[PosChengband 3.3.2 Character Dump] ***LOSER*** Name : Chaos Fiend ========== Stats ========== Sex : Male STR : 18/136 Personality: Mighty Int : 12 Race : Beastman WIS : 17 Subrace : None DEX : 18/81 Class : Wild-Talent CON : 15 CHR : 10 Level : 30 HP : -71/310 Cur Exp : 130145 SP : 30/30 Max Exp : 132794 AC : 134 Adv Exp : 165000 Speed: +3 ========== Skills ========= Gold : 46689 Melee : Heroic Kills : 2999 Ranged : Heroic Uniques : 51 SavingThrow: Heroic Artifacts : 14 Stealth : Poor Perception : Fair Game Day : 9 Searching : Fair Game Time : 14:47 Disarming : Very Good Play Time : 04:02 Device : Superb ============================= Character Equipment ============================= a) The Small Sword 'Sting' (1d6) (+7,+8) (+3) {Nx} b) a Large Metal Shield (Dwarven) (+4,+3) [12,+11] {Clvl 17, Angband 10, Smeagol} c) a Light Crossbow (x4) (+5,+3) d) a Ring of Protection [+4] {ShNtCaDi;Si, Clvl 29, Dragon's lair 60, ground} e) a Ring (Defender) [+4] {AcElFi;FaSi, Clvl 28, Angwil '2'} f) a Barbarian Talisman (+1) {Dx[M, Another one} g) The Stone of Lore {Clvl 29, Camelot 35, Questing Beast} h) Full Plate Armour of the Olog-hai (-3,+4) [25,+6] (+1) {Bl, Clvl 25, Labyrinth 19, Variant Maintainer} i) The Cloak 'Elite' [1,+17] (+3 to speed) {SpWi;FiPoDi, Clvl 29, Camelot 35, Questing Beast} j) a Jingasa (Dwarven) [7,+16] (+2 to infravision) {Clvl 28, Camelot 29, Sir Gawain} k) a Set of Cesti of Slaying (+3,+4) [5,+4] {Clvl 25, Labyrinth 21} l) a Pair of Soft Leather Boots of Elvenkind [2,+6] (+2 to speed) {Clvl 28, Camelot 16, ground} |)}=="*[(]]] |)}=="*[(]]] abcdefghijkl@ abcdefghijkl@ Acid : ....+..+..... 65% Speed : ........+..+. Elec : ....+........ 50% Free Act : +...+........ Fire : ....+...+.... 65% See Invis : +..++........ Cold : ............. 0% Warning : ............. Poison : .......++.... 65% SlowDigest : ............. Light : +............ 50% Regenerate : .......+..... Dark : ............. 0% Levitation : ...........+. Confusion : ............+ 50% Perm Lite : +............ Nether : ...+......... 50% Reflection : ............. Nexus : +............ 50% Hold Life : ............. Sound : ............+ 50% Sust Str : .+........... Shards : ...+......... 50% Sust Int : ............. Chaos : ...+......... 50% Sust Wis : ............. Disenchant : ...+....+.... 65% Sust Dex : ............. Time : ............. 0% Sust Con : ............. Blindness : .......+.+... 65% Sust Chr : ............. Fear : ............. Dec Mana : ............. Aura Fire : ............. Easy Spell : ............. Aura Elec : ............+ 4d5+2 Anti Magic : .....+....... Aura Cold : ............. Telepathy : ............+ |)}=="*[(]]] |)}=="*[(]]] abcdefghijkl@ abcdefghijkl Slay Evil : +............ Telepathy : ............+ Slay Undead: +............ ESP Evil : ............. Slay Demon : ............. ESP Noliv. : ............. Slay Dragon: ............. ESP Good : ............. Slay Human : ............. ESP Undead : ............. Slay Animal: ............. ESP Demon : ............. Slay Orc : +............ ESP Dragon : ............. Slay Troll : ............. ESP Human : ............. Slay Giant : ............. ESP Animal : ............. Slay Good : ............. ESP Orc : +............ Acid Brand : ............. ESP Troll : +............ Elec Brand : ............. ESP Giant : +............ Fire Brand : ............. Magic Skill: ............. Cold Brand : ............. Spell Pow : ............. Pois Brand : ............. Spell Cap : ............. Mana Brand : ............. Magic Res : ............. Sharpness : ............. Infravision: .........+... 20' Quake : ............. Stealth : ...........+. Vampiric : ............. Searching : ............. Chaotic : ............. Cursed : ............. Add Blows : +............ Rnd Tele : ............. Blessed : ............. No Tele : ............. Riding : ............. Drain Exp : ............. Tunnel : ............. Aggravate : ............. Throw : ............. TY Curse : ............. |)}=="*[(]]] abcdefghijkl@ Base R C P E Total STR : 3s.....1..... 18/66 2 -1 2 4 18/136 Int : .......1....4 14 -2 2 -2 3 15 12 WIS : ........3...4 14 -1 -1 -2 7 17 DEX : 3....1....... 18/31 -1 2 0 4 18/81 CON : 3...........4 15 2 -2 1 -1 15 CHR : ............1 8 1 1 1 -1 10 ==================================== Melee ==================================== Hand #1: The Small Sword 'Sting' (1d6) (+7,+8) (+3) Accuracy Weight : 7.5 lbs AC Hit To Hit : 7 + 26 = 33 25 88% To Dam : 8 + 20 = 28 50 81% Blows : 6.00 75 74% Damage 100 67% Crits : 1.07x 125 61% Normal : 189 (174-204) [1.07x] 150 54% Evil : 210 (180-240) [2.14x] 175 47% Undead : 234 (186-282) [3.21x] 200 40% Orcs : 234 (186-282) [3.21x] Attack : Your Tail (3d7) Accuracy Weight : 5.0 lbs AC Hit To Hit : 0 + 16 = 16 25 86% To Dam : 0 + 20 = 20 50 77% Blows : 1.00 75 68% Damage 100 59% Crits : 1.05x 125 50% Poison : 32 (23-42) 150 41% 175 32% 200 23% Attack : Your Trunk (1d4) Accuracy Weight : 20.0 lbs AC Hit To Hit : 0 + 16 = 16 25 86% To Dam : 0 + 20 = 20 50 77% Blows : 1.00 75 68% Damage 100 59% Crits : 1.10x 125 50% Normal : 22 (21-24) 150 41% 175 32% 200 23% =================================== Shooting ================================== Shooting: a Light Crossbow (x4) (+5,+3) Range : 100' Shots : 0.83 Mult : 4.36x To Hit : 5 + 13 = 18 To Dam : 3 (Multiplier Applies) Xtra Dam: 7 (Multiplier Does Not Apply) =================================== Powers ==================================== Lvl Cost Fail Desc Sterility 12 23 20% Dazzle 7 15 20% ================================= Wild Talents ================================ Lv Stat Cost Fail Info Shoot Arrow 1 Dex 1 4% dam 1d6+8 Hypnotic Gaze 3 Chr 12 20% Phase Door 3 Int 5 12% Detect Monsters 5 Chr 5 20% Blaster 9 Str 7 2% dam 35 Laser Eye 7 Wis 10 7% dam 60 Sleeping Dust 7 Int 12 12% Dominate Living Things 15 Chr 25 20% Throw Boulder 17 Str 30 2% dam 99 Identify 19 Chr 20 20% Protection from Evil 21 Chr 40 20% Clear Mind 15 Wis 0 7% Draconian Breath 1 Con 10 9% dam 60 Alchemy 10 Int 5 12% Quick Walk 20 Dex 0 0% =================================== Dungeons ================================== Angband : level 12 !Camelot : level 35 !Labyrinth : level 28 Dragon's lair : level 60 Icky cave : level 10 You were killed by an Undead beholder on level 35 of Camelot. Last Message: Next time, try talking! ==================================== Quests =================================== < Completed Quest > Thieves Hideout (Danger level: 5) - level 4 Warg problem (Danger level: 5) - level 11 Orfax, Son of Boldor (Dungeon level: 6) - level 17 Shagrat, the Orc Captain (Dungeon level: 12) - level 18 Orc Camp (Danger level: 15) - level 19 Tengu and Death Swords (Danger level: 25) - level 20 The Mimic's Treasure (Danger level: 25) - level 21 Doom Quest 1 (Danger level: 15) - level 22 The Sewer (Danger level: 15) - level 23 Logrus Master (Danger level: 25) - level 23 Old Man Willow Quest (Danger level: 22) - level 26 Dark Elven Lords Quest (Danger level: 25) - level 26 The Vault (Danger level: 30) - level 27 The Barrow Downs (Danger level: 35) - level 28 < Failed Quest > Nothing. Arena: Defeated by Mithril golem in the 18th fight ============================== Defeated Monsters ============================== You have defeated 2999 enemies including 51 unique monsters in total. < Unique monsters top 20 > The Questing Beast (level 35) The Minotaur of the Labyrinth (level 35) Arthur Pendragon (level 32) Luigi (level 31) Sir Lancelot (level 30) Sir Gawain (level 29) Sir Gareth (level 28) Sir Galahad (level 28) Alberich the Nibelung King (level 27) Kharis the Powerslave (level 26) Red Helm, the King of Bear (level 25) It (level 24) Sangahyando of Umbar (level 24) Hagen, Son of Alberich (level 24) Mime, the Nibelung (level 24) Sir Kay (level 22) Old Man Willow (level 22) The Icky Queen (level 20) Gorbag, the Orc Captain (level 18) Shagrat, the Orc Captain (level 18) =================================== Virtues =================================== Your alighnment : Good You are virtuous in Chance. You are very virtuous in Temperance. You have sinned against Patience. You are very virtuous in Justice. You are virtuous in Sacrifice. You are a bitter enemy of Honour. You are a great champion of Valour. You are a bitter enemy of Compassion. ================================== Mutations ================================== You can cause mass impotence. You can emit confusing, blinding radiation. You have a hallucinatory insanity. You are subject to uncontrollable flatulence. You have a scorpion tail. You have an elephantine trunk. Your mind randomly expands and contracts. Your blood sometimes rushes to your head. Your brain is a living computer (+4 INT/WIS). You are albino (-4 CON). You are resistant to magic. Electricity is running through your veins. Your skin has turned into scales (-1 CHR, +10 AC). You are telepathic. ============================= Character Inventory ============================= a) 9 Pieces of Elvish Waybread b) 6 Potions of Speed c) 16 Potions of Cure Critical Wounds d) a Potion of Healing e) 2 Potions of Curing f) 18 Scrolls of Teleportation g) 4 Rods of Trap Location h) 6 Rods of Door/Stair Location i) a Rod of Recall j) 2 Rods of Illumination k) 2 Rods of Detection l) 2 Rods of Disarming m) 2 Rods of Monster Location n) an Elemental Charm {ElFiCo, Clvl 20, Tengu swords quest} o) The Amulet of Fang (+2,+3) (+1) {Clvl 17, Angband 6, Fang} p) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) {So, Clvl 29, Camelot 35} q) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) {Ca, Clvl 28, Barrow Downs quest} r) Partial Plate Armour of Protection (-3) [22,+13] s) The Soft Leather Armour 'Hithlomir' [4,+20] (+4 to stealth) t) a Mirror Shield [10,+18] u) The Jingasa of Champion [4,+9] (+2) {St;-Cn;-So;Nx(St, Clvl 28, Camelot 16, ground} v) The Iron Helm 'Holhenneth' [5,+10] (+2) w) The Small Sword 'Excalibur Jr.' (2d6) (+3,+5) (+3) x) The Ninjato of Kamui the Escapee (2d9) (+15,+2) (+4 to stealth) y) The Spear of Hagen (1d6) (+11,+13) (+3 to speed) {Clvl 25, Labyrinth 21, Hagen} ================================ Home Inventory =============================== ( page 1 ) a) 6 Potions of Resist Heat b) 2 Potions of Restore Mana c) a Potion of Enlightenment d) a Potion of Resistance e) 31 Scrolls of Teleportation f) 9 Scrolls of Word of Recall g) a Scroll of Identify h) 3 Scrolls of Magic Mapping i) a Scroll of Destruction j) a Rod of Teleport Other k) a Staff of Starlight (12 charges) l) a Staff of Enlightenment (11 charges) ( page 2 ) a) an Elemental Ring (+1) {cursed, -Sl;AcElFiCo} b) a Ring of Protection {Ca, Clvl 25, Labyrinth 21} c) a Ring of Archery (+2) {Sl} d) a Ring of Protection [+6] e) a Torc of the Hero (+1,+1) [+5] {Clvl 28, Camelot 20, ground} f) The Phial 'Foxfire' (+3 to searching) {Sr;Te} g) The Phial of Galadriel (+1 to searching) h) Metal Scale Mail of Celestial Protection (-2) [13,+9] {SoNx;Hl, Clvl 29, Dragon's lair 60, ?Acquirement} i) The Chain Mail of Arvedui (-2) [14,+15] (+2) {Ca, Clvl 29, Camelot 35} j) a Cloak of Immolation [1,+7] (+1) {-Wi, Clvl 20, Tengu Swords quest} k) The Cloak of Belegennon [1,+25] (+3) {In;So(In, Clvl 28, Barrow Downs quest, Merry replacement} l) The Cloak of Merry (+1,+1) [1,+7] (+1) {Clvl 27, Sting quest} ( page 3 ) a) a Large Leather Shield of Elemental Protection [6,+8] {AcEl} b) The Large Leather Shield 'Righteous Aura' [6,+20] (+1 to speed) <-7%> {cursed, SpSt;-Sh;Co} c) a Large Metal Shield of Elemental Protection [8,+16] {ElCo} d) The Set of Leather Gloves of Pippin (+1,+1) [1,+7] (+1) e) a Set of Gauntlets of Free Action [2,+5] {Clvl 17, Angband 6, quest monster} f) a Set of Dragon Gloves [4,+10] {So, Clvl 28, Camelot 11, ground} g) a Pair of Hard Leather Boots of the Fairy [3,+7] (+1 to speed) {Ca} h) a Broad Sword of Westernesse (2d5) (+9,+12) (+2) {Fe} i) The Bastard Sword 'Cubragol' (4d5) (+23,+21) (+4 to speed) {Sp;AcCa;Fa|A/PLZ, Clvl 29, Camelot 35, Questing Beast} j) a Spear (Death) (2d6) (+3,+8) k) a Lead-Filled Mace of Venom (5d4) (+9,+4) {Clvl 15, Wildernesss southwest of Angband entrance, Brodda} l) 26 Steel Bolts of Hurt Dragon (3d5) (+7,+5) (81/67) ================================ Last Messages ================================ > 2 of your Potions of Cure Critical Wounds (c) were destroyed! > The Undead beholder looks healthier. > The Nurgling looks healthier. > The Demonite looks healthier. > The Demonite misses you. > The Archpriest casts a spell to revive corpses. > The Giant yellow scorpion Skeleton revived. > You miss the Demonite. > You hit the Demonite. > You miss the Demonite. > You hit the Demonite. > The Demonite shouts, 'AAAARRRGGGHHH!!!' > You have destroyed the Demonite. > The Undead beholder gazes at you. > You feel very stupid. > The Archpriest points at you, incanting terribly! > You resist the effects! > The Undead beholder is ticked off! > You miss the Nurgling. > You hit the Nurgling. > You have destroyed the Nurgling. > Mother Hydra wakes up. > The Undead beholder casts a mana bolt. > You stand your ground! > The Undead beholder is no longer ticked off! > The Undead beholder casts a mana bolt. > You feel scared. > You dastardly villain! > What a noble sacrifice! > Next time, try talking! > Goodbye, Chaos Fiend! =================================== Options =================================== Preserve Mode: ON Small Levels: ENABLED Arena Levels: ENABLED [Check Sum: "ba5d1d66b3025c2fa1"]