[Angband 3.0.3 Character Dump] Name Remliel Self RB CB EB Best Sex Male Age 123 STR: 16 +1 -5 +13 18/70 Race High-Elf Height 82 INT: 18/15 +3 +3 +0 18/75 Class Mage Weight 174 WIS: 13 -1 +0 +0 12 Title Evoker Status 42 DEX: 16 +3 +1 +15 18/170 HP 215/228 Maximize Y CON: 18 +1 -2 +6 18/50 SP 52/60 Preserve Y CHR: 18/71 +5 +1 +3 18/161 Level 28 Armor [25,+123] Saving Throw Superb Cur Exp 111209 Fight (+20,+12) Stealth Excellent Max Exp 111209 Melee (+30,+27) Fighting Heroic Adv Exp 115000 Shoot (+29,+12) Shooting Heroic Blows 4/turn Disarming Excellent Gold 11942 Shots 1/turn Magic Device Heroic Perception Good Burden 107.1 lbs Infra 50 ft Searching Fair You are one of several children of a Telerin Archer. You have light grey eyes, wavy black hair, and a fair complexion. [Character Equipment] a) The Long Sword 'Anduril' (3d5) (+10,+15) [+10] (+4) {Greater Vault, 1100'} It increases your strength and dexterity by 4. It slays orcs, trolls, undead, and all evil creatures. It is branded with fire. It provides resistance to fire, fear, and disenchantment. It sustains your strength and dexterity. It is blessed by the gods. It grants you immunity to paralysis and the ability to see invisible things. It activates for fire ball (72) every 40 turns. It cannot be harmed by the elements. b) a Long Bow of Power (x3) (+9,+12) {Lucky Level, 900'} c) a Turquoise Ring of Acid [+14] It provides resistance to acid. It activates for acid resistance (20+d20 turns) and acid ball (70) every 50+d50 turns. It cannot be harmed by acid. d) a Topaz Ring of Strength (+3) It increases your strength by 3. It sustains your strength. e) a Dragon Tooth Amulet of Regeneration It speeds your regeneration. f) The Phial of Galadriel {400'} It lights the dungeon around you. It activates for illumination every 10+d10 turns. It cannot be harmed by the elements. g) Bar Chain Mail (Dwarven) (-2) [18,+24] (+1) {Greater Vault, 1100'} It increases your strength and constitution by 1. It increases your infravision by 1. It grants you immunity to paralysis. It cannot be harmed by acid and fire. h) The Cloak of Thingol [1,+17] (+3) {Golfimbul, 600'} It increases your dexterity and charisma by 3. It provides resistance to acid, fire, and cold. It grants you immunity to paralysis. It activates for recharge item I every 70 turns. It cannot be harmed by the elements. i) a Small Metal Shield of Elvenkind [3,+10] (+2 to stealth) {Random Find, 800} It increases your stealth by 2. It provides resistance to acid, lightning, fire, cold, and dark. It cannot be harmed by the elements. j) a Golden Crown of Might [0,+7] (+3) {Greater Vault, 1100'} It increases your strength, dexterity, and constitution by 3. It sustains your strength, dexterity, and constitution. It grants you immunity to paralysis. It cannot be harmed by the elements. k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) {Good Level, 1100} It increases your strength and constitution by 2. It cannot be harmed by the elements. It might have hidden powers. l) The Pair of Soft Leather Boots 'Dal-i-thalion' [2,+14] (+5) {Wormtongue, 40} It increases your dexterity by 5. It provides resistance to confusion, nether, and chaos. It sustains your constitution. It grants you immunity to paralysis. It activates for remove fear and cure poison every 5 turns. It cannot be harmed by the elements. [Character Inventory] a) 2 Books of Magic Spells [Magic for Beginners] b) 3 Books of Magic Spells [Conjurings and Tricks] c) 2 Books of Magic Spells [Incantations and Illusions] d) 2 Books of Magic Spells [Sorcery and Evocations] e) a Book of Magic Spells [Raal's Tome of Destruction] {Lucky Find, 950'} It cannot be harmed by the elements. f) a Book of Magic Spells [Mordenkainen's Escapes] It cannot be harmed by the elements. g) 9 Red Speckled Potions of Speed h) a Metallic Green Potion of Cure Critical Wounds i) 2 Scrolls titled "seh lechturs" of Word of Recall j) a Scroll titled "ta ornro zunha" of *Enchant Armor* k) a Gold Rod of Curing l) a Cast Iron Rod of Acid Bolts m) a Lead Rod of Fire Balls n) an Adamantite Ring of Damage o) 21 Seeker Arrows (4d4) (+0,+0) [Home Inventory] a) 6 Books of Magic Spells [Magic for Beginners] b) 7 Books of Magic Spells [Conjurings and Tricks] c) 4 Books of Magic Spells [Incantations and Illusions] d) a Book of Magic Spells [Sorcery and Evocations] e) 17 Metallic Green Potions of Cure Critical Wounds f) 7 Indigo Potions of Restore Life Levels g) 6 Dark Red Potions of Restore Strength h) 9 Metallic Purple Potions of Restore Intelligence i) 16 Smoky Potions of Restore Wisdom j) 5 Cyan Potions of Restore Dexterity k) 11 Purple Potions of Restore Constitution l) 7 Yellow Speckled Potions of Restore Charisma m) 51 Scrolls titled "seh lechturs" of Word of Recall n) 3 Scrolls titled "oxtrol ing byt" of Remove Curse o) a Scroll titled "klisol dokden" of *Remove Curse* p) 13 Scrolls titled "bingre kho" of Enchant Armor q) 23 Scrolls titled "alanep ion" of Enchant Weapon To-Hit r) 24 Scrolls titled "sefsno vivur" of Enchant Weapon To-Dam s) a Scroll titled "ta ornro zunha" of *Enchant Armor* t) a Tin-Plated Wand of Clone Monster (5 charges) u) Metal Brigandine Armour (Dwarven) (-3) [19,+17] (+1) It increases your strength and constitution by 1. It increases your infravision by 1. It grants you immunity to paralysis. It cannot be harmed by acid and fire. v) Leather Scale Mail of Resistance (-1) [11,+15] It provides resistance to acid, lightning, fire, and cold. It cannot be harmed by the elements. w) The Metal Cap of Thengel [3,+12] (+3) {Lesser Vault, 550'} It increases your wisdom and charisma by 3. It provides resistance to confusion. It cannot be harmed by the elements. x) The Set of Gauntlets 'Paurhach' [2,+15] {Smeagol, 350'} It cannot be harmed by the elements. It might have hidden powers. [Options] Adult: Allow purchase of stats using points : no (adult_point_based) Adult: Allow specification of minimal stats : yes (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)