[Angband v3.3.0-2-g26455fe Character Dump] Name Apples Self RB CB EB Best Sex Male Age 19 STR: 16 +0 -5 +6 17 Race Human Height 82 INT! 18/100 +0 +3 +4 18/170 Class Mage Weight 200 WIS! 18/100 +0 +0 +0 18/100 Title Warlock Social Feared DEX: 18/93 +0 +1 +9 18/193 HP 335/335 Maximize Y CON! 18/100 +0 -2 +0 18/80 SP 276/276 CHR! 18/100 +0 +1 +5 18/160 Level 37 Armor [50,+93] Saving Throw 70% Cur Exp 837178 Fight (+12,+2) Stealth Fair Max Exp 841018 Melee (+22,+17) Fighting Excellent Adv Exp 910000 Shoot (+25,+16) Shooting Very Good MaxDepth 2100' (L42) Blows 4.0/turn Disarming 75% Game Turns 3350504 Shots 3/turn Magic Device 94 Standard Turns 425272 Infra 0 ft Perception 1 in 5 Resting Turns 208038 Speed 17 Searching 31% Gold 334423 Burden 173.7 lbs You are one of several children of a Titled Noble. You are a credit to the family. You have brown eyes, straight brown hair, and a dark complexion. rAcid:......++++... Nexus:......+...... rElec:......+.++... Nethr:............. rFire:+.....++++... Chaos:............. rCold:......++++... Disen:+............ rPois:............. Feath:............. rLite:........+.... pFear:+........+... rDark:........+.... pBlnd:....+...+.... Sound:............. pConf:............. Shard:......+...... pStun:............. Light:............. Tunn.:............. Regen:............. Speed:..++.......+. ESP:............. Blows:............. Invis:+...++....... Shots:.+........... FrAct:+...+..+..... Might:.+........... HLife:............. S.Dig:............. Stea.:............. ImpHP:............. Sear.:....+........ Fear:............. Infra:............. Aggrv:............. [Character Equipment] a) the Long Sword 'Anduril' (3d5) (+10,+15) [+10] <+4> Found lying on the floor in a vault at 1450 feet (level 29). +4 strength, dexterity. Slays evil creatures, undead, orcs, trolls. Branded with flames. Provides resistance to fire, disenchantment. Provides protection from fear. Cannot be harmed by acid, electricity, fire, cold. Sustains strength, dexterity. Blessed by the gods. Prevents paralysis. Grants the ability to see invisible things. When aimed, it creates a fire ball with damage 72. Takes 108 turns to recharge at your current speed. Your chance of success is 96.0% Combat info: 4.0 blows/round. Average damage/round: 149.6 vs. evil creatures, 188 vs. undead, 188 vs. orcs, 188 vs. trolls, 188 vs. creatures not resistant to fire, and 111.2 vs. others. b) a Sling of Buckland (x3) (+13,+16) <+2, +1> Found lying on the floor in a vault at 1450 feet (level 29). +2 dexterity, shooting speed. +1 shooting power. Cannot be harmed by acid, fire. c) a Tortoise Shell Ring of Speed <+7> Found lying on the floor in a vault at 1850 feet (level 37). +7 speed. d) a Tortoise Shell Ring of Speed <+7> Dropped by a Basilisk at 1450 feet (level 29). +7 speed. e) a Driftwood Amulet of the Magi [+2] <+3> Found lying on the floor in a vault at 1500 feet (level 30). +3 intelligence. +15% to searching. Provides protection from blindness. Cannot be harmed by acid, electricity, fire, cold. Sustains intelligence. Prevents paralysis. Grants the ability to see invisible things. f) the Star of Elendil Dropped by Bert the Stone Troll at 1500 feet (level 30). Cannot be harmed by acid, electricity, fire, cold. Grants the ability to see invisible things. When activated, it maps the area around you. Takes 137 to 270 turns to recharge at your current speed. Your chance of success is 95.1% Radius 3 light. g) the Chain Mail of Arvedui (-2) [40,+15] <+2> Found lying on the floor at 1400 feet (level 28). +2 strength, charisma. Provides resistance to acid, lightning, fire, cold, shards, nexus. Cannot be harmed by acid, electricity, fire, cold. h) the Cloak of Thingol [1,+18] <+3> Found lying on the floor in a vault at 1450 feet (level 29). +3 dexterity, charisma. Provides resistance to acid, fire, cold. Cannot be harmed by acid, electricity, fire, cold. Prevents paralysis. When activated, it tries to recharge a wand or staff, destroying the wand or staff on failure. Takes 189 turns to recharge at your current speed. Your chance of success is 97.2% i) the Leather Shield of Celegorm [8,+20] Dropped by Mīm, Betrayer of Turin at 1450 feet (level 29). Provides resistance to acid, lightning, fire, cold, light, dark. Provides protection from blindness. Cannot be harmed by acid, electricity, fire, cold. j) an Iron Crown of the Magi [0,+9] <+1> Found lying on the floor in a vault at 1350 feet (level 27). +1 intelligence. Provides resistance to acid, lightning, fire, cold. Provides protection from fear. Cannot be harmed by acid, electricity, fire, cold. Sustains intelligence. k) (nothing) l) a Pair of Leather Sandals of Speed [1,+5] <+7> Found lying on the floor in a vault at 1800 feet (level 36). +7 speed. [Character Quiver] n) 17 Rounded Pebbles of Flame (2d2) (+8,+7) Found lying on the floor at 1400 feet (level 28). Branded with flames. Cannot be harmed by fire. Combat info: Hits targets up to 120 feet away. Average damage/round: 481.8 vs. creatures not resistant to fire, and 240.9 vs. others. 25% chance of breaking upon contact. o) 23 Rounded Pebbles of Slay Dragon (1d2) (+10,+6) Found lying on the floor at 1500 feet (level 30). Slays dragons. Combat info: Hits targets up to 120 feet away. Average damage/round: 435.6 vs. dragons, and 217.8 vs. others. 25% chance of breaking upon contact. p) 23 Mithril Shots of Venom (2d4) (+12,+12) Dropped by an unknown monster at 1550 feet (level 31). Branded with venom. Cannot be harmed by acid. Combat info: Hits targets up to 120 feet away. Average damage/round: 611.7 vs. creatures not resistant to poison, and 305.7 vs. others. 25% chance of breaking upon contact. q) 9 Mithril Bolts of Frost (3d5) (+5,+11) Found lying on the floor at 1550 feet (level 31). Branded with frost. Cannot be harmed by acid, cold. r) 24 Rounded Pebbles of Frost (1d2) (+2,+13) Found lying on the floor at 1500 feet (level 30). Branded with frost. Cannot be harmed by cold. Combat info: Hits targets up to 120 feet away. Average damage/round: 559.8 vs. creatures not resistant to cold, and 279.9 vs. others. 25% chance of breaking upon contact. s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Character Inventory] a) 2 Books of Magic Spells [Magic for Beginners] {!d} Bought from a store. b) 3 Books of Magic Spells [Conjurings and Tricks] {!d} Bought from a store. c) 2 Books of Magic Spells [Incantations and Illusions] {!d} d) 2 Books of Magic Spells [Sorcery and Evocations] {!d} e) 2 Books of Magic Spells [Resistances of Scarabtarices] {!d} Cannot be harmed by acid, electricity, fire, cold. f) a Book of Magic Spells [Raal's Tome of Destruction] Found lying on the floor in a vault at 1500 feet (level 30). Cannot be harmed by acid, electricity, fire, cold. g) 2 Books of Magic Spells [Mordenkainen's Escapes] {!d} Cannot be harmed by acid, electricity, fire, cold. h) 2 Books of Magic Spells [Tenser's Transformations] Cannot be harmed by acid, electricity, fire, cold. i) a Book of Magic Spells [Kelek's Grimoire of Power] Found lying on the floor in a vault at 1550 feet (level 31). Cannot be harmed by acid, electricity, fire, cold. j) a Yellow Mushroom of Vigor Dropped by an Ancient green dragon at 2000 feet (level 40). k) a Dark Blue Potion of Constitution Dropped by an Ancient white dragon at 2050 feet (level 41). l) 25 Orange Potions of Cure Serious Wounds m) 13 Gold Speckled Potions of Cure Critical Wounds n) a Clear Potion of Healing Dropped by an unknown monster at 2000 feet (level 40). o) 2 Crimson Potions of *Healing* It can be thrown at creatures with damaging effect. p) 9 Light Green Potions of Restore Mana q) an Oily Yellow Potion of Enlightenment Found lying on the floor at 2050 feet (level 41). r) 3 Aluminum Rods of Probing s) 8 Rusty Rods of Curing t) a Zinc Rod of Illumination Found lying on the floor in a vault at 1400 feet (level 28). [Home Inventory] a) 2 Molybdenum Rods of Frost Bolts b) a Silver-Plated Rod of Lightning Bolts Found lying on the floor at 1350 feet (level 27). c) a Mithril Rod of Acid Bolts Dropped by a Vrock at 1550 feet (level 31). d) a Nickel Rod of Slow Monster Dropped by an Ogre at 750 feet (level 15). e) a Gold-Plated Rod of Drain Life Found lying on the floor in a vault at 1450 feet (level 29). f) a Magnesium Rod of Recall Bought from a store. Cannot be harmed by electricity. g) the Phial of Galadriel Dropped by Grishnįkh, the Hill Orc at 400 feet (level 8). Cannot be harmed by acid, electricity, fire, cold. When activated, it lights up the surrounding area, hurting light-sensitive creatures. Takes 29 to 54 turns to recharge at your current speed. Your chance of success is 97.2% Radius 3 light. h) Balance Dragon Scale Mail (-2) [50,+13] {squelch} Bought from a store. Provides resistance to sound, shards, chaos, disenchantment. Cannot be harmed by acid, electricity, fire, cold. i) the Augmented Chain Mail of Caspanion (-2) [45,+20] <+2, +3> Found lying on the floor in a vault at 1850 feet (level 37). +2 intelligence, wisdom. +3 constitution. Provides resistance to acid, poison. Provides protection from confusion. Cannot be harmed by acid, electricity, fire, cold. When activated, it destroys all traps and doors surrounding you. Takes 27 turns to recharge at your current speed. Your chance of success is 95.6% j) Ribbed Plate Armour of Elvenkind (-3) [66,+11] <+3> Found lying on the floor in a vault at 1400 feet (level 28). +3 stealth. Provides resistance to acid, lightning, fire, cold, light. Cannot be harmed by acid, electricity, fire, cold. k) a Robe of Permanence [2,+10] Dropped by a Young red dragon at 1450 feet (level 29). Provides resistance to acid, lightning, fire, cold, chaos. Cannot be harmed by acid, electricity, fire, cold. Sustains strength, intelligence, wisdom, dexterity, constitution, charisma. Sustains your life force. l) an Elven Cloak of Aman [6,+29] <+5, +1> Found lying on the floor in a vault at 1550 feet (level 31). +5 stealth. +1 speed. Provides resistance to poison. Cannot be harmed by acid, electricity, fire, cold. m) the Scythe 'Avavir' (5d3) (+18,+12) [+30] <+3> Found lying on the floor in a vault at 1800 feet (level 36). +3 dexterity, charisma, speed. Branded with flames, frost. Provides resistance to fire, cold, light. Cannot be harmed by acid, electricity, fire, cold. Prevents paralysis. Grants the ability to see invisible things. When activated, it returns you from the dungeon or takes you to the dungeon after a short delay. Takes 540 turns to recharge at your current speed. Your chance of success is 94.1% Combat info: 4.0 blows/round. Average damage/round: 185.6 vs. creatures not resistant to fire, 185.6 vs. creatures not resistant to cold, and 97.6 vs. others. Radius 1 light. n) the Lucerne Hammer 'Turmil' (2d5) (+10,+11) [+8] <+4> Found lying on the floor of a special room at 1400 feet (level 28). +4 wisdom, infravision. Slays orcs. Branded with frost. Provides immunity to cold. Provides resistance to light. Cannot be harmed by acid, electricity, fire, cold. Blessed by the gods. Speeds regeneration. When aimed, it drains up to 90 hit points of life from a target creature. Takes 108 turns to recharge at your current speed. Your chance of success is 96.0% Combat info: 3.3 blows/round. With +9 STR and +0 DEX you would get 4.0 blows With +0 STR and +3 DEX you would get 4.0 blows Average damage/round: 103.5 vs. orcs, 103.5 vs. creatures not resistant to cold, and 60.9 vs. others. Radius 1 light. o) a Whip (Defender) (1d3) (+12,+9) [+8] <+4> Dropped by a Ghoul at 1400 feet (level 28). +4 stealth. Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid, electricity, fire, cold. Sustains constitution. Feather Falling. Speeds regeneration. Prevents paralysis. Grants the ability to see invisible things. Combat info: 3.3 blows/round. With +5 STR and +0 DEX you would get 4.0 blows With +0 STR and +3 DEX you would get 4.0 blows Average damage/round: 38.2. p) the Morning Star 'Firestar' (2d6) (+15,+17) [+2] Found lying on the floor at 1500 feet (level 30). Branded with flames. Provides immunity to fire. Cannot be harmed by acid, electricity, fire, cold. When aimed, it creates a fire ball with damage 72. Takes 54 turns to recharge at your current speed. Your chance of success is 96.0% Combat info: 3.3 blows/round. With +11 STR and +0 DEX you would get 4.0 blows With +0 STR and +3 DEX you would get 4.0 blows Average damage/round: 137.1 vs. creatures not resistant to fire, and 86.5 vs. others. q) a Long Bow of Extra Might (x4) (+14,+13) <+1> Found lying on the floor at 1450 feet (level 29). +1 shooting power. r) 15 Seeker Bolts of Wounding (4d5) (+15,+16) Bought from a store. s) 21 Seeker Arrows of Slay Animal (4d4) (+8,+9) Found lying on the floor in a vault at 1550 feet (level 31). Slays animals. t) 15 Seeker Arrows of Slay Dragon (4d4) (+3,+8) Dropped by an Ancient red dragon at 1850 feet (level 37). Slays dragons. u) 30 Mithril Arrows of Frost (3d4) (+5,+8) Found lying on the floor in a vault at 1450 feet (level 29). Branded with frost. Cannot be harmed by acid, fire, cold. v) 31 Iron Shots of Venom (1d4) (+8,+9) Found lying on the floor in a vault at 1850 feet (level 37). Branded with venom. Combat info: Hits targets up to 120 feet away. Average damage/round: 509.7 vs. creatures not resistant to poison, and 254.7 vs. others. 25% chance of breaking upon contact. w) 25 Iron Shots of Slay Undead (1d4) (+7,+8) Dropped by a Dark elven druid at 1500 feet (level 30). Slays undead. Combat info: Hits targets up to 120 feet away. Average damage/round: 491.1 vs. undead, and 245.7 vs. others. 25% chance of breaking upon contact. ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 6290 50' 2 Reached level 2 16806 50' 3 Reached level 3 21319 0' 3 Killed Farmer Maggot 29370 100' 4 Reached level 4 36455 100' 5 Reached level 5 43894 150' 6 Reached level 6 50320 100' 6 Killed Grip, Farmer Maggot's dog 50320 100' 7 Reached level 7 76440 100' 8 Reached level 8 87828 100' 8 Killed Fang, Farmer Maggot's dog 95331 150' 9 Reached level 9 103404 200' 10 Reached level 10 138979 200' 11 Reached level 11 179388 250' 11 -- Note: ohai 187145 250' 12 Reached level 12 205129 200' 13 Reached level 13 249210 350' 13 Killed Mughash the Kobold Lord 268516 350' 14 Reached level 14 304472 400' 15 Reached level 15 314657 450' 15 Killed Brodda, the Easterling 318436 450' 16 Reached level 16 382058 500' 17 Reached level 17 427258 250' 18 Reached level 18 465358 400' 18 Killed Grishnakh, the Hill Orc 465408 400' 18 Found the Phial of Galadriel 490784 450' 18 Killed Wormtongue, Agent of Saruman 495594 500' 19 Reached level 19 498514 500' 19 Killed Lagduf, the Snaga 568989 550' 20 Reached level 20 597069 550' 20 Killed Bullroarer the Hobbit 644999 600' 21 Reached level 21 738204 650' 22 Reached level 22 801032 650' 22 Found the Long Sword 'Elvagil' (LOST) 816227 650' 23 Reached level 23 860555 700' 23 Killed Ufthak of Cirith Ungol 867382 700' 23 Killed Golfimbul, the Hill Orc Chief 899999 700' 24 Reached level 24 973100 750' 24 Killed Boldor, King of the Yeeks 984490 700' 25 Reached level 25 1006198 750' 25 Killed Orfax, Son of Boldor 1129977 650' 25 Killed Smeagol 1250037 750' 26 Reached level 26 1268925 800' 26 Killed Ulfast, Son of Ulfang 1389999 1200' 26 Killed Gorbag, the Orc Captain 1407453 1300' 27 Reached level 27 1415843 1400' 27 Killed Sangahyando of Umbar 1519983 850' 27 Killed Nar, the Dwarf 1593215 900' 28 Reached level 28 1835293 1550' 28 Killed Ulwarth, Son of Ulfang 1877375 1550' 28 Killed Khim, Son of Mim 1912591 1050' 28 Killed Shagrat, the Orc Captain 1937536 1000' 29 Reached level 29 1973016 1050' 29 Killed Bolg, Son of Azog 2074297 1350' 29 Killed Angamaite of Umbar 2113683 1350' 29 Found the Flail 'Totila' (LOST) 2138775 1300' 29 Killed Ibun, Son of Mim 2177434 1300' 30 Reached level 30 2192318 1300' 30 Found the Rapier 'Forasgil' (LOST) 2197368 1300' 30 Killed Ugluk, the Uruk 2225784 1400' 30 Killed Beorn, the Shape-Changer 2259107 1450' 30 Killed Uldor the Accursed 2267030 1350' 30 Found the Dagger of Rilia (LOST) 2280485 1350' 30 Found the Dagger 'Narthanc' (LOST) 2295811 1400' 30 Found the Lucerne Hammer 'Turmil' 2301252 1400' 30 Killed Azog, King of the Uruk-Hai 2304934 1450' 31 Reached level 31 2322938 1450' 31 Found the Scimitar 'Haradekket' (LOST) 2335748 1450' 31 Found the Cloak of Thingol 2352221 1400' 31 Found the Dagger 'Nimthanc' (LOST) 2382242 1500' 31 Killed Lugdush, the Uruk 2410963 1450' 32 Reached level 32 2463790 1400' 32 Found the Chain Mail of Arvedui 2497312 1450' 32 Killed Mim, Betrayer of Turin 2497691 1450' 32 Found the Leather Shield of Celegorm 2506832 1600' 32 Found the Cloak of Thorongil (LOST) 2510454 1500' 33 Reached level 33 2554207 1500' 33 Found the Set of Gauntlets 'Paurhach' (LOST) 2646976 1600' 33 Killed Lokkak, the Ogre Chieftain 2672018 1500' 33 Found the Morning Star 'Firestar' 2699017 1500' 33 Found the Zweihander 'Gurthang' (LOST) 2716523 1450' 33 Found the Long Sword 'Anduril' 2717734 1450' 33 Found the Battle Axe of Balli Stonehand (LOST) 2729609 1500' 34 Reached level 34 2741474 1500' 34 Killed Bert the Stone Troll 2741933 1500' 34 Found the Star of Elendil 2751052 1550' 34 Found the Set of Gauntlets 'Paurnen' (LOST) 2779035 1550' 34 Found the Mace 'Taratol' (LOST) 2779098 1550' 34 Found the Metal Cap of Thengel (LOST) 2807347 1400' 34 Found the Dagger 'Dethanc' (LOST) 2936715 1500' 35 Reached level 35 2988969 1550' 35 Found the Soft Leather Armour 'Hithlomir' (LOST) 3044110 1850' 35 Killed Lorgan, Chief of the Easterlings 3047931 1850' 35 Found the Augmented Chain Mail of Caspanion 3048232 1850' 35 Found the Short Sword 'Dagmor' (LOST) 3070396 1900' 35 Killed The Queen Ant 3076768 1900' 35 Killed Bill the Stone Troll 3079682 1900' 35 Found the Quarterstaff 'Eriril' (LOST) 3084317 1900' 36 Reached level 36 3097023 1900' 36 Killed Ulfang the Black 3116140 1800' 36 Found the Scythe 'Avavir' 3151728 1900' 36 Found the Set of Leather Gloves 'Cammithrim' (LOST) 3166938 2000' 37 Reached level 37 3200751 1950' 37 Found the Hard Leather Armour of Himring (LOST) 3204969 2000' 37 Killed Tom the Stone Troll 3205498 2000' 37 Killed Scatha the Worm 3222780 1950' 37 Killed Rogrog the Black Troll 3344991 2050' 37 Killed Medusa, the Gorgon [Options] Maximise effect of race/class bonuses : yes (birth_maximize) Randomise the artifacts (except a very few) : no (birth_randarts) Restrict the use of stairs/recall : no (birth_ironman) Restrict the use of stores/home : no (birth_no_stores) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Items always sell for 0 gold : no (birth_no_selling) Use previous set of randarts : yes (birth_keep_randarts) Monsters chase recent locations : yes (birth_ai_smell) Monsters act smarter in groups : yes (birth_ai_packs) Monsters learn from their mistakes : no (birth_ai_learn) Monsters exploit player's weaknesses : no (birth_ai_cheat) Monsters behave more intelligently (broken) : no (birth_ai_smart)