[Angband 3.5.0 Character Dump] Name MITima IIX Age 30 Self RB CB EB Best Sex Female Height 7'7" STR: 16 +4 +3 +1 18/60 Race Half-Troll Weight 17st 5lb INT: 10 -4 -2 +0 4 Class Warrior Turns used: WIS: 10 -2 -2 +0 6 Title Veteran Game 169558 DEX: 17 -4 +2 +2 17 HP -2/281 Standard 17029 CON: 16 +3 +2 +1 18/40 SP 0/0 Resting 247 Level 23 Armor [27,+23] Saving Throw 33% Cur Exp 11299 Stealth Bad Max Exp 11299 Melee 2d6,+13 Disarming 40% Adv Exp 12240 To-hit 64,+9 Magic Devices 26 Blows 1.3/turn Perception 1 in 43 Gold 27399 Searching 13% Burden 117.0 lbs Shoot to-dam +6 Infravision 50 ft Speed Normal To-hit 49,+5 Max Depth 1200' (L24) Shots 1/turn Your father was a Stone-Troll Warrior. You have puke-yellow eyes, oily sea-weed green hair, and green ulcerous skin. rAcid:....+........ Nexus:............. rElec:........+.... Nethr:............. rFire:..+...+...... Chaos:............. rCold:..+.......... Disen:............. rPois:............. Feath:............. rLite:............. pFear:...+......... rDark:............. pBlnd:............. Sound:............. pConf:............. Shard:............. pStun:............. Light:.....+....... Tunn.:............. Regen:............+ Speed:............. ESP:............. Blows:............. Invis:+............ Shots:............. FrAct:+............ Might:............. HLife:............. S.Dig:............. Stea.:...+......... ImpHP:............. Sear.:............. Fear:............. Infra:.........+..+ Aggrv:............. [Last Messages] > The White wolf bites you. > You feel much better. > You have 4 Potions of Cure Light Wounds (b). > The Giant red scorpion bites you. > The Giant red scorpion stings you. > You feel very weak for a moment, but the feeling passes. > The White wolf misses you. > The White wolf bites you. > You miss the Giant red scorpion. > The White wolf bites you. > The Giant red scorpion bites you. > The Giant red scorpion stings you. > You feel very weak for a moment, but the feeling passes. > The White wolf bites you. > You die. Killed by a White wolf. [Character Equipment] a) a Broad Axe of Westernesse (2d6) (+7,+10) <+1, +2> Found lying on the floor at 750 feet (level 15). +1 strength, constitution. +2 dexterity. Slays orcs, trolls, giants. Prevents paralysis. Grants the ability to see invisible things. Combat info: 1.3 blows/round. With +2 STR and +0 DEX you would get 1.6 blows With +0 STR and +3 DEX you would get 1.6 blows Average damage/round: 47.7 vs. orcs, 47.7 vs. trolls, 47.7 vs. giants, and 28 vs. others. b) a Short Bow (x2) (+3,+6) Dropped by Ibun, Son of Mîm at 900 feet (level 18). c) a Ring of Resist Fire and Cold Found lying on the floor at 650 feet (level 13). Provides resistance to fire, cold. Cannot be harmed by fire, cold. d) a Ring of the Dog <-2> Found lying on the floor of a special room at 600 feet (level 12). -2 stealth. Provides protection from fear. e) an Amulet of Resist Acid Found lying on the floor at 750 feet (level 15). Provides resistance to acid. Cannot be harmed by acid. f) a Lantern (Everburning) <+2> Found lying on the floor at 650 feet (level 13). Cannot be harmed by fire. Radius 2 light. No fuel required. g) Studded Leather Armour of Resist Fire (-1) [12,+2] Found under some rubble at 900 feet (level 18). Provides resistance to fire. Cannot be harmed by fire. h) a Fur Cloak [3,+1] Dropped by Bullroarer the Hobbit at 750 feet (level 15). i) a Small Metal Shield of Resist Lightning [5,+6] Found lying on the floor of a cavern at 1050 feet (level 21). Provides resistance to lightning. Cannot be harmed by electricity. j) a Metal Cap of Infravision [3,+5] <+2> Found lying on the floor at 900 feet (level 18). +2 infravision. k) a Set of Gauntlets [3,+2] Found lying on the floor of a cavern at 1050 feet (level 21). l) a Pair of Leather Sandals [1,+6] Dropped by Gorbag, the Orc Captain at 1100 feet (level 22). [Character Quiver] n) 21 Arrows of Flame (1d4) (+4,+2) Found lying on the floor of a special room at 550 feet (level 11). Branded with flames. Cannot be harmed by fire. Combat info: Hits targets up to 100 feet away. Average damage/round: 53 vs. creatures not resistant to fire, and 21.2 vs. others. 35% chance of breaking upon contact. o) 28 Arrows (1d4) (+0,+0) Found lying on the floor at 900 feet (level 18). Combat info: Hits targets up to 100 feet away. Average damage/round: 17.1. 35% chance of breaking upon contact. p) 14 Arrows of Acid (1d4) (+3,+7) Found lying on the floor of a special room at 550 feet (level 11). Branded with acid. Cannot be harmed by acid. Combat info: Hits targets up to 100 feet away. Average damage/round: 78.2 vs. creatures not resistant to acid, and 31.3 vs. others. 35% chance of breaking upon contact. [Character Inventory] a) a Mushroom of Emergency b) 4 Potions of Cure Light Wounds c) 3 Potions of Cure Serious Wounds d) a Potion of Cure Critical Wounds e) 2 Potions of Speed f) 3 Potions of Berserk Strength g) a Potion of Resist Poison h) a Potion of Infravision i) a Potion of Boldness j) 9 Scrolls of Phase Door k) 5 Scrolls of Teleportation l) 20 Scrolls of Satisfy Hunger m) a Scroll of Holy Chant n) 3 Scrolls of Detect Invisible o) a Rod of Treasure Location (charging) p) a Rod of Trap Location q) a Rod of Curing r) a Rod of Disarming s) a Staff of Light (19 charges) t) a Ring of Digging <+5> Found lying on the floor of a cavern at 1050 feet (level 21). +5 tunneling. u) a Lead-Filled Mace (Blessed) (4d3) (+4,+5) <+2> Found lying on the floor at 900 feet (level 18). +2 wisdom. Blessed by the gods. Grants telepathy. Combat info: 1.0 blows/round. With +1 STR and +0 DEX you would get 1.1 blows With +0 STR and +2 DEX you would get 1.1 blows Average damage/round: 17.7. [Player history] Turn Depth Note 111 0' Began the quest to destroy Morgoth. 213 50' Reached level 2 746 200' Reached level 3 760 200' Reached level 4 807 200' Reached level 5 1140 300' Reached level 6 1162 300' Killed Fang, Farmer Maggot's dog 1249 300' Reached level 7 1766 350' Reached level 8 2445 350' Reached level 9 3376 400' Reached level 10 3758 500' Reached level 11 3797 500' Killed Grip, Farmer Maggot's dog 4016 500' Reached level 12 5056 500' Reached level 13 5713 550' Reached level 14 6987 600' Reached level 15 7068 600' Killed Grishnákh, the Hill Orc 7693 600' Reached level 16 7935 600' Killed Brodda, the Easterling 8957 650' Reached level 17 10114 750' Reached level 18 10276 750' Killed Bullroarer the Hobbit 10521 750' Found the Long Sword 'Elvagil' (LOST) 10739 750' Reached level 19 11915 800' Reached level 20 12449 800' Killed Wormtongue, Agent of Saruman 13568 900' Reached level 21 13940 900' Killed Ibun, Son of MĂ®m 14903 1000' Killed Orfax, Son of Boldor 15156 1000' Reached level 22 15714 1050' Reached level 23 16717 1100' Killed Gorbag, the Orc Captain [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Automatically clear '-more-' prompts : no (auto_more) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : yes (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : yes (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Highlight target with cursor : yes (show_target) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Allow mouse clicks to move the player : no (mouse_movement) Use sound : no (use_sound) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Use previous set of randarts : yes (birth_keep_randarts) Monsters learn from their mistakes : no (birth_ai_learn) Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Halve view and spell distances : no (birth_small_range) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Items always sell for 0 gold : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit)