[Angband 3.5.0 Character Dump] Name Celur Oldway Age 40 Self RB CB EB Best Sex Male Height 5'11" STR: 12 +0 +0 +0 12 Race Half-Elf Weight 8st 13lb INT: 12 +1 +1 +0 14 Class Rogue Turns used: WIS: 16 -1 -3 +0 12 Title Burglar Game 1123469 DEX: 17 +1 +3 +0 18/30 HP -6/185 Standard 102584 CON: 14 -1 -1 +0 12 SP 24/24 Resting 16121 Level 25 Armor [10,+57] Saving Throw 57% Cur Exp 19313 Stealth Excellent Max Exp 19313 Melee 2d4,+12 Disarming 84% Adv Exp 23625 To-hit 53,+12 Magic Devices 61 Blows 1.3/turn Perception 1 in 1 Gold 15759 Searching 53% Burden 84.3 lbs Shoot to-dam +15 Infravision 50 ft Speed -1 To-hit 48,+9 Max Depth 950' (L19) Shots 1/turn Your father was of the Nandor. You are one of several children of a Serf. You are the black sheep of the family. You have green eyes, straight brown hair, and an average complexion. rAcid:......+...... Nexus:............. rElec:...+......... Nethr:............. rFire:+............ Chaos:............. rCold:..+.......... Disen:............. rPois:............. Feath:............. rLite:............. pFear:............. rDark:............. pBlnd:.........+... Sound:............. pConf:............. Shard:............. pStun:............. Light:.....+....... Tunn.:............. Regen:............. Speed:............. ESP:............. Blows:............. Invis:.........+... Shots:............. FrAct:..........++. Might:............. HLife:............. S.Dig:............. Stea.:.......+..... ImpHP:............. Sear.:.........+... Fear:............. Infra:....+.......+ Aggrv:............. [Last Messages] > Bolg, Son of Azog misses you. > Bolg, Son of Azog cries out in pain. > The Warg dies. > Bolg, Son of Azog hits you. > Bolg, Son of Azog misses you. > Bolg, Son of Azog hits you. > Bolg, Son of Azog misses you. > Bolg, Son of Azog hits you. > Bolg, Son of Azog misses you. > Bolg, Son of Azog hits you. > You failed to use the staff properly. > Bolg, Son of Azog hits you. > Bolg, Son of Azog misses you. > Bolg, Son of Azog hits you. > You die. Killed by Bolg, Son of Azog. [Character Equipment] a) the Dagger 'Narthanc' (2d4) (+9,+12) [+10] Found lying on the floor at 250 feet (level 5). Branded with flames. Provides resistance to fire. Cannot be harmed by acid, electricity, fire, cold. When aimed, it creates a fire bolt with damage 9d8. Takes 8 to 14 turns to recharge at your current speed. Your chance of success is 94.7% Combat info: 1.3 blows/round. With +3 STR and +0 DEX you would get 1.6 blows With +0 STR and +1 DEX you would get 1.6 blows Average damage/round: 36.5 vs. creatures not resistant to fire, and 23 vs. others. b) a Short Bow of Power (x2) (+6,+15) Found lying on the floor at 300 feet (level 6). c) a Ring of Ice [+9] (charging) Bought from a store. Provides resistance to cold. Cannot be harmed by cold. d) a Ring of Lightning [+12] (charging) Bought from a store. Provides resistance to lightning. Cannot be harmed by electricity. e) an Amulet of Infravision <+3> Found lying on the floor at 650 feet (level 13). +3 infravision. f) the Phial of Galadriel <+3> Found lying on the floor at 300 feet (level 6). Cannot be harmed by acid, electricity, fire, cold. Radius 3 light. When activated, it lights up the surrounding area, hurting light-sensitive creatures. Takes 9 to 18 turns to recharge at your current speed. Your chance of success is 94.3% g) a Robe of Resist Acid [2,+8] Found lying on the floor at 750 feet (level 15). Provides resistance to acid. Cannot be harmed by acid. h) a Cloak of Stealth [1,+7] <+1> Found lying on the floor at 550 feet (level 11). +1 stealth. i) a Wicker Shield [2,+5] Dropped by a Hill orc at 400 feet (level 8). j) a Hard Leather Cap of Seeing [2,+2] <+3> Bought from a store. +15% to searching. Provides protection from blindness. Grants the ability to see invisible things. k) a Set of Leather Gloves of Free Action [1,+1] Found lying on the floor at 50 feet (level 1). Prevents paralysis. l) a Pair of Leather Boots of Free Action [2,+1] Dropped by Orfax, Son of Boldor at 550 feet (level 11). Prevents paralysis. [Character Quiver] n) 10 Arrows of Acid (1d4) (+2,+6) Bought from a store. Branded with acid. Cannot be harmed by acid. Combat info: Hits targets up to 100 feet away. Average damage/round: 118.6 vs. creatures not resistant to acid, and 47.4 vs. others. 35% chance of breaking upon contact. o) 10 Arrows (1d4) (+6,+5) Found lying on the floor at 150 feet (level 3). Combat info: Hits targets up to 100 feet away. Average damage/round: 45.4. 35% chance of breaking upon contact. [Character Inventory] a) 2 Books of Magic Spells [Magic for Beginners] b) 2 Books of Magic Spells [Conjurings and Tricks] c) 2 Books of Magic Spells [Incantations and Illusions] d) a Book of Magic Spells [Sorcery and Evocations] e) 5 Mushrooms of Clear Mind f) 7 Potions of Cure Critical Wounds g) 3 Potions of Speed h) 5 Potions of Heroism i) a Potion of Infravision j) 8 Scrolls of Word of Recall {!r} k) 3 Scrolls of Holy Chant l) 3 Scrolls of Protection from Evil m) a Rod of Cold Balls (charging) n) a Rod of Healing Cannot be harmed by electricity. o) a Rod of Disarming p) 4 Wands of Light (26 charges) q) 2 Staves of Curing (12 charges) r) 2 Staves of Teleportation (15 charges) [Home Inventory] a) 4 Mushrooms of Clear Mind b) a Mushroom of Stoneskin c) 18 Potions of Cure Critical Wounds d) 4 Potions of Restore Mana e) 14 Potions of Speed f) 10 Potions of Heroism g) 7 Potions of Berserk Strength h) 5 Potions of Resist Poison i) 40 Scrolls of Teleportation j) 37 Scrolls of Holy Chant k) 3 Scrolls of Protection from Evil l) a Wand of Trap/Door Destruction (7 charges) m) a Staff of Curing (6 charges) n) a Ring of Flames [+10] Bought from a store. Provides resistance to fire. Cannot be harmed by fire. o) an Amulet of Resist Lightning Dropped by an Imp at 950 feet (level 19). Provides resistance to lightning. Cannot be harmed by electricity. p) a Hard Leather Cap of Regeneration [2,+7] Dropped by an Acolyte at 450 feet (level 9). Speeds regeneration. q) a Cutlass of Westernesse (1d8) (+7,+5) <+2, +1> Found lying on the floor at 250 feet (level 5). +2 strength, dexterity. +1 constitution. Slays orcs, trolls, giants. Prevents paralysis. Grants the ability to see invisible things. Combat info: 1.3 blows/round. With +5 STR and +0 DEX you would get 1.6 blows With +0 STR and +1 DEX you would get 1.6 blows Average damage/round: 25.9 vs. orcs, 25.9 vs. trolls, 25.9 vs. giants, and 13.3 vs. others. r) a Broad Sword of Extra Attacks (2d5) (+5,+6) <+2> Dropped by Wormtongue, Agent of Saruman at 450 feet (level 9). +2 attack speed. Combat info: 3.1 blows/round. With +8 STR and +0 DEX you would get 3.3 blows With +0 STR and +1 DEX you would get 3.3 blows Average damage/round: 40.5. s) a Katana of Acid (3d5) (+1,+11) Found lying on the floor at 100 feet (level 2). Branded with acid. Provides resistance to acid. Cannot be harmed by acid. Combat info: 1.1 blows/round. With +7 STR and +0 DEX you would get 1.3 blows With +0 STR and +1 DEX you would get 1.3 blows Average damage/round: 46.3 vs. creatures not resistant to acid, and 24.3 vs. others. t) a Quarterstaff (Blessed) (1d9) (+3,+5) <+3> Dropped by a Snaga at 700 feet (level 14). +3 wisdom. Provides protection from fear. Blessed by the gods. Combat info: 1.1 blows/round. With +8 STR and +0 DEX you would get 1.3 blows With +0 STR and +1 DEX you would get 1.3 blows Average damage/round: 12.4. u) a Heavy Crossbow of Accuracy (x4) (+15,+7) Dropped by Golfimbul, the Hill Orc Chief at 900 feet (level 18). v) 20 Arrows (1d4) (+6,+5) Found lying on the floor at 150 feet (level 3). Combat info: Hits targets up to 100 feet away. Average damage/round: 45.4. 35% chance of breaking upon contact. [Player history] Turn Depth Note 96115 0' Began the quest to destroy Morgoth. 96115 50' Reached level 2 96115 50' Reached level 3 96115 50' Killed Grip, Farmer Maggot's dog 96115 50' Reached level 4 96115 50' Reached level 5 96115 100' Killed Fang, Farmer Maggot's dog 96115 100' Reached level 6 96115 100' Reached level 7 96115 0' Killed Farmer Maggot 96115 100' Reached level 8 96115 150' Killed Sméagol 96115 150' Reached level 9 96115 200' Reached level 10 96115 250' Reached level 11 96115 250' Reached level 12 96115 250' Reached level 13 96115 250' Killed Bullroarer the Hobbit 96115 250' Reached level 14 96115 250' Found the Dagger 'Narthanc' 96115 300' Reached level 15 96115 300' Killed Mughash the Kobold Lord 96115 300' Found the Phial of Galadriel 96115 300' Reached level 16 96115 400' Reached level 17 96115 400' Reached level 18 96115 450' Killed Wormtongue, Agent of Saruman 96115 550' Reached level 19 96115 550' Killed Lagduf, the Snaga 96115 550' Reached level 20 96115 550' Killed Orfax, Son of Boldor 96115 600' Reached level 21 96115 600' Killed Ulfast, Son of Ulfang 96115 650' Reached level 22 96115 700' Killed Ufthak of Cirith Ungol 96115 700' Killed Grishnákh, the Hill Orc 96115 700' Reached level 23 96115 750' Killed Brodda, the Easterling 96115 850' Reached level 24 96115 900' Killed Golfimbul, the Hill Orc Chief 96499 900' Reached level 25 97178 900' Killed Nár, the Dwarf [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Automatically clear '-more-' prompts : no (auto_more) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : yes (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : yes (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Highlight target with cursor : yes (show_target) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Allow mouse clicks to move the player : no (mouse_movement) Use sound : no (use_sound) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Use previous set of randarts : no (birth_keep_randarts) Monsters learn from their mistakes : yes (birth_ai_learn) Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Halve view and spell distances : no (birth_small_range) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Items always sell for 0 gold : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit)