[Angband 3.5.0 Character Dump] Name Lion Age 24 Self RB CB EB Best Sex Male Height 9'9" STR: 14 +4 +3 +2 18/50 Race Half-Troll Weight 19st 13lb INT: 11 -4 -2 +0 5 Class Warrior Turns used: WIS: 14 -2 -2 +0 10 Title Swashbuckler Game 153333 DEX: 12 -4 +2 +2 12 HP 49/287 Standard 11616 CON: 14 +3 +2 +2 18/30 SP 0/0 Resting 259 Level 20 Armor [55,+28] Saving Throw 31% Cur Exp 5860 Stealth Bad Max Exp 5860 Melee 2d5,+15 Disarming 35% Adv Exp 6480 To-hit 60,+7 Magic Devices 24 Blows 1.1/turn Perception 1 in 43 Gold 8710 Searching 13% Burden 96.3 lbs Shoot to-dam +7 Infravision 30 ft Speed Normal To-hit 45,+16 Max Depth 1300' (L26) Shots 2/turn Your mother was a Stone-Troll Warrior. You have slime-green eyes, dirty bright red hair, and black ulcerous skin. rAcid:......+...... Nexus:............. rElec:....+.+...... Nethr:............. rFire:......+...... Chaos:............. rCold:......+...... Disen:............. rPois:............. Feath:...........+. rLite:............. pFear:............. rDark:............. pBlnd:............. Sound:......+...... pConf:............. Shard:............. pStun:............. Light:.....+....... Tunn.:............. Regen:............+ Speed:............. ESP:............. Blows:............. Invis:+............ Shots:.+........... FrAct:+............ Might:............. HLife:............. S.Dig:..+.......... Stea.:......+...... ImpHP:............. Sear.:............. Fear:............. Infra:............+ Aggrv:............. [Character Equipment] a) a Lucerne Hammer of Westernesse (2d5) (+7,+10) <+2> Found lying on the floor at 600 feet (level 12). +2 strength, dexterity, constitution. Slays orcs, trolls, giants. Prevents paralysis. Grants the ability to see invisible things. Combat info: 1.1 blows/round. With +1 STR and +0 DEX you would get 1.3 blows With +0 STR and +5 DEX you would get 1.3 blows Average damage/round: 40 vs. orcs, 40 vs. trolls, 40 vs. giants, and 25.3 vs. others. b) a Sling of Extra Shots (x2) (+16,+7) <+1> Dropped by Wormtongue, Agent of Saruman at 400 feet (level 8). +1 shooting speed. c) a Ring of Slow Digestion Found lying on the floor at 600 feet (level 12). Slows your metabolism. d) a Ring of Protection [+10] Found lying on the floor at 700 feet (level 14). e) an Amulet of Resist Lightning Dropped by an unknown monster at 650 feet (level 13). Provides resistance to lightning. Cannot be harmed by electricity. f) a Lantern (Everburning) Dropped by a Soldier at 600 feet (level 12). Cannot be harmed by fire. Radius 2 light. No fuel required. g) Partial Plate Armour of Elvenkind (-3) [40,+7] <+2> Dropped by Ufthak of Cirith Ungol at 700 feet (level 14). +2 stealth. Provides resistance to acid, lightning, fire, cold, sound. Cannot be harmed by acid, electricity, fire, cold. h) a Cloak [1,+0] Dropped by a Soldier at 600 feet (level 12). j) an Iron Helm [7,+4] Found lying on the floor at 1000 feet (level 20). k) a Set of Gauntlets of Slaying (+2,+2) [3,+3] Bought from a store. l) a Pair of Iron Shod Boots of Slow Descent [4,+4] Dropped by an Easterling warrior at 600 feet (level 12). Cannot be harmed by fire. Feather Falling. [Character Quiver] n) 22 Rounded Pebbles (1d2) (+0,+0) Combat info: Hits targets up to 100 feet away. Average damage/round: 34. 25% chance of breaking upon contact. [Character Inventory] a) 5 Slime Molds b) a Mushroom of Second Sight c) 12 Potions of Cure Light Wounds d) 7 Potions of Cure Critical Wounds e) 2 Potions of Neutralize Poison f) 3 Potions of Boldness g) 5 Scrolls of Phase Door h) 2 Scrolls of Satisfy Hunger i) a Scroll of Word of Recall j) a Scroll of Blessing k) a Rod of Light l) a Wand of Magic Missile (13 charges) m) a Wand of Slow Monster (13 charges) n) a Wand of Confuse Monster (11 charges) o) a Wand of Sleep Monster (20 charges) p) a Mithril-Plated Wand {tried} You do not know the full extent of this item's powers. q) a Staff of Curing (1 charge) r) a Ring of Resist Fire and Cold Provides resistance to fire, cold. Cannot be harmed by fire, cold. s) 22 Arrows (1d4) (+0,+0) Found lying on the floor at 650 feet (level 13). [Home Inventory] a) 16 Rations of Food b) a Ring of Searching <+1> Dropped by an Easterling warrior at 600 feet (level 12). +5% to searching. c) an Amulet of Searching <+1> Found lying on the floor at 350 feet (level 7). +5% to searching. d) 25 Arrows (1d4) {magical} Dropped by a Scruffy looking hobbit at 100 feet (level 2). You do not know the full extent of this item's powers. e) 30 Arrows (1d4) {ego} Found lying on the floor at 150 feet (level 3). You do not know the full extent of this item's powers. [Player history] Turn Depth Note 11610 0' Began the quest to destroy Morgoth. 11610 50' Reached level 2 11610 50' Reached level 3 11610 100' Reached level 4 11610 150' Reached level 5 11610 100' Reached level 6 11610 100' Killed Fang, Farmer Maggot's dog 11610 150' Reached level 7 11610 100' Killed Grip, Farmer Maggot's dog 11610 100' Reached level 8 11610 300' Reached level 9 11610 350' Reached level 10 11610 350' Reached level 11 11610 400' Killed Wormtongue, Agent of Saruman 11610 400' Reached level 12 11610 450' Killed Lagduf, the Snaga 11610 500' Reached level 13 11610 600' Reached level 14 11610 600' Reached level 15 11610 700' Reached level 16 11610 700' Reached level 17 11610 700' Killed Ufthak of Cirith Ungol 11610 700' Reached level 18 11610 700' Killed Sméagol 11610 700' Killed Brodda, the Easterling 11610 950' Reached level 19 11610 1000' Reached level 20 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Automatically clear '-more-' prompts : no (auto_more) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : yes (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : yes (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Highlight target with cursor : yes (show_target) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : yes (purple_uniques) Show walls as solid blocks : yes (solid_walls) Show walls with shaded background : yes (hybrid_walls) Allow mouse clicks to move the player : yes (mouse_movement) Use sound : no (use_sound) [Birth] Randomise the artifacts (except a very few) : yes (birth_randarts) Use previous set of randarts : no (birth_keep_randarts) Monsters learn from their mistakes : no (birth_ai_learn) Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Halve view and spell distances : no (birth_small_range) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : yes (birth_no_stairs) Don't show level feelings : yes (birth_no_feelings) Items always sell for 0 gold : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit)