[ToME 2.0.0 Character Dump] Name : Fangorn II Age 264 Str: 22 26 Sex : Male Height 75 INT: 12 Race : Ent Weight 82 WIS: 15 Class : Loremaster Social Class 1 DEX: 13 Body : Player CON: 26 CHR: 6 + To Melee Hit 8 Level 7 Max Hit Points 114 + To Melee Damage 15 Experience 457 Cur Hit Points -1 + To Ranged Hit 8 Max Exp 457 Max SP (Mana) 4 + To Ranged Damage 15 Exp to Adv. 500 Cur SP (Mana) 4 AC 6+-4 Gold 1416 Loan 0 Loan time 0 (Miscellaneous Abilities) Fighting : Good Perception : Very Bad Blows/Round: 1 Bows/Throw : Fair Searching : Bad Shots/Round: 1 Saving Throw: Fair Disarming : Bad Wpn.dmg/Rnd: 1d9+15 Stealth : Bad Magic Device: Fair Infra-Vision: 50 feet Tactic: berserker Explor: running (Character Background) You are of an unknown generation of the Ents.You have brown skin and unflexible members. [Miscellaneous information] Cth monsters: OFF Zlike monsters: OFF Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 8 (400') Your body was a Player. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 43rd Yavie of the 2890th year of the third age. Your adventured lasted 0 days. Your Attributes: You are dead. You can grow trees. You can mystify pets. You can wake up a pet. You will soon be recalled. Your eyes are sensitive to infrared light. You can see invisible creatures. Your appetite is small. You are lucky. You are very sensible to fire. Your ability to score critical hits is affected by your equipment. Skills (points left: 0) - Weaponmastery 01.000 [0.700] - Archery 01.000 [0.700] . Barehand-combat 15.000 [0.700] - Sneakiness 01.000 [0.700] . Stealth 01.000 [0.700] . Disarming 01.000 [0.700] - Magic 00.000 [0.600] - Spirituality 01.000 [0.700] - Monster-lore 01.440 [1.100] . Summoning 00.000 [0.500] . Corpse-preservation 01.000 [0.700] . Possession 00.000 [0.500] . Symbiosis 00.000 [0.500] . Mimicry 02.000 [0.500] - Misc 00.000 [0.000] You saved 2 princesses. You have defeated 70 enemies. [Character Equipment] a) a Quarterstaff (1d9) (+0,+0) d) a Sling (x2) (+0,+0) e) (nothing) f) (nothing) k) (nothing) m) a Brass Lantern (with 1744 turns of light) n) Hard Leather Armour (-1) [6,+0] o) (nothing) p) (nothing) s) (nothing) u) (nothing) x) (nothing) z) (nothing) {) 11 Rounded Pebbles (1d2) (+0,+0) |) (nothing) [Character Inventory] a) 5 Rations of Food b) 10 Flasks of oil c) a Potion of Cure Light Insanity d) 2 Scrolls of Word of Recall e) a Rod Tip of Illumination (8 Mana to cast) f) a Wand of Slow Monster (15 charges) g) a Robe of Resistance [2,+11] It provides resistance to acid. It provides resistance to electricity. It provides resistance to fire. It provides resistance to cold. It cannot be harmed by acid, cold, lightning or fire. h) Padded Armour [4,-4] {cursed} i) a Small Leather Shield [2,-3] {cursed} j) a Hard Leather Cap [2,+0] k) a Hard Leather Cap [2,+3] l) a Set of Leather Gloves [1,+2] m) a Dagger of Westernesse (1d4) (+6,+5) (+2) It affects your strength. It affects your dexterity. It affects your constitution. It is especially deadly against orcs. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It allows you to see invisible monsters. It allows you to sense the presence of orcs. It allows you to sense the presence of trolls. It allows you to sense the presence of giants. n) a Club (1d4) (+0,+0) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing)