[Angband 3.5.0 Character Dump] Name Jean Age 124 Self RB CB EB Best Sex Male Height 7'2" STR! 18/100 +1 +3 +15 18/*** Race High-Elf Weight 15st 0lb INT: 18/59 +3 -2 +3 18/99 Class Warrior Turns used: WIS: 18/30 -1 -2 +3 18/30 Title Champion Game 226589 DEX! 18/100 +3 +2 +13 18/*** HP 752/905 Standard 30640 CON! 18/100 +1 +2 +12 18/*** SP 0/0 Resting 19 Level 40 Armor [78,+135] Saving Throw 81% Cur Exp 2202615 Stealth Fair Max Exp 2202615 Melee 3d10,+51 Disarming 83% Adv Exp 2500000 To-hit 86,+56 Magic Devices 72 Blows 6.0/turn Perception 1 in 34 Gold 159726 Searching 17% Burden 150.3 lbs Shoot to-dam +14 Infravision 140 ft Speed 22 To-hit 86,+58 Max Depth 4950' (L99) Shots 2/turn You are one of several children of a Noldorin Warrior. You have light blue eyes, straight black hair, and a fair complexion. rAcid:......+..+... Nexus:.......+++... rElec:...*..+...... Nethr:...........+. rFire:......+...... Chaos:......+...... rCold:......+..+... Disen:......+.+.... rPois:...+..+...... Feath:...+......... rLite:+.....+.....+ pFear:....+.......+ rDark:+..+..+..+... pBlnd:............. Sound:......+...... pConf:......+....+. Shard:......+...... pStun:............. Light:....++....... Tunn.:............. Regen:...++........ Speed:..++...+...+. ESP:...+......... Blows:............. Invis:+..+++......+ Shots:.+........... FrAct:...++.+..+++. Might:.+........... HLife:...+....+.... S.Dig:...+......... Stea.:.......+..... ImpHP:............. Sear.:............. Fear:............. Infra:....+.+.....+ Aggrv:............. [Character Equipment] a) the Trident of Wrath (3d10) (+16,+18) <+2> Dropped by Khîm, Son of Mîm at 1500 feet (level 30). +2 strength, dexterity. Slays evil creatures. *Slays* undead. Branded with venom. Provides resistance to light, dark. Cannot be harmed by acid, electricity, fire, cold. Blessed by the gods. Grants the ability to see invisible things. Combat info: 6.0 blows/round. Average damage/round: 532.2 vs. evil creatures, 640.2 vs. creatures not resistant to poison, 856.2 vs. undead, and 424.2 vs. others. b) a Light Crossbow of the Haradrim (x4) (+18,+14) <+1> Found lying on the floor in a vault at 2300 feet (level 46). +1 shooting speed, shooting power. Cannot be harmed by acid, fire. c) a Ring of Speed <+10> Found lying on the floor in a vault at 4450 feet (level 89). +10 speed. d) the Ring of Power 'Vilya' (+5,+5) <+3, +5> Found lying on the floor in a vault at 4900 feet (level 98). +3 strength, intelligence, wisdom, dexterity, constitution. +5 speed. Provides immunity to lightning. Provides resistance to lightning, poison, dark. Cannot be harmed by acid, electricity, fire, cold. Sustains intelligence, dexterity, constitution. Slows your metabolism. Feather Falling. Speeds regeneration. Prevents paralysis. Sustains your life force. Grants telepathy. Grants the ability to see invisible things. When activated, it heals 1000 hit points. Takes 646 to 960 turns to recharge at your current speed. Your chance of success is 78.1% e) the Necklace of the Dwarves <+3, +5, +1> Found lying on the floor in a vault at 4900 feet (level 98). +3 strength, constitution. +5 infravision. Provides protection from fear. Cannot be harmed by acid, electricity, fire, cold. Speeds regeneration. Prevents paralysis. Grants the ability to see invisible things. Radius 1 light. f) the Star of Elendil <+3> Found lying on the floor in a vault at 4900 feet (level 98). Cannot be harmed by acid, electricity, fire, cold. Grants the ability to see invisible things. Radius 3 light. When activated, it maps the area around you. Takes 163 to 320 turns to recharge at your current speed. Your chance of success is 92.6% g) Power Dragon Scale Mail (Dwarven) (-3) [60,+39] <+2, +1, +5> Found lying on the floor in a vault at 4900 feet (level 98). +2 strength. +1 constitution. +5 infravision. Provides resistance to acid, lightning, fire, cold, poison, light, dark, sound, shards, chaos, disenchantment. Provides protection from confusion. Cannot be harmed by acid, electricity, fire, cold. Prevents paralysis. h) the Cloak 'Colannon' [1,+15] <+2> Found lying on the floor in a vault at 4900 feet (level 98). +2 stealth, speed. Provides resistance to nexus. Cannot be harmed by acid, electricity, fire, cold. When activated, it teleports you randomly up to 100 squares away. Takes 144 turns to recharge at your current speed. Your chance of success is 95.4% i) a Small Metal Shield of Preservation [5,+16] Found lying on the floor in a vault at 2300 feet (level 46). Provides resistance to nexus, disenchantment. Cannot be harmed by acid, electricity, fire, cold. Sustains strength, dexterity, constitution. Sustains your life force. j) the Steel Helm of Hammerhand [9,+20] <+3> Dropped by Sauron, the Sorcerer at 4950 feet (level 99). +3 strength, dexterity, constitution. Provides resistance to acid, cold, dark, nexus. Cannot be harmed by acid, electricity, fire, cold. Prevents paralysis. k) the Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] <+2> Dropped by Ar-Pharazôn the Golden at 2500 feet (level 50). +2 strength, constitution. Cannot be harmed by acid, electricity, fire, cold. Prevents paralysis. l) the Pair of Leather Boots 'Dal-i-thalion' [2,+15] <+5> Found lying on the floor in a vault at 2500 feet (level 50). +5 dexterity, speed. Provides resistance to nether. Provides protection from confusion. Cannot be harmed by acid, electricity, fire, cold. Sustains constitution. Prevents paralysis. When activated, it cures you of fear and poison. Takes 16 turns to recharge at your current speed. Your chance of success is 94.9% [Character Quiver] n) 10 Bolts of Wounding (1d5) (+15,+16) Dropped by Lokkak, the Ogre Chieftain at 1800 feet (level 36). Combat info: Hits targets up to 140 feet away. Average damage/round: 279.8. 25% chance of breaking upon contact. o) 16 Bolts (1d5) (+4,+4) Dropped by an unknown monster at 2200 feet (level 44). Combat info: Hits targets up to 140 feet away. Average damage/round: 176.4. 25% chance of breaking upon contact. p) 17 Bolts (1d5) (+7,+6) Found lying on the floor at 3800 feet (level 76). Combat info: Hits targets up to 140 feet away. Average damage/round: 193.2. 25% chance of breaking upon contact. q) 25 Seeker Bolts of Slay Demon (4d5) (+14,+7) Found lying on the floor of a special room at 4400 feet (level 88). Slays demons. Combat info: Hits targets up to 140 feet away. Average damage/round: 485 vs. demons, and 277.2 vs. others. 25% chance of breaking upon contact. r) 21 Bolts of Wounding (1d5) (+22,+22) Found lying on the floor in a vault at 4900 feet (level 98). Combat info: Hits targets up to 140 feet away. Average damage/round: 330.6. 25% chance of breaking upon contact. [Character Inventory] a) 13 Potions of Cure Critical Wounds b) 9 Potions of Healing c) 2 Potions of Life It can be thrown at creatures with damaging effect. d) 2 Potions of Enlightenment e) 2 Scrolls of Phase Door f) 14 Scrolls of Teleportation g) 3 Scrolls of Magic Mapping h) a Scroll of Banishment i) a Scroll of Mass Banishment j) 13 Scrolls of Word of Recall k) 2 Rods of Treasure Location l) 3 Rods of Door/Stair Location (1 charging) m) 3 Rods of Trap Location (1 charging) n) 3 Rods of Detection Cannot be harmed by electricity. o) a Rod of Magic Mapping p) 2 Rods of Healing (2 charging) Cannot be harmed by electricity. q) 3 Rods of Teleport Other (1 charging) r) 2 Rods of Identify Cannot be harmed by electricity. s) a Wand of Teleport Other (11 charges) t) the Metal Cap of Celebrimbor [3,+18] <+3, +2> Found lying on the floor in a vault at 4900 feet (level 98). +2 intelligence, dexterity. +15% to searching. Provides resistance to acid, fire, shards, disenchantment. Cannot be harmed by acid, electricity, fire, cold. [Home Inventory] a) a Potion of Life It can be thrown at creatures with damaging effect. b) 2 Potions of Speed c) a Scroll of Banishment d) 2 Scrolls of Mass Banishment e) 2 Scrolls of *Destruction* f) 3 Rods of Treasure Location g) 2 Rods of Door/Stair Location h) a Rod of Trap Location i) a Rod of Curing j) 5 Wands of Teleport Other (20 charges) k) 4 Staves of Teleportation (18 charges) l) 3 Staves of Identify (33 charges) m) a Ring of Free Action {squelch} Dropped by an Uruk at 1600 feet (level 32). Prevents paralysis. n) the Ring of Tulkas <+4> Found lying on the floor in a vault at 4900 feet (level 98). +4 strength, dexterity, constitution. Provides protection from fear. Cannot be harmed by acid, electricity, fire, cold. When activated, it hastens you for d75+75 turns. Takes 483 to 960 turns to recharge at your current speed. Your chance of success is 85.0% o) the Ring of Power 'Narya' (+2,+2) <+1, +5> Found lying on the floor in a vault at 4900 feet (level 98). +1 strength, intelligence, wisdom, dexterity, constitution. +5 speed. Provides immunity to fire. Provides resistance to fire. Provides protection from fear. Cannot be harmed by acid, electricity, fire, cold. Sustains strength, constitution. Slows your metabolism. Speeds regeneration. Prevents paralysis. Grants telepathy. Grants the ability to see invisible things. When activated, it grants you protection from evil for 1d25 plus 3 times your character level turns. Takes 652 to 1280 turns to recharge at your current speed. Your chance of success is 85.0% p) an Amulet of Trickery <+3, +5> Found lying on the floor in a vault at 4300 feet (level 86). +3 dexterity, stealth, speed. +5 infravision. +25% to searching. Provides resistance to poison, nexus. Sustains dexterity. q) the Full Plate Armour of Isildur [75,+25] <+1> Dropped by a Great Wyrm of Thunder at 4900 feet (level 98). +1 constitution. Provides resistance to acid, lightning, fire, cold, sound, nexus. Provides protection from confusion. Cannot be harmed by acid, electricity, fire, cold. r) the Small Metal Shield of Thorin [5,+25] <+4, +3, -1> Found lying on the floor in a vault at 2300 feet (level 46). +4 constitution. +3 strength. -1 stealth. Provides immunity to acid. Provides resistance to sound, chaos. Provides protection from fear. Cannot be harmed by acid, electricity, fire, cold. Prevents paralysis. s) a Steel Helm of Telepathy [9,+16] Found in a chest from 4600 feet (level 92). Grants telepathy. t) the Rapier 'Forasgil' (1d6) (+12,+19) <+1> Dropped by Wormtongue, Agent of Saruman at 450 feet (level 9). Slays animals. Branded with frost. Provides resistance to cold, light. Cannot be harmed by acid, electricity, fire, cold. Radius 1 light. Combat info: 6.0 blows/round. Average damage/round: 367.2 vs. animals, 390 vs. creatures not resistant to cold, and 344.4 vs. others. u) the Short Sword 'Dagmor' (1d7) (+13,+11) <+2> Found lying on the floor in a vault at 2300 feet (level 46). +2 attack speed. Slays animals. Branded with venom. Cannot be harmed by acid, electricity, fire, cold. Slows your metabolism. Speeds regeneration. Combat info: 8.0 blows/round. Average damage/round: 430.4 vs. animals, 465.6 vs. creatures not resistant to poison, and 396 vs. others. v) the Short Bow of Amrod (x4) (+12,+15) <+2> Found lying on the floor in a vault at 2350 feet (level 47). +2 strength, constitution, shooting power. Provides resistance to lightning, fire, cold. Cannot be harmed by acid, electricity, fire, cold. Speeds regeneration. [Player history] Turn Depth Note 29589 0' Began the quest to destroy Morgoth. 29589 100' Reached level 2 29589 350' Reached level 3 29589 350' Reached level 4 29589 350' Reached level 5 29589 350' Reached level 6 29589 450' Reached level 7 29589 450' Killed Wormtongue, Agent of Saruman 29589 450' Reached level 8 29589 450' Found the Rapier 'Forasgil' 29589 500' Reached level 9 29589 500' Reached level 10 29589 500' Killed Fang, Farmer Maggot's dog 29589 550' Reached level 11 29589 650' Reached level 12 29589 700' Killed Grip, Farmer Maggot's dog 29589 750' Reached level 13 29589 850' Reached level 14 29589 950' Reached level 15 29589 950' Killed Mughash the Kobold Lord 29589 1000' Reached level 16 29589 950' Reached level 17 29589 1000' Killed Bullroarer the Hobbit 29589 1000' Reached level 18 29589 1000' Killed Nár, the Dwarf 29589 1050' Reached level 19 29589 1100' Reached level 20 29589 1250' Reached level 21 29589 1250' Killed Ibun, Son of MĂ®m 29589 1250' Found the Phial of Galadriel (LOST) 29589 1300' Reached level 22 29589 1450' Reached level 23 29589 1500' Reached level 24 29589 1500' Killed KhĂ®m, Son of MĂ®m 29589 1500' Found the Trident of Wrath 29589 1550' Reached level 25 29589 1550' Killed AngamaitĂ« of Umbar 29589 1600' Killed Azog, King of the Uruk-Hai 29589 1600' Killed Bolg, Son of Azog 29589 1600' Found the Long Sword 'Elvagil' (LOST) 29589 1600' Reached level 26 29589 1600' Reached level 26 29589 1700' Found the Dagger 'Nimthanc' (LOST) 29589 1750' Killed Ulfast, Son of Ulfang 29589 1750' Killed Ulwarth, Son of Ulfang 29589 1750' Reached level 27 29589 1800' Killed Lokkak, the Ogre Chieftain 29589 1800' Killed Shagrat, the Orc Captain 29589 1850' Reached level 28 29589 2150' Killed Gorbag, the Orc Captain 29589 2150' Reached level 29 29589 2200' Found the Set of Gauntlets 'Paurhach' (LOST) 29589 2200' Found the Set of Gauntlets 'Camlost' (LOST) 29589 2200' Killed Uldor the Accursed 29589 2300' Reached level 30 29589 2300' Killed Ren the Unclean 29589 2300' Reached level 31 29589 2300' Found the Small Metal Shield of Thorin 29589 2300' Killed Akhorahil the Blind 29589 2300' Found the Short Sword 'Dagmor' 29589 2350' Reached level 32 29589 2350' Found the Short Bow of Amrod 29589 2400' Found the Cloak 'Holcolleth' (LOST) 29589 2500' Killed Ar-PharazĂ´n the Golden 29589 2500' Reached level 33 29589 2500' Found the Set of Leather Gloves 'Cambeleg' 29589 2500' Found the Pair of Leather Boots 'Dal-i-thalion' 29589 2550' Killed Orfax, Son of Boldor 29589 2550' Killed Boldor, King of the Yeeks 29589 2550' Found the Soft Leather Armour 'Hithlomir' (LOST) 29589 2600' Killed Grishnákh, the Hill Orc 29589 2800' Killed Ufthak of Cirith Ungol 29589 2850' Killed Brodda, the Easterling 29589 3600' Reached level 34 29589 3600' Killed Gorlim, Betrayer of Barahir 29589 4050' Killed Lugdush, the Uruk 29589 4050' Killed UglĂşk, the Uruk 29589 4150' Reached level 35 29589 4250' Killed KhamĂ»l, the Black Easterling 29589 4250' Found the Serpent Ring of Barahir (LOST) 29589 4300' Killed Maeglin, the Traitor of Gondolin 29589 4300' Reached level 36 29589 4300' Found the Leather Shield of Celegorm 29589 4300' Killed Ji Indur Dawndeath 29589 4300' Killed Medusa, the Gorgon 29589 4400' Found the Long Bow of Bard (LOST) 29589 4450' Killed Uvatha the Horseman 29589 4450' Killed Bill the Stone Troll 29589 4450' Reached level 37 29589 4550' Killed Lorgan, Chief of the Easterlings 29589 4850' Reached level 38 29589 4900' Found the Ring of Power 'Vilya' 29589 4900' Found the Cloak 'Colannon' 29589 4900' Found the Star of Elendil 29589 4900' Found the Full Plate Armour of Isildur 29589 4900' Found the Ring of Power 'Narya' 29589 4900' Found the Set of Gauntlets 'Paurnimmen' (LOST) 29589 4900' Found the Ring of Tulkas 29589 4900' Killed Hoarmurath of Dir 29589 4900' Found the Necklace of the Dwarves 29589 4900' Found the Metal Cap of Celebrimbor 29589 4950' Killed Beorn, the Shape-Changer 29589 4900' Killed Scatha the Worm 29589 4950' Reached level 39 30071 4950' Killed Golfimbul, the Hill Orc Chief 30398 4950' Killed Adunaphel the Quiet 30519 4950' Killed Sauron, the Sorcerer 30519 4950' Reached level 40 30523 4950' Found the Steel Helm of Hammerhand [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Automatically clear '-more-' prompts : no (auto_more) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Highlight target with cursor : yes (show_target) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Allow mouse clicks to move the player : yes (mouse_movement) Use sound : no (use_sound) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Use previous set of randarts : yes (birth_keep_randarts) Monsters learn from their mistakes : no (birth_ai_learn) Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Halve view and spell distances : no (birth_small_range) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : yes (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Items always sell for 0 gold : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit)