[Angband 3.5.0 Character Dump] Name Alysia CiwienAge 31 Self RB CB EB Best Sex Female Height 5'10" STR: 17 +0 +1 +2 18/20 Race Half-Elf Weight 7st 10lb INT: 10 +1 -3 +0 8 Class Paladin Turns used: WIS: 16 -1 +1 +2 18 Title Warder Game 321769 DEX: 10 +1 -1 +3 13 HP 266/266 Standard 31473 CON: 16 -1 +2 +1 18 SP 38/38 Resting 3390 Level 25 Armor [34,+33] Saving Throw 58% Cur Exp 23739 Stealth Fair Max Exp 23739 Melee 2d4,+12 Disarming 36% Adv Exp 25375 To-hit 51,+6 Magic Devices 53 Blows 1.0/turn Perception 1 in 37 Gold 13282 Searching 18% Burden 107.1 lbs Shoot to-dam +8 Infravision 20 ft Speed Normal To-hit 40,+16 Max Depth 1500' (L30) Shots 1/turn Your mother was of the Nandor. You are one of several children of a Yeoman. You are a credit to the family. You have green eyes, wavy blond hair, and an average complexion. rAcid:......+...... Nexus:............. rElec:......+...... Nethr:......+...... rFire:......+...... Chaos:............. rCold:......+...... Disen:............. rPois:............. Feath:............. rLite:............. pFear:............. rDark:......+...... pBlnd:............. Sound:............. pConf:............. Shard:............. pStun:............. Light:.....+....... Tunn.:............. Regen:............. Speed:............. ESP:.........+... Blows:............. Invis:+............ Shots:............. FrAct:...........+. Might:............. HLife:............. S.Dig:............. Stea.:......+...... ImpHP:............. Sear.:............. Fear:............. Infra:............+ Aggrv:............. [Character Equipment] a) a Ball-and-Chain of *Slay Undead* (2d4) (+5,+9) <+1> Found lying on the floor at 450 feet (level 9). +1 wisdom. *Slays* undead. Grants the ability to see invisible things. Combat info: 1.0 blows/round. With +2 STR and +0 DEX you would get 1.1 blows With +0 STR and +4 DEX you would get 1.1 blows Average damage/round: 40.7 vs. undead, and 18.6 vs. others. b) a Long Bow of Accuracy (x3) (+15,+8) Dropped by Lagduf, the Snaga at 600 feet (level 12). c) a Ring of Constitution <+1> Bought from a store. +1 constitution. Sustains constitution. d) a Ring of Strength <+2> Bought from a store. +2 strength. Sustains strength. e) an Amulet of Wisdom <+1> Found lying on the floor in a vault at 1000 feet (level 20). +1 wisdom. Sustains wisdom. f) the Phial of Galadriel <+3> {@A0} Dropped by Golfimbul, the Hill Orc Chief at 550 feet (level 11). Cannot be harmed by acid, electricity, fire, cold. Radius 3 light. When activated, it lights up the surrounding area, hurting light-sensitive creatures. Takes 11 to 20 turns to recharge. Your chance of success is 93.4% g) the Soft Leather Armour 'Hithlomir' [10,+20] <+3> Found lying on the floor at 1150 feet (level 23). +3 stealth. Provides resistance to acid, lightning, fire, cold, dark, nether. Cannot be harmed by acid, electricity, fire, cold. h) a Fur Cloak [3,+4] Found lying on the floor at 1150 feet (level 23). i) a Large Metal Shield [12,+3] Bought from a store. j) a Hard Leather Cap of Telepathy [2,+2] Found lying on the floor at 450 feet (level 9). Grants telepathy. k) a Set of Gauntlets of Agility [3,+3] <+3> Bought from a store. +3 dexterity. l) a Pair of Iron Shod Boots of Free Action [4,+1] Bought from a store. Cannot be harmed by fire. Prevents paralysis. [Character Quiver] n) an Arrow (1d4) (+0,+0) {@f0} Combat info: Hits targets up to 120 feet away. Average damage/round: 31.8. 35% chance of breaking upon contact. [Character Inventory] a) 2 Holy Books of Prayers [Beginners Handbook] {@m1@b1@G1} b) a Holy Book of Prayers [Words of Wisdom] {@m2@b2@G2} c) 2 Holy Books of Prayers [Chants and Blessings] {@m3@b3@G3} d) 3 Potions of Cure Serious Wounds e) 4 Potions of Cure Critical Wounds f) a Potion of Restore Life Levels g) a Potion of Speed h) 4 Potions of Heroism i) 15 Scrolls of Phase Door j) a Scroll of Teleportation {!*} k) 3 Scrolls of Word of Recall {@r5!*} l) a Rod of Treasure Location {@z5} m) a Rod of Light {@z1} n) 2 Staves of Teleportation (15 charges) {!*} o) a Staff of Identify (4 charges) {@u1!*} p) a Ring of Digging <+4> Found in a chest from 1250 feet (level 25). +4 tunneling. q) 39 Arrows (1d4) (+0,+0) Bought from a store. Combat info: Hits targets up to 120 feet away. Average damage/round: 31.8. 35% chance of breaking upon contact. [Home Inventory] a) 3 Mushrooms of Vigor b) 4 Mushrooms of Clear Mind c) a Potion of Restore Mana d) a Potion of Enlightenment e) a Potion of True Seeing f) a Staff of *Destruction* (2 charges) {!*} g) a Ring of Dexterity <+2> Found lying on the floor in a vault at 1200 feet (level 24). +2 dexterity. Sustains dexterity. h) Multi-Hued Dragon Scale Mail (-2) [45,+12] {@A1} Found lying on the floor in a vault at 1000 feet (level 20). Provides resistance to acid, lightning, fire, cold, poison. Cannot be harmed by acid, electricity, fire, cold. i) the Iron Helm of Gorlim (+8,+8) [7,+10] <-5, -3> {cursed} Found lying on the floor in a vault at 1000 feet (level 20). Heavily cursed. -3 intelligence, wisdom. -25% to searching. Provides protection from fear. Cannot be harmed by acid, electricity, fire, cold. Prevents paralysis. Grants the ability to see invisible things. Aggravates creatures nearby. j) a Steel Helm of Wisdom [9,+4] <+1> Dropped by Lugdush, the Uruk at 1150 feet (level 23). +1 wisdom. Sustains wisdom. k) a Set of Mithril Gauntlets [6,+3] Found lying on the floor in a vault at 1250 feet (level 25). Cannot be harmed by acid, fire. l) a Pair of Steel Shod Boots of Stability [7,+11] Found lying on the floor in a vault at 1250 feet (level 25). Provides resistance to nexus. Cannot be harmed by fire. Feather Falling. [Player history] Turn Depth Note 31473 0' Began the quest to destroy Morgoth. 31473 50' Reached level 2 31473 50' Reached level 3 31473 100' Reached level 4 31473 100' Reached level 5 31473 150' Reached level 6 31473 200' Reached level 7 31473 250' Reached level 8 31473 250' Killed Fang, Farmer Maggot's dog 31473 250' Killed Sméagol 31473 300' Reached level 9 31473 0' Killed Farmer Maggot 31473 350' Reached level 10 31473 400' Reached level 11 31473 450' Reached level 12 31473 450' Killed Brodda, the Easterling 31473 450' Reached level 13 31473 450' Reached level 14 31473 450' Reached level 15 31473 450' Killed Bullroarer the Hobbit 31473 500' Reached level 16 31473 550' Killed Golfimbul, the Hill Orc Chief 31473 550' Killed Grishnákh, the Hill Orc 31473 550' Reached level 17 31473 550' Found the Phial of Galadriel 31473 600' Killed Lagduf, the Snaga 31473 850' Reached level 18 31473 850' Reached level 19 31473 850' Reached level 20 31473 900' Killed Grip, Farmer Maggot's dog 31473 950' Killed Wormtongue, Agent of Saruman 31473 950' Reached level 21 31473 950' Killed Orfax, Son of Boldor 31473 1000' Found the Iron Helm of Gorlim 31473 1000' Reached level 22 31473 1050' Reached level 23 31473 1150' Killed Ufthak of Cirith Ungol 31473 1150' Reached level 24 31473 1150' Killed Lugdush, the Uruk 31473 1150' Found the Soft Leather Armour 'Hithlomir' 31473 1150' Killed Uglúk, the Uruk 31473 1150' Killed Gorbag, the Orc Captain 31473 1200' Reached level 25 31473 1200' Killed Nár, the Dwarf [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Automatically clear '-more-' prompts : no (auto_more) Always pickup items : no (pickup_always) Always pickup items matching inventory : no (pickup_inven) Notify on object recharge : yes (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Highlight target with cursor : yes (show_target) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Allow mouse clicks to move the player : no (mouse_movement) Use sound : no (use_sound) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Use previous set of randarts : yes (birth_keep_randarts) Monsters learn from their mistakes : no (birth_ai_learn) Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Halve view and spell distances : no (birth_small_range) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Items always sell for 0 gold : no (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit)