[Angband 3.5.0 Character Dump] Name Narmog Age 28 Self RB CB EB Best Sex Male Height 8'5" STR: 18 +4 -1 +0 18/30 Race Half-Troll Weight 18st 1lb INT: 11 -4 -3 +2 6 Class Priest Turns used: WIS: 17 -2 +3 +4 18/40 Title Canon Game 767686 DEX: 17 -4 -1 +0 12 HP -19/236 Standard 75060 CON: 13 +3 +1 +0 17 SP 54/54 Resting 10182 Level 31 Armor [63,+56] Saving Throw 64% Cur Exp 176652 Stealth Poor Max Exp 177034 Melee 1d7,+22 Disarming 36% Adv Exp 210000 To-hit 43,+25 Magic Devices 53 Blows 3.0/turn Perception 1 in 27 Gold 75680 Searching 25% Burden 153.8 lbs Shoot to-dam +17 Infravision 30 ft Speed 1 To-hit 29,+23 Max Depth 1750' (L35) Shots 1/turn Your father was a Stone-Troll Warrior. You have slime-green eyes, mangy bright red hair, and black scabby skin. rAcid:......+.+.+.. Nexus:...........+. rElec:......+.+.... Nethr:....+........ rFire:......+.+.... Chaos:............. rCold:....+.+.+.... Disen:............. rPois:......+...... Feath:..........++. rLite:........+.... pFear:............. rDark:....+...+.... pBlnd:........++... Sound:............. pConf:.........+... Shard:............. pStun:............. Light:.....+....... Tunn.:............. Regen:+...+.......+ Speed:.......+..... ESP:............. Blows:+............ Invis:.........+... Shots:............. FrAct:...+......... Might:............. HLife:....+........ S.Dig:+............ Stea.:......++..... ImpHP:............. Sear.:.........+... Fear:............. Infra:............+ Aggrv:............. [Last Messages] > The Death mold releases spores at you. > *** LOW HITPOINT WARNING! *** > Your Set of Gauntlets 'Paurnen' (k) was disenchanted! > The Death mold releases spores at you. > *** LOW HITPOINT WARNING! *** > Your Iron Helm 'Holhenneth' (j) was disenchanted! > The Death mold releases spores at you. > *** LOW HITPOINT WARNING! *** > You feel your life slipping away! > The Vampire misses you. > The Death mold releases spores at you. > *** LOW HITPOINT WARNING! *** > Your Iron Helm 'Holhenneth' (j) resists disenchantment! > The Death mold releases spores at you. > You die. Killed by a Death mold. [Character Equipment] a) the Short Sword 'Dagmor' (1d7) (+13,+11) <+2> Dropped by Lugdush, the Uruk at 1200 feet (level 24). +2 attack speed. Slays animals. Branded with venom. Cannot be harmed by acid, electricity, fire, cold. Slows your metabolism. Speeds regeneration. Combat info: 3.0 blows/round. With +1 STR and +0 DEX you would get 3.1 blows With +0 STR and +5 DEX you would get 3.1 blows Average damage/round: 95.1 vs. animals, 108.2 vs. creatures not resistant to poison, and 82.3 vs. others. b) a Long Bow of Power (x3) (+11,+17) Found lying on the floor of a special room at 1650 feet (level 33). c) a Ring of Slaying (+12,+7) Found lying on the floor in a vault at 1650 feet (level 33). d) a Ring of Free Action Dropped by a Stone troll at 1450 feet (level 29). Prevents paralysis. e) the Jewel 'Evenstar' <+2> Found lying on the floor in a vault at 1750 feet (level 35). +2 wisdom. Provides resistance to cold, dark, nether. Cannot be harmed by acid, electricity, fire, cold. Sustains wisdom, constitution. Speeds regeneration. Sustains your life force. When activated, it restores your experience to full. Takes 165 turns to recharge at your current speed. Your chance of success is 87.7% f) the Phial of Galadriel <+3> Dropped by Sangahyando of Umbar at 1200 feet (level 24). Cannot be harmed by acid, electricity, fire, cold. Radius 3 light. When activated, it lights up the surrounding area, hurting light-sensitive creatures. Takes 12 to 22 turns to recharge at your current speed. Your chance of success is 93.4% g) Metal Scale Mail of Elvenkind (-2) [38,+12] <+1> Found lying on the floor in a vault at 1300 feet (level 26). +1 stealth. Provides resistance to acid, lightning, fire, cold, poison. Cannot be harmed by acid, electricity, fire, cold. h) an Elven Cloak [6,+4] <+1> Bought from a store. +1 stealth, speed. i) the Leather Shield of Celegorm [8,+20] Dropped by a Black ogre at 1750 feet (level 35). Provides resistance to acid, lightning, fire, cold, light, dark. Provides protection from blindness. Cannot be harmed by acid, electricity, fire, cold. j) the Iron Helm 'Holhenneth' [7,+9] <+2> Dropped by Tom the Stone Troll at 1750 feet (level 35). +2 intelligence, wisdom. +10% to searching. Provides protection from blindness, confusion. Cannot be harmed by acid, electricity, fire, cold. Grants the ability to see invisible things. When activated, it detects treasure, traps, doors, stairs, and all creatures nearby. Takes 61 to 121 turns to recharge at your current speed. Your chance of success is 91.4% k) the Set of Gauntlets 'Paurnen' (+3,+3) [3,+11] Found lying on the floor at 650 feet (level 13). Provides resistance to acid. Cannot be harmed by acid, electricity, fire, cold. Feather Falling. When aimed, it creates an acid bolt with damage 5d8. Takes 6 to 11 turns to recharge at your current speed. Your chance of success is 93.9% l) a Pair of Leather Sandals of Stability [1,+0] Found lying on the floor in a vault at 1300 feet (level 26). Provides resistance to nexus. Feather Falling. [Character Quiver] n) 15 Arrows of Slay Giant (1d4) (+5,+6) {=g} Found lying on the floor at 450 feet (level 9). Slays giants. Combat info: Hits targets up to 120 feet away. Average damage/round: 156 vs. giants, and 78 vs. others. 35% chance of breaking upon contact. o) 11 Arrows (1d4) (+0,+5) {=g} Bought from a store. Combat info: Hits targets up to 120 feet away. Average damage/round: 74.9. 35% chance of breaking upon contact. p) 7 Arrows of Wounding (1d4) (+10,+10) {=g} Found lying on the floor of a cavern at 1050 feet (level 21). Combat info: Hits targets up to 120 feet away. Average damage/round: 91.1. 35% chance of breaking upon contact. q) 11 Arrows (1d4) (+3,+6) {=g} Found lying on the floor at 300 feet (level 6). Combat info: Hits targets up to 120 feet away. Average damage/round: 78. 35% chance of breaking upon contact. r) 29 Seeker Arrows of Slay Giant (4d4) (+11,+12) Found lying on the floor in a vault at 1750 feet (level 35). Slays giants. Combat info: Hits targets up to 120 feet away. Average damage/round: 241 vs. giants, and 120.5 vs. others. 35% chance of breaking upon contact. [Character Inventory] a) 2 Holy Books of Prayers [Beginners Handbook] {@m1 @G1 @b1} b) a Holy Book of Prayers [Words of Wisdom] {@m2 @G2 @b2} c) 2 Holy Books of Prayers [Chants and Blessings] {@m3 @G3 @b3} d) 2 Holy Books of Prayers [Exorcism and Dispelling] {@m4 @G4 @b4} e) a Holy Book of Prayers [Ethereal Openings] {@m5 @G5 @b5 !k !d} Cannot be harmed by acid, electricity, fire, cold. f) 5 Potions of Cure Serious Wounds g) 3 Potions of Cure Critical Wounds h) 4 Potions of Berserk Strength i) 3 Scrolls of Phase Door j) 5 Scrolls of Teleportation k) 4 Scrolls of Word of Recall l) 2 Rods of Probing {!k !d} m) a Wand of Teleport Other (5 charges) n) a Staff of Teleportation (6 charges) {@u2} o) 2 Staves of Identify (5 charges) {@u1} p) a Ring of See Invisible Dropped by a Black knight at 1650 feet (level 33). Grants the ability to see invisible things. q) Gold Dragon Scale Mail of Craftsmanship [28,+24] Found lying on the floor in a vault at 1750 feet (level 35). Provides resistance to sound. Cannot be harmed by acid, electricity, fire, cold. r) the Long Sword 'AndĂşril' (3d5) (+10,+15) [+10] <+4> Found lying on the floor at 1750 feet (level 35). +4 strength, dexterity. Slays evil creatures, undead, orcs, trolls. Branded with flames. Provides resistance to fire, disenchantment. Provides protection from fear. Cannot be harmed by acid, electricity, fire, cold. Sustains strength, dexterity. Blessed by the gods. Prevents paralysis. Grants the ability to see invisible things. When aimed, it creates a fire ball with damage 72. Takes 44 turns to recharge at your current speed. Your chance of success is 91.4% Combat info: 1.1 blows/round. With +4 STR and +0 DEX you would get 1.3 blows With +0 STR and +1 DEX you would get 1.3 blows Average damage/round: 55.4 vs. evil creatures, 66.6 vs. undead, 66.6 vs. orcs, 66.6 vs. trolls, 66.6 vs. creatures not resistant to fire, and 44.2 vs. others. [Home Inventory] a) 2 Mushrooms of Vigor b) 15 Potions of Cure Critical Wounds c) 2 Potions of Healing d) 8 Potions of Restore Mana e) a Potion of Brawn f) 2 Potions of Contemplation g) 2 Potions of Nimbleness h) a Scroll of Teleport Level i) a Scroll of Deep Descent {!*} j) 2 Staves of Identify (23 charges) {@u1} k) a Ring of Constitution <+3> Found lying on the floor in a vault at 1650 feet (level 33). +3 constitution. Sustains constitution. l) a Ring of Damage (+0,+9) Dropped by an Ogre mage at 1300 feet (level 26). m) 2 Rings of See Invisible Grants the ability to see invisible things. n) Metal Scale Mail (Dwarven) (-2) [38,+12] <+1, +2> Dropped by a Black ooze at 1200 feet (level 24). +1 strength. +2 constitution, infravision. Cannot be harmed by acid, fire. Prevents paralysis. o) the Dagger 'Nimthanc' (2d4) (+9,+12) [+10] Dropped by Golfimbul, the Hill Orc Chief at 950 feet (level 19). Branded with frost. Provides resistance to cold. Cannot be harmed by acid, electricity, fire, cold. When aimed, it creates a frost bolt with damage 6d8. Takes 8 to 16 turns to recharge at your current speed. Your chance of success is 93.9% Combat info: 1.6 blows/round. With +1 STR and +0 DEX you would get 2.0 blows With +0 STR and +5 DEX you would get 2.0 blows Average damage/round: 64.9 vs. creatures not resistant to cold, and 47.6 vs. others. p) the Rapier 'Forasgil' (1d6) (+12,+19) <+1> Dropped by Bullroarer the Hobbit at 750 feet (level 15). Slays animals. Branded with frost. Provides resistance to cold, light. Cannot be harmed by acid, electricity, fire, cold. Radius 1 light. Combat info: 1.3 blows/round. With +1 STR and +0 DEX you would get 1.6 blows With +0 STR and +5 DEX you would get 1.6 blows Average damage/round: 50.9 vs. animals, 55.8 vs. creatures not resistant to cold, and 46.1 vs. others. q) the Halberd 'Osondir' (3d5) (+16,+12) <+3> Dropped by Orfax, Son of Boldor at 1050 feet (level 21). +3 strength, wisdom. Slays undead, giants. Branded with flames. Provides resistance to fire, sound. Cannot be harmed by acid, electricity, fire, cold. Blessed by the gods. Feather Falling. Grants the ability to see invisible things. Combat info: 1.0 blows/round. With +2 STR and +0 DEX you would get 1.1 blows With +0 STR and +5 DEX you would get 1.1 blows Average damage/round: 55.8 vs. undead, 55.8 vs. giants, 55.8 vs. creatures not resistant to fire, and 35.4 vs. others. r) the Broad Axe 'Barukkheled' (2d6) (+13,+19) <+3> Dropped by Uglúk, the Uruk at 1700 feet (level 34). +3 constitution. Slays evil creatures, orcs, trolls, giants. Cannot be harmed by acid, electricity, fire, cold. Grants the ability to see invisible things. Combat info: 1.0 blow/round. With +1 STR and +0 DEX you would attack a bit faster With +6 STR and +0 DEX you would get 1.1 blows With +0 STR and +5 DEX you would attack a bit faster With +1 STR and +5 DEX you would get 1.1 blows With +0 STR and +8 DEX you would get 1.1 blows Average damage/round: 46.8 vs. evil creatures, 54.3 vs. orcs, 54.3 vs. trolls, 54.3 vs. giants, and 39.2 vs. others. s) a Lance of Gondolin (2d8) (+14,+16) <+1> Found lying on the floor of a cavern at 1600 feet (level 32). Slays demons, orcs, trolls, dragons. Provides resistance to dark. Provides protection from confusion. Cannot be harmed by acid, fire. Prevents paralysis. Grants the ability to see invisible things. Radius 1 light. Combat info: 1.0 blow/round. With +5 STR and +0 DEX you would attack a bit faster With +15 STR and +0 DEX you would get 1.1 blows With +0 STR and +5 DEX you would attack a bit faster With +5 STR and +5 DEX you would get 1.1 blows With +0 STR and +8 DEX you would get 1.1 blows Average damage/round: 60.3 vs. demons, 60.3 vs. orcs, 60.3 vs. trolls, 60.3 vs. dragons, and 39.8 vs. others. t) the Mace 'Taratol' (3d4) (+12,+12) Conjured forth by magic at 1650 feet (level 33). *Slays* dragons. Branded with lightning. Provides immunity to lightning. Cannot be harmed by acid, electricity, fire, cold. When activated, it hastens you for d20+20 turns. Takes 111 to 220 turns to recharge at your current speed. Your chance of success is 91.4% Combat info: 1.0 blow/round. With +2 STR and +0 DEX you would attack a bit faster With +9 STR and +0 DEX you would get 1.1 blows With +0 STR and +5 DEX you would attack a bit faster With +2 STR and +5 DEX you would get 1.1 blows With +0 STR and +8 DEX you would get 1.1 blows Average damage/round: 51.1 vs. creatures not resistant to electricity, 67.6 vs. dragons, and 34.6 vs. others. u) 10 Arrows of Wounding (1d4) (+10,+10) Found lying on the floor of a cavern at 1050 feet (level 21). Combat info: Hits targets up to 120 feet away. Average damage/round: 91.1. 35% chance of breaking upon contact. v) 22 Arrows of Lightning (1d4) (+8,+6) {=g} Found lying on the floor at 1200 feet (level 24). Branded with lightning. Cannot be harmed by electricity. Combat info: Hits targets up to 120 feet away. Average damage/round: 156 vs. creatures not resistant to electricity, and 78 vs. others. 35% chance of breaking upon contact. w) 23 Arrows of Slay Dragon (1d4) (+4,+5) Dropped by a Green ooze at 500 feet (level 10). Slays dragons. Combat info: Hits targets up to 120 feet away. Average damage/round: 149.9 vs. dragons, and 74.9 vs. others. 35% chance of breaking upon contact. x) 28 Arrows (1d4) (+4,+2) Dropped by Boldor, King of the Yeeks at 1100 feet (level 22). Combat info: Hits targets up to 120 feet away. Average damage/round: 65.8. 35% chance of breaking upon contact. [Player history] Turn Depth Note 72725 0' Began the quest to destroy Morgoth. 72725 50' Reached level 2 72725 100' Killed Fang, Farmer Maggot's dog 72725 100' Reached level 3 72725 100' Reached level 4 72725 100' Killed Grip, Farmer Maggot's dog 72725 100' Reached level 5 72725 150' Reached level 6 72725 200' Reached level 7 72725 200' Reached level 8 72725 300' Reached level 9 72725 300' Reached level 10 72725 350' Reached level 11 72725 400' Reached level 12 72725 400' Reached level 13 72725 400' Reached level 14 72725 450' Reached level 15 72725 450' Killed Lagduf, the Snaga 72725 450' Killed Wormtongue, Agent of Saruman 72725 500' Reached level 16 72725 600' Reached level 17 72725 650' Reached level 18 72725 650' Killed SmĂ©agol 72725 650' Found the Set of Gauntlets 'Paurnen' 72725 700' Reached level 19 72725 750' Killed Bullroarer the Hobbit 72725 750' Found the Rapier 'Forasgil' 72725 750' Killed Grishnákh, the Hill Orc 72725 750' Reached level 20 72725 900' Reached level 21 72725 950' Reached level 22 72725 950' Killed Gorbag, the Orc Captain 72725 950' Killed Nár, the Dwarf 72725 950' Killed Mughash the Kobold Lord 72725 950' Reached level 23 72725 950' Killed Golfimbul, the Hill Orc Chief 72725 950' Found the Dagger 'Nimthanc' 72725 1000' Reached level 23 72725 1050' Killed Orfax, Son of Boldor 72725 1050' Found the Halberd 'Osondir' 72725 1100' Reached level 24 72725 1100' Found the Long Sword 'Elvagil' (LOST) 72725 1100' Killed Boldor, King of the Yeeks 72725 0' Killed Farmer Maggot 72725 1200' Reached level 25 72725 1200' Killed Lugdush, the Uruk 72725 1200' Found the Short Sword 'Dagmor' 72725 1200' Killed Ulfast, Son of Ulfang 72725 1200' Killed AngamaitĂ« of Umbar 72725 1200' Killed Sangahyando of Umbar 72725 1200' Found the Phial of Galadriel 72725 1250' Killed Shagrat, the Orc Captain 72725 1300' Reached level 26 72725 1300' Killed Ibun, Son of MĂ®m 72725 1300' Killed Ulwarth, Son of Ulfang 72725 1350' Killed Brodda, the Easterling 72725 1400' Reached level 27 72725 1400' Found the Pair of Leather Boots of Wormtongue (LOST) 72725 1500' Reached level 28 72725 1550' Killed Bolg, Son of Azog 72725 1600' Reached level 29 72725 1650' Found the Mace 'Taratol' 72725 1700' Killed UglĂşk, the Uruk 72725 1700' Found the Broad Axe 'Barukkheled' 72725 1750' Killed KhĂ®m, Son of MĂ®m 72725 1750' Reached level 30 72725 1750' Found the Leather Shield of Celegorm 72725 1750' Killed Beorn, the Shape-Changer 72725 1750' Found the Long Sword 'AndĂşril' 72725 1750' Reached level 31 72725 1750' Found the Jewel 'Evenstar' 72725 1750' Killed Bill the Stone Troll 72725 1750' Killed Bert the Stone Troll 72725 1750' Killed Tom the Stone Troll 72725 1750' Found the Iron Helm 'Holhenneth' [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : yes (use_old_target) Automatically clear '-more-' prompts : yes (auto_more) Always pickup items : no (pickup_always) Always pickup items matching inventory : no (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Highlight target with cursor : yes (show_target) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : yes (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Allow mouse clicks to move the player : yes (mouse_movement) Use sound : no (use_sound) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Use previous set of randarts : yes (birth_keep_randarts) Monsters learn from their mistakes : no (birth_ai_learn) Force player descent : yes (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Halve view and spell distances : no (birth_small_range) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Items always sell for 0 gold : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit)