[ToME 2.2.0 Character Dump] Name : Perkele Age 309 STR: 18/130 Sex : Male Height 84 INT: 18/20 Race : Ent Weight 105 WIS: 18/70 Class : Summoner Social Class 33 DEX: 18/50 Body : Player CON: 18/209 God : Nobody CHR: 18/86 + To Melee Hit 39 Level 33 Max Hit Points 850 + To Melee Damage 36 Experience 569631 Cur Hit Points 850 + To Ranged Hit 27 Max Exp 569631 Max SP (Mana) 59 + To Ranged Damage 0 Exp to Adv. 687500 Cur SP (Mana) 59 AC 20+85 Gold 161687 (Miscellaneous Abilities) Fighting : Superb Perception : Very Bad Blows/Round: 4 Bows/Throw : Superb Searching : Bad Shots/Round: 1 Saving Throw: Fair Disarming : Poor Mel.dmg/Rnd: 8d5+144 Stealth : Bad Magic Device: Very Good Infra-Vision: 50 feet Tactic: berserker Explor: running (Character Background) You are one of the first beings who awoke on Arda. You have brown skin and unflexible members. [Miscellaneous information] Cth monsters: OFF Z-like monsters: OFF Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: OFF Small Levels: ALWAYS Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 33 (1650') Mordor: Level 34 (1700') Barrow-Downs: Level 10 (500') Maze: Level 37 (1850') Orc Cave: Level 22 (1100') The Old Forest: Level 25 (1250') Moria: Level 36 (1800') Your body is a Player. You are currently in the town of Lothlorien. You have defeated 1510 enemies. You saved the beautiful Mallorns of Lothlorien. You saved a young hobbit from an horrible fate. You saved 33 princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 5th Quelle of the 2890th year of the third age. You have been adventuring for 19 days. adefkmnopsuxz{|@ Add Str : .........3...... Add Int : 3.5..2.......... Add Wis : ..5..2.......... Add Dex : 3...2.3..3...... Add Con : .........3...... Add Chr : .....2.......... Add Tun.. : ..............7. Add Speed : 3.....3........+ Slay Troll: +............... Slay Giant: +............... Sust Str : ..+......+...... Sust Int : ................ Sust Wis : ................ Sust Dex : .........+...... Sust Con : .........+...... Sust Chr : ................ Invisible : .....+.......... Mul life : ................ Sens Fire : ...............+ Reflect : ................ Free Act : +..+......+..... Hold Life : ...+............ Res Acid : ..+...++.+...... Res Elec : .......+........ Res Fire : .......+........ Res Cold : .......+.+...... Res Pois : ...++..+........ Res Fear : .........+...... Res Lite : ................ Res Dark : .........+...... Res Blind : .....+.......... Res Conf : ................ Res Sound : ................ Res Shard : ......+......... Res Neth : ......+......... Res Nexus : ...+.....+...... Res Chaos : ..+............. Res Disen : ...+............ Levitate : ..+............. Lite : +............... See Invis : +..............+ Digestion : .........+.....+ Activate : ....+..+........ Cursed : ....+........... Orc.ESP : ...............+ Troll.ESP : ...............+ Evil.ESP : ...............+ Good.ESP : .......+........ Skills (points left: 0) - Combat 04.600 [0.600] . Weaponmastery 02.800 [0.600] . Archery 01.000 [0.400] . Barehand-combat 00.000 [0.200] . Boulder-throwing 00.000 [0.600] - Sneakiness 01.000 [0.700] . Stealth 01.000 [0.700] . Disarming 01.000 [0.500] - Magic 04.480 [0.800] . Magic-Device 09.000 [1.000] - Spirituality 01.000 [0.500] . Prayer 00.000 [0.500] . Music 00.000 [0.300] - Monster-lore 34.960 [1.200] . Summoning 37.400 [0.700] . Corpse-preservation 37.000 [1.000] . Symbiosis 20.700 [0.500] Abilities * Tree walking [Character Equipment] a) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) It provides light (radius 1) forever. It increases your intelligence, dexterity and speed by 3. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. d) (nothing) e) The Ring 'Hindol' (+8) (+5) It increases your intelligence and wisdom by 5. It sustains your strength. It provides resistance to acid and chaos. It allows you to levitate. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Mature green dragon on level 32 of Maze. f) a Ring of Lordly Protection [+15] It provides immunity to paralysis. It provides resistance to life draining, poison, nexus and disenchantment. You found it in the remains of a Nether wraith on level 34 of Mordor. k) an Amulet of the Serpents [+3] (+2) {cursed} It can be activated for venom breathing every 40+d60 turns if it is being worn. It increases your dexterity by 2. It provides resistance to poison. It is cursed. You found it in the remains of a Ghost on level 29 of Mirkwood. m) a Dwarven Lantern of the Magi (+2) It grants you the power of magic map if it is being worn. It provides light (radius 2) forever. It increases your intelligence, wisdom and charisma by 2. It makes you invisible. It provides resistance to blindness. It cannot be harmed by fire. It was given to you as a reward. n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity and speed by 3. It provides resistance to acid, shards and nether. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. o) The Cloak 'Colluin' [1,+20] It can be activated for resistance (20+d20 turns) every 111 turns if it is being worn. It provides resistance to acid, electricity, fire, cold and poison. It allows you to sense the presence of good beings. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. p) (nothing) s) The Steel Helm of Hammerhand [6,+20] (+3) It grants you the power of berserk if it is being worn. It increases your strength, dexterity and constitution by 3. It sustains your strength, dexterity and constitution. It makes you completely fearless. It provides resistance to acid, cold, dark and nexus. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Minotaur of the Labyrinth on level 37 of Maze. u) a Set of Gauntlets of Free Action [2,-2] It provides immunity to paralysis. It was given to you as a reward. x) (nothing) z) (nothing) {) (nothing) |) a Gnomish Shovel of Digging (1d2) (+7,+5) (+7) It increases your ability to tunnel by 7. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. [Character Inventory] a) The Gem of Venom It can be activated for cure fear. You found it in the remains of a Half-orc on level 35 of Moria. b) 6 Potions of Restore Life Levels c) a Scroll of Teleportation d) 22 Scrolls of Word of Recall {25% off} e) 28 Scrolls of Satisfy Hunger {50% off} f) a Silver Rod of Detection (100/100) g) a Wand of Essence of Speed[1|15] (6 charges) h) a Partial Totem of an Elder aranea i) a Partial Totem of an Ancient green dragon j) a Partial Totem of a Balance drake k) an Indestructible Ring of Woe [-11] (-3) {cursed} It decreases your wisdom and charisma by 3. It induces random teleportation. It is cursed. It can re-curse itself. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Shadow drake on level 36 of Moria. l) The Stone of Lore It can be activated for perilous identify every turn if it is being worn. It provides light (radius 1) forever. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. m) (nothing) n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a True Totem of Mughash, the Kobold Lord b) a True Totem of Orfax, Son of Boldor c) a True Totem of Vort the Kobold Queen d) a True Totem of Khim, Son of Mim e) The Beaked Axe 'Aredh' (2d6) (+2,-1) It must be wielded two-handed. It does extra damage from acid. It produces chaotic effects. It is very sharp and make your foes bleed. It is a great bane of dragons. It strikes at demons with holy wrath. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Old Man Willow on level 25 of The Old Forest. [Home Inventory - Gondolin ] a) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1) It provides light (radius 1) forever. It increases your searching by 1. It does extra damage from fire. It is especially deadly against orcs. It strikes at demons with holy wrath. It fights against evil with holy fury. It provides resistance to fire and light . It allows you to sense the presence of orcs. It slows your metabolism. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. [Home Inventory - Minas Anor ] a) The Tome of Perkele [Home Inventory - Lothlorien ] a) a Rod Tip of Recall (80 Mana to cast) b) a Rod Tip of Fire Bolts (40 Mana to cast) c) The Phial of Undeath (-5) {terrible} d) Elven Blue Dragon Scale Mail (-2) [30,+13] (+3 to stealth) It can be activated for breathe lightning (100) every 90+d90 turns if it is being worn. It increases your stealth by 3. It provides resistance to acid, electricity, fire, cold, poison and confusion. It allows you to fly. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. e) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) It increases your strength, dexterity and speed by 2. It makes you completely fearless. It provides resistance to acid, electricity, fire, cold, confusion, sound and chaos. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. f) The Metal Cap of Thengel [3,+12] (+3) It increases your wisdom, charisma and luck by 3. It provides resistance to confusion. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward.