[Angband 3.5.0 Character Dump] Name Darin Age 101 Self RB CB EB Best Sex Male Height 6'7" STR: 17 +1 -3 +2 17 Race High-Elf Weight 14st 1lb INT! 18/100 +3 +3 +5 18/210 Class Mage Turns used: WIS: 10 -1 +0 +0 9 Title Conjurer Game 1416059 DEX: 18/41 +3 +0 +3 18/101 HP 295/295 Standard 180845 CON: 18/61 +1 -2 +2 18/71 SP 247/257 Resting 67354 Level 32 Armor [41,+108] Saving Throw 79% Cur Exp 438985 Stealth Very Good Max Exp 438985 Melee 4d6,+20 Disarming 78% Adv Exp 460000 To-hit 30,+20 Magic Devices 109 Blows 2.3/turn Perception 1 in 11 Gold 397162 Searching 24% Burden 104.2 lbs Shoot to-dam +15 Infravision 80 ft Speed 17 To-hit 31,+17 Max Depth 2050' (L41) Shots 1/turn You are the only child of a Telerin Ranger. You have light grey eyes, straight silver hair, and a fair complexion. rAcid:......+.+.... Nexus:............. rElec:.+......+.... Nethr:............. rFire:++......+.... Chaos:............. rCold:.+.+....+.... Disen:............. rPois:............. Feath:+............ rLite:+......+....+ pFear:............. rDark:............. pBlnd:....+........ Sound:............. pConf:............. Shard:......+...... pStun:............. Light:+....+....... Tunn.:............. Regen:.+........... Speed:+.+...+....+. ESP:.........+... Blows:............. Invis:+...+.......+ Shots:............. FrAct:....+.+...+.. Might:.+........... HLife:............. S.Dig:............. Stea.:.......+..... ImpHP:............. Sear.:....+........ Fear:............. Infra:+...........+ Aggrv:............. [Character Equipment] a) the Spear of Oromë (4d6) (+15,+15) <+4, +1> Dropped by a Young red dragon at 2050 feet (level 41). +4 intelligence, infravision, speed. Slays animals, giants. Branded with flames. Provides resistance to fire, light. Cannot be harmed by acid, electricity, fire, cold. Blessed by the gods. Feather Falling. Grants the ability to see invisible things. Radius 1 light. When aimed, it turns rock into mud. Takes 13 turns to recharge at your current speed. Your chance of success is 97.5% Combat info: 2.3 blows/round. With +2 STR and +0 DEX you would get 2.8 blows With +0 STR and +2 DEX you would get 2.8 blows Average damage/round: 118.5 vs. animals, 153 vs. giants, 153 vs. creatures not resistant to fire, and 83.7 vs. others. b) the Short Bow of Amrod (x4) (+12,+15) <+2> Dropped by a Young multi-hued dragon at 1600 feet (level 32). +2 strength, constitution, shooting power. Provides resistance to lightning, fire, cold. Cannot be harmed by acid, electricity, fire, cold. Speeds regeneration. c) a Ring of Speed <+5> Found lying on the floor in a vault at 1050 feet (level 21). +5 speed. d) a Ring of Ice [+18] Bought from a store. Provides resistance to cold. Cannot be harmed by cold. e) an Amulet of the Magi [+5] <+1> Found lying on the floor at 2050 feet (level 41). +1 intelligence. +5% to searching. Provides protection from blindness. Cannot be harmed by acid, electricity, fire, cold. Sustains intelligence. Prevents paralysis. Grants the ability to see invisible things. f) the Phial of Galadriel <+3> (charging) Found lying on the floor in a vault at 1100 feet (level 22). Cannot be harmed by acid, electricity, fire, cold. Radius 3 light. When activated, it lights up the surrounding area, hurting light-sensitive creatures. Takes 29 to 54 turns to recharge at your current speed. Your chance of success is 98.2% g) the Leather Scale Mail 'Thalkettoth' (-1) [20,+25] <+3> Found lying on the floor at 1600 feet (level 32). +3 dexterity, speed. Provides resistance to acid, shards. Cannot be harmed by acid, electricity, fire, cold. Prevents paralysis. h) a Fur Cloak of Aman [3,+22] <+2> Bought from a store. +2 stealth. Provides resistance to light. Cannot be harmed by acid, electricity, fire, cold. i) a Wicker Shield of Resistance [2,+10] Bought from a store. Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid, electricity, fire, cold. j) a Steel Helm of Telepathy [9,+10] Found lying on the floor in a vault at 1750 feet (level 35). Grants telepathy. k) a Set of Caestus of Free Action (+0,+3) [5,+6] Dropped by Bolg, Son of Azog at 1200 feet (level 24). Prevents paralysis. l) a Pair of Leather Boots of Speed [2,+6] <+5> Bought from a store. +5 speed. [Character Quiver] [Character Inventory] a) a Book of Magic Spells [Magic for Beginners] b) 2 Books of Magic Spells [Conjurings and Tricks] c) 2 Books of Magic Spells [Incantations and Illusions] d) 3 Books of Magic Spells [Sorcery and Evocations] e) 3 Mushrooms of Fast Recovery f) a Mushroom of Vigor g) 10 Mushrooms of Clear Mind h) 22 Potions of Cure Critical Wounds i) 7 Potions of Healing j) 3 Potions of *Healing* It can be thrown at creatures with damaging effect. k) 2 Potions of Restore Mana l) a Scroll of *Destruction* m) a Rod of Treasure Location (charging) n) a Rod of Acid Balls o) 2 Rods of Drain Life p) a Rod of Recall Cannot be harmed by electricity. q) a Wand of Slow Monster (11 charges) r) a Wand of Trap/Door Destruction (8 charges) s) a Robe of Resistance [2,+19] Dropped by a Young black dragon at 2050 feet (level 41). Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid, electricity, fire, cold. t) a Rapier of Westernesse (1d6) (+12,+8) <+2> Dropped by a Young black dragon at 2050 feet (level 41). +2 strength, dexterity, constitution. Slays orcs, trolls, giants. Prevents paralysis. Grants the ability to see invisible things. Combat info: 3.3 blows/round. With +1 STR and +0 DEX you would get 3.8 blows With +0 STR and +3 DEX you would get 4.0 blows Average damage/round: 80.9 vs. orcs, 80.9 vs. trolls, 80.9 vs. giants, and 56.6 vs. others. u) a Pike (Defender) (2d5) (+10,+11) [+8] <+1> Found lying on the floor of a special room at 2050 feet (level 41). +1 stealth. Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid, electricity, fire, cold. Sustains strength. Feather Falling. Speeds regeneration. Prevents paralysis. Grants the ability to see invisible things. Combat info: 2.3 blows/round. With +7 STR and +0 DEX you would get 2.8 blows With +0 STR and +2 DEX you would get 2.8 blows Average damage/round: 55.4. [Home Inventory] a) 3 Mushrooms of Second Sight b) a Ring of Intelligence <+2> Bought from a store. +2 intelligence. Sustains intelligence. c) a Ring of Flames [+11] Dropped by a Ranger at 1000 feet (level 20). Provides resistance to fire. Cannot be harmed by fire. d) a Ring of Ice [+10] Bought from a store. Provides resistance to cold. Cannot be harmed by cold. e) 2 Wooden Torches (5000 turns) <+1> {squelch} Radius 1 light. f) Red Dragon Scale Mail of Stealth (-2) [24,+18] <+1> (charging) Bought from a store. +1 stealth. Provides resistance to fire. Cannot be harmed by acid, electricity, fire, cold. g) the Soft Leather Armour 'Hithlomir' [10,+20] <+3> Found lying on the floor of a cavern at 1550 feet (level 31). +3 stealth. Provides resistance to acid, lightning, fire, cold, dark, nether. Cannot be harmed by acid, electricity, fire, cold. h) the Metal Cap of Thengel [3,+12] <+3> Found lying on the floor at 750 feet (level 15). +3 wisdom. Provides protection from confusion. Cannot be harmed by acid, electricity, fire, cold. i) a Steel Helm of Telepathy [9,+10] Dropped by Uvatha the Horseman at 2000 feet (level 40). Grants telepathy. j) the Set of Gauntlets 'Paurnen' (+3,+3) [3,+14] Found lying on the floor at 1500 feet (level 30). Provides resistance to acid. Cannot be harmed by acid, electricity, fire, cold. Feather Falling. When aimed, it creates an acid bolt with damage 5d8. Takes 16 to 27 turns to recharge at your current speed. Your chance of success is 98.4% k) the Set of Gauntlets 'Paurhach' [3,+14] Dropped by Azog, King of the Uruk-Hai at 1200 feet (level 24). Provides resistance to fire. Cannot be harmed by acid, electricity, fire, cold. Speeds regeneration. When aimed, it creates a fire bolt with damage 9d8. Takes 24 to 43 turns to recharge at your current speed. Your chance of success is 98.4% l) the Dagger 'Nimthanc' (2d4) (+9,+12) [+10] Found lying on the floor at 1150 feet (level 23). Branded with frost. Provides resistance to cold. Cannot be harmed by acid, electricity, fire, cold. When aimed, it creates a frost bolt with damage 6d8. Takes 21 to 40 turns to recharge at your current speed. Your chance of success is 98.4% Combat info: 2.3 blows/round. With +1 STR and +0 DEX you would get 2.8 blows With +0 STR and +2 DEX you would get 2.8 blows Average damage/round: 78 vs. creatures not resistant to cold, and 53.5 vs. others. m) the Dagger 'Narthanc' (2d4) (+9,+12) [+10] Found lying on the floor at 1800 feet (level 36). Branded with flames. Provides resistance to fire. Cannot be harmed by acid, electricity, fire, cold. When aimed, it creates a fire bolt with damage 9d8. Takes 24 to 43 turns to recharge at your current speed. Your chance of success is 98.4% Combat info: 2.3 blows/round. With +1 STR and +0 DEX you would get 2.8 blows With +0 STR and +2 DEX you would get 2.8 blows Average damage/round: 78 vs. creatures not resistant to fire, and 53.5 vs. others. n) the Dagger 'Dethanc' (2d4) (+9,+12) [+10] Found lying on the floor at 2050 feet (level 41). Branded with lightning. Provides resistance to lightning. Cannot be harmed by acid, electricity, fire, cold. When aimed, it creates a lightning bolt (that always beams) with damage 6d6. Takes 18 to 32 turns to recharge at your current speed. Your chance of success is 98.4% Combat info: 2.3 blows/round. With +1 STR and +0 DEX you would get 2.8 blows With +0 STR and +2 DEX you would get 2.8 blows Average damage/round: 78 vs. creatures not resistant to electricity, and 53.5 vs. others. o) the Main Gauche of Azaghâl (2d5) (+12,+14) Dropped by Gorbag, the Orc Captain at 1500 feet (level 30). *Slays* dragons. Provides immunity to fire. Provides resistance to acid. Provides protection from fear. Cannot be harmed by acid, electricity, fire, cold. Combat info: 2.3 blows/round. With +1 STR and +0 DEX you would get 2.8 blows With +0 STR and +2 DEX you would get 2.8 blows Average damage/round: 120.9 vs. dragons, and 61.4 vs. others. p) the Rapier 'Forasgil' (1d6) (+12,+19) <+1> Found lying on the floor at 1500 feet (level 30). Slays animals. Branded with frost. Provides resistance to cold, light. Cannot be harmed by acid, electricity, fire, cold. Radius 1 light. Combat info: 2.3 blows/round. With +1 STR and +0 DEX you would get 2.8 blows With +0 STR and +2 DEX you would get 2.8 blows Average damage/round: 76.3 vs. animals, 84.9 vs. creatures not resistant to cold, and 67.5 vs. others. q) the Scimitar 'Haradekket' (4d2) (+9,+11) <+2> Dropped by an Easterling warrior at 1800 feet (level 36). +2 dexterity, attack speed. Slays animals, evil creatures, undead. Cannot be harmed by acid, electricity, fire, cold. Grants the ability to see invisible things. Combat info: 4.8 blows/round. With +6 STR and +0 DEX you would get 5.3 blows With +0 STR and +3 DEX you would get 5.3 blows Average damage/round: 143 vs. animals, 143 vs. evil creatures, 173.6 vs. undead, and 112 vs. others. r) a Scimitar of Gondolin (4d2) (+17,+15) <+1> Found lying on the floor in a vault at 1200 feet (level 24). Slays demons, orcs, trolls, dragons. Provides resistance to dark. Cannot be harmed by acid, fire. Prevents paralysis. Grants the ability to see invisible things. Radius 1 light. Combat info: 2.3 blows/round. With +7 STR and +0 DEX you would get 2.8 blows With +0 STR and +2 DEX you would get 2.8 blows Average damage/round: 97.1 vs. demons, 97.1 vs. orcs, 97.1 vs. trolls, 97.1 vs. dragons, and 66.1 vs. others. s) the Long Sword 'Elvagil' (2d5) (+12,+12) <+2> Found lying on the floor at 650 feet (level 13). +2 dexterity, stealth. Slays orcs, trolls. Cannot be harmed by acid, electricity, fire, cold. Feather Falling. Grants the ability to see invisible things. Combat info: 2.8 blows/round. With +6 STR and +0 DEX you would get 3.3 blows With +0 STR and +3 DEX you would get 3.3 blows Average damage/round: 106 vs. orcs, 106 vs. trolls, and 69.5 vs. others. t) the Zweihander 'Mormegil' (3d6) (-15,-15) [-10] <-10> {cursed} Conjured forth by magic at 1800 feet (level 36). Heavily cursed. -10 speed. Slays undead. *Slays* dragons. Branded with venom. Cannot be harmed by acid, electricity, fire, cold. Sustains your life force. Grants the ability to see invisible things. Aggravates creatures nearby. Drains experience. Combat info: 2.3 blows/round. With +12 STR and +0 DEX you would get 2.8 blows With +0 STR and +2 DEX you would get 2.8 blows Average damage/round: 54.2 vs. undead, 54.2 vs. creatures not resistant to poison, 107.5 vs. dragons, and 0.9 vs. others. u) the Lance of the Eorlingas (3d8) (+13,+21) <+2> Dropped by Golfimbul, the Hill Orc Chief at 1100 feet (level 22). +2 strength, dexterity, speed. Slays evil creatures, orcs, trolls. Provides protection from fear. Cannot be harmed by acid, electricity, fire, cold. Grants the ability to see invisible things. Combat info: You are too weak to use this weapon. 1.0 blow/round. With +0 STR and +0 DEX you would get 2.8 blows Average damage/round: 60 vs. evil creatures, 75.4 vs. orcs, 75.4 vs. trolls, and 44.6 vs. others. v) a Mace (Defender) (2d4) (+12,+11) [+2] <+3> Found lying on the floor in a vault at 1500 feet (level 30). +3 stealth. Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid, electricity, fire, cold. Sustains constitution. Feather Falling. Speeds regeneration. Prevents paralysis. Grants the ability to see invisible things. Combat info: 2.3 blows/round. With +5 STR and +0 DEX you would get 2.8 blows With +0 STR and +2 DEX you would get 2.8 blows Average damage/round: 52.3. [Player history] Turn Depth Note 180845 0' Began the quest to destroy Morgoth. 180845 50' Reached level 2 180845 100' Reached level 3 180845 100' Killed Grip, Farmer Maggot's dog 180845 50' Reached level 4 180845 100' Reached level 5 180845 150' Reached level 6 180845 200' Reached level 7 180845 150' Reached level 8 180845 200' Killed Fang, Farmer Maggot's dog 180845 200' Reached level 9 180845 0' Killed Farmer Maggot 180845 200' Reached level 10 180845 250' Reached level 11 180845 250' Reached level 12 180845 300' Killed Sméagol 180845 400' Killed Wormtongue, Agent of Saruman 180845 400' Reached level 13 180845 400' Killed Bullroarer the Hobbit 180845 450' Reached level 14 180845 450' Killed Lagduf, the Snaga 180845 450' Reached level 15 180845 550' Reached level 16 180845 600' Reached level 17 180845 650' Killed Brodda, the Easterling 180845 650' Killed Grishnákh, the Hill Orc 180845 650' Found the Long Sword 'Elvagil' 180845 650' Reached level 18 180845 650' Killed Orfax, Son of Boldor 180845 750' Reached level 19 180845 750' Found the Metal Cap of Thengel 180845 750' Killed Boldor, King of the Yeeks 180845 750' Reached level 20 180845 700' Killed Ufthak of Cirith Ungol 180845 750' Reached level 21 180845 800' Reached level 22 180845 950' Reached level 23 180845 1000' Reached level 24 180845 1000' Killed Mughash the Kobold Lord 180845 1000' Killed Shagrat, the Orc Captain 180845 1050' Killed Sangahyando of Umbar 180845 1050' Killed Angamaitë of Umbar 180845 1050' Killed Ulfast, Son of Ulfang 180845 1000' Reached level 25 180845 1100' Found the Phial of Galadriel 180845 1100' Killed Golfimbul, the Hill Orc Chief 180845 1100' Found the Lance of the Eorlingas 180845 1150' Killed Nár, the Dwarf 180845 1150' Reached level 26 180845 1200' Killed Bolg, Son of Azog 180845 1200' Killed Azog, King of the Uruk-Hai 180845 1200' Found the Set of Gauntlets 'Paurhach' 180845 1150' Found the Dagger 'Nimthanc' 180845 1150' Reached level 27 180845 1300' Killed Lugdush, the Uruk 180845 1350' Killed Ibun, Son of Mîm 180845 1350' Reached level 28 180845 1500' Found the Rapier 'Forasgil' 180845 1500' Killed Gorbag, the Orc Captain 180845 1500' Found the Main Gauche of Azaghâl 180845 1500' Killed Beorn, the Shape-Changer 180845 1500' Reached level 29 180845 1500' Killed Uglúk, the Uruk 180845 1500' Found the Set of Gauntlets 'Paurnen' 180845 1550' Found the Soft Leather Armour 'Hithlomir' 180845 1600' Killed Lokkak, the Ogre Chieftain 180845 1600' Found the Short Bow of Amrod 180845 1600' Found the Leather Scale Mail 'Thalkettoth' 180845 1750' Reached level 30 180845 1800' Killed Tom the Stone Troll 180845 1800' Killed Bert the Stone Troll 180845 1800' Killed Bill the Stone Troll 180845 1800' Found the Zweihander 'Mormegil' 180845 1750' Reached level 31 180845 1750' Killed Khîm, Son of Mîm 180845 1800' Found the Dagger 'Narthanc' 180845 1750' Killed Ulwarth, Son of Ulfang 180845 1800' Found the Scimitar 'Haradekket' 180845 1950' Reached level 32 180845 2000' Killed Uvatha the Horseman 180845 2050' Found the Dagger 'Dethanc' 180845 2050' Found the Spear of Oromë [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Automatically clear '-more-' prompts : no (auto_more) Always pickup items : yes (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Highlight target with cursor : yes (show_target) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Allow mouse clicks to move the player : yes (mouse_movement) Use sound : no (use_sound) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Use previous set of randarts : yes (birth_keep_randarts) Monsters learn from their mistakes : no (birth_ai_learn) Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Halve view and spell distances : no (birth_small_range) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Items always sell for 0 gold : no (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit)