[ToME 2.2.0 Character Dump] Name : MagicMan Age 100 STR: 18 Sex : Male Height 63 INT: 35 Race : Dark-Elf Hermit Weight 97 WIS: 26 Class : Sorceror Social Class 6 DEX: 13 Body : Player CON: 18 God : Eru Iluvatar CHR: 24 + To Melee Hit -19 Level 34 Max Hit Points 111 + To Melee Damage -26 Experience 629619 Cur Hit Points 111 + To Ranged Hit 4 Max Exp 629619 Max SP (Mana) 1018 + To Ranged Damage 0 Exp to Adv. 700000 Cur SP (Mana) 1017 AC 15+49 Gold 234435 Piety 11552 (Miscellaneous Abilities) Fighting : Very Bad Perception : Superb Blows/Round: 1 Bows/Throw : Fair Searching : Superb Shots/Round: 2 Saving Throw: Superb Disarming : Superb Mel.dmg/Rnd: 1d4-26 Stealth : Heroic Magic Device: Superb Infra-Vision: 80 feet Tactic: coward Explor: normal (Character Background) You are one of several children of a Dark Elven Warrior. You have black eyes, straight black hair and a very dark complexion. [Miscellaneous information] Cth monsters: OFF Z-like monsters: OFF Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ALWAYS Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 10 (500') Maze: Level 25 (1250') Orc Cave: Level 22 (1100') A lost temple: Level 14 (700') Your body is a Player. You are currently in the town of Bree. You have defeated 1635 enemies. You saved the beautiful Mallorns of Lothlorien. You saved 10 princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 10th Quelle of the 2890th year of the third age. You have been adventuring for 24 days. adefkmnopsuxz{|@ Add Str : ....3........... Add Int : ....322......... Add Wis : ....32.......... Add Con : ....3........... Add Chr : .....2.......... Mul Mana : +.....+......... Add Stea. : .......2........ Add Sear. : .2....22........ Add Infra : .2.............. Add Tun.. : ..............7. Add Speed : ...*............ Poison Brd: .............+.. Acid Brand: .............+.. Elec Brand: .............+.. Fire Brand: .............+.. Cold Brand: .............+.. Sust Str : ....+........... Sust Int : ................ Sust Wis : ................ Sust Dex : ....+........... Sust Con : ..........+..... Sust Chr : ................ Invisible : .....+.......... Mul life : ................ Sens Fire : ......+......... Reflect : ................ Free Act : ..........+..... Hold Life : ................ Res Acid : ........+....... Res Elec : ........+....... Res Fire : ....+...+....... Res Cold : ........+....... Res Pois : ................ Res Fear : ....+........... Res Lite : ..........+..... Res Dark : ...............+ Res Blind : .....++......... Res Conf : ......+......... Res Sound : ................ Res Shard : ....+........... Res Neth : ................ Res Nexus : ................ Res Chaos : ....+........... Res Disen : ...........+.... Levitate : ...........+.... Lite : ....+.....+..... See Invis : ......+........+ Regen : ....+........... Xtra Shots: .+.............. Activate : .+........+..... Corruption list: Demon Spirit: Increases your intelligence by 1 But reduce your charisma by 2 Skills (points left: 0) . Sneakiness 01.000 [0.900] - Magic 38.920 [1.200] . Magic-Device 01.000 [1.000] . Spell-power 38.400 [0.600] . Sorcery 38.800 [0.700] . Mana 00.000 [0.600] - Geomancy 00.000 [0.500] . Fire 00.000 [0.700] . Water 00.000 [0.700] . Air 00.000 [0.700] . Earth 00.000 [0.700] . Meta 00.000 [0.700] . Conveyance 00.000 [0.700] . Divination 00.000 [0.700] . Temporal 00.000 [0.700] . Mind 00.000 [0.700] . Nature 00.000 [0.700] . Necromancy 00.000 [0.900] . Runecraft 00.000 [0.900] . Thaumaturgy 00.000 [0.900] - Spirituality 01.000 [0.550] . Prayer 02.500 [0.500] - Monster-lore 01.950 [0.500] . Symbiosis 21.200 [0.500] Abilities * Perfect casting [Fates] You may find a Potion of Cure Serious Wounds on level 18. [Character Equipment] a) a Mage Staff of Mana [Recovery] (1d4) (-2,-6)(40%) It can be wielded two-handed. It has a spell stored inside. It increases your mana capacity by 40%. It was given to you as a reward. d) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off} It can be activated for terrify every 10+d50 turns if it is being worn. It increases your searching and infravision by 2. It fires missiles excessively fast. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. e) a Ring of Spell [Essence of Speed] {100% off} It has a spell stored inside. You stole it from the Black Market. f) a Ring of Speed (+10) {100% off} It increases your speed by 10. You stole it from the Rare Jewelry Shop. k) The Amulet of Elendo (+3) {100% off} It provides light (radius 1) forever. It increases your strength, intelligence, wisdom and constitution by 3. It sustains your strength and dexterity. It makes you completely fearless. It provides resistance to fire, shards and chaos. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Black Market. m) a Dwarven Lantern of the Magi (+2) It grants you the power of magic map if it is being worn. It provides light (radius 2) forever. It increases your intelligence, wisdom and charisma by 2. It makes you invisible. It provides resistance to blindness. It cannot be harmed by fire. It was given to you as a reward. n) The Filthy Rag of the Wight [1,+1](40%) (+2 to searching) It increases your intelligence and searching by 2. It increases your mana capacity by 40%. It provides resistance to blindness and confusion. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. o) an Elven Cloak [4,+12] (+2 to stealth) {100% off} p) a Small Metal Shield of Resistance [3,+8] It provides resistance to acid, electricity, fire and cold. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. s) (nothing) u) The Set of Leather Gloves 'Cammithrim' [1,+10] It can be activated for magic missile (2d6) every 2 turns if it is being worn. It provides light (radius 1) forever. It sustains your constitution. It provides immunity to paralysis. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. x) a Pair of Metal Shod Boots of Levitation [6,+3] It provides resistance to disenchantment. It allows you to levitate. It was given to you as a reward. z) (nothing) {) The Rounded Pebble 'Travak' (3d6) (+8,+5) It does extra damage from acid, electricity, fire and frost. It poisons your foes. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a War troll in the town of Gondolin . |) a Gnomish Shovel of Digging (1d2) (+7,+13) (+7) {100% off} It increases your ability to tunnel by 7. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Black Market. [Character Inventory] a) a Tome of the Blowing Wind {100% off} b) a Fireproof Tome of Meta Spells c) a Fireproof Book of Beginner Cantrips It cannot be harmed by fire. You bought it from the Book Store. d) a Book of Teleportation {100% off} e) a Book of Summoning f) The Tome of MagicMan g) a Spellbook of Stone Prison h) a Fireproof Spellbook of Identify It cannot be harmed by fire. You bought it from the Book Store. i) a Fireproof Spellbook of Recall {100% off} It cannot be harmed by fire. You stole it from the Magic shop. j) 9 Potions of Cure Critical Wounds k) a Potion of Healing l) 5 Potions of Restore Mana {100% off} m) (nothing) n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Spellbook of Spellbinder {100% off} b) a Spellbook of Essence of Speed {100% off} c) Lloth's Ceremonial Dagger d) 15 Mushrooms of Cure Serious Wounds {100% off} e) 2 Lembases f) a Morphic Oil of Mouse g) 4 Scrolls of Word of Recall h) a Scroll of Reset Recall i) a Scroll of Divination j) a Ring of Searching (+1) k) a Ring of Invisibility l) The Phial of Undeath (-5) It can be activated for ruination every 10+d10 turns if it is being worn. It provides light (radius 5) forever. It decreases your strength, intelligence, wisdom, dexterity, constitution, charisma and luck by 5. It allows you to breathe without air. It allows you to sense the presence of undead. It carries an ancient morgothian curse. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Grave wight in the town of Bree . m) Paper Armour of Resistance [4,+12] n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity and speed by 3. It provides resistance to acid, confusion and shards. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. o) The Dagger 'Narthanc' (E:10, L:1) (1d4) (+4,+6) p) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) It increases your intelligence, dexterity and speed by 3. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. q) a Drum of Power (+1) {100% off} It can be activated for singing a song of freedom if it is being worn. It increases your strength and charisma by 1. It sustains your charisma. It provides resistance to acid, electricity, fire, cold and chaos. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Black Market. r) a Parchment - Adventurer's Guide to Middle-earth [Home Inventory - Gondolin ] a) 2 Scrolls of *Identify* b) a Ring of Sustain Intelligence c) a Ring of Strength (+4) It increases your strength by 4. You bought it from the Rare Jewelry Shop. d) an Indestructible Amulet of Slow Digestion e) a Brass Lantern (with 7500 turns of light) f) a Dwarven Lantern {100% off} g) The Phial of Galadriel (+4) It can be activated for light area (dam 2d15) every 10+d10 turns if it is being worn. It provides light (radius 3) forever. It increases your searching and luck by 4. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Eol, the Dark Elf in the town of Gondolin . h) a Robe of Resistance [2,+15] {100% off} It provides resistance to acid, electricity, fire, cold and shards. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Black Market. i) a Small Wooden Boomerang of Power (1d4) (+11,+26) [Home Inventory - Minas Anor ] a) a Scroll of Identify b) a Scroll of Recharging c) a Scroll of Reset Recall d) an Amulet of Brilliance (+3) {100% off} It provides light (radius 1) forever. It increases your intelligence and wisdom by 3. You stole it from the Black Market. e) an Amulet of Brilliance (+4) {100% off} It provides light (radius 1) forever. It increases your intelligence and wisdom by 4. You stole it from the Black Market. f) a Morning Star of Gondolin (2d6) (+14,+13) (+2) It provides light (radius 1) forever. It increases your strength and constitution by 2. It is especially deadly against dragons. It is especially deadly against trolls. It strikes at demons with holy wrath. It fights against evil with holy fury. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to life draining, dark and nether. It allows you to see invisible monsters. It allows you to sense the presence of evil beings. It speeds your regenerative powers. It cannot be harmed by acid. It cannot be harmed by fire. You found it in the remains of a Master lich in the town of Minas Anor . g) a Harp of Power (+1) {100% off} It can be activated for singing a song of freedom if it is being worn. It increases your charisma by 1. It sustains your charisma. It provides resistance to acid, electricity, fire, cold and sound. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Black Market. [Home Inventory - Lothlorien ] a) a Spellbook of Noxious Cloud b) a Morphic Oil of Mouse c) 95 Potions of Water Curing d) Elven Blue Dragon Scale Mail (-2) [30,+12] (+1 to stealth) It can be activated for breathe lightning (100) every 90+d90 turns if it is being worn. It increases your stealth by 1. It provides resistance to acid, electricity, fire, cold and disenchantment. It allows you to fly. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward.