[Angband 3.5.0 Character Dump] Name Sniper Age 27 Self RB CB EB Best Sex Male Height 7'2" STR: 13 +4 +0 +1 18 Race Half-Troll Weight 13st 4lb INT: 16 -4 +1 +0 13 Class Rogue Turns used: WIS: 11 -2 -3 +0 6 Title Cutpurse Game 175766 DEX: 14 -4 +3 +4 17 HP -1/102 Standard 17425 CON: 16 +3 -1 +1 18/10 SP 3/4 Resting 4014 Level 7 Armor [35,+4] Saving Throw 27% Cur Exp 279 Stealth Poor Max Exp 279 Melee 1d6,+0 Disarming 48% Adv Exp 290 To-hit 36,+11 Magic Devices 26 Blows 1.3/turn Perception 1 in 21 Gold 1677 Searching 31% Burden 102.9 lbs Shoot to-dam +3 Infravision 40 ft Speed Normal To-hit 25,+9 Max Depth 1200' (L24) Shots 1/turn Your father was a Water-Troll Warrior. You have slime-green eyes, mangy sea-weed green hair, and blue leprous skin. rAcid:......+...... Nexus:............. rElec:............. Nethr:............. rFire:...+......... Chaos:............. rCold:...+......... Disen:............. rPois:............. Feath:............. rLite:............. pFear:............. rDark:............. pBlnd:............. Sound:............. pConf:............. Shard:............. pStun:............. Light:.....+....... Tunn.:............. Regen:.........+..+ Speed:............. ESP:............. Blows:............. Invis:+............ Shots:............. FrAct:+............ Might:............. HLife:............. S.Dig:............. Stea.:..+.......... ImpHP:............. Sear.:............. Fear:............. Infra:....+.......+ Aggrv:............. [Last Messages] > Low hitpoint warning! > *** LOW HITPOINT WARNING! *** > The Dark elven priest hits you. > *** LOW HITPOINT WARNING! *** > The Dark elven priest hits you. > *** LOW HITPOINT WARNING! *** > The Dark elven lord hits you. > *** LOW HITPOINT WARNING! *** > The Dark elven lord misses you. > The Giant silver ant bites you. > You are covered in acid! > Your Leather Shield is damaged! > *** LOW HITPOINT WARNING! *** > The Dark elven warrior hits you. > You die. Killed by a Dark elven warrior. [Character Equipment] a) a Rapier of Westernesse (1d6) (+9,+8) <+1, +2> Found lying on the floor at 600 feet (level 12). +1 strength, constitution. +2 dexterity. Slays orcs, trolls, giants. Prevents paralysis. Grants the ability to see invisible things. Combat info: 1.3 blows/round. With +1 STR and +0 DEX you would get 1.6 blows With +0 STR and +3 DEX you would get 1.6 blows Average damage/round: 14.4 vs. orcs, 14.4 vs. trolls, 14.4 vs. giants, and 4.9 vs. others. b) a Long Bow (x3) (+7,+3) Found lying on the floor at 1100 feet (level 22). c) a Ring of the Mouse (+0,-10) <+2, +1> Found lying on the floor at 650 feet (level 13). +2 dexterity. +1 stealth. d) a Ring of Resist Fire and Cold Found lying on the floor at 750 feet (level 15). Provides resistance to fire, cold. Cannot be harmed by fire, cold. e) an Amulet of Infravision <+1> Found lying on the floor at 850 feet (level 17). +1 infravision. f) a Lantern (8804 turns) <+2> Found lying on the floor at 300 feet (level 6). Cannot be harmed by fire. Radius 2 light. g) Leather Scale Mail of Resist Acid (-1) [20,+4] Found lying on the floor of a labyrinth at 1100 feet (level 22). Provides resistance to acid. Cannot be harmed by acid. h) a Cloak [1,-1] Bought from a store. i) a Leather Shield [8,-1] Found lying on the floor at 750 feet (level 15). j) a Hard Leather Cap of Regeneration [2,+3] Found lying on the floor at 750 feet (level 15). Speeds regeneration. l) a Pair of Iron Shod Boots [4,-2] Found lying on the floor at 900 feet (level 18). Cannot be harmed by fire. [Character Quiver] n) 9 Iron Shots (1d4) (+1,+0) Found lying on the floor at 250 feet (level 5). [Character Inventory] a) 2 Books of Magic Spells [Magic for Beginners] b) 3 Mushrooms of Emergency c) 4 Flasks of oil Branded with flames. d) 8 Potions of Cure Serious Wounds e) a Potion of Cure Critical Wounds f) 2 Potions of Heroism g) a Potion of Resist Poison h) a Potion of True Seeing i) 5 Scrolls of Phase Door j) 2 Scrolls of Teleportation k) 2 Scrolls of Identify l) 2 Scrolls of Word of Recall m) 6 Scrolls of Blessing n) 4 Scrolls of Monster Confusion o) 2 Rods of Light p) a Wand of Magic Missile (11 charges) q) a Wand of Stinking Cloud (5 charges) r) a Staff of Mapping (9 charges) s) a Ring of Teleportation <+2> Found lying on the floor at 1050 feet (level 21). +2 speed. Induces random teleportation. t) a Cloak [1,+0] Found lying on the floor at 1150 feet (level 23). u) a Bastard Sword of Venom (3d4) (+9,+7) Found lying on the floor at 1200 feet (level 24). Branded with venom. Combat info: 1.0 blow/round. With +3 STR and +0 DEX you would attack a bit faster With +6 STR and +0 DEX you would get 1.1 blows With +0 STR and +2 DEX you would attack a bit faster With +3 STR and +2 DEX you would get 1.1 blows With +0 STR and +5 DEX you would get 1.1 blows Average damage/round: 22.7 vs. creatures not resistant to poison, and 7.1 vs. others. [Player history] Turn Depth Note 15370 0' Began the quest to destroy Morgoth. 15370 100' Reached level 2 15370 200' -- Note: dodging Grip...important strat for quick ones is trapping them 15370 200' -- Note: behind another monster that's normal speed or stationary 15370 500' Reached level 3 15370 500' -- Note: one-round punch-killed something, presume clear-mushroom 15370 550' Reached level 4 15370 750' -- Note: yikes, nearly killed by a stegocentipede, had no ?phase 15370 750' -- Note: cap of regeneration! 15370 800' -- Note: post-WoR, barely made stair fleeing panther/fang 15370 900' Reached level 5 15370 1050' Reached level 6 16803 1100' Reached level 7 16850 1100' -- Note: 3 scrolls of trap creation, forgot about those! [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : yes (use_old_target) Automatically clear '-more-' prompts : no (auto_more) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Highlight target with cursor : yes (show_target) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Allow mouse clicks to move the player : yes (mouse_movement) Use sound : no (use_sound) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Use previous set of randarts : yes (birth_keep_randarts) Monsters learn from their mistakes : no (birth_ai_learn) Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Halve view and spell distances : no (birth_small_range) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Items always sell for 0 gold : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit)