[Angband 3.5.0 Character Dump] Name Sniper V Age 63 Self RB CB EB Best Sex Male Height 3'6" STR! 18/100 -1 +0 +4 18/130 Race Gnome Weight 6st 11lb INT! 18/100 +2 +1 +5 18/180 Class Rogue Turns used: WIS: 17 +0 -3 +0 14 Title ***WINNER*** Game 632475 DEX: 18/70 +2 +3 +17 18/*** HP 798/798 Standard 104905 CON! 18/100 +1 -1 +10 18/200 SP 65/276 Resting 48853 Level 39 Armor [86,+124] Saving Throw 80% Cur Exp 1287332 Stealth Heroic Max Exp 1287332 Melee 4d5,+35 Disarming 100% Adv Exp 1500000 To-hit 69,+47 Magic Devices 103 Blows 5.0/turn Perception 1 in 1 Gold 10285 Searching 93% Burden 132.1 lbs Shoot to-dam +22 Infravision 80 ft Speed 30 To-hit 65,+45 Max Depth 5000' (L100) Shots 2/turn You are one of several children of a Gnome Braggart. You are a credit to the family. You have blue-gray eyes, straight brown hair, and a dark complexion. rAcid:......+...... Nexus:....+.+....+. rElec:......+...... Nethr:............. rFire:......+...... Chaos:............. rCold:+.....+..+... Disen:.+......+.... rPois:....+........ Feath:..........+.. rLite:+........+... pFear:+.+.......... rDark:........++... pBlnd:.....+...+... Sound:......+...... pConf:......+...... Shard:.........+... pStun:.........+... Light:+....+...+... Tunn.:............. Regen:+............ Speed:++..+..+...+. ESP:.......+..... Blows:............. Invis:+....+...+... Shots:.+........... FrAct:+........++.+ Might:............. HLife:........+.... S.Dig:+............ Stea.:.+..+..+..... ImpHP:............. Sear.:....+....++.. Fear:............. Infra:....+.......+ Aggrv:............. [Character Equipment] a) the Long Sword 'Ringil' (4d5) (+22,+25) <+10, +1> Conjured forth by magic at 4800 feet (level 96). +10 speed. Slays evil creatures, undead, trolls. *Slays* demons. Branded with frost. Provides resistance to cold, light. Provides protection from fear. Cannot be harmed by acid, electricity, fire, cold. Blessed by the gods. Slows your metabolism. Speeds regeneration. Prevents paralysis. Grants the ability to see invisible things. Radius 1 light. When aimed, it creates a frost ball with damage 100. Takes 168 turns to recharge at your current speed. Your chance of success is 96.8% Combat info: 5.0 blows/round. Average damage/round: 320.5 vs. evil creatures, 386.5 vs. undead, 386.5 vs. trolls, 386.5 vs. creatures not resistant to cold, 518.5 vs. demons, and 254.5 vs. others. b) the Long Bow 'Belthronding' (x3) (+20,+22) <+3, +1> Found lying on the floor in a vault at 4800 feet (level 96). +3 dexterity. +1 stealth, speed, shooting speed. Provides resistance to disenchantment. Cannot be harmed by acid, electricity, fire, cold. c) the Ring of Tulkas <+4> (charging) Found lying on the floor in a vault at 4900 feet (level 98). +4 strength, dexterity, constitution. Provides protection from fear. Cannot be harmed by acid, electricity, fire, cold. When activated, it hastens you for d75+75 turns. Takes 634 to 1260 turns to recharge at your current speed. Your chance of success is 91.4% d) a Ring of Constitution <+5> Found lying on the floor at 4650 feet (level 93). +5 constitution. Sustains constitution. e) an Amulet of Trickery <+5, +3, +4> Found lying on the floor in a vault at 4700 feet (level 94). +5 dexterity. +3 stealth, speed. +4 infravision. +20% to searching. Provides resistance to poison, nexus. Sustains dexterity. f) a Lantern of True Sight (4519 turns) Found lying on the floor of a cavern at 1950 feet (level 39). Provides protection from blindness. Cannot be harmed by fire. Grants the ability to see invisible things. Radius 2 light. g) the Full Plate Armour of Isildur [75,+25] <+1> {cnf/nx/snd} Found lying on the floor in a vault at 4900 feet (level 98). +1 constitution. Provides resistance to acid, lightning, fire, cold, sound, nexus. Provides protection from confusion. Cannot be harmed by acid, electricity, fire, cold. h) an Elven Cloak of the Magi [6,+15] <+1, +2, +3> {telep} Found lying on the floor in a vault at 4900 feet (level 98). +1 speed. +2 intelligence. +3 stealth. Cannot be harmed by acid. Sustains intelligence. Grants telepathy. i) a Wicker Shield of Preservation [2,+22] {drk/dsch} Found lying on the floor in a vault at 4800 feet (level 96). Provides resistance to dark, disenchantment. Cannot be harmed by acid, electricity, fire, cold. Sustains strength, dexterity, constitution. Sustains your life force. j) the Jewel Encrusted Crown of Númenor [0,+18] <+3, +2, +1> Dropped by Sauron, the Sorcerer at 4950 feet (level 99). +3 intelligence. +2 dexterity. +15% to searching. Provides resistance to cold, light, dark, shards. Provides protection from blindness, stunning. Cannot be harmed by acid, electricity, fire, cold. Prevents paralysis. Grants the ability to see invisible things. Radius 1 light. k) a Set of Leather Gloves of Thievery (+2,+1) [1,+9] <+3, +4> Found lying on the floor in a vault at 4900 feet (level 98). +3 dexterity. +20% to searching. Feather Falling. Prevents paralysis. l) the Pair of Leather Boots of Fëanor [2,+20] <+15> (charging) Found lying on the floor in a vault at 4800 feet (level 96). +15 speed. Provides resistance to nexus. Cannot be harmed by acid, electricity, fire, cold. When activated, it hastens you for d20+20 turns. Takes 840 turns to recharge at your current speed. Your chance of success is 95.0% [Character Quiver] [Character Inventory] a) 2 Books of Magic Spells [Magic for Beginners] b) 2 Books of Magic Spells [Incantations and Illusions] c) 2 Books of Magic Spells [Sorcery and Evocations] d) a Book of Magic Spells [Resistances of Scarabtarices] Cannot be harmed by acid, electricity, fire, cold. e) a Book of Magic Spells [Mordenkainen's Escapes] Cannot be harmed by acid, electricity, fire, cold. f) a Book of Magic Spells [Tenser's Transformations] Cannot be harmed by acid, electricity, fire, cold. g) 10 Potions of Cure Critical Wounds h) 4 Potions of Life It can be thrown at creatures with damaging effect. i) 7 Potions of Restore Mana j) a Scroll of Banishment k) 2 Scrolls of *Destruction* l) 2 Rods of Healing Cannot be harmed by electricity. m) 4 Wands of Teleport Other (0 charges) n) 2 Staves of *Destruction* (1 charge) o) a Staff of Mapping (0 charges) p) 2 Staves of the Magi (0 charges) [Home Inventory] a) 2 Mushrooms of Vigor b) 5 Scrolls of Teleportation c) a Scroll of Teleport Level d) a Rod of Magic Mapping e) a Rod of Teleport Other f) 3 Rods of Recall Cannot be harmed by electricity. g) 2 Rods of Identify Cannot be harmed by electricity. h) 7 Wands of Acid Balls (2 charges) Cannot be harmed by acid. i) 2 Staves of *Destruction* (8 charges) j) 2 Staves of Speed (1 charge) k) a Ring of Speed <+14> Found lying on the floor at 4900 feet (level 98). +14 speed. l) the Ring of Power 'Narya' (+2,+2) <+1, +5> Found lying on the floor in a vault at 4900 feet (level 98). +1 strength, intelligence, wisdom, dexterity, constitution. +5 speed. Provides immunity to fire. Provides resistance to fire. Provides protection from fear. Cannot be harmed by acid, electricity, fire, cold. Sustains strength, constitution. Slows your metabolism. Speeds regeneration. Prevents paralysis. Grants telepathy. Grants the ability to see invisible things. When activated, it grants you protection from evil for 1d25 plus 3 times your character level turns. Takes 856 to 1680 turns to recharge at your current speed. Your chance of success is 91.4% m) the Necklace of the Dwarves <+3, +5, +1> Found lying on the floor in a vault at 4800 feet (level 96). +3 strength, constitution. +5 infravision. Provides protection from fear. Cannot be harmed by acid, electricity, fire, cold. Speeds regeneration. Prevents paralysis. Grants the ability to see invisible things. Radius 1 light. n) Metal Brigandine Armour (Dwarven) (-3) [48,+22] <+1, +2, +4> Found lying on the floor in a vault at 4900 feet (level 98). +1 strength. +2 constitution. +4 infravision. Cannot be harmed by acid, fire. Prevents paralysis. o) a Small Metal Shield (Dwarven) (+3,+2) [5,+20] <+1, +2> Found lying on the floor at 3500 feet (level 70). +1 strength. +2 constitution. Cannot be harmed by acid, fire. Prevents paralysis. p) the Leather Shield of Celegorm [8,+20] {lit/drk} Found lying on the floor in a vault at 4900 feet (level 98). Provides resistance to acid, lightning, fire, cold, light, dark. Provides protection from blindness. Cannot be harmed by acid, electricity, fire, cold. q) a Large Metal Shield of Elvenkind [12,+7] <+1> {pois} Found lying on the floor of a special room at 1950 feet (level 39). +1 stealth. Provides resistance to acid, lightning, fire, cold, poison. Cannot be harmed by acid, electricity, fire, cold. r) a Sling of Buckland (x4) (+22,+19) <+3, +2> Found lying on the floor in a vault at 4900 feet (level 98). +3 dexterity. +2 shooting speed, shooting power. Cannot be harmed by acid, fire. [Player history] Turn Depth Note 104676 0' Began the quest to destroy Morgoth. 104676 100' Reached level 2 104676 50' Reached level 3 104676 450' Reached level 4 104676 700' Reached level 5 104676 0' -- Note: boots of speed +2 from the ARMOURY?! 104676 700' -- Note: ring of digging +5, very nice! 104676 850' Reached level 6 104676 850' -- Note: have basic-4 resists, worked wormtongue for traps 104676 850' -- Note: till he teleported...:( 104676 0' -- Note: sleep monster turning out by far best for quick monsters 104676 0' -- Note: good stealth means they stay sleeping 104676 1050' Reached level 7 104676 0' -- Note: worked wormy with a tengu for a bit, almost to detect traps spell! 104676 1150' Reached level 8 104676 1150' -- Note: Find traps, doors & stairs spell!!! 104676 1300' Reached level 9 104676 1250' -- Note: light area spell! 104676 0' Reached level 9 104676 1450' Reached level 10 104676 1450' -- Note: detect objects! Wormy (nearly) FTW! 104676 1500' -- Note: rods of trap location & illumination... 104676 1600' Reached level 11 104676 1600' -- Note: worked wormy for like 200hp in one go... 104676 1600' -- Note: really wish I had rPois tho 104676 1650' -- Note: !con, !intellect...have lost 2 str to +1/-1 potions...:/ 104676 1750' -- Note: !str, phew 104676 0' Reached level 10 104676 0' Reached level 11 104676 1900' Reached level 12 104676 0' Reached level 12 104676 1900' Reached level 13 104676 1900' -- Note: augmentation!!! 104676 1900' -- Note: 163hp...getting there... 104676 0' -- Note: shield of elvenkind...with rPois! 104676 0' Reached level 13 104676 0' -- Note: rings of escaping x2, base speed=+10... 104676 1950' Reached level 14 104676 1950' -- Note: wormy!!! 104676 1950' Reached level 15 104676 1950' Reached level 16 104676 1950' -- Note: Resistances dungeon spell book... 104676 1950' -- Note: rCold=level 16, rFire=level 19...ugh 104676 2200' Found the Dagger 'Nimthanc' (LOST) 104676 2200' -- Note: ugh...royally screwed up wormy 104676 2200' -- Note: hit summon trap, then fell down trap door 104676 2200' -- Note: losing my healing !'s and detected but not grabbed augment ! 104676 2200' -- Note: note early on worth scumming for cavern levels 104676 2200' -- Note: they have high density of traps 104676 2250' Reached level 17 104676 2250' -- Note: 900 exp needed for level 18... 104676 2250' Reached level 18 104676 2250' -- Note: id in mb3! 104676 2250' -- Note: ~1000 for level 19... 104676 2350' Found the Lochaber Axe 'Mundwine' (LOST) 104676 0' -- Note: ugh, Mundwine from ?acquirement, but useless for this challenge 104676 3350' -- Note: did the big dive...helm of telepathy almost right away! 104676 3350' -- Note: mordenaken's too, tho can only use create doors 104676 3350' -- Note: un-id'd potion...gah! a potion of Life?!?! 104676 3300' -- Note: un-id potion...dexterity! 6 left... 104676 3350' -- Note: yyyyyeeeeeeeeeeeeeeeeeeeesssss!!!! in a medium vault!!!! 104676 3350' Reached level 19 104676 3350' Reached level 20 104676 3350' Reached level 21 104676 3350' Reached level 22 104676 3350' Reached level 23 104676 3350' Reached level 24 104676 3350' Reached level 25 104676 3350' Reached level 26 104676 3350' Reached level 27 104676 3350' Reached level 28 104676 3350' Reached level 29 104676 0' -- Note: wow, dl 68 small vault big haul 104676 0' -- Note: RoS +11, Boots elvenkind +5spd/+3stlth, Cloak Magi+2 104676 3400' Found the Iron Helm 'Holhenneth' (LOST) 104676 3400' -- Note: 2nd potion experience in cool permwall labyrinth level! 104676 3400' Reached level 30 104676 3400' Reached level 31 104676 0' -- Note: now have spells of resistance, TO! 104676 4700' Found the Pendant of Ingwë (LOST) 104676 4800' Found the Necklace of the Dwarves 104676 4850' Reached level 32 104676 4850' Reached level 33 104676 4850' -- Note: 2 potions of exp on the floor nearby, no vault for once! 104676 4800' Found the Long Sword 'Ringil' 104676 4800' -- Note: Riiiiiinnnnngggggiiiiilllll!!!! 104676 4900' Found the Long Sword 'Anguirel' (LOST) 104676 4900' Found the Ring of Tulkas 104676 4900' Found the Ring of Power 'Narya' 104676 4900' Found the Leather Scale Mail 'Thalkettoth' (LOST) 104676 4900' Found the Full Plate Armour of Isildur 104676 4900' Found the Leather Shield of Celegorm 104676 4900' Reached level 34 104676 4900' -- Note: ! exp #5 from a chest 104676 4800' Found the Long Bow 'Belthronding' 104676 4800' Found the Metal Cap of Thengel (LOST) 104676 4800' Reached level 35 104676 4800' Found the Whip of Gothmog (LOST) 104676 4800' Found the Amulet of Carlammas (LOST) 104676 4800' Reached level 36 104676 4800' Found the Phial of Galadriel (LOST) 104676 4800' Found the Long Sword 'Andúril' (LOST) 104676 4800' Found the Pair of Leather Boots of Fëanor 104676 4800' -- Note: gah! killed a cave spider not detected by telepathy clearing out a 104676 4800' -- Note: (not-quite) empty vault 104676 0' -- Note: ...2 more ! exp from a huge vault, 1 from black market 104676 0' Reached level 37 104676 4950' Killed Sauron, the Sorcerer 104676 4950' Reached level 38 104676 4950' Found the Jewel Encrusted Crown of Númenor 104676 0' -- Note: Sauron summons: g undead x2, g dragons x1 104676 0' -- Note: used Ringil until all runes broken, then to acid balls/bow 104676 0' -- Note: finished off with Ringil as he closed on me 104676 5000' -- Note: wow...mithril arrows slay evil +17/+19...1st room back in dungeon 104861 5000' Killed Morgoth, Lord of Darkness 104861 5000' Reached level 39 104890 5000' Found the Ring of Power 'Nenya' 104896 5000' Found the Massive Iron Crown of Morgoth 104901 5000' Found the Mace of Disruption 'Deathwreaker' 104903 5000' Found the Mighty Hammer 'Grond' [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : yes (use_old_target) Automatically clear '-more-' prompts : no (auto_more) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Highlight target with cursor : yes (show_target) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Allow mouse clicks to move the player : yes (mouse_movement) Use sound : no (use_sound) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Use previous set of randarts : yes (birth_keep_randarts) Monsters learn from their mistakes : no (birth_ai_learn) Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Halve view and spell distances : no (birth_small_range) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Items always sell for 0 gold : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit)