[ToME 2.1.2 Character Dump] Name : XSuMmOn Age 120 STR: 17 Sex : Male Height 89 INT: 24 Race : Wood-Elf Hermit Weight 99 WIS: 27 Class : Summoner Social Class 31 DEX: 29 Body : Player CON: 12 God : Manwe Sulimo CHR: 18 + To Melee Hit 15 Level 47 Max Hit Points 319 + To Melee Damage 3 Experience 6075863 Cur Hit Points 319 + To Ranged Hit 21 Max Exp 6075863 Max SP (Mana) 254 + To Ranged Damage 15 Exp to Adv. 6650000 Cur SP (Mana) 25 AC 10+84 Gold 36146 Piety -16684 (Miscellaneous Abilities) Fighting : Fair Perception : Bad Blows/Round: 4 Bows/Throw : Superb Searching : Bad Shots/Round: 2 Saving Throw: Excellent Disarming : Excellent Mel.dmg/Rnd: 8d5+12 Stealth : Superb Magic Device: Superb Infra-Vision: 90 feet Tactic: coward Explor: running (Character Background) Your father was of the Nandor. You are the illegitimate and unacknowledged child of a Townsman. You are a credit to the family. You have dark brown eyes, straight auburn hair, and an average complexion. [Miscellaneous information] Cth monsters: ON Zlike monsters: ON Joke monsters: ON Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Persistent Dungeons: OFF Recall Depth: Mordor: Level 35 (1750') Barrow-Downs: Level 10 (500') Cirith Ungol: Level 25 (1250') Paths of the Dead: Level 40 (2000') Maze: Level 29 (1450') Orc Cave: Level 11 (550') The Old Forest: Level 25 (1250') Dol Guldur: Level 57 (2850') A lost temple: Level 7 (350') Your body was a Player. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 26th Quelle of the 2890th year of the third age. It now is 40 days that you are adventuring. adefkmnopsuxz{|@ Add Str : ....+.....+..... Add Int : .+...+...+...... Add Wis : ++...+...+...... Add Dex : .+.............. Add Con : ....+.....+..... Add Chr : .....+.......... Add Stea. : ..+...++........ Add Infra : ..+............. Add Speed : .+.............. Add Blows : +............... Slay Anim.: .............+.. Slay Evil : +............+.. Slay Und. : +............... Slay Demon: +............... Kill Drag.: .............+.. Acid Brand: .............+.. Sust Str : ....+........... Sust Int : ..+............. Sust Wis : ...+............ Sust Dex : .......+........ Sust Con : ....+........... Sust Chr : +............... Invisible : ..+............. Mul life : ................ Imm Acid : ................ Imm Elec : ................ Imm Fire : .......+........ Imm Cold : ................ Sens Fire : ................ Reflect : ........+....... Free Act : ....+.....+..... Hold Life : ................ Res Acid : ......+......... Res Elec : .+....+......... Res Fire : .+....++........ Res Cold : .+....+......... Res Pois : ................ Res Fear : +...+........... Res Lite : ...............+ Res Dark : ................ Res Blind : .........+...... Res Conf : ................ Res Sound : .......+........ Res Shard : ..+..+.......... Res Neth : .......+........ Res Nexus : ................ Res Chaos : ......+......... Res Disen : ....+........... Easy Know : ...+.+.......... Hide Type : ....+....++..... Show Mods : +.........+..+.. See Invis : +............... Digestion : .++............. Xtra Might: .+.............+ Xtra Shots: .+.............. Ign Acid : .++...+++++..+.. Ign Elec : .++...+++++..+.. Ign Fire : .++..++++++..+.. Ign Cold : .++...+++++..+.. Drain Exp : ..+............. Blessed : +............... Cursed : ..+............. Hvy Curse : ..+............. Orc.ESP : ......+..+...... Troll.ESP : .........+...... Evil.ESP : +........+...... Corruption list: Skills (points left: 0) - Combat 07.900 [0.600] . Weaponmastery 01.000 [0.600] . Archery 14.800 [0.600] - Sneakiness 01.280 [0.700] . Stealth 01.000 [0.700] . Disarming 03.000 [0.500] - Magic 41.032 [0.800] . Magic-Device 13.000 [1.000] - Spirituality 04.600 [0.500] . Prayer 01.000 [0.500] - Monster-lore 50.000 [1.200] . Summoning 50.000 [0.700] . Corpse-preservation 50.000 [1.000] You saved Gondolin from destruction. You saved Bree from a dreadful Nazgul. You saved 11 princesses. You have defeated 404 enemies. [Fates] You are fated to find The Cloak 'Colannon' on level 1. You are fated to meet an Ochre jelly on level 23. You are fated to find a Potion of Slime Mold Juice on level 1. [Character Equipment] a) a Lucerne Hammer of Aman (2d5) (+11,+5) [+2] (+2 attacks) It can be wielded two-handed. It increases your wisdom and attack speed by 2. It strikes at demons with holy wrath. It strikes at undead with holy wrath. It fights against evil with holy fury. It sustains your charisma. It makes you completely fearless. It allows you to see invisible monsters. It allows you to sense the presence of evil beings. It has been blessed by the gods. It was given to you as a reward. d) The Short Bow of Amras (x3) (+12,+15) (+1 to speed) It increases your intelligence, wisdom, dexterity and speed by 1. It provides resistance to electricity, fire and cold. It slows your metabolism. It fires missiles with extra might. It fires missiles excessively fast. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. e) The Ring of Power of Uvatha the Horseman (+4 to stealth) It increases your stealth and infravision by 4. It makes you invisible. It sustains your intelligence. It provides resistance to shards. It slows your metabolism. It drains experience. It cannot be dropped while cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Uvatha the Horseman in the town of Bree . f) a Ring of Sustain Wisdom k) an Amulet of Weaponmastery (+4,+4) [+5] (+2) It increases your strength and constitution by 2. It sustains your strength and constitution. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to disenchantment. You bought it from the Jewelry Shop. m) a Dwarven Lantern of the Magi (+1) It grants you the power of magic map if it is being worn. It provides light (radius 2) forever. It can be used to store a spell. It increases your intelligence, wisdom and charisma by 1. It provides resistance to shards. It cannot be harmed by fire. It was given to you as a reward. n) Elven Paper Armour [4,+13] (+1 to stealth) It increases your stealth by 1. It provides resistance to acid, electricity, fire, cold and chaos. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Wormtongue, Agent of Saruman on level 8 of Barrow-Downs. o) The Cloak of Mimicry [Vampire] of Arveri [1,+6] (+1 to stealth) It increases your stealth by 1. It sustains your dexterity. It provides immunity to fire. It provides resistance to fire, sound and nether. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 18 of The Old Forest. p) a Small Leather Shield of Reflection [2,+11] It reflects bolts and arrows. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Robin Hood, the Outlaw on level 10 of Barrow-Downs. s) The Hard Leather Cap of Thranduil [2,+10] (+2) It increases your intelligence and wisdom by 2. It provides resistance to blindness. It allows you to sense the presence of orcs, trolls and evil beings. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Vort the Kobold Queen on level 10 of Orc Cave. u) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) It increases your strength and constitution by 2. It provides immunity to paralysis. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Robin Hood, the Outlaw on level 10 of Barrow-Downs. x) (nothing) z) (nothing) {) The Flight Arrow 'Antir' (1d3) (+13,+10) It does extra damage from acid. It is a great bane of dragons. It fights against evil with holy fury. It is especially deadly against natural creatures. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Wormtongue, Agent of Saruman on level 8 of Barrow-Downs. |) Climbing Set [Character Inventory] a) Pytar's Portable Pandemonium It can be activated for cure confusion. You found it in the remains of a Daemonette of Slaanesh on level 34 of Mordor. b) a Potion of Speed c) 3 Potions of Cure Critical Wounds d) a Potion of Restore Life Levels e) 8 Scrolls of Teleportation f) 9 Scrolls of Word of Recall g) 29 Scrolls of Satisfy Hunger h) a Partial Totem of Mi-Go i) a Partial Totem of Elder aranea j) a Partial Totem of Marilith k) a Copper Ring l) a Topaz Ring m) an Obsidian Amulet n) a Dragon Shield [8] {good} o) a Jewel Encrusted Crown of Telepathy [0,+5] p) a Broad Axe (2d7) {good} q) a Gnomish Shovel (1d2) (+0,+0) (+2) r) a Short Bow (x4) {good} s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) The Gem of Rage It can be activated for curing. You found it lying on the ground on level 10 of Barrow-Downs. b) an Arcane Parchment c) 3 Potions of Healing d) a Rod Tip of Trap Location (8 Mana to cast) e) a True Totem of Brodda, the Easterling f) a True Totem of Mughash, the Kobold Lord g) an Everburning Torch h) an Everburning Torch of Fading (with 0 turns of light) i) The Filthy Rag of the Wight [1,-1] (+6 to searching) {cursed} It increases your intelligence, searching and spell power by 6. It provides resistance to blindness and confusion. It allows you to see invisible monsters. It is heavily cursed. It cannot be harmed by acid, cold, lightning or fire. j) The Dagger 'Nimthanc' (E:10, L:1) (1d4) (+4,+6) It can be activated for frost bolt (6d8) every 7+d7 turns if it is being worn. It does extra damage from frost. It provides resistance to cold. It cannot be harmed by acid, cold, lightning or fire. k) The Bastard Sword of Ladhon (3d4) (+2,+14) (+2) It can be wielded two-handed. It increases your strength, intelligence and dexterity by 2. It does extra damage from acid and fire. It strikes at demons with holy wrath. It fights against evil with holy fury. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. l) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off} m) 16 Flight Arrows (1d3) (+0,+0) n) a Parchment - Deep Thoughts o) a Parchment - Adventurer's Guide to Middle-earth [Home Inventory - Gondolin ] a) a Cloak of Mimicry [Sparrow] of Protection [1,+11] b) a Lochaber Axe (3d8) {good} c) a Rapier (1d6) {good} [Home Inventory - Lothlorien ] a) a Holy Tome of Manwe Sulimo b) 5 Sprigs of Athelas c) 99 Potions of Water Curing d) a Scroll of *Remove Curse* e) Elven Double Ring Mail (-2) [15,+14] (+2 to stealth) It increases your stealth by 2. It provides resistance to acid, electricity, fire, cold and dark. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Forest wight on level 30 of Barrow-Downs. [The Mathom-house Inventory - Bree ] a) a Partial Totem of Uruk