Best Sex Male Height 5'5" STR: 18/68 +0 -1 +7 18/128 Race Human Weight 11st 9lb INT: 10 +0 -3 +0 7 Class Priest Turns used: WIS: 18/10 +0 +3 +0 18/40 Title Canon Game 518409 DEX: 18/38 +0 -1 +8 18/108 HP -13/208 Standard 52041 CON: 8 +0 +1 +0 9 SP 47/57 Resting 4855 Level 31 Armor [50,+33] Saving Throw 72% Cur Exp 123460 Stealth Poor Max Exp 123460 Melee 3d10,+26 Disarming 49% Adv Exp 180000 To-hit 36,+27 Magic Devices 59 Blows 4.0/turn Perception 1 in 32 Gold 1985 Searching 16% Burden 117.0 lbs Shoot to-dam +17 Infravision 0 ft Speed Normal To-hit 32,+26 Max Depth 2000' (L40) Shots 1/turn You are one of several children of a Townsman. You are a well liked child. You have blue eyes, straight black hair, and a very fair complexion. rAcid:....+........ Nexus:............. rElec:....+........ Nethr:............. rFire:....+........ Chaos:............. rCold:....+........ Disen:............. rPois:............. Feath:............. rLite:+............ pFear:............. rDark:+............ pBlnd:.....+....... Sound:......+...... pConf:............. Shard:......++..... pStun:............. Light:.....+....... Tunn.:............. Regen:.........+... Speed:............. ESP:............. Blows:............. Invis:+....+....... Shots:............. FrAct:...........+. Might:............. HLife:............. S.Dig:............. Stea.:............. ImpHP:............. Sear.:............. Fear:............. Infra:............. Aggrv:............. [Last Messages] > You are wielding a Shovel of Digging (1d2) (+2,+8) <+4> {@0} (a). > You dig in the rubble. > You have removed the rubble. > You were wielding a Shovel of Digging (1d2) (+2,+8) <+4> {@0} (t). > You are wielding the Trident of Wrath (3d10) (+16,+18) <+2> {@0} (a). > You sense the presence of objects! > Illegal object choice (tag)! > You failed to concentrate hard enough! > You sense the presence of traps! > You sense the presence of doors! > Your Rods of Illumination have recharged. > You sense the presence of evil creatures! > Something retches. > You are hit by poison! > You die. Killed by an Ancient green dragon. [Character Equipment] a) the Trident of Wrath (3d10) (+16,+18) <+2> {@0} Found lying on the floor of a special room at 1250 feet (level 25). +2 strength, dexterity. Slays evil creatures. *Slays* undead. Branded with venom. Provides resistance to light, dark. Cannot be harmed by acid, electricity, fire, cold. Blessed by the gods. Grants the ability to see invisible things. Combat info: 4.0 blows/round. Average damage/round: 248.4 vs. evil creatures, 318.4 vs. creatures not resistant to poison, 458.4 vs. undead, and 178.4 vs. others. b) a Long Bow of Accuracy (x3) (+15,+17) Found lying on the floor of a cavern at 2000 feet (level 40). c) a Ring of Dexterity <+4> Found lying on the floor at 1950 feet (level 39). +4 dexterity. Sustains dexterity. d) a Ring of Strength <+5> Bought from a store. +5 strength. Sustains strength. e) an Amulet of Resistance Found lying on the floor at 1500 feet (level 30). Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid, electricity, fire, cold. f) a Lantern of True Sight (13719 turns) <+2> Dropped by a Black ooze at 1700 feet (level 34). Provides protection from blindness. Cannot be harmed by fire. Grants the ability to see invisible things. Radius 2 light. g) Law Dragon Scale Mail (-2) [36,+17] {!k} Found lying on the floor at 1950 feet (level 39). Provides resistance to sound, shards. Cannot be harmed by acid, electricity, fire, cold. h) a Cloak of Protection [1,+16] {Shr} Found lying on the floor at 50 feet (level 1). Provides resistance to shards. Cannot be harmed by acid, electricity, fire, cold. i) a Leather Shield [8,-1] {!d, squelch} Dropped by a Cave troll at 1950 feet (level 39). j) a Metal Cap of Regeneration [3,-3] Bought from a store. Speeds regeneration. k) a Set of Leather Gloves of Agility [1,-1] <+2> Found lying on the floor at 250 feet (level 5). +2 dexterity. l) a Pair of Leather Sandals of Free Action [1,-1] Found lying on the floor at 50 feet (level 1). Prevents paralysis. [Character Quiver] n) 29 Arrows (1d4) (+0,+0) {@f0=g!k} Bought from a store. Combat info: Hits targets up to 120 feet away. Average damage/round: 59.6. 35% chance of breaking upon contact. o) 3 Seeker Arrows of Frost (4d4) (+3,+10) {@f1=g} Found lying on the floor of a special room at 1700 feet (level 34). Branded with frost. Cannot be harmed by cold. Combat info: Hits targets up to 120 feet away. Average damage/round: 226.4 vs. creatures not resistant to cold, and 113.2 vs. others. 35% chance of breaking upon contact. [Character Inventory] a) a Holy Book of Prayers [Beginners Handbook] {@m1@b1@G1} b) a Holy Book of Prayers [Words of Wisdom] {@m2@b2@G2} c) a Holy Book of Prayers [Chants and Blessings] {@m3@b3@G3} d) a Mushroom of Second Sight e) 3 Potions of Cure Serious Wounds f) 18 Potions of Cure Critical Wounds g) a Potion of Healing h) 4 Potions of Speed {@q5} i) a Potion of Heroism j) a Scroll of Phase Door k) 3 Scrolls of Magic Mapping {@r3} l) 3 Rods of Treasure Location (1 charging) {@z3!k} m) 4 Rods of Curing {@z6} n) 2 Rods of Disarming {@z7} o) 2 Rods of Illumination {@z4!k} p) a Rod of Recall {@z0!k} Cannot be harmed by electricity. q) a Wand of Teleport Other (0 charges) {@a9} r) a Staff of Teleportation (3 charges) s) a Staff of Identify (11 charges) {@u1} t) a Shovel of Digging (1d2) (+2,+8) <+4> {@0} Found lying on the floor at 1250 feet (level 25). +4 tunneling. Branded with acid. Combat info: 4.0 blows/round. Average damage/round: 76 vs. creatures not resistant to acid, and 63.6 vs. others. [Home Inventory] a) a Holy Book of Prayers [Exorcism and Dispelling] {@m4@b4@G4} b) a Holy Book of Prayers [Ethereal Openings] {@m5@b5@G5} Cannot be harmed by acid, electricity, fire, cold. c) 12 Potions of Restore Mana d) 4 Potions of Restore Life Levels e) 6 Potions of Contemplation f) a Potion of Nimbleness g) 7 Potions of Berserk Strength h) a Scroll of Mass Banishment i) 13 Scrolls of Satisfy Hunger j) 3 Scrolls of Recharging k) 8 Scrolls of Deep Descent l) a Ring of Damage (+0,+8) {@1} Found in a chest from 1350 feet (level 27). m) an Amulet of Wisdom <+2> Found lying on the floor at 1350 feet (level 27). +2 wisdom. Sustains wisdom. n) an Amulet of Regeneration {!k} Dropped by an unknown monster at 1950 feet (level 39). Speeds regeneration. o) the Phial of Galadriel <+3> (charging) {@4} Found lying on the floor of a labyrinth at 750 feet (level 15). Cannot be harmed by acid, electricity, fire, cold. Radius 3 light. When activated, it lights up the surrounding area, hurting light-sensitive creatures. Takes 11 to 20 turns to recharge. Your chance of success is 94.1% p) Soft Leather Armour of Elvenkind [8,+17] <+2> {BscNxs} Found lying on the floor at 1700 feet (level 34). +2 stealth. Provides resistance to acid, lightning, fire, cold, nexus. Cannot be harmed by acid, electricity, fire, cold. q) a Cloak of Protection [1,+11] Found lying on the floor at 50 feet (level 1). Provides resistance to shards. Cannot be harmed by acid, electricity, fire, cold. r) a Hard Leather Cap of Seeing [2,+1] <+5> Dropped by a Spirit troll at 2000 feet (level 40). +25% to searching. Provides protection from blindness. Grants the ability to see invisible things. s) 26 Bolts of Flame (1d5) (+5,+2) Dropped by Farmer Maggot in town. Branded with flames. Cannot be harmed by fire. t) 24 Rounded Pebbles of Slay Animal (1d2) (+2,+4) {=g} Found lying on the floor at 50 feet (level 1). Slays animals. u) 17 Rounded Pebbles of Slay Animal (1d2) (+1,+4) {=g} Found lying on the floor at 50 feet (level 1). Slays animals. [Player history] Turn Depth Note 46512 0' Began the quest to destroy Morgoth. 46512 50' Reached level 2 46512 50' Reached level 3 46512 50' Reached level 4 46512 50' Killed Fang, Farmer Maggot's dog 46512 50' Reached level 5 46512 50' Reached level 6 46512 0' Killed Farmer Maggot 46512 150' Killed Grip, Farmer Maggot's dog 46512 150' Reached level 7 46512 250' Reached level 8 46512 350' Reached level 9 46512 400' Reached level 10 46512 400' Reached level 11 46512 450' Reached level 12 46512 550' Killed Orfax, Son of Boldor 46512 550' Reached level 13 46512 550' Reached level 14 46512 550' Killed Wormtongue, Agent of Saruman 46512 550' Reached level 15 46512 700' Reached level 16 46512 750' Killed Grishnákh, the Hill Orc 46512 750' Reached level 17 46512 750' Found the Phial of Galadriel 46512 800' Reached level 18 46512 950' Killed Ufthak of Cirith Ungol 46512 950' Reached level 19 46512 1000' Reached level 20 46512 1050' Reached level 21 46512 1150' Reached level 22 46512 1150' Reached level 23 46512 1150' Killed Lagduf, the Snaga 46512 1200' Killed Nár, the Dwarf 46512 1200' Reached level 24 46512 1250' Reached level 25 46512 1250' Killed Bullroarer the Hobbit 46512 1250' Found the Trident of Wrath 46512 1300' Reached level 26 46512 1300' Found the Pike 'Til-i-arc' (LOST) 46512 1350' Killed Boldor, King of the Yeeks 46512 1350' Reached level 27 46512 1350' Killed Khîm, Son of Mîm 46512 1400' Killed Ulfast, Son of Ulfang 46512 1400' Killed Ulwarth, Son of Ulfang 46512 1450' Killed Mughash the Kobold Lord 46512 1450' Found the Morning Star 'Firestar' (LOST) 46512 1500' Killed Brodda, the Easterling 46512 1600' Killed Shagrat, the Orc Captain 46512 1600' Reached level 28 46512 1600' Killed Angamaitë of Umbar 46512 1600' Killed Sangahyando of Umbar 46512 1800' Reached level 29 46512 1900' Killed Lugdush, the Uruk 46512 1900' Found the Iron Helm of Gorlim (LOST) 48178 1950' Found the Battle Axe of Balli Stonehand (LOST) 48608 1950' Reached level 30 51850 2000' Reached level 31 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Automatically clear '-more-' prompts : no (auto_more) Always pickup items : no (pickup_always) Always pickup items matching inventory : no (pickup_inven) Notify on object recharge : yes (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : yes (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Highlight target with cursor : yes (show_target) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : yes (purple_uniques) Show walls as solid blocks : yes (solid_walls) Show walls with shaded background : no (hybrid_walls) Allow mouse clicks to move the player : no (mouse_movement) Use sound : yes (use_sound) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Use previous set of randarts : yes (birth_keep_randarts) Monsters learn from their mistakes : no (birth_ai_learn) Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Halve view and spell distances : no (birth_small_range) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Items always sell for 0 gold : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit)