[Angband 3.5.0 Character Dump] Name Anglin Age 59 Self RB CB EB Best Sex Male Height 6'10" STR: 12 +1 +0 +1 14 Race Dunadan Weight 13st 2lb INT: 13 +2 +2 +0 17 Class Ranger Turns used: WIS: 15 +2 -2 +1 16 Title Guide Game 1862731 DEX: 16 +2 +1 +0 18/10 HP -16/228 Standard 140222 CON: 10 +3 -1 +0 12 SP 27/27 Resting 27227 Level 27 Armor [28,+34] Saving Throw 62% Cur Exp 54327 Stealth Excellent Max Exp 54327 Melee 2d6,+7 Disarming 56% Adv Exp 73500 To-hit 50,+15 Magic Devices 64 Blows 3.0/turn Perception 1 in 21 Gold 16931 Searching 27% Burden 101.6 lbs Shoot to-dam +4 Infravision 50 ft Speed -1 To-hit 67,+11 Max Depth 1400' (L28) Shots 2/turn You are one of several children of a Royal Blood Line. You are a credit to the family. You have green eyes, straight brown hair, and an average complexion. rAcid:..+...+.+.... Nexus:............. rElec:....+.+.+.... Nethr:............. rFire:......+.+.... Chaos:............. rCold:......+.+..+. Disen:............. rPois:............. Feath:...........+. rLite:............. pFear:............. rDark:............. pBlnd:............. Sound:............. pConf:............. Shard:.......+..... pStun:............. Light:.....+....... Tunn.:............. Regen:.........+... Speed:............. ESP:............. Blows:+............ Invis:............. Shots:............. FrAct:...........+. Might:............. HLife:............. S.Dig:............. Stea.:...........+. ImpHP:............. Sear.:............. Fear:............. Infra:...........+. Aggrv:............. [Last Messages] > *** LOW HITPOINT WARNING! *** > Something mumbles. > You avoid the effects! > Something mumbles. > *** LOW HITPOINT WARNING! *** > You hear many things appear nearby. > Someone hits you. > *** LOW HITPOINT WARNING! *** > You are more poisoned! > Someone hits you. > *** LOW HITPOINT WARNING! *** > You feel very weak for a moment, but the feeling passes. > *** LOW HITPOINT WARNING! *** > Someone hits you. > You die. Killed by a Black knight. [Character Equipment] a) a Beaked Axe of Extra Attacks (2d6) (+9,+4) <+2> Dropped by Uglúk, the Uruk at 1250 feet (level 25). +2 attack speed. Combat info: 3.0 blows/round. With +7 STR and +0 DEX you would get 3.1 blows With +0 STR and +1 DEX you would get 3.1 blows Average damage/round: 45.7. b) a Long Bow (x3) (+5,+4) Dropped by a Kobold shaman at 500 feet (level 10). c) a Ring of Acid [+10] Dropped by a Paladin at 1000 feet (level 20). Provides resistance to acid. Cannot be harmed by acid. d) a Ring of Strength <+1> Bought from a store. +1 strength. Sustains strength. e) an Amulet of Resist Lightning Found lying on the floor of a special room at 600 feet (level 12). Provides resistance to lightning. Cannot be harmed by electricity. f) a Lantern (Everburning) <+2> Found lying on the floor at 600 feet (level 12). Cannot be harmed by fire. Radius 2 light. No fuel required. g) Leather Scale Mail of Resistance (-1) [20,+6] Dropped by a Guardian naga at 750 feet (level 15). Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid, electricity, fire, cold. h) a Cloak of Protection [1,+1] Found lying on the floor at 450 feet (level 9). Provides resistance to shards. Cannot be harmed by acid, electricity, fire, cold. i) a Wicker Shield of Resistance [2,+9] Dropped by Golfimbul, the Hill Orc Chief at 1000 feet (level 20). Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid, electricity, fire, cold. j) a Hard Leather Cap of Regeneration [2,-2] Bought from a store. Speeds regeneration. k) a Set of Leather Gloves of Slaying (+4,+3) [1,-1] Bought from a store. l) the Pair of Leather Boots of Radagast [2,+9] <+5, +3, +1> Dropped by a Black naga at 700 feet (level 14). +5 infravision. +3 stealth. +1 wisdom. Provides resistance to cold. Cannot be harmed by acid, electricity, fire, cold. Feather Falling. Prevents paralysis. [Character Quiver] n) 13 Arrows of Acid (1d4) (+9,+7) Found lying on the floor in a vault at 1250 feet (level 25). Branded with acid. Cannot be harmed by acid. Combat info: Hits targets up to 120 feet away. Average damage/round: 165.2 vs. creatures not resistant to acid, and 82.6 vs. others. 35% chance of breaking upon contact. [Character Inventory] a) 2 Books of Magic Spells [Magic for Beginners] b) 2 Books of Magic Spells [Conjurings and Tricks] c) 2 Books of Magic Spells [Incantations and Illusions] d) 2 Books of Magic Spells [Sorcery and Evocations] e) a Mushroom of Second Sight f) 3 Mushrooms of Fast Recovery g) 4 Mushrooms of Stoneskin h) 5 Potions of Cure Serious Wounds i) 8 Potions of Neutralize Poison j) 5 Potions of Restore Mana k) a Potion of True Seeing l) a Scroll of Teleportation m) 3 Scrolls of Word of Recall n) a Rod of Curing o) a Ring of Flames [+10] Found lying on the floor of a special room at 1300 feet (level 26). Provides resistance to fire. Cannot be harmed by fire. p) a Ring of Ice [+9] Found lying on the floor of a labyrinth at 1350 feet (level 27). Provides resistance to cold. Cannot be harmed by cold. q) a War Hammer of Slay Dragon (3d3) (+5,+9) Dropped by a Red naga at 1250 feet (level 25). Slays dragons. Combat info: 1.0 blows/round. With +5 STR and +0 DEX you would get 1.1 blows With +0 STR and +1 DEX you would get 1.1 blows Average damage/round: 32.9 vs. dragons, and 19.7 vs. others. [Home Inventory] a) 7 Books of Magic Spells [Magic for Beginners] b) 2 Books of Magic Spells [Conjurings and Tricks] c) 2 Books of Magic Spells [Incantations and Illusions] d) 6 Books of Magic Spells [Sorcery and Evocations] e) a Ring of Intelligence <+3> Bought from a store. +3 intelligence. Sustains intelligence. f) a Ring of Dexterity <+3> Found lying on the floor in a vault at 1250 feet (level 25). +3 dexterity. Sustains dexterity. g) a Ring of Ice [+10] Found lying on the floor at 1200 feet (level 24). Provides resistance to cold. Cannot be harmed by cold. h) a Ring of Accuracy (+17,+0) Found lying on the floor at 1000 feet (level 20). i) Partial Plate Armour of Resistance (-3) [40,+2] Dropped by Boldor, King of the Yeeks at 1100 feet (level 22). Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid, electricity, fire, cold. j) a Cloak of Stealth [1,+5] <+2> Found lying on the floor of a labyrinth at 650 feet (level 13). +2 stealth. k) the Set of Gauntlets 'Pauraegen' [3,+14] <+1> Dropped by Gorbag, the Orc Captain at 950 feet (level 19). Provides resistance to lightning, light. Cannot be harmed by acid, electricity, fire, cold. Radius 1 light. When aimed, it creates a lightning bolt (that always beams) with damage 6d6. Takes 6 to 10 turns to recharge at your current speed. Your chance of success is 95.0% l) a Rapier (Holy Avenger) (1d6) (+6,+8) [+4] <+4> Found lying on the floor at 450 feet (level 9). +4 wisdom. Slays evil creatures, undead, demons. Provides protection from fear. Sustains constitution. Blessed by the gods. Grants the ability to see invisible things. Combat info: 1.1 blows/round. With +4 STR and +0 DEX you would get 1.3 blows With +0 STR and +1 DEX you would get 1.3 blows Average damage/round: 21.6 vs. evil creatures, 25.8 vs. undead, 25.8 vs. demons, and 17.4 vs. others. m) a Cutlass of Extra Attacks (1d8) (+6,+8) <+1> Found lying on the floor of a special room at 600 feet (level 12). +1 attack speed. Combat info: 2.0 blows/round. With +5 STR and +0 DEX you would get 2.1 blows With +0 STR and +1 DEX you would get 2.1 blows Average damage/round: 33.2. n) a Tulwar of *Slay Dragon* (2d4) (+8,+4) <+1> Dropped by Uldor the Accursed at 1250 feet (level 25). +1 constitution. *Slays* dragons. Provides protection from fear. Combat info: 1.0 blows/round. With +5 STR and +0 DEX you would get 1.1 blows With +0 STR and +1 DEX you would get 1.1 blows Average damage/round: 35.1 vs. dragons, and 13.1 vs. others. o) the Broad Axe 'Barukkheled' (2d6) (+13,+19) <+3> Dropped by Golfimbul, the Hill Orc Chief at 1000 feet (level 20). +3 constitution. Slays evil creatures, orcs, trolls, giants. Cannot be harmed by acid, electricity, fire, cold. Grants the ability to see invisible things. Combat info: 1.0 blows/round. With +6 STR and +0 DEX you would get 1.1 blows With +0 STR and +1 DEX you would get 1.1 blows Average damage/round: 40.3 vs. evil creatures, 48.1 vs. orcs, 48.1 vs. trolls, 48.1 vs. giants, and 32.4 vs. others. p) a Lance of Extra Attacks (2d8) (+11,+5) <+2> Found lying on the floor in a vault at 1250 feet (level 25). +2 attack speed. Combat info: You are too weak to use this weapon. 1.0 blow/round. With +0 STR and +0 DEX you would get 3.0 blows Average damage/round: 18.6. q) a Lance of *Slay Evil* (2d8) (+8,+1) <+1> Dropped by Wormtongue, Agent of Saruman at 450 feet (level 9). +1 wisdom. Slays evil creatures. Blessed by the gods. Prevents paralysis. Combat info: You are too weak to use this weapon. 1.0 blow/round. With +0 STR and +0 DEX you would attack a bit faster With +10 STR and +0 DEX you would get 1.1 blows With +0 STR and +1 DEX you would get 1.1 blows Average damage/round: 24.1 vs. evil creatures, and 14.2 vs. others. r) a Mace (Defender) (2d4) (+9,+10) [+2] <+4> Found lying on the floor at 1150 feet (level 23). +4 stealth. Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid, electricity, fire, cold. Sustains intelligence. Feather Falling. Speeds regeneration. Prevents paralysis. Grants the ability to see invisible things. Combat info: 1.0 blows/round. With +5 STR and +0 DEX you would get 1.1 blows With +0 STR and +1 DEX you would get 1.1 blows Average damage/round: 19.9. s) a Sling of Power (x2) (+5,+15) Found lying on the floor at 50 feet (level 1). t) a Short Bow (x2) (+0,+0) An inheritance from your family. u) a Light Crossbow of Accuracy (x3) (+15,+8) Dropped by an Illusionist at 1200 feet (level 24). v) 17 Bolts (1d5) (+4,+5) Found lying on the floor at 150 feet (level 3). w) 19 Arrows of Slay Giant (1d4) (+2,+5) Found lying on the floor of a labyrinth at 650 feet (level 13). Slays giants. Combat info: Hits targets up to 120 feet away. Average damage/round: 139.2 vs. giants, and 69.6 vs. others. 35% chance of breaking upon contact. x) 24 Rounded Pebbles of Flame (1d2) (+6,+10) Found lying on the floor at 1250 feet (level 25). Branded with flames. Cannot be harmed by fire. [Player history] Turn Depth Note 136138 0' Began the quest to destroy Morgoth. 136138 50' Reached level 2 136138 50' Reached level 3 136138 100' Reached level 4 136138 100' Killed Fang, Farmer Maggot's dog 136138 100' Reached level 5 136138 100' Killed Grip, Farmer Maggot's dog 136138 50' Reached level 6 136138 150' Reached level 7 136138 150' Reached level 8 136138 200' Reached level 9 136138 450' Reached level 10 136138 450' Reached level 11 136138 450' Reached level 12 136138 450' Killed Wormtongue, Agent of Saruman 136138 450' Reached level 13 136138 450' Reached level 14 136138 500' Reached level 15 136138 500' Killed Lagduf, the Snaga 136138 500' Reached level 16 136138 500' Killed Mughash the Kobold Lord 136138 500' Killed Brodda, the Easterling 136138 500' Killed Bullroarer the Hobbit 136138 500' Killed Orfax, Son of Boldor 136138 550' Reached level 17 136138 550' Killed Grishnákh, the Hill Orc 136138 550' Killed SmĂ©agol 136138 600' Reached level 18 136138 700' Reached level 19 136138 700' Found the Pair of Leather Boots of Radagast 136138 800' Reached level 20 136138 800' Killed Ufthak of Cirith Ungol 136138 800' Reached level 21 136138 950' Reached level 22 136138 950' Killed Gorbag, the Orc Captain 136138 950' Found the Set of Gauntlets 'Pauraegen' 136138 1000' Killed Golfimbul, the Hill Orc Chief 136138 1000' Found the Broad Axe 'Barukkheled' 136138 1000' Reached level 23 136138 1050' Reached level 24 136138 1100' Killed Boldor, King of the Yeeks 136138 1100' Reached level 25 136138 1150' Killed Nár, the Dwarf 136138 1150' Killed Sangahyando of Umbar 136138 1150' Killed AngamaitĂ« of Umbar 136138 1200' Killed KhĂ®m, Son of MĂ®m 136138 1200' Reached level 26 136138 1250' Killed UglĂşk, the Uruk 136138 1250' Killed Lugdush, the Uruk 136138 1250' Reached level 26 136138 1250' Killed Uldor the Accursed 139982 1400' Killed Azog, King of the Uruk-Hai 139982 1400' Reached level 27 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : yes (use_old_target) Automatically clear '-more-' prompts : no (auto_more) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Highlight target with cursor : yes (show_target) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Allow mouse clicks to move the player : no (mouse_movement) Use sound : no (use_sound) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Use previous set of randarts : yes (birth_keep_randarts) Monsters learn from their mistakes : yes (birth_ai_learn) Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Halve view and spell distances : no (birth_small_range) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Items always sell for 0 gold : no (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit)