[ToME 2.2.0 Character Dump] Name : Fizzle Age 21 Str: 16 17 Sex : Male Height 56 INT: 9 Race : RohanKnight Hermit Weight 77 WIS: 20 Class : Possessor Social Class 1 DEX: 11 Body : Player CON: 14 God : Nobody Chr: 19 19 + To Melee Hit 8 Level 17 Max Hit Points 157 + To Melee Damage 12 Experience 7853 Cur Hit Points 157 + To Ranged Hit 21 Max Exp 7853 Max SP (Mana) 45 + To Ranged Damage 0 Exp to Adv. 8120 Cur SP (Mana) 45 AC 20+17 Gold 17452 (Miscellaneous Abilities) Fighting : Excellent Perception : Fair Blows/Round: 1 Bows/Throw : Superb Searching : Good Shots/Round: 2 Saving Throw: Fair Disarming : Good Mel.dmg/Rnd: 3d3+12 Stealth : Bad Magic Device: Excellent Infra-Vision: 30 feet Tactic: confident Explor: normal (Character Background) You are one of several children of a Serf. You have dark brown eyes, straight black hair, and a dark complexion. [Miscellaneous information] Cth monsters: OFF Z-like monsters: OFF Joke monsters: OFF Maximize mode: OFF Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 10 (500') Your body is a Player. You are currently in the town of Bree. You have defeated 2373 enemies. You saved 2 princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 47th Yavie of the 2890th year of the third age. You have been adventuring for 4 days. adefkmnopsuxz{|@ Add Int : ..1............. Add Wis : 2............... Add Stea. : ..1............. Add Tun.. : ..............3. Add Speed : ...............+ Slay Evil : +............... Sust Str : ................ Sust Int : ................ Sust Wis : ................ Sust Dex : ................ Sust Con : ................ Sust Chr : ..........+..... Invisible : ...+............ Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : ................ Hold Life : ................ Res Acid : ..........+..... Res Elec : ................ Res Fire : ......+......... Res Cold : ..+............. Res Pois : ................ Res Fear : +.+............. Res Lite : ................ Res Dark : ................ Res Blind : ..+............. Res Conf : ................ Res Sound : ..........+..... Res Shard : ..+............. Res Neth : ................ Res Nexus : ...........+.... Res Chaos : ................ Res Disen : ................ Levitate : ...........+.... Digestion : +............... Blessed : +............... Cursed : ..+............. Evil.ESP : +............... Corruption list: Demon Breath: Provides fire breath But gives a small chance to spoil potions when you quaff them Random teleportation: Randomly teleports you around Skills (points left: 0) - Combat 15.100 [0.600] . Weaponmastery 12.200 [0.800] . Archery 06.200 [0.400] - Sneakiness 01.070 [0.700] . Stealth 01.000 [0.700] . Disarming 01.500 [0.500] - Magic 06.420 [0.600] . Magic-Device 11.000 [1.000] - Spirituality 01.000 [0.500] . Prayer 00.000 [0.500] . Music 00.000 [0.300] - Monster-lore 03.420 [1.100] . Corpse-preservation 10.000 [0.900] . Possession 10.600 [0.800] One of your companion(s) has been killed. [Character Equipment] a) a War Hammer of *Slay Evil* (3d3) (+7,+6) (+2) It can be wielded two-handed. It increases your wisdom by 2. It fights against evil with holy fury. It makes you completely fearless. It allows you to sense the presence of evil beings. It slows your metabolism. It has been blessed by the gods. You found it lying on the ground on level 9 of Barrow-Downs. d) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off} e) The Ring 'Hadhros' (-1) {cursed} It decreases your intelligence and stealth by 1. It makes you completely fearless. It provides resistance to cold, blindness and shards. It is cursed. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 9 of Barrow-Downs. f) an Indestructible Ring of Invisibility k) (nothing) m) a Brass Lantern (with 1538 turns of light) n) Rhino Hide Armour of Resist Fire (-1) [8,+7] o) a Fur Cloak [3,+4] p) (nothing) s) an Iron Helm [5,+5] u) The Set of Gauntlets of Ibuntar [2,+1] It sustains your charisma. It provides resistance to acid and sound. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Wormtongue, Agent of Saruman on level 6 of Barrow-Downs. x) a Pair of Soft Leather Boots of Stability [2,+2] It provides resistance to nexus. It allows you to levitate. You found it lying on the ground on level 3 of Barrow-Downs. z) (nothing) {) 26 Iron Shots (1d4) (+6,+5) |) a Dwarven Shovel (1d3) (+6,+6) (+3) [Character Inventory] a) a Rune [Knowledge] b) The Deck of Wild Magic {tele level} It can be activated for teleport level. You found it lying on the ground on level 1 of Barrow-Downs. c) 10 Mushrooms of Cure Serious Wounds {100% off} d) 12 Rations of Food e) 7 Potions of Cure Critical Wounds f) 10 Scrolls of Phase Door g) 9 Scrolls of Teleportation h) 2 Scrolls of Word of Recall {50% off} i) a Wand of Manathrust[2|15] (10 charges) j) a Staff of Globe of Light[1|10] of Plenty (15 charges) k) a Staff of Globe of Light[1|10] l) a Staff of Teleportation[1|20] (9 charges) m) Soft Studded Leather [5] {good} n) Hard Studded Leather [7] o) Hard Studded Leather [7] p) a Small Leather Shield [2] {average} q) a Hard Leather Cap [2] {average} r) a Small Sword (1d6) {good} s) a Sabre (1d7) t) The Rounded Pebble 'Travak' (3d6) (+8,+5) {@w0} u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) The Jester's Cap of Insanity It can be activated for cure fear. You found it lying on the ground on level 2 of Barrow-Downs. b) a Potion of *Healing* c) 2 Scrolls of Recharging d) a Staff of Remove Curses[1|15] (10 charges) e) a Staff of Identify[1|15] {25% off} f) a Staff of Fiery Shield[1|5] (4 charges) g) an Indestructible Ring of Dexterity (+3) {90% off} It increases your dexterity by 3. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. h) a Venomous Spear (1d6) (+1,+5) i) a Quarterstaff of *Slay Undead* (1d9) (+8,+4) (+2) j) a Light Crossbow (x3) (+5,+2) k) 11 Arrows (1d4) l) 24 Iron Shots of Slay Animal (1d4) (+4,+2) m) 26 Iron Shots (1d4) (+3,+2) [The Mathom-house Inventory - Bree ] a) The Tome of Collected Weird Magic It can be activated for confusion. You found it lying on the ground on level 1 of Barrow-Downs. b) Raal's Tormented Spirits It can be activated for decreasing Wisdom. You found it lying on the ground on level 9 of Barrow-Downs.