[PosChengband 3.2.0 Character Dump] Name : DraconMe ========== Stats ========== Sex : Male STR : 18/60 Personality: Munchkin INT : 18/175 Race : Draconian WIS : 18/100 Subrace : None DEX : 18/166 Class : Magic-Eater CON : 18/110 CHR : 17 Level : 38 HP : 858/858 Cur Exp : 902043 SP : 0/0 Max Exp : 902043 AC : 133 Adv Exp : 1071000 Speed: +14 ========== Skills ========= Gold : 249913 Melee : Legendary[2] Kills : 10117 Ranged : Legendary[7] Uniques : 76 SavingThrow: Heroic Artifacts : 31 Stealth : Excellent Perception : Superb Game Day : 26 Searching : Superb Game Time : 11:47 Disarming : Superb Play Time : 347:18 Device : Legendary[22] ============================= Character Equipment ============================= a) The Small Sword 'Sting' (1d6) (+9,+9) (+3) {AtStDxCn;LiNx;FaSiLu/*oL~oTP} b) a Small Metal Shield of Elemental Protection [5,+18] {AcElFi} c) The Sling of Buckland (x2) (+19,+15) (+3 to speed) {Sp;BlCf~Good} d) a Ring of Protection [+4] {ShDiFe;Fa} e) a Ring of Combat (+4,+12) (+3) {DxCn} f) an Amulet of Devotion (+3) {Wi;DkShSoNtCaDiFe;Rf} g) The Phial of Galadriel (+1 to searching) {Sr, !!} h) Hard Studded Leather of Elemental Protection (-1) [7,+14] {ElFiCoPo} i) The Cloak of Siberia [1,+18] (+3) {Dx;FiLi[F} j) a Dragon Helm of Piety [8,+18] (+2) {Wi;CoLiCf(Wi} k) The Set of Gauntlets of Corwin [2,+15] (+4) {Cn;Co;Rg(Cn} l) a Pair of Hard Leather Boots of Speed [3,+9] (+6) {Sp} |)}=="!((]]] |)}=="!((]]] abcdefghijkl@ abcdefghijkl@ Acid : .+..........+ 65% Speed : ..+........++ Elec : .+.....+....+ 72% Free Act : +..+......... Fire : .+.....++...+ 75% See Invis : +............ Cold : .......+.++.+ 75% Warning : ............. Poison : .......+....+ 65% SlowDigest : ............. Light : +.......++... 72% Regenerate : ..........+.. Dark : .....+....... 50% Levitation : ............+ Confusion : ..+......+..+ 72% Perm Lite : +...........+ Nether : .....+....... 50% Reflection : .....+....... Nexus : +............ 50% Hold Life : ............+ Sound : .....+....... 50% Sust Str : ............. Shards : ...+.+....... 65% Sust Int : ............. Chaos : .....+....... 50% Sust Wis : .........+... Disenchant : ...+.+....... 65% Sust Dex : ............. Time : ............. 0% Sust Con : ..........+.. Blindness : ..+.........+ 65% Sust Chr : ............. Fear : ...+.+....... Dec Mana : ............. Aura Fire : ........+.... 4d5+2 Easy Spell : ............. Aura Elec : ............. Anti Magic : ............. Aura Cold : ............. Telepathy : ............. |)}=="!((]]] |)}=="!((]]] abcdefghijkl@ abcdefghijkl Slay Evil : +............ Telepathy : ............. Slay Undead: +............ ESP Evil : ............. Slay Demon : ............. ESP Noliv. : ............. Slay Dragon: ............. ESP Good : ..+.......... Slay Human : ............. ESP Undead : ............. Slay Animal: ............. ESP Demon : ............. Slay Orc : +............ ESP Dragon : ............. Slay Troll : ............. ESP Human : ............. Slay Giant : ............. ESP Animal : ............. Slay Good : ............. ESP Orc : +............ Acid Brand : ............. ESP Troll : +............ Elec Brand : ............. ESP Giant : +............ Fire Brand : ............. Magic Skill: ............. Cold Brand : ............. Spell Pow : ............. Pois Brand : ............. Spell Cap : ............. Mana Brand : ............. Magic Res : ............. Sharpness : ............. Infravision: ............. 20' Quake : ............. Stealth : ............. Vampiric : ............. Searching : ......+...... Chaotic : ............. Cursed : ............. Add Blows : +............ Rnd Tele : ............. Blessed : ............. No Tele : ............. Riding : ............. Drain Exp : ............. Tunnel : ............. Aggravate : ............. Throw : ............. TY Curse : ............. |)}=="!((]]] abcdefghijkl@ Base R C P E Total STR : 3............ 17 2 -1 3 3 18/60 INT : ............. 18/115 1 2 3 0 18/175 WIS : .....3...2... 18 1 1 3 5 18/100 DEX : 3...3...3.... 18/16 1 2 3 9 18/166 CON : 3...3.....4.. 16 2 -2 3 10 18/110 CHR : ............. 14 2 -2 3 0 17 ==================================== Melee ==================================== Hand #1: The Small Sword 'Sting' (1d6) (+9,+9) (+3) Accuracy Weight : 7.5 lbs AC Hit To Hit : 9 + 21 = 30 25 88% To Dam : 9 + 3 = 12 50 82% Blows : 5.71 75 75% Damage 100 68% Crits : 1.07x 125 61% Normal : 88 (74-102) [1.07x] 150 54% Evil : 108 (79-137) [2.14x] 175 48% Undead : 131 (85-177) [3.21x] 200 41% Orcs : 131 (85-177) [3.21x] =================================== Shooting ================================== Shooting: The Sling of Buckland (x2) (+19,+15) (+3 to speed) Range : 160' Shots : 1.25 Mult : 2.06x To Hit : 19 + 11 = 30 To Dam : 15 (Multiplier Applies) Xtra Dam: 0 (Multiplier Does Not Apply) Ammo #1 : 21 Mithril Shots of Hurt Animal (4d3) (+10,+7) (61/76) AC Hit Weight : 0.5 lbs 50 78% To Hit : 10 + 30 = 40 100 61% To Dam : 7 + 15 = 22 (Multiplier Applies) 150 45% Damage 175 36% Crits : 1.03x 200 27% Normal : 79 (68-90) [2.12x] Animals : 134 (116-152) [3.60x] =================================== Powers ==================================== Lvl Cost Fail Desc Draconian Breath 1 13 2% dam 76 Absorb Magic 1 0 0% ==================================== Magic ==================================== [Staves] Detection Chg Tot Fail Info ---------------------- --- --- ---- ---------------- Trap Location 50 50 1% Door/Stair Location 50 50 1% Treasure Location 99 99 1% Object Location 59 59 1% Detect Invisible 63 63 1% Detect Evil 55 55 1% Enlightenment 58 58 1% Healing Chg Tot Fail Info ---------------------- --- --- ---- ---------------- Cure Wounds 9 9 1% heal 6d8 Curing 50 50 1% Healing 8 8 2% heal 300 Offense Chg Tot Fail Info ---------------------- --- --- ---- ---------------- Starlight 48 48 1% Dispel Evil 8 8 1% dam 100 Holiness 17 17 1% dam 150 Power 9 9 1% dam 150 Genocide 4 4 42% Mana Storm 8 8 46% dam 1d200+350 Utility Chg Tot Fail Info ---------------------- --- --- ---- ---------------- Light 99 99 1% Perception 99 99 1% Sleep Monsters 85 85 1% Slow Monsters 81 81 1% Remove Curse 20 20 1% Teleportation 53 53 1% Probing 42 42 1% Earthquakes 15 15 1% Animate Dead 12 12 1% Speed 15 15 1% dur 15+1d30 Destruction 18 18 1% Power 152 Junk Chg Tot Fail Info ---------------------- --- --- ---- ---------------- Darkness 18 18 1% Slowness 7 7 1% Haste Monsters 21 21 1% Summoning 25 25 1% [Wands] Offense Chg Tot Fail Info ---------------------- --- --- ---- ---------------- Magic Missile 72 72 1% dam 5d6 Stinking Cloud 97 97 1% dam 21 Wonder 90 90 1% Frost Bolts 82 82 1% dam 9d8 Acid Bolts 49 49 1% dam 11d8 Fire Bolts 40 40 1% dam 13d8 Lightning Balls 23 23 1% dam 68 Cold Balls 23 23 1% dam 78 Fire Balls 7 7 1% dam 98 Drain Life 7 7 1% dam 69 Dragon's Flame 5 5 1% dam 200 Dragon's Frost 7 7 1% dam 180 Dragon's Breath 7 7 2% dam 180-240 Striking 6 6 1% dam 27d13 Disintegrate 8 8 2% dam 276 Utility Chg Tot Fail Info ---------------------- --- --- ---- ---------------- Light 99 99 1% Trap/Door Destruction 77 77 1% Confuse Monster 63 63 1% Scare Monster 29 29 1% Sleep Monster 44 44 1% Power 114 Slow Monster 20 20 1% Polymorph 45 45 1% Tame Monster 9 9 1% Disarming 37 37 1% Stone to Mud 95 95 1% Teleport Other 45 45 1% Junk Chg Tot Fail Info ---------------------- --- --- ---- ---------------- Heal Monster 15 15 1% Haste Monster 12 12 1% Clone Monster 22 22 1% [Rods] Detection Chg Tot Fail Info ---------------------- --- --- ---- ---------------- Trap Location 31 31 1% Door/Stair Location 15 15 1% Monster Location 11 11 1% Enlightenment 3 3 1% Detection 6 6 1% Healing Chg Tot Fail Info ---------------------- --- --- ---- ---------------- Curing 4 4 1% heal 50 Healing 5 5 2% heal 500 Restoration 3 3 2% Offense Chg Tot Fail Info ---------------------- --- --- ---- ---------------- Light 22 22 1% Pesticide 24 24 1% dam 4 Lightning Bolts 15 15 1% dam 8d8 Frost Bolts 16 16 1% dam 9d8 Acid Bolts 18 18 1% dam 11d8 Fire Bolts 17 17 1% dam 13d8 Lightning Balls 11 11 1% dam 78 Cold Balls 6 6 1% dam 88 Acid Balls 4 4 1% dam 98 Fire Balls 6 6 1% dam 108 Drain Life 5 5 1% dam 79 Mana Bolts 1 1 1% dam 138 Mana Balls 4 4 2% dam 238 Havoc 3 3 40% Utility Chg Tot Fail Info ---------------------- --- --- ---- ---------------- Illumination 24 24 1% Sleep Monster 23 23 1% Power 114 Slow Monster 22 22 1% Polymorph 16 16 1% Disarming 24 24 1% Escaping 9 9 1% Teleport Other 14 14 1% Stone to Mud 16 16 1% Probing 21 21 1% Recall 19 19 1% Perception 12 12 1% Speed 4 4 1% dur 15+1d30 =================================== Dungeons ================================== Angband : level 24 !Camelot : level 35 !Orc cave : level 23 !Labyrinth : level 28 Anti-melee cave : level 41 !Icky cave : level 35 Now, you are in Morivant. ==================================== Quests =================================== < Completed Quest > Thieves Hideout (Danger level: 5) - level 5 Warg problem (Danger level: 5) - level 12 Lousy, the King of Louses (Dungeon level: 6) - level 16 Old Man Willow Quest (Danger level: 22) - level 19 The Variant Maintainer (Dungeon level: 12) - level 20 Tengu and Death Swords (Danger level: 25) - level 21 Vapor Quest (Danger level: 25) - level 25 Dark Elven Lords Quest (Danger level: 25) - level 25 The Sewer (Danger level: 15) - level 27 Logrus Master (Danger level: 25) - level 28 The Vault (Danger level: 30) - level 30 The Barrow Downs (Danger level: 35) - level 30 Orc Camp (Danger level: 15) - level 32 Doom Quest 1 (Danger level: 15) - level 32 The Mimic's Treasure (Danger level: 25) - level 32 The Ultimate Dungeon Cleaner (Dungeon level: 24) - level 35 < Failed Quest > Nothing. Arena: 31 Victories ============================== Defeated Monsters ============================== You have defeated 10117 enemies including 76 unique monsters in total. < Unique monsters top 20 > Scatha the Worm (level 44) Ubbo-Sathla, the Unbegotten Source (level 41) Jasra, Brand's Mistress (level 40) Malekith the Accursed (level 40) Scylla (level 39) Father Dagon (level 38) Morgana Le Fay (level 35) Pip, the Braver from Another World (level 35) The Minotaur of the Labyrinth (level 35) King Koopa (level 34) Fasolt the Giant (level 33) Groo the Wanderer (level 33) Arthur Pendragon (level 32) Mordred (level 32) Mario (level 31) Sir Lancelot (level 30) Rich, the Thief (level 29) Barney the Dinosaur (level 29) Gachapin (level 29) Sir Gareth (level 28) ============================= Character Inventory ============================= a) a Mushroom of Restoring b) 7 Pieces of Elvish Waybread c) 10 Potions of Neutralize Poison d) 23 Potions of Boldness e) 30 Potions of Heroism f) 38 Potions of Cure Critical Wounds g) 5 Potions of Healing {!k} h) 2 Potions of *Healing* {!k} i) 7 Potions of Resistance j) 19 Potions of Curing k) 3 Potions of Great Clarity l) 5 Scrolls of *Remove Curse* m) 11 Scrolls of Holy Prayer n) Augmented Chain Mail of Celestial Protection (-2) [16,+13] o) The Paper Armour 'Shadow' [4,+19] p) Padded Armour of Elemental Protection [5,+12] q) a Fur Cloak [3,+3] r) a Large Leather Shield [6,+4] s) a Knight's Shield [10,+5] t) a Metal Cap [3,+6] u) a Long Sword of *Slay* Undead (2d5) (+10,+9) (+1) v) a Two-Handed Sword (3d6) (+3,+8) w) The Battle Axe of Balli Stonehand (3d8) (+8,+11) [+5] (+3) x) a Mattock (1d8) (+7,+3) (+2) y) a Harp (+2) z) 21 Mithril Shots of Hurt Animal (4d3) (+10,+7) (61/76) {/Z} ================================ Home Inventory =============================== ( page 1 ) a) 13 Potions of Neutralize Poison b) 28 Potions of Heroism c) a Potion of Life d) 6 Potions of Restore Mana e) a Potion of Restore Life Levels f) 6 Potions of Restore Intelligence g) a Potion of Restore Wisdom h) 2 Potions of Restore Dexterity i) 7 Potions of Restore Charisma j) a Potion of Enlightenment k) a Potion of New Life l) 18 Potions of Clarity ( page 2 ) a) 7 Potions of Great Clarity b) 2 Scrolls of *Remove Curse* c) a Scroll of Mundanity d) a Scroll of Rune of Protection e) 3 Scrolls of Destruction f) a Scroll of Genocide g) 5 Scrolls of Forest Creation h) a Ring of Protection [+12] {CfCaFe;Fa(St} i) 2 Rings of Combat (+0,+20) j) a Ring of Archery (+7,+0) (+2) {Dx;Xs} k) a Ring of Protection {Di;Si(In} l) a Ring of Combat (+12,+6) (+1) {DxCn} ( page 3 ) a) an Elemental Ring {AcCo} b) a Ring of Protection {Nt;Si} c) a Ring of Combat (+0,+4) (+2) {Cn} d) a Ring of Protection {Fe(In} e) a Ring of Protection {Si} f) a Ring of Combat (+0,+4) (+1) {St} g) a Ring of Archery (+0,+3) (+1) {Dx} h) a Ring of Protection [+6] {Si(Dx} i) a Ring of Archery (+6,+0) j) an Elemental Charm {AcElFiCo} k) an Amulet of Devotion (+2) {WiCh;Rf} l) a Sacred Pendant [+17] (+2) {St;FaSiLuBs} ( page 4 ) a) an Amulet of Trickery (+2) {SlSr;Cf} b) a Sacred Pendant [+5] (+1) {St;Fe;LuBs} c) a Sacred Pendant [+8] {FaSiLuBs} d) a Barbarian Talisman (+2) {St} e) a Dwarven Necklace (+1) {If;-Sl;Fa} f) a Barbarian Talisman (+1) {StDx} g) a Barbarian Talisman [+8] (+1) {St} h) a Feanorian Lamp of Extra Light i) Balance Dragon Scale Mail (-2) [40,+10] {ShSoCaDi} j) Double Ring Mail of Protection (-2) [15,+17] k) Double Chain Mail of Protection (-2) [16,+14] l) Metal Brigandine Armour of Elemental Protection (-3) [19,+23] {ElCoPo} ( page 5 ) a) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) {StDx;AcElCoCfSoNx} b) a Filthy Rag of Protection [1,+17] c) a Robe of Protection [2,+11] d) Soft Leather Armour of Elvenkind [4,+19] (+3 to stealth) {Sl;AcElFiCoSo} e) Soft Leather Armour of Elemental Protection [4,+17] {AcFiCo} f) Soft Leather Armour of Elemental Protection [4,+21] {AcCo} g) Soft Leather Armour of Elemental Protection [4,+11] {AcFi} h) Soft Leather Armour of Protection [4,+19] i) Soft Studded Leather of Elemental Protection [5,+16] {AcEl} j) Soft Studded Leather of Protection [5,+9] k) Hard Leather Armour of Elemental Protection (-1) [6,+8] {ElFiCo} l) Hard Leather Armour of Protection (-1) [6,+15] ( page 6 ) a) The Hard Leather Armour of Himring [6,+15] {PoNtCa[C} b) Hard Studded Leather of Elemental Protection (-1) [7,+12] {ElCo} c) Hard Studded Leather of Elemental Protection (-1) [7,+13] {AcFi} d) Hard Studded Leather of Protection (-1) [7,+18] e) Hard Studded Leather of Protection (-1) [7,+17] f) 2 Hard Studded Leathers of Protection (-1) [7,+14] g) Hard Studded Leather of Protection (-1) [7,+11] h) The Hard Studded Leather of Thunder (-1) [7,+12] (+4 to infravision) {If;ElSh[E} i) Rhino Hide Armour of Elemental Protection (-1) [8,+18] {AcCo} j) Rhino Hide Armour of Protection (-1) [8,+20] k) Rhino Hide Armour of Protection (-1) [8,+11] l) Cord Armour of Elemental Protection [6,+15] {AcElFiCo} ( page 7 ) a) Cord Armour of Elemental Protection [6,+13] {AcCo} b) Cord Armour of Protection [6,+18] c) Cord Armour of Protection [6,+14] d) The Cord Armour 'Sumo Wrestler's Loincloth' [4,+0] (+4) {StCn;Fa(StCn} e) Padded Armour of Elemental Protection [5,+13] {AcPo} f) Padded Armour of Protection [5,+19] g) Padded Armour of Protection [5,+7] h) Leather Scale Mail of Elvenkind (-1) [11,+15] (+2 to stealth) {Sl;AcElFiCoCa} i) Leather Scale Mail of Elemental Protection (-1) [11,+10] {AcElFi} j) Leather Scale Mail of Celestial Protection (-1) [11,+7] {LiFe;Hl} k) Leather Scale Mail of Protection (-1) [11,+10] l) a Cloak of Protection [1,+17] ( page 8 ) a) The Cloak 'Icy Princess' [1,+28] {Fi} b) The Cloak 'Colannon' [1,+15] (+3 to stealth) {Sl;Ac} c) The Cloak of Merry (+1,+1) [1,+7] (+1) {SpDxSlSr;-St;Cf} d) an Elven Cloak [4,+4] (+2 to stealth) {SlSr} e) an Elven Cloak of Protection [4,+14] (+2 to stealth) {SlSr} f) a Fur Cloak of Protection [3,+17] g) a Fur Cloak of Protection [3,+9] h) The Fur Cloak of Mook [3,+20] {AcCoCa;Lv} i) a Small Leather Shield of Reflection [3,+10] {Rf} j) a Small Metal Shield of Protection [5,+10] k) a Small Metal Shield of Protection [5,+9] l) The Small Metal Shield of Perseus [5,+15] (+2) {St;AcCo;Rf(St} ( page 9 ) a) a Large Metal Shield of Elemental Protection [8,+25] {AcFiCo} b) a Knight's Shield (Dwarven) (+5,+4) [14,+15] {(St} c) a Mirror Shield of Night and Day [10,+21] {LiDk;Rf} d) an Iron Crown of Seeing [0,+6] (+5 to searching) {Sr;Bl;Si~Evil} e) a Golden Crown of Seeing [0,+8] (+5 to searching) {Sr;Bl;Si~Good~p} f) a Jewel Encrusted Crown of Lordliness [0,+8] (+3) {WiCh;Po(WiCh} g) a Hard Leather Cap of Piety [2,+8] (+2) {Wi(Wi} h) The Hard Leather Cap of Thranduil [2,+10] (+2) [+10%] {InWi;DkBl~Tele} i) The Hard Leather Cap of Sam (+1,+1) [2,+7] (+1) {SpDx;-St} j) a Metal Cap of the Kobold (+0,+2) [3,+8] (+3) {St;-Ch;Po} k) a Metal Cap of Seeing [3,+15] (+5 to searching) {Sr;Bl;Si} l) a Metal Cap of Seeing [3,+10] (+2 to searching) {Sr;Bl;Si} ( page 10 ) a) a Metal Cap of Knowledge [3,+9] (+2) {In(In} b) a Metal Cap of Knowledge [3,+7] (+2) {In(In} c) a Metal Cap of Piety [3,+9] (+1) {Wi(Wi} d) The Metal Cap 'Guardian' [3,+17] (+4) {St;Po} e) The Metal Cap of Thengel [3,+12] (+3) [+15%] {WiCh} f) an Iron Helm of the Kobold (+0,+5) [5,+18] (+2) {St;-Ch;Po} g) an Iron Helm of Piety [5,+11] (+2) {Wi(Wi} h) an Iron Helm of Fortitude [5,+7] (+2) {Cn(Cn} i) an Iron Helm of Piety [5,+8] (+2) {Wi(Wi} j) The Iron Helm 'Holhenneth' [5,+10] (+2) {InWiSr;Bl;Si} k) a Steel Helm of Knowledge [6,+14] (+1) {In(In} l) The Steel Helm of Hammerhand (+3,+4) [6,+20] (+3) {StDxCn;-Sl;AcNx} ( page 11 ) a) a Dragon Helm [8,+10] {AcSo} b) a Set of Leather Gloves of Free Action [1,+11] {Fa} c) The Set of Leather Gloves 'Cammithrim' [1,+10] {Li;FaLu(Cn} d) a Set of Gauntlets of Slaying (+4,+8) [2,+6] e) a Set of Gauntlets of Slaying (+3,+5) [2,+9] f) a Set of Gauntlets of Free Action [2,+9] {Fa} g) a Set of Gauntlets of Free Action [2,+6] {Fa} h) a Set of Gauntlets of Free Action [2,+4] {Fa} i) The Set of Gauntlets 'Pauraegen' [2,+7] {El|E} j) The Set of Gauntlets 'Paurnimmen' [2,+7] {Co|Co} k) The Set of Gauntlets 'Paurhach' [2,+7] {Fi|F} l) a Pair of Soft Leather Boots of Levitation [2,+8] {Cf;Lv} ( page 12 ) a) a Pair of Hard Leather Boots of Levitation [3,+7] {Sh;Lv} b) a Pair of Hard Leather Boots of Stealth [3,+9] (+2 to stealth) {Sl} c) The Pair of Hard Leather Boots 'Dal-i-Thalion' [3,+18] {SiSd} d) a Pair of Metal Shod Boots of Stealth [6,+7] (+3 to stealth) {Sl} e) The Pair of Metal Shod Boots of Thror [6,+20] (+3) {SpStCn;Li} f) a Dagger of Sharpness (2d4) (+5,+7) (+1) {Dg|S} g) The Dagger 'Narthanc' (1d4) (+4,+6) (+1 to speed) {Sp;FiSh;ThLu|F} h) a Tanto (Defender) (1d5) (+12,+12) [+7] (+1 to stealth) {Sl;NxDiFe;FaSi(Cn} i) a Tanto (Nature) (1d5) (+9,+9) (+2) {In;Rg/Z~Z} j) a Tanto of *Slay* Demon (1d5) (+4,+7) (+1) {In/U~U} k) a Rapier (Nature) (1d6) (+6,+6) (+2) {In;Rg/Z~Z} l) a Rapier of Venom (1d6) (+6,+11) {Po|P} ( page 13 ) a) a Rapier of *Slay* Troll (1d6) (+9,+3) (+1) {St;Rg/T~T} b) The Small Sword 'Excalibur Jr.' (2d6) (+3,+5) (+3) {At;Fi;SdBs/DLZ} c) a Sabre (Nature) (1d7) (+9,+10) (+2) {In;Rg/Z~Z} d) a Sabre of Burning (1d7) (+11,+5) {Fi;Lu|F} e) a Cutlass of Sharpness (4d7) (+10,+7) (+2) {Dg|S} f) a Tulwar (Blessed) (2d4) (+8,+5) (+2) {Wi;RgBs~Good} g) a Tulwar of Shocking (2d4) (+4,+2) {El|E} h) a Tulwar of *Slay* Troll (2d4) (+4,+6) (+1) {St/T~T} i) The Broad Sword 'Orcrist' (2d5) (+10,+15) (+3 to stealth) {Sl;Co;SdLu|Co/Xo/*~oTP} j) a Long Sword of *Slay* Orc (2d5) (+3,+5) (+1) {Dx/Xo~o} k) a Scimitar of *Slay* Undead (2d5) (+8,+10) (+1) {Wi;Nt;SiHl/L~L} l) a Bastard Sword (Defender) (3d4) (+13,+14) [+11] (+1 to stealth) {Sl;AcElFiCoPo;FaSi(Wi} ( page 14 ) a) a Flamberge (Crusade) (3d7) (+11,+14) (+1) {AtWi;Fe;SiBs/*UL(Dx} b) an Awl-Pike of *Slay* Orc (1d8) (+10,+3) (+2) {Dx/o~o} c) a Pike of *Slay* Demon (2d5) (+11,+12) (+1) {In/U~U} d) a Broad Axe of *Slay* Undead (2d6) (+9,+6) (+2) {Wi;Nt;Si/L~L} e) a Broad Axe of Slay Evil (2d6) (+8,+4) {/*} f) a Lucerne Hammer of *Slay* Orc (2d5) (+6,+9) (+2) {Dx/o~o} g) a Halberd (Nature) (3d5) (+7,+2) (+2) {In;Rg/XZ~Z} h) a Guisarme of Venom (2d5) (+3,+5) {Po|P} i) a Lance (Crusade) (3d8) (+14,+18) (+1) {Wi;Fe;SiBs/*UL(Ch} j) a Lance (Craft) (2d8) (+9,+8) {Lu|EFCo} k) a Jo Staff (Trump) (1d7) (+7,+10) (+1 to searching) {Sr;SoNx;FaSdRgTe/*} l) a Morning Star (Craft) (2d6) (+4,+9) {Lu|EFCo} ( page 15 ) a) a Bo Staff (Crusade) (1d11) (+20,+11) (+3) {Wi;Fe;SiBs/*UL(Dx} b) a Lead-Filled Mace of *Slay* Orc (3d4) (+6,+5) (+2) {Dx/Xo~o} c) a Sling of Extra Might (x2.30) (+6,+11) {So} d) a Sling of Velocity (x2.25) (+11,+15) e) a Sling of Velocity (x2.25) (+11,+9) f) a Sling of Extra Shots (x2) (+8,+7) (+5) {Xs} g) The Long Bow 'Belthronding' (x3) (+20,+22) (+3) {DxSl;Di;Xs} h) The Long Bow of Bard (x3) (+17,+19) (+3) {Dx;Fa} i) a Light Crossbow of Extra Shots (x4) (+12,+12) (+2) {Xs} j) a Light Crossbow of Accuracy (x4) (+15,+11) k) a Harp of the Vanyar (+1) {WiCh;Dk(WiCh} l) 27 Bolts of Slaying (2d5) (+13,+5) ( page 16 ) a) 19 Bolts of Hurt Dragon (1d5) (+11,+8) {/D} b) 33 Steel Bolts of Prism (3d5) (+11,+10) c) 19 Bolts of Prism (1d5) (+12,+10) {|EFCo} d) 28 Bolts of Wounding (1d5) (+13,+13) e) The Bolt of Wilhelm Tell (6d5) (+20,+16) {/Xp} f) 31 Arrows of Shocking (1d4) (+3,+6) {|E} g) 30 Arrows of Hurt Dragon (1d4) (+3,+8) h) 20 Arrows of Hurt Animal (1d4) (+4,+8) {/Z} i) 31 Flight Arrows of Hurt Dragon (2d3) (+4,+12) {/D} j) 26 Arrows of Returning (1d4) (+9,+8) k) 28 Arrows of Flame (1d4) (+9,+9) {|F} l) 29 Arrows of Returning (1d4) (+14,+8) ( page 17 ) a) 18 Sheaf Arrows of Slaying (3d4) (+13,+19) b) 26 Iron Shots of Hurt Animal (1d3) (+4,+3) (41/51) c) 16 Iron Shots of Hurt Dragon (1d3) (+10,+5) (45/56) {/D} d) 26 Mithril Shots (4d3) (+0,+0) (47/58) ==================================== Museum =================================== ( page 1 ) a) a Bo Staff (Craft) (1d11) (+5,+7) (+2) {cursed, -Sl;-Sh;Lu|EFCo} ================================ Last Messages ================================ > Something prevents you from attacking. > You failed to get the magic off! > Mighty magics rend your enemies! > The Mage Skeleton is destroyed! > The Chthonian writhes about. > The Chthonian flees in terror! > That doesn't compute. > The Chthonian is ticked off! > The Chthonian shudders. > The Chthonian dissolves! > You feel something roll beneath your feet. > You have found 74 gold pieces worth of silver. > There is a magma vein blocking your way. > You have found 342 gold pieces worth of adamantite. > You have found 143 gold pieces worth of gold. > You have found 58 gold pieces worth of garnets. > You have found 307 gold pieces worth of adamantite. > You have found 590 gold pieces worth of adamantite. > Regenerated Mana Bolts (16 rnds/chg) > You see a Multi-hued hound Corpse. > You see a Beholder Corpse. > You see a Master mindcrafter Corpse. > You see a pile of 2 items. > The air about you becomes charged... > Regenerated Recall (1 rnds/chg) > Regenerated Mana Storm (14 rnds/chg) > Regenerated Holiness (12 rnds/chg) > Autosaving the game... > Regenerated Power (14 rnds/chg) > Autosaving the game... > You feel yourself yanked upwards! =================================== Options =================================== Preserve Mode: ON Small Levels: ENABLED Arena Levels: ENABLED [Check Sum: "ba1f77664f027cd8a1"]