[Angband 3.5.0 Character Dump] Name Gnim Age 53 Self RB CB EB Best Sex Male Height 3'7" STR: 16 -1 +1 +0 16 Race Gnome Weight 6st 11lb INT: 11 +2 -3 +0 10 Class Paladin Turns used: WIS: 16 +0 +1 +2 18/10 Title Warder Game 174401 DEX: 16 +2 -1 +0 17 HP 154/154 Standard 17266 CON: 11 +1 +2 +0 14 SP 10/39 Resting 0 Level 24 Armor [31,+49] Saving Throw 66% Cur Exp 16344 Stealth Good Max Exp 16344 Melee 2d4,+14 Disarming 44% Adv Exp 20000 To-hit 48,+16 Magic Devices 71 Blows 1.3/turn Perception 1 in 25 Gold 4535 Searching 28% Burden 103.9 lbs Shoot to-dam +3 Infravision 90 ft Speed Normal To-hit 41,+11 Max Depth 1250' (L25) Shots 1/turn You are one of several children of a Gnome Mage. You are the black sheep of the family. You have brown eyes, curly brown hair, and a fair complexion. rAcid:............. Nexus:............. rElec:............. Nethr:............. rFire:+.....+...... Chaos:............. rCold:........+.... Disen:............. rPois:............. Feath:............. rLite:...+......... pFear:............. rDark:............. pBlnd:............. Sound:............. pConf:............. Shard:............. pStun:............. Light:...+.+....... Tunn.:............. Regen:............. Speed:............. ESP:.........+... Blows:............. Invis:............. Shots:............. FrAct:............+ Might:............. HLife:............. S.Dig:............. Stea.:...........+. ImpHP:............. Sear.:...+......... Fear:............. Infra:............+ Aggrv:............. [Character Equipment] a) the Dagger 'Narthanc' (2d4) (+10,+12) [+10] Found lying on the floor at 100 feet (level 2). Branded with flames. Provides resistance to fire. Cannot be harmed by acid, electricity, fire, cold. When aimed, it creates a fire bolt with damage 9d8. Takes 9 to 16 turns to recharge. Your chance of success is 95.7% Combat info: 1.3 blows/round. With +2 STR and +0 DEX you would get 1.6 blows With +0 STR and +3 DEX you would get 1.6 blows Average damage/round: 39.6 vs. creatures not resistant to fire, and 25.9 vs. others. b) a Short Bow (x2) (+5,+3) Found lying on the floor of a special room at 1050 feet (level 21). c) a Ring of Protection [+13] Bought from a store. d) a Ring of Light <+2, +1> Found lying on the floor of a cavern at 1250 feet (level 25). +10% to searching. Provides resistance to light. Radius 1 light. e) an Amulet of Wisdom <+2> Found lying on the floor at 1050 feet (level 21). +2 wisdom. Sustains wisdom. f) a Lantern (12939 turns) Found lying on the floor of a special room at 500 feet (level 10). Cannot be harmed by fire. Radius 2 light. g) Hard Leather Armour of Resist Fire (-1) [16,+7] Bought from a store. Provides resistance to fire. Cannot be harmed by fire. h) a Cloak [1,+5] Found lying on the floor at 750 feet (level 15). i) a Small Metal Shield of Resist Cold [5,+4] Bought from a store. Provides resistance to cold. Cannot be harmed by cold. j) an Iron Helm of Telepathy [7,+5] Dropped by Wormtongue, Agent of Saruman at 900 feet (level 18). Grants telepathy. k) a Set of Leather Gloves of Slaying (+5,+1) [1,+1] Found lying on the floor at 100 feet (level 2). l) a Pair of Leather Sandals of Stealth [1,+3] <+2> Dropped by Brodda, the Easterling at 600 feet (level 12). +2 stealth. [Character Quiver] n) 9 Arrows (1d4) (+5,+3) Found lying on the floor at 150 feet (level 3). Combat info: Hits targets up to 100 feet away. Average damage/round: 17.1. 35% chance of breaking upon contact. o) 20 Arrows (1d4) (+4,+2) Found lying on the floor of a special room at 1200 feet (level 24). Combat info: Hits targets up to 100 feet away. Average damage/round: 15.1. 35% chance of breaking upon contact. [Character Inventory] a) 2 Holy Books of Prayers [Beginners Handbook] b) 2 Holy Books of Prayers [Words of Wisdom] c) a Holy Book of Prayers [Chants and Blessings] d) 2 Potions of Cure Serious Wounds e) 12 Potions of Cure Critical Wounds f) 6 Potions of Neutralize Poison g) 4 Potions of Heroism h) 2 Potions of True Seeing i) 13 Scrolls of Phase Door j) 2 Scrolls of Teleportation k) a Scroll of Word of Recall l) 2 Scrolls of Deep Descent m) a Rod of Fire Bolts n) a Rod of Polymorph o) a Rod of Illumination p) 2 Wands of Stone to Mud (9 charges) q) a Staff of Sleep Monsters (6 charges) r) a Staff of Mapping (7 charges) s) 2 Staves of Identify (15 charges) t) an Amulet of Resist Lightning Dropped by an Ogre at 1150 feet (level 23). Provides resistance to lightning. Cannot be harmed by electricity. u) a Sling of Accuracy (x2) (+15,+6) Found lying on the floor at 100 feet (level 2). [Home Inventory] a) 2 Holy Books of Prayers [Beginners Handbook] b) 11 Potions of Cure Light Wounds c) 3 Potions of Resist Heat d) 6 Potions of Resist Cold e) a Scroll of Enchant Weapon To-Hit f) a Scroll of Enchant Weapon To-Dam g) a Scroll of Satisfy Hunger h) 3 Scrolls of Recharging i) a Scroll of Deep Descent j) a Rod of Door/Stair Location k) a Staff of Confuse Monsters (8 charges) l) 2 Staves of Detect Invisible (32 charges) m) a Ring of Resist Fire and Cold Dropped by a Dark elven priest at 1050 feet (level 21). Provides resistance to fire, cold. Cannot be harmed by fire, cold. n) Soft Leather Armour [8,+4] Found lying on the floor at 1100 feet (level 22). o) the Long Sword 'Elvagil' (2d5) (+12,+12) <+2> Dropped by a Soldier at 1100 feet (level 22). +2 dexterity, stealth. Slays orcs, trolls. Cannot be harmed by acid, electricity, fire, cold. Feather Falling. Grants the ability to see invisible things. Combat info: 1.0 blows/round. With +3 STR and +0 DEX you would get 1.1 blows With +0 STR and +1 DEX you would get 1.1 blows Average damage/round: 35.5 vs. orcs, 35.5 vs. trolls, and 22.2 vs. others. p) 20 Bolts of Venom (1d5) (+2,+3) Bought from a store. Branded with venom. q) 26 Bolts (1d5) (+5,+4) Found lying on the floor at 150 feet (level 3). [Player history] Turn Depth Note 17266 0' Began the quest to destroy Morgoth. 17266 50' Reached level 2 17266 100' Reached level 3 17266 100' Killed Grip, Farmer Maggot's dog 17266 100' Reached level 4 17266 100' Killed Fang, Farmer Maggot's dog 17266 100' Reached level 5 17266 100' Reached level 6 17266 150' Reached level 7 17266 200' Killed Sméagol 17266 200' Reached level 8 17266 150' Reached level 9 17266 100' Found the Dagger 'Narthanc' 17266 400' Reached level 10 17266 500' Reached level 11 17266 600' Reached level 12 17266 600' Killed Mughash the Kobold Lord 17266 600' Reached level 13 17266 600' Killed Brodda, the Easterling 17266 600' Reached level 14 17266 700' Reached level 15 17266 850' Reached level 16 17266 900' Killed Wormtongue, Agent of Saruman 17266 900' Reached level 17 17266 950' Reached level 18 17266 1050' Reached level 19 17266 1050' Reached level 20 17266 1050' Reached level 21 17266 1100' Reached level 22 17266 1100' Found the Long Sword 'Elvagil' 17266 1100' Killed Gorbag, the Orc Captain 17266 1200' Reached level 23 17266 1200' Reached level 24 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Automatically clear '-more-' prompts : no (auto_more) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Highlight target with cursor : yes (show_target) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Allow mouse clicks to move the player : yes (mouse_movement) Use sound : no (use_sound) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Use previous set of randarts : yes (birth_keep_randarts) Monsters learn from their mistakes : no (birth_ai_learn) Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Halve view and spell distances : no (birth_small_range) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Items always sell for 0 gold : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit)