[ToME 2.2.0(CVS) Character Dump] Name : Drerimar Age 318 STR: 18/160 Sex : Neuter Height 69 INT! 18/100 Race : Ent Weight 80 WIS: 14 Class : Alchemist Social Class 14 DEX! 18/140 Body : Player CON! 18/*** God : Nobody CHR! 18/110 + To Melee Hit 48 Level 31 Max Hit Points 665 + To Melee Damage 71 Experience 315397 Cur Hit Points 665 + To Ranged Hit 44 Max Exp 315397 Max SP (Mana) 296 + To Ranged Damage 19 Exp to Adv. 360000 Cur SP (Mana) 296 AC 42+75 Gold 556449 (Miscellaneous Abilities) Fighting : Heroic Perception : Fair Blows/Round: 4 Bows/Throw : Superb Searching : Fair Shots/Round: 1 Saving Throw: Good Disarming : Fair Mel.dmg/Rnd: 16d4+284 Stealth : Bad Magic Device: Legendary[20]Infra-Vision: 50 feet Tactic: berserker Explor: running (Character Background) You are of the second generation of the Ents. You have brown skin and unflexible members. [Miscellaneous information] Cth monsters: OFF Z-like monsters: OFF Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ALWAYS Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 10 (500') The Old Forest: Level 19 (950') You have done something experimental. Your body is a Player. You are currently in the town of Bree. You have defeated 1839 enemies. You saved 10 princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 20th Quelle of the 2890th year of the third age. You have been adventuring for 34 days. adefkmnopsuxz{|@ Add Str : .4........8..... Add Wis : .........3...... Add Dex : .4..4........... Add Con : .4.............. Add Chr : .........3...... Add Stea. : 3............... Add Sear. : 3............... Add Speed : ...............+ Chaotic : +............... Slay Evil : +............... Slay Orc : .+.............. Slay Troll: .+.............. Slay Giant: .+.............. Kill Drag.: +............... Acid Brand: .+.............. Elec Brand: +............... Sust Str : .......+........ Sust Int : ........+....... Sust Wis : ........+....... Sust Dex : ................ Sust Con : ........+....... Sust Chr : ................ Invisible : ................ Mul life : ................ Sens Fire : ...............+ Reflect : ................ Free Act : ++......+....... Hold Life : .......+........ Res Acid : .+.............. Imm Elec : .......*........ Imm Fire : .......+*....... Imm Cold : .......*........ Res Pois : ....+........... Res Fear : .....+.......... Res Lite : ..+............. Res Dark : +.+............. Res Blind : ................ Res Conf : .........+...... Res Sound : +............... Res Shard : ..........+..... Res Neth : +............... Res Nexus : +..........+.... Res Chaos : +.....+......... Res Disen : ......+......... Aura Fire : .......+........ Levitate : ...........+.... See Invis : .+.............+ Digestion : +..............+ Regen : +............... Activate : +...+.+......... Teleport : +............... Fly : +.....+......... Orc.ESP : .+.............+ Troll.ESP : .+.............+ Dragon.ESP: +............... Giant.ESP : .+.............. Evil.ESP : ...............+ Skills (points left: 49) - Combat 01.000 [0.700] . Weaponmastery 00.700 [0.700] . Barehand-combat 00.000 [0.200] . Boulder-throwing 00.000 [0.600] . Sneakiness 01.000 [0.900] - Magic 35.949 [0.900] . Magic-Device 37.250 [1.250] - Geomancy 00.000 [0.500] . Fire 00.000 [0.100] . Water 00.000 [0.100] . Air 00.000 [0.100] . Earth 00.000 [0.100] . Meta 00.000 [0.500] . Conveyance 00.000 [0.100] . Divination 00.000 [0.500] . Temporal 00.000 [0.100] . Mind 00.000 [0.100] . Nature 00.000 [0.100] . Necromancy 00.000 [0.100] . Runecraft 00.000 [0.700] . Thaumaturgy 00.000 [0.100] . Alchemy 35.400 [0.800] - Spirituality 01.000 [0.800] . Prayer 00.000 [0.500] - Monster-lore 00.000 [0.500] . Symbiosis 01.000 [0.300] Abilities * Perfect casting * Tree walking [Fates] You may find a Ring of Weakness on level 19. You are fated to meet a Kobold on level 12. You are fated to find a Scroll of Identify on level 10. [Character Equipment] a) a Chaotic Shadow Blade of the Thunderlords (4d4) (+21,+26) (+3 to stealth) {.} It can be activated for teleport (range 100) every 45 turns if it is being worn. It increases your stealth and searching by 3. It does extra damage from electricity. It produces chaotic effects. It is a great bane of dragons. It fights against evil with holy fury. It provides immunity to paralysis. It provides resistance to dark, sound , nether, nexus and chaos. It allows you to fly. It allows you to sense the presence of dragons. It slows your metabolism. It speeds your regenerative powers. It induces random teleportation. It cannot be harmed by acid. It cannot be harmed by electricity. It cannot be harmed by fire. You made it yourself. d) an Acidic Small Metal Boomerang of Westernesse (1d8) (+17,+19) (+4) It increases your strength, dexterity and constitution by 4. It does extra damage from acid. It is especially deadly against orcs. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It provides resistance to acid. It allows you to see invisible monsters. It allows you to sense the presence of orcs, trolls and giants. It can resist being shattered by morgul beings. It cannot be harmed by acid. You made it yourself. e) an Indestructible Ring of Light and Darkness Resistance It provides resistance to light and dark. It cannot be harmed by acid, cold, lightning or fire. You made it yourself. f) an Indestructible Ring of Damage (+18) It cannot be harmed by acid, cold, lightning or fire. You made it yourself. k) an Amulet of the Serpents [+7] (+4) It can be activated for venom breathing every 40+d60 turns if it is being worn. It increases your dexterity by 4. It provides resistance to poison. You made it yourself. m) a Feanorian Lamp of Fearlessness It provides light (radius 3) forever. It makes you completely fearless. It cannot be harmed by fire. You made it yourself. n) Chaos Dragon Scale Mail (-2) [30,+19] o) The Fur Cloak 'Elent' [3,+3] It sustains your strength. It provides immunity to electricity and cold. It provides resistance to life draining, electricity, fire and cold. It produces a fiery sheath. It cannot be harmed by acid, cold, lightning or fire. You bought it from the General Store. p) The Small Leather Shield of Faldanach [2,+7] It sustains your intelligence, wisdom and constitution. It provides immunity to fire. It provides immunity to paralysis. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Armoury. s) The Metal Cap of Thengel [3,+12] (+3) It increases your wisdom, charisma and luck by 3. It provides resistance to confusion. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Wormtongue, Agent of Saruman on level 9 of Barrow-Downs. u) a Set of Leather Gloves of Power (+1,+3) [1,+7] (+8) It increases your strength by 8. It provides resistance to shards. You made it yourself. x) a Pair of Hard Leather Boots of Stability [3,+10] It provides resistance to nexus. It allows you to levitate. You made it yourself. z) a Disenchanter eye (56 hp) {Bif} {) (nothing) |) Climbing Set [Character Inventory] a) The Gem of Fire {*Destruction*} It can be activated for Destruction. You found it in the remains of a Black ooze on level 18 of The Old Forest. b) 14 Potions of Detonations {Death In A Bottle} c) 31 Potions of Healing {Corona} d) a Fireproof Scroll of Word of Recall {Flight 380} It cannot be harmed by fire. You made it yourself. e) a Scroll of Word of Recall f) 25 Scrolls of Satisfy Hunger {Boiled Eggs} g) 92 Scrolls of Nothing h) a Mithril Rod of Trap Location (160/160) {Metal Detector} i) a Wand of Noxious Cloud (173 charges) {Crowd Control} j) a Fireproof Staff of Teleportation (108 charges) {Blinking Stick} It cannot be harmed by fire. You made it yourself. k) a Fireproof Staff of Recovery (959 charges) {Bandaids} It cannot be harmed by fire. You made it yourself. l) a Fireproof Staff of Vision (108 charges) {Contact Lens} It cannot be harmed by fire. You made it yourself. m) a Fireproof Staff of Identify (450 charges) {Encyclopedia} It cannot be harmed by fire. You made it yourself. n) a Fireproof Staff of Genocide (19 charges) {War Crimes} It cannot be harmed by fire. You made it yourself. o) 69 Empty Bottles p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) The Filthy Rag of Erufin (-45,-70) [1,+7](20%) It increases your hit points by 20%. It sustains your wisdom and constitution. It provides resistance to acid, electricity, confusion and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. b) The Battle Axe of Aranamion (2d8) (+8,+9) It can be wielded two-handed. It provides light (radius 1) forever. It does extra damage from acid. It is very sharp and make your foes bleed. It is especially deadly against dragons. It is especially deadly against giants. It is a great bane of demons. It strikes at undead with holy wrath. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. c) The Morning Star of Menendi (2d6) (+11,+7) (+3) It increases your intelligence, dexterity, charisma and ability to tunnel by 3. It cannot be harmed by acid, cold, lightning or fire. You made it yourself. d) a Dwarven Shovel of Digging (1d3) (+5,+3) (+9) It increases your ability to tunnel by 9. It cannot be harmed by acid, cold, lightning or fire. You made it yourself. e) 99 Essences of Poison f) 99 Essences of Explosion g) 99 Essences of Teleport h) 91 Essences of Cold i) 93 Essences of Fire j) 93 Essences of Acid k) 99 Essences of Life l) 99 Essences of Confusion m) 99 Essences of Light n) 99 Essences of Chaos o) 91 Essences of Time p) 99 Essences of Magic q) 55 Essences of Magic r) 3 Essences of Extra Life s) 78 Essences of Darkness t) 99 Essences of Knowledge u) 99 Essences of Force v) 93 Essences of Lightning w) 91 Essences of Mana