[Angband 3.4.1 Character Dump] Name Drin Self RB CB EB Best Sex Male Age 31 STR: 18/30 -2 +0 +4 18/50 Race Hobbit Height 41 INT: 18 +2 +1 +0 18/30 Class Rogue Weight 64 WIS: 17 +1 -3 +2 17 Title Sharper Social Role model DEX: 16 +3 +3 +7 18/110 HP 295/295 Maximize Y CON: 16 +2 -1 +6 18/50 SP 43/49 CHR: 18/85 +1 -1 +0 18/85 Level 31 Armor [39,+76] Saving Throw 79% Cur Exp 191041 Fight (+13,+8) Stealth Superb Max Exp 191041 Melee (+26,+29) Fighting Heroic Adv Exp 202500 Shoot (+27,+10) Shooting Heroic MaxDepth 2250' (L45) Blows 2.3/turn Disarming 100% Game Turns 1368389 Shots 2/turn Magic Device 84 Standard Turns 136217 Infra 40 ft Perception 1 in 1 Resting Turns 61828 Speed 2 Searching 69% Gold 36421 Burden 131.1 lbs You are the only child of a Hobbit Warrior. You are a credit to the family. You have brown eyes, straight brown hair, and an average complexion. rAcid:......++..... Nexus:...........+. rElec:......+...... Nethr:......+...... rFire:......+...... Chaos:............. rCold:......+...... Disen:............. rPois:........+.... Feath:...........+. rLite:............. pFear:+......++.... rDark:......+...... pBlnd:........+.... Sound:............. pConf:............. Shard:............. pStun:............. Light:.....+....... Tunn.:............. Regen:............. Speed:+............ ESP:....+........ Blows:............. Invis:+....+.+..... Shots:.+........... FrAct:.......+..+.. Might:............. HLife:............+ S.Dig:............. Stea.:......+...... ImpHP:............. Sear.:....+........ Fear:............. Infra:............+ Aggrv:............. [Character Equipment] a) the Lance of the Eorlingas (3d8) (+13,+21) <+2> Found lying on the floor in a vault at 1950 feet (level 39). +2 strength, dexterity, speed. Slays evil creatures, orcs, trolls. Provides protection from fear. Cannot be harmed by acid, electricity, fire, cold. Grants the ability to see invisible things. Combat info: 2.3 blows/round. With +2 STR and +0 DEX you would get 2.8 blows With +0 STR and +1 DEX you would get 2.8 blows Average damage/round: 153.5 vs. evil creatures, 191.1 vs. orcs, 191.1 vs. trolls, and 115.9 vs. others. b) a Light Crossbow of Extra Shots (x3) (+14,+10) <+1> Found lying on the floor at 1850 feet (level 37). +1 shooting speed. Can be destroyed by acid, fire. c) a Ring of Constitution <+4> Bought from a store. +4 constitution. Can be destroyed by electricity. Sustains constitution. d) a Ring of Dexterity <+5> Found lying on the floor of a cavern at 1950 feet (level 39). +5 dexterity. Can be destroyed by electricity. Sustains dexterity. e) an Amulet of ESP <+5> Found lying on the floor at 1000 feet (level 20). +25% to searching. Cannot be harmed by acid, electricity, fire, cold. Grants telepathy. f) the Star of Elendil <+3> Dropped by Khîm, Son of Mîm at 2000 feet (level 40). Cannot be harmed by acid, electricity, fire, cold. Grants the ability to see invisible things. When activated, it maps the area around you. Takes 61 to 120 turns to recharge at your current speed. Your chance of success is 94.1% Radius 3 light. g) the Soft Leather Armour 'Hithlomir' [10,+20] <+3> Found lying on the floor of a cavern at 1950 feet (level 39). +3 stealth. Provides resistance to acid, lightning, fire, cold, dark, nether. Cannot be harmed by acid, electricity, fire, cold. h) the Cloak of Thorongil [1,+10] Dropped by a Large kobold at 1050 feet (level 21). Provides resistance to acid. Provides protection from fear. Cannot be harmed by acid, electricity, fire, cold. Prevents paralysis. Grants the ability to see invisible things. i) the Leather Shield of the Haradrim (+5,+5) [9,+15] <+2> Found lying on the floor at 1900 feet (level 38). +2 strength, constitution. Provides resistance to poison. Provides protection from fear, blindness. Cannot be harmed by acid, electricity, fire, cold. Sustains strength, constitution. When activated, it puts you in a berserker rage for d50+50 turns. Takes 60 turns to recharge at your current speed. Your chance of success is 93.5% j) a Steel Helm of Wisdom [9,+4] <+2> Bought from a store. +2 wisdom. Can be destroyed by acid. Sustains wisdom. k) a Set of Gauntlets of Free Action [3,+9] Bought from a store. Can be destroyed by acid, fire. Prevents paralysis. l) a Pair of Steel Shod Boots of Stability [7,+11] Found lying on the floor of a cavern at 2250 feet (level 45). Provides resistance to nexus. Cannot be harmed by fire. Can be destroyed by acid. Feather Falling. [Character Quiver] n) 21 Bolts (1d5) (+4,+8) Found lying on the floor of a cavern at 2200 feet (level 44). Can be destroyed by acid. Combat info: Hits targets up to 120 feet away. Average damage/round: 128.4. 25% chance of breaking upon contact. o) 4 Bolts (1d5) (+3,+4) Found lying on the floor at 2050 feet (level 41). Can be destroyed by acid. Combat info: Hits targets up to 120 feet away. Average damage/round: 104. 25% chance of breaking upon contact. p) 3 Bolts (1d5) (+6,+8) Bought from a store. Can be destroyed by acid. Combat info: Hits targets up to 120 feet away. Average damage/round: 128.4. 25% chance of breaking upon contact. q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Character Inventory] a) a Book of Magic Spells [Magic for Beginners] Can be destroyed by fire. b) a Book of Magic Spells [Conjurings and Tricks] Can be destroyed by fire. c) a Book of Magic Spells [Incantations and Illusions] Can be destroyed by fire. d) a Book of Magic Spells [Sorcery and Evocations] e) a Book of Magic Spells [Resistances of Scarabtarices] Cannot be harmed by acid, electricity, fire, cold. f) 10 Potions of Cure Critical Wounds Can be destroyed by cold. g) 3 Potions of Restore Mana h) 2 Potions of Speed Can be destroyed by cold. i) 12 Scrolls of Phase Door Can be destroyed by acid, fire. j) 8 Scrolls of Teleportation Can be destroyed by acid, fire. k) 4 Scrolls of Deep Descent Can be destroyed by acid, fire. l) a Rod of Curing Found lying on the floor at 600 feet (level 12). Can be destroyed by electricity. m) a Rod of Recall Cannot be harmed by electricity. n) a Wand of Teleport Other (4 charges) Can be destroyed by electricity. o) a Staff of Teleportation (7 charges) Can be destroyed by acid, fire. [Home Inventory] a) a Book of Magic Spells [Magic for Beginners] Can be destroyed by fire. b) 4 Books of Magic Spells [Conjurings and Tricks] Can be destroyed by fire. c) a Book of Magic Spells [Incantations and Illusions] Can be destroyed by fire. d) a Mushroom of Vigor e) 10 Potions of Healing Can be destroyed by cold. f) a Potion of *Healing* Found lying on the floor at 2000 feet (level 40). Can be destroyed by cold. It can be thrown at creatures with damaging effect. g) 12 Potions of Restore Mana Can be destroyed by cold. h) 2 Wands of Teleport Other (8 charges) Can be destroyed by electricity. i) 4 Staves of Teleportation (21 charges) Can be destroyed by acid, fire. j) a Ring of Resist Poison Bought from a store. Provides resistance to poison. Can be destroyed by electricity. k) the Phial of Galadriel <+2> Found lying on the floor at 600 feet (level 12). Cannot be harmed by acid, electricity, fire, cold. When activated, it lights up the surrounding area, hurting light-sensitive creatures. Takes 13 to 24 turns to recharge at your current speed. Your chance of success is 96.4% Radius 2 light. l) Multi-Hued Dragon Scale Mail (-2) [45,+14] Dropped by a Brown yeek at 2000 feet (level 40). Provides resistance to acid, lightning, fire, cold, poison. Cannot be harmed by acid, electricity, fire, cold. m) the Cloak 'Holcolleth' [1,+4] <+3, +2> Found lying on the floor in a vault at 1950 feet (level 39). +3 stealth. +2 intelligence, wisdom. Provides resistance to acid. Cannot be harmed by acid, electricity, fire, cold. When activated, it puts to sleep the monsters around you. Takes 66 turns to recharge at your current speed. Your chance of success is 96.4% n) a Small Metal Shield of Resistance [5,+17] Found lying on the floor at 1650 feet (level 33). Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid, electricity, fire, cold. o) the Long Sword 'Elvagil' (2d5) (+12,+12) <+2> Dropped by Wormtongue, Agent of Saruman at 1650 feet (level 33). +2 dexterity, charisma, stealth. Slays orcs, trolls. Cannot be harmed by acid, electricity, fire, cold. Feather Falling. Grants the ability to see invisible things. Combat info: 2.8 blows/round. With +2 STR and +0 DEX you would get 3.3 blows With +0 STR and +1 DEX you would get 3.3 blows Average damage/round: 114.5 vs. orcs, 114.5 vs. trolls, and 78 vs. others. p) a Zweihander (Defender) (3d6) (+10,+10) [+1] <+1> Found lying on the floor at 2250 feet (level 45). +1 stealth. Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid, electricity, fire, cold. Sustains constitution. Feather Falling. Speeds regeneration. Prevents paralysis. Grants the ability to see invisible things. Combat info: 2.3 blows/round. With +5 STR and +0 DEX you would get 2.8 blows With +0 STR and +1 DEX you would get 2.8 blows Average damage/round: 72.5. q) 36 Arrows of Wounding (1d4) (+12,+6) Dropped by a Hill orc at 1850 feet (level 37). Can be destroyed by acid, fire. ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 6762 50' 2 Reached level 2 18301 150' 3 Reached level 3 37529 150' 4 Reached level 4 41963 200' 5 Reached level 5 54161 250' 6 Reached level 6 62626 150' 6 Killed Fang, Farmer Maggot's dog 62626 150' 7 Reached level 7 72749 300' 8 Reached level 8 79844 300' 9 Reached level 9 109175 0' 9 Killed Farmer Maggot 113252 450' 10 Reached level 10 137430 550' 11 Reached level 11 161634 50' 12 Reached level 12 182052 600' 12 Killed Bullroarer the Hobbit 184464 600' 13 Reached level 13 190334 600' 13 Found the Phial of Galadriel 199908 650' 14 Reached level 14 217778 1000' 15 Reached level 15 217778 1000' 16 Reached level 16 232366 1000' 17 Reached level 17 392041 1050' 18 Reached level 18 402478 1050' 18 Found the Cloak of Thorongil 424256 1100' 19 Reached level 19 425641 1100' 19 Killed Grip, Farmer Maggot's dog 458228 1300' 20 Reached level 20 506891 1400' 21 Reached level 21 540050 1650' 22 Reached level 22 561000 1650' 23 Reached level 23 571333 1650' 23 Killed AngamaitĂ« of Umbar 582920 1650' 23 Killed Wormtongue, Agent of Saruman 583034 1650' 23 Found the Long Sword 'Elvagil' 583832 1650' 24 Reached level 24 623285 1750' 25 Reached level 25 704026 1850' 26 Reached level 26 715267 1850' 26 Killed Lagduf, the Snaga 786611 1900' 27 Reached level 27 853376 1900' 27 Killed Gorbag, the Orc Captain 892381 1900' 28 Reached level 28 899082 1900' 28 Found the Leather Shield of the Haradrim 912631 1900' 28 Killed Uldor the Accursed 915664 1900' 28 Killed Shagrat, the Orc Captain 1053585 1900' 29 Reached level 29 1096629 1900' 29 Killed Nár, the Dwarf 1134752 1900' 29 Killed Grishnákh, the Hill Orc 1135452 1900' 29 Found the Set of Gauntlets 'Paurhach' 1139070 1900' 29 Killed Sangahyando of Umbar 1183482 1950' 29 Killed Golfimbul, the Hill Orc Chief 1203402 1950' 29 Found the Soft Leather Armour 'Hithlomir' 1220474 1950' 30 Reached level 30 1220868 1950' 30 Found the Cloak 'Holcolleth' 1221245 1950' 30 Found the Lance of the Eorlingas 1250236 2000' 30 Killed KhĂ®m, Son of MĂ®m 1250283 2000' 30 Found the Star of Elendil 1253346 2000' 30 Killed Orfax, Son of Boldor 1265994 2050' 31 Reached level 31 1268744 2050' 31 Killed Bolg, Son of Azog 1335581 2200' 31 Killed Lugdush, the Uruk [Options] Maximise effect of race/class bonuses : yes (birth_maximize) Randomise the artifacts (except a very few) : no (birth_randarts) Restrict the use of stairs/recall : no (birth_ironman) Halve view and spell distances : no (birth_small_range) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Items always sell for 0 gold : no (birth_no_selling) Use previous set of randarts : yes (birth_keep_randarts) Monsters chase recent locations : yes (birth_ai_smell) Monsters act smarter in groups : yes (birth_ai_packs) Monsters learn from their mistakes : no (birth_ai_learn) Monsters exploit player's weaknesses : no (birth_ai_cheat) Monsters behave more intelligently (broken) : no (birth_ai_smart)