[Angband 3.5.0 Character Dump] Name Rosie Age 22 Self RB CB EB Best Sex Female Height 2'8" STR: 12 -2 +1 +0 11 Race Hobbit Weight 3st 8lb INT: 10 +2 -3 +0 9 Class Paladin Turns used: WIS: 18 +1 +1 +1 18/30 Title Protector Game 517840 DEX: 15 +3 -1 +0 17 HP 139/139 Standard 45739 CON: 11 +2 +2 +0 15 SP 28/28 Resting 7638 Level 15 Armor [53,+34] Saving Throw 62% Cur Exp 2391 Stealth Fair Max Exp 2391 Melee 2d5,+7 Disarming 43% Adv Exp 2610 To-hit 36,+9 Magic Devices 58 Blows 1.0/turn Perception 1 in 8 Gold 17861 Searching 49% Burden 112.5 lbs Shoot to-dam +0 Infravision 40 ft Speed -3 To-hit 35,+0 Max Depth 500' (L10) Shots 1/turn You are the only child of a Hobbit Shirriff. You are a well liked child. You have brown eyes, curly black hair, and a dark complexion. rAcid:............. Nexus:............. rElec:......+...... Nethr:............. rFire:...+....+.... Chaos:............. rCold:...+......... Disen:............. rPois:............. Feath:...........+. rLite:............. pFear:+............ rDark:............. pBlnd:.........+... Sound:............. pConf:............. Shard:............. pStun:............. Light:.....+....... Tunn.:............. Regen:............. Speed:............. ESP:............. Blows:............. Invis:+........+... Shots:............. FrAct:..........+.. Might:............. HLife:............+ S.Dig:....+........ Stea.:............. ImpHP:............. Sear.:.........+... Fear:............. Infra:............+ Aggrv:............. [Character Equipment] a) a Lucerne Hammer (Holy Avenger) (2d5) (+9,+7) [+1] <+1> Dropped by Wormtongue, Agent of Saruman at 400 feet (level 8). +1 wisdom. Slays evil creatures, undead, demons. Provides protection from fear. Sustains intelligence. Blessed by the gods. Grants the ability to see invisible things. Combat info: 1.0 blows/round. With +8 STR and +0 DEX you would get 1.1 blows With +0 STR and +3 DEX you would get 1.1 blows Average damage/round: 20.7 vs. evil creatures, 27.3 vs. undead, 27.3 vs. demons, and 14.2 vs. others. b) a Sling (x2) (+0,+0) Found lying on the floor at 50 feet (level 1). c) a Ring of Protection [+13] Bought from a store. d) a Ring of Resist Fire and Cold Dropped by a Half-orc at 400 feet (level 8). Provides resistance to fire, cold. Cannot be harmed by fire, cold. e) an Amulet of Slow Digestion Bought from a store. Slows your metabolism. f) a Lantern (Everburning) <+2> Bought from a store. Cannot be harmed by fire. Radius 2 light. No fuel required. g) Metal Scale Mail of Resist Lightning (-2) [38,+5] Dropped by Lagduf, the Snaga at 150 feet (level 3). Provides resistance to lightning. Cannot be harmed by electricity. h) a Cloak [1,+0] Bought from a store. i) a Wicker Shield of Resist Fire [2,+4] Found lying on the floor at 150 feet (level 3). Provides resistance to fire. Cannot be harmed by fire. j) an Iron Helm of Seeing [7,+2] <+5> Bought from a store. +25% to searching. Provides protection from blindness. Grants the ability to see invisible things. k) a Set of Leather Gloves of Free Action [1,+3] Found lying on the floor at 150 feet (level 3). Prevents paralysis. l) a Pair of Iron Shod Boots of Slow Descent [4,+5] Bought from a store. Cannot be harmed by fire. Feather Falling. [Character Quiver] n) 9 Rounded Pebbles of Slay Animal (1d2) (+7,+5) Found lying on the floor at 150 feet (level 3). Slays animals. Combat info: Hits targets up to 100 feet away. Average damage/round: 26.2 vs. animals, and 13.1 vs. others. 25% chance of breaking upon contact. [Character Inventory] a) a Holy Book of Prayers [Beginners Handbook] b) a Holy Book of Prayers [Words of Wisdom] c) a Holy Book of Prayers [Chants and Blessings] d) 2 Books of Magic Spells [Magic for Beginners] e) a Potion of Cure Light Wounds f) 4 Potions of Cure Serious Wounds g) 4 Potions of Speed h) 2 Potions of Heroism i) a Potion of True Seeing j) a Potion of Infravision k) 5 Scrolls of Identify l) 2 Scrolls of Word of Recall m) a Wand of Magic Missile (10 charges) n) 2 Wands of Stinking Cloud (19 charges) o) an Eucalyptus Staff {tried} You do not know the full extent of this item's powers. p) a Maul (4d4) (+0,+0) Found lying on the floor at 500 feet (level 10). Combat info: You are too weak to use this weapon. 1.0 blow/round. With +0 STR and +0 DEX you would attack a bit faster With +9 STR and +0 DEX you would get 1.1 blows With +0 STR and +3 DEX you would get 1.1 blows Average damage/round: 10.6. q) a Sling (x2) (+0,+0) Dropped by a Small kobold at 450 feet (level 9). [Player history] Turn Depth Note 45222 0' Began the quest to destroy Morgoth. 45222 50' Reached level 2 45222 50' Reached level 3 45222 50' Reached level 4 45222 50' Reached level 5 45222 50' Reached level 6 45222 100' Reached level 7 45222 100' Reached level 8 45222 100' Killed Grip, Farmer Maggot's dog 45222 150' Killed Sméagol 45222 150' Killed Fang, Farmer Maggot's dog 45222 150' Reached level 9 45222 150' Reached level 10 45222 150' Killed Lagduf, the Snaga 45222 150' Reached level 11 45222 150' Reached level 12 45222 250' Killed Bullroarer the Hobbit 45222 250' Reached level 13 45222 0' Killed Farmer Maggot 45222 400' Reached level 14 45222 400' Killed Wormtongue, Agent of Saruman 45222 400' Reached level 15 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Automatically clear '-more-' prompts : no (auto_more) Always pickup items : yes (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Highlight target with cursor : yes (show_target) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Allow mouse clicks to move the player : yes (mouse_movement) Use sound : no (use_sound) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Use previous set of randarts : yes (birth_keep_randarts) Monsters learn from their mistakes : no (birth_ai_learn) Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Halve view and spell distances : no (birth_small_range) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Items always sell for 0 gold : no (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit)