[PosChengband 3.2.0 Character Dump] Name : Spring ========== Stats ========== Sex : Female STR : 18/102 Personality: Combat INT : 18/*** Race : Demigod WIS : 18/178 Subrace : Demeter DEX : 18/158 Class : Wild-Talent CON! : 18/70 CHR : 18/127 Level : 43 HP : 554/554 Cur Exp : 4358654 SP : 471/471 Max Exp : 4358654 AC : 136 Adv Exp : 5082000 Speed: +12 ========== Skills ========= Gold : 1885806 Melee : Legendary[10] Kills : 11551 Ranged : Legendary[7] Uniques : 119 SavingThrow: Superb Artifacts : 40 Stealth : Poor Perception : Excellent Game Day : 26 Searching : Excellent Game Time : 21:13 Disarming : Superb Play Time : 109:48 Device : Legendary[7] ============================= Character Equipment ============================= a) The Wizardstaff of Gandalf (3d2) (+10,+13) (+4) [+20%] (charging) {InWiChSr;FiBlCfNt;DmSiHlSdRgLu|FM/*oT} b) The Large Metal Shield of Anarion [8,+18] {AcElFiCoDk(StInWiDxCnCh} c) a Heavy Crossbow of Extra Might (x4.30) (+6,+13) {Di} d) a Ring of Combat (+0,+16) (+1) {St} e) a Ring of Speed (+6) {Sp} f) a Torc of the Hero (+5,+5) [+9] {Fe;FaSiRg[F(StDxCn} g) The Levitation Stone of Laputa (+2 to speed) {SpInCh;HlLv} h) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) {StDx;AcElCoCfSoCa} i) a Pair of Dragon Wings [4,+10] {PoSh;Lv} j) The Hard Leather Cap of Thranduil [2,+10] (+2) [+10%] {InWi;BlCf~Tele} k) a Set of Gauntlets of Slaying (+6,+7) [2,+9] l) The Pair of Soft Leather Boots of Shiva's Avatar (+5,+5) [4,+16] (+4 to speed) {SpDx;Nx;FaLv(Dx} \)}=="*[(]]] \)}=="*[(]]] abcdefghijkl@ abcdefghijkl@ Acid : .+.....+..... 65% Speed : ....+.+....+. Elec : .+.....+..... 65% Free Act : .....+.....+. Fire : ++........... 65% See Invis : +....+....... Cold : .+.....+..... 65% Warning : ............. Poison : ........+.... 50% SlowDigest : +...........+ Light : ............. 0% Regenerate : +....+......+ Dark : .+........... 50% Levitation : ......+.+..+. Confusion : +......+.+... 72% Perm Lite : +............ Nether : +............ 50% Reflection : ............. Nexus : ...........+. 50% Hold Life : +.....+...... Sound : .......+..... 50% Sust Str : .+...+....... Shards : ........+.... 50% Sust Int : .+........... Chaos : .......+..... 50% Sust Wis : .+........... Disenchant : ..+.......... 50% Sust Dex : .+...+.....+. Time : ............+ 50% Sust Con : .+...+....... Blindness : +........+... 65% Sust Chr : .+........... Fear : .....+....... Dec Mana : +............ Aura Fire : .....+....... 5d6+2 Easy Spell : ............. Aura Elec : ............. Anti Magic : ............. Aura Cold : ............. Telepathy : .........+... \)}=="*[(]]] \)}=="*[(]]] abcdefghijkl@ abcdefghijkl Slay Evil : +............ Telepathy : .........+... Slay Undead: ............. ESP Evil : ............. Slay Demon : ............. ESP Noliv. : ............. Slay Dragon: ............. ESP Good : ............. Slay Human : ............. ESP Undead : ............. Slay Animal: ............. ESP Demon : ............. Slay Orc : +............ ESP Dragon : ............. Slay Troll : +............ ESP Human : ............. Slay Giant : ............. ESP Animal : ............. Slay Good : ............. ESP Orc : ............. Acid Brand : ............. ESP Troll : ............. Elec Brand : ............. ESP Giant : ............. Fire Brand : +............ Magic Skill: ............. Cold Brand : ............. Spell Pow : ............. Pois Brand : ............. Spell Cap : +........+... +30% Mana Brand : +............ Magic Res : ............. Sharpness : ............. Infravision: ............. Quake : ............. Stealth : ............. Vampiric : ............. Searching : +............ Chaotic : ............. Cursed : ............. Add Blows : ............. Rnd Tele : ............. Blessed : ............. No Tele : ............. Riding : ............. Drain Exp : ............. Tunnel : ............. Aggravate : ............. Throw : ............. TY Curse : ............. \)}=="*[(]]] abcdefghijkl@ Base R C P E Total STR : .s.1.s.2..... 18/62 1 -1 1 3 18/102 INT : 4s....2..2..4 18/91 1 2 -1 12 18/*** WIS : 4s.......2..4 18/88 1 -1 -1 10 18/178 DEX : .s...s.2...4. 18/58 1 2 1 6 18/158 CON!: .s...s....... 18/80 1 -2 0 0 18/70 CHR : 4s....2...... 18/47 1 1 0 6 18/127 ==================================== Melee ==================================== Hand #1: The Wizardstaff of Gandalf (3d2) (+10,+13) (+4) [ Accuracy Weight : 4.0 lbs AC Hit To Hit : 10 + 41 = 51 25 90% To Dam : 13 + 39 = 52 50 84% Blows : 4.50 75 78% Damage 100 73% Crits : 1.09x 125 67% Normal : 254 (247-261) [1.09x] 150 61% Force : 296 (274-319) [3.27x] 175 56% Evil : 330 (297-364) [4.90x] 200 50% Orcs : 364 (319-409) [6.54x] Trolls : 364 (319-409) [6.54x] Fire : 348 (310-387) [5.72x] =================================== Shooting ================================== Shooting: a Heavy Crossbow of Extra Might (x4.30) (+6,+13) Range : 140' Shots : 0.75 Mult : 4.55x To Hit : 6 + 25 = 31 To Dam : 13 (Multiplier Applies) Xtra Dam: 10 (Multiplier Does Not Apply) =================================== Powers ==================================== Lvl Cost Fail Desc Cure Wounds 5 0 1% dam 4d10 ================================= Wild Talents ================================ Lv Stat Cost Fail Info Cause Light Wounds 1 Wis 1 1% dam 3d8 Hypnotic Gaze 3 Chr 12 2% Phase Door 3 Int 5 0% Detect Monsters 5 Chr 5 2% Fire Ball 9 Wis 14 1% dam 86 Throw Object 1 Str 43 3% Sleeping Dust 7 Int 12 0% Mind Blast 15 Int 12 0% dam 11d3 Throw Boulder 17 Str 42 3% dam 185 Stone to Mud 19 Str 10 3% Stone Skin 20 Con 15 4% Clear Mind 15 Wis 0 1% Spit Acid 9 Dex 17 1% dam 86 Telekinesis 9 Wis 9 1% Convert SP to HP 25 Int 0 0% Beam Cannon 30 Str 30 3% dam 154 Identify True 25 Int 20 0% Star Burst 35 Int 30 0% dam 186 Assume a Posture 25 Dex 0 0% Grow Mold 1 Con 6 4% Mana Storm 40 Int 40 0% dam 10d10+215 Dimension Door 40 Chr 50 29% =================================== Dungeons ================================== Angband : level 44 !Camelot : level 35 !Orc cave : level 23 !Labyrinth : level 28 Dragon's lair : level 60 !Forest : level 32 Castle : level 47 !Mountain : level 50 Anti-magic cave : level 40 !Anti-melee cave : level 50 !Chameleon cave : level 45 !Icky cave : level 35 Mount Olympus : level 98 !Lonely Mountain : level 40 !Giant's Hall : level 40 Arena : level 53 Now, you are in Morivant. ==================================== Quests =================================== < Completed Quest > Thieves Hideout (Danger level: 5) - level 3 Warg problem (Danger level: 5) - level 10 Lagduf, the Snaga (Dungeon level: 6) - level 22 Shagrat, the Orc Captain (Dungeon level: 12) - level 22 Tengu and Death Swords (Danger level: 25) - level 22 Orc Camp (Danger level: 15) - level 23 Doom Quest 1 (Danger level: 15) - level 30 Old Man Willow Quest (Danger level: 22) - level 31 Vapor Quest (Danger level: 25) - level 31 The Mimic's Treasure (Danger level: 25) - level 31 Dark Elven Lords Quest (Danger level: 25) - level 31 Jaian, the Boss of the Kids (Dungeon level: 24) - level 33 Judge Fear (Dungeon level: 38) - level 37 Hoarmurath of Dir (Dungeon level: 44) - level 40 The Cloning Pits (Danger level: 45) - level 40 < Failed Quest > The Sewer (Danger level: 15) - level 24 Arena: 30 Victories ============================== Defeated Monsters ============================== You have defeated 11551 enemies including 119 unique monsters in total. < Unique monsters top 20 > Fiona the Sorceress (level 68) Thorondor (level 55) Eihort, the Thing in the Labyrinth (level 53) Khamul the Easterling (level 53) Santa Claus (level 52) Hoarmurath of Dir (level 52) Baphomet the Minotaur Lord (level 51) Glaurung, Father of the Dragons (level 48) Charon, Boatman of the Styx (level 47) Shuten-douji, King Ogre of Ooe-Mountain (level 47) Zhar the Twin Obscenity (level 47) Fangorn (level 47) Ghatanothoa (level 46) Smaug the Golden (level 45) Zoth-Ommog (level 45) The Stormbringer (level 45) Chameleon Lord (level 45) Scatha the Worm (level 44) Utgard-Loke (level 44) Dwar, Dog Lord of Waw (level 44) ================================== Mutations ================================== Your brain is a living computer (+4 INT/WIS). You gain a bonus to all healing effects. You are fleet of foot (Movement costs less energy). ============================= Character Inventory ============================= a) 5 Pieces of Elvish Waybread {75% off} b) 27 Potions of Cure Critical Wounds c) 5 Potions of Healing {!k!q} d) 26 Potions of Clarity {25% off} e) 29 Scrolls of Phase Door {25% off} f) 28 Scrolls of Teleportation {25% off} g) 2 Rods of Recall {@zr!!} h) 4 Rods of Detection {@z1} i) 7 Wands of Teleport Other (84 charges) {!*} j) 8 Wands of Stone to Mud (96 charges) k) 7 Wands of Drain Life (49 charges) l) a Wand of Striking (6 charges) m) a Staff of Teleportation (10 charges) {!*@ut} n) a Staff of Enlightenment (11 charges) {@um} o) a Staff of Healing (4 charges) {!*} p) a Staff of Speed (8 charges) {@us!*} ================================ Home Inventory =============================== ( page 1 ) a) 3 Mushrooms of Restore Constitution b) 9 Mushrooms of Restoring {!E} c) 99 Pieces of Elvish Waybread {75% off} d) 15 Pieces of Elvish Waybread {75% off} e) 25 Potions of Boldness f) 47 Potions of Speed {!k!q} g) 27 Potions of Resist Heat {!k!q} h) 24 Potions of Resist Cold {!k!q} i) 18 Potions of Heroism j) 7 Potions of Berserk Strength k) 99 Potions of Cure Critical Wounds l) 16 Potions of Cure Critical Wounds ( page 2 ) a) 12 Potions of Healing {!k!q} b) 3 Potions of *Healing* {!k!q} c) a Potion of Life {!k!q} d) 3 Potions of Restore Mana {!k!q} e) 24 Potions of Restore Life Levels f) 3 Potions of Restore Strength g) 4 Potions of Restore Charisma h) 10 Potions of Enlightenment i) 2 Potions of Self Knowledge {!k} j) 24 Potions of Resistance {!k!q} k) 44 Potions of Curing l) a Potion of Invulnerability ( page 3 ) a) 5 Potions of New Life {!*!*} b) a Potion of Polymorph {!k} c) a Potion of Giant Strength {!k} d) 60 Potions of Clarity {25% off} e) 44 Scrolls of Phase Door {25% off} f) 35 Scrolls of Teleport Level g) 28 Scrolls of Remove Curse h) 7 Scrolls of *Remove Curse* i) a Scroll of *Enchant Weapon* j) 12 Scrolls of Recharging k) 5 Scrolls of Mundanity l) 11 Scrolls of Holy Chant ( page 4 ) a) 52 Scrolls of Protection from Evil b) a Scroll of Rune of Protection c) 8 Scrolls of Destruction {!*} d) a Scroll of Genocide {!*} e) 2 Scrolls of Mass Genocide {!*} f) a Scroll of Acquirement {!*} g) a Scroll of Weapon Branding h) 9 Scrolls of Fire i) 6 Rods of Trap Location {@z1} j) 9 Rods of Door/Stair Location {@z2} k) 2 Rods of Recall (1 charging) {@zr!!} l) a Rod of Detection (charging) {@z1} ( page 5 ) a) a Rod of Probing b) a Rod of Drain Life c) a Rod of Lightning Bolts {@z2} d) a Rod of Frost Bolts e) a Rod of Acid Balls f) a Rod of Lightning Balls g) a Rod of Cold Balls h) a Rod of Stone to Mud i) a Rod of Escaping j) 5 Wands of Teleport Other (58 charges) {!*} k) 13 Wands of Stone to Mud (156 charges) l) a Wand of Tame Monster (8 charges) ( page 6 ) a) 4 Wands of Fire Bolts (60 charges) b) 2 Wands of Frost Bolts (24 charges) c) 4 Wands of Acid Balls (32 charges) d) a Wand of Lightning Balls (8 charges) e) 2 Wands of Fire Balls (14 charges) f) a Wand of Wonder (24 charges) g) a Wand of Disintegrate (2 charges) h) 2 Wands of Dragon's Flame (6 charges) i) a Wand of Dragon's Frost (4 charges) j) 2 Staffs of Teleportation (2x 10 charges) {@ut} k) a Staff of Teleportation (10 charges) {!*@ut} l) 2 Staffs of Teleportation (2x 7 charges) ( page 7 ) a) 2 Staffs of Teleportation (2x 6 charges) {!*} b) a Staff of Perception (12 charges) {@up} c) a Staff of Perception (2 charges) {@up} d) a Staff of Remove Curse (7 charges) e) 4 Staffs of Enlightenment (4x 11 charges) {@um} f) a Staff of Object Location (15 charges) g) a Staff of Object Location (8 charges) {@uo} h) a Staff of Curing (8 charges) i) a Staff of Curing (7 charges) j) 2 Staffs of Speed (2x 8 charges) {@us} k) 2 Staffs of Speed (2x 8 charges) {@us!*} l) a Staff of Speed (4 charges) {@us} ( page 8 ) a) 2 Staffs of Probing (2x 5 charges) b) a Staff of Probing c) a Staff of Dispel Evil (5 charges) d) a Staff of Holiness (3 charges) e) a Staff of Animate Dead (6 charges) f) 3 Rings g) a Ring (Defender) [+4] {ShNt;FaSiLv} h) a Ring of Archery (+4,+0) (+3) {Dx;Xm} i) a Ring of Combat (+0,+12) (+2) {DxCn} j) a Ring of Protection [+33] k) a Ring of Archery (+11,+0) (+3) {Xm} l) a Ring of Combat (+0,+14) ( page 9 ) a) a Ring of Protection {Ca;FaSi} b) a Ring of Archery (+7,+0) (+2) {Sl;Xm} c) a Ring of Protection [+21] {Si(StCh} d) a Ring of Combat (+1) {Cn} e) a Ring of Combat (+1) {StDxCn} f) a Ring of Protection [+7] {Wr~L(Wi} g) a Ring of Combat (+0,+6) (+1) {Cn} h) a Ring of Combat (+0,+4) (+1) {StCn} i) a Ring of Archery (+2) {Sl} j) a Ring of Protection [+6] {Si} k) a Ring of Protection [+7] {Wr(Dx} l) a Ring of Protection [+1] {Si} ( page 10 ) a) 3 Amulets b) an Elemental Charm {AcElFiCoSh} c) an Amulet of the Magi (+5 to searching) {MdSr;FaSi} d) a Torc of the Hero (+3,+3) [+6] {Fe;FaSiSdRg[F(StDx} e) an Amulet of Trickery (+3) {SlSr;PoCf} f) an Amulet of Trickery (+5) {SlSr(Dx} g) an Amulet of Trickery (+3) {SlSr;Dk} h) a Sacred Pendant [+17] (+1) {Wi;FaSiBs} i) a Sacred Pendant [+5] {NtFe;Bs} j) an Elemental Charm {ElCo} k) an Elemental Charm {AcCo} l) a Barbarian Talisman (+1) {Dx;-In;Fe[M} ( page 11 ) a) an Amulet of the Magi (+2 to searching) {InSr;Es(In} b) a Dwarven Necklace (+5) {If;Rg} c) an Amulet of the Magi (+1 to searching) {InSr;Es} d) a Barbarian Talisman (+2) {-In[M} e) a Barbarian Talisman (+1) {StDx;-In} f) The Stone of Lore g) Metal Scale Mail of Celestial Protection (-2) [13,+23] {BlNx;Rf} h) The Chain Mail of Arvedui (-2) [14,+15] (+2) {StCh;ElFiCoShSoNx} i) The Augmented Chain Mail of Rite (-2) [16,+15] (+4 to stealth) {DxSl;ElCoPo[C} j) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) {InWiCn;AcPoBlCf} k) Double Chain Mail of Celestial Protection (-2) [16,+13] {PoCfDi;Hl} l) Metal Brigandine Armour of Elvenkind (-3) [19,+15] (+3 to stealth) {Sl;AcElFiCoNx} ( page 12 ) a) Partial Plate Armour of the Demon (-3,+3) [22,+16] (+2) {StIn;-WiSl;FiPoNtNx[F} b) Partial Plate Armour of the Uruk-hai (+0,+4) [22,+11] (+3) {St;-In;AcElFiCoDk} c) Mithril Plate Mail (Dwarven) (-3) [40,+18] (+1) {StCn;-Sl} d) The Robe 'Holy Chant' [2,+30] (+3 to stealth) {Sl;CoNtNx[C} e) The Soft Leather Armour 'Hithlomir' [4,+20] (+4 to stealth) {Sl;AcElFiDkNx} f) The Cord Armour of Crystal [6,+20] (+3) {Cn;CoBlDi} g) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {Dx;AcSh} h) Black Clothes of Elemental Protection [4,+27] (+3 to stealth) {Sl;FiCo} i) The Cloak of Thorongil [1,+10] {ElFiCo;FaSi} j) The Cloak of Merry (+1,+1) [1,+8] (+1) {SpDxSlSr;-St;Cf} k) an Elven Cloak [4,+9] (+4 to stealth) {SlSr} l) a Fur Cloak of Aman [3,+12] (+3 to speed) {SpSl;Di} ( page 13 ) a) The Fur Cloak of Mook [3,+20] {AcCoCa;Lv} b) The Large Leather Shield of the Borg [6,+8] (+3 to infravision) {cursed, InWiDxIf;-Sl;Fi(WiDx} c) The Large Leather Shield of Celegorm [6,+20] {AcElFiLiDkNx} d) a Large Metal Shield of Elemental Protection [8,+15] {ElFi} e) a Large Metal Shield (Orcish) (+1,+4) [8,+10] (+2) {St;-InSl;-Li;AcDk} f) The Large Metal Shield 'Gong' [15,+15] (+4) {StWi;RfHl} g) a Mirror Shield [10,+14] {Li;Rf} h) The Mirror Shield of Gil-Galad [10,+20] (+4) {Ch;AcEl;RfLu(WiCh} i) a Golden Crown of Seeing [0,+14] (+6 to searching) {Sr;Bl;Si} j) a Golden Crown of Seeing [0,+13] (+4 to searching) {Sr;Bl;Si} k) The Jewel Encrusted Crown of Numenor [0,+15] (+3) {InDxCh;LiShSo;Lu} l) The Hard Leather Cap 'Weirding' (+9,+11) [2,+10] (+4 to stealth) {Sl;CoDkBlSoNtCa(Ch} ( page 14 ) a) The Metal Cap of Scorpio [3,+14] {PoSoCa;Rf} b) The Metal Cap of Thengel [3,+12] (+3) [+15%] {WiCh} c) an Iron Helm of the Kobold (+0,+3) [5,+18] (+1) {St;-Ch;Po} d) The Iron Helm 'Terror Mask' (+18,+18) [5,+10] (-1) {InWiSr;AcCoPoDiFe;FaSiTeAgTy[M} e) The Iron Helm 'Holhenneth' [5,+10] (+2) {InWiSr;Bl;Si} f) The Steel Helm 'Guardian Angel' (+4,+7) [6,+12] (+1 to infravision) {WiIf;CoSh} g) The Steel Helm of Hammerhand (+3,+4) [6,+20] (+3) {StDxCn;-Sl;AcNx} h) a Dragon Helm [8,+16] {ShNxDi} i) a Dragon Helm [8,+10] {Nx} j) a Set of Leather Gloves of Slaying (+3,+8) [1,+7] k) a Set of Gauntlets of Genji (+2,+0) [2,+6] (+3) {Dx} l) The Set of Gauntlets 'Paurnimmen' [2,+9] {Co|Co} ( page 15 ) a) a Pair of Metal Shod Boots [6,+0] b) a Pair of Metal Shod Boots of Speed [6,+7] (+6) {Sp} c) a Pair of Metal Shod Boots of Levitation [6,+5] {Sh;Lv} d) The Pair of Metal Shod Boots 'Stomper' [6,+21] (+3) {StCn;-Sl;ShCfNx} e) The Dagger of Fiona (3d4) (+9,+9) (+3) {AtSpDx;Co;ThSiSdRg|CoP} f) The Dagger 'Dethanc' (1d4) (+4,+6) (+1 to speed) {Sp;ElCf;Th|E} g) The Cutlass of Finndo (1d7) (+7,+19) (+4) {Ch|Ca/T(Ch} h) The Broad Sword 'Orcrist' (2d5) (+10,+15) (+3 to stealth) {Sl;CoPo;SdLu|Co/Xo/*~oTP} i) a Long Sword (Chaos) (2d5) (+15,+15) {ElCa|Ca} j) The Long Sword 'Werewindle' (3d5) (+8,+12) (+3) {SpStCn;ElLiDkDi;FaSiSdRgLu|ECa/*U(StInWiCn} k) a Bastard Sword (Defender) (3d4) (+9,+14) [+13] (+1 to stealth) {Sl;AcElFiCoPo;FaSiLv(Dx} l) a Bastard Sword (Trump) (3d4) (+16,+13) (+2 to searching) {Sr;NxCa;FaSdRgTe/*, {.}} ( page 16 ) a) a Two-Handed Sword (Death) (3d6) (+3,+5) {-Li;Nt;Hl|V/Good} b) The Blade of Chaos 'Stormbringer' (6d6) (+16,+16) (+2) {StCn;CfNtCa;FaHlAg|V/pGood} c) 2 Poison Needles (1d1) (+0,+0) d) a Dragon Fang (1d8) (+3,+3) {Nt} e) a Hatchet of *Slay* Orc (1d5) (+7,+6) (+1) {Dx/Xo~o} f) The Spear 'Shinobi' (1d6) (+19,+13) (+2 to infravision) {cursed, If;-AcSo|A/oU} g) The Spear of Hagen (1d6) (+11,+13) (+3 to speed) {SpSlIf;CoDk;ThSi|Co/L} h) a Broad Axe of Gondolin (2d6) (+14,+20) {Dk;FaSiLu/DoTU} i) The Broad Axe 'Roarer' (2d6) (+26,+30) {/T} j) The Glaive 'Cubragol' (2d6) (+10,+20) (+2) {St|V/P} k) a Halberd (Death) (3d5) (+11,+8) (charging) {-Li;Nt;Hl|V/Good} l) a Lochaber Axe (Trump) (3d8) (+11,+8) (+2 to searching) {Sr;NtNx;FaSdRgTe/*, {.}} ( page 17 ) a) a Death Scythe (10d10) (-50,+30) {cursed, |AEFCoPVS/*pDoTPULZ} b) a Nunchaku of Morgul (3d3) (+10,+13) [+10] {SiAg|P/LGood~L} c) a Ball-and-Chain of *Slay* Evil (2d4) (+9,+3) (+1) {Wi;Fe;Bs/*~Evil} d) The War Hammer 'Aegis Fang' (3d3) (+11,+22) (+2) {StDxChDg;Co;SiRgBs/*DoPU} e) The Bo Staff 'Dragon Clow' (1d11) (+12,+14) (+2 to searching) {ChSr|PVQM/P(Ch} f) The Lead-Filled Mace 'Ice Climber' (3d4) (+17,+20) (+4) {In;Fi|F/PZ} g) The Pick 'Lord of Flies' (1d3) (+20,+28) (+5 to stealth) {DxSlDg;Di/P} h) a Sling of Buckland (x2.55) (+26,+18) (+1 to speed) {Sp;Xs} i) a Sling of Extra Might (x2.50) (+11,+12) {Li} j) The Sling 'Roarer' (x2) (+16,+15) (+2 to infravision) {StIf;LvTe, {.}} k) a Short Bow of Extra Shots (x3) (+19,+18) (+1) {Xs} l) a Long Bow of Velocity (x3.25) (+4,+13) ( page 18 ) a) The Heavy Crossbow 'Blue Steele' (x4.75) (+14,+11) (+3) {Cn;Fe} b) The Heavy Crossbow 'Ballista' (x4) (+10,+12) (+3) {St;Cf} c) 32 Steel Bolts (3d5) (+4,+4) (128/96) d) 17 Bolts of Wounding (1d5) (+5,+11) (132/99) e) 28 Bolts of Wounding (1d5) (+13,+14) (146/109) f) 25 Seeker Bolts (6d5) (+0,+0) (151/113) {@f1} g) 3 Arrows (1d4) (+0,+0) h) 14 Sheaf Arrows (2d4) (+5,+4) {@f1} i) 20 Sheaf Arrows of Slaying (3d4) (+15,+16) j) an Iron Shot (1d3) (+0,+0) k) 22 Mithril Shots (4d3) (+0,+0) l) a Capture Ball (empty) ( page 19 ) a) The Corpse of Baphomet the Minotaur Lord {Wanted!k!k!k} b) a Magic Whistle ==================================== Museum =================================== ( page 1 ) a) The Phial 'Skycleaver' (+2 to searching) {Sr;Sd} b) The Phial of Galadriel (+1 to searching) {Sr} ================================ Last Messages ================================ > You miss the Mean looking mercenary. > You hit the Mean looking mercenary. > You have slain the Mean looking mercenary. > The bards doth sing of ye: Heroic ballads both far 'n wide! (Fame = 108) > You drop a Potion of Restore Mana {!k!q} (d). > You have no more Potions of Restore Mana {!k!q}. > You drop a Potion of Resistance {!k!q} (d). > You have no more Potions of Resistance {!k!q}. > You drop The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) > {InWiCn;AcPoBlCf} (s). > You have no more Augmented Chain Mails of Caspanion (-2) [16,+20] (+3) > {InWiCn;AcPoBlCf}. > You drop The Steel Helm 'Guardian Angel' (+4,+7) [6,+12] (+1 to infravision) > {WiIf;CoSh} (s). > You have no more Steel Helms 'Guardian Angel' (+4,+7) [6,+12] (+1 to > infravision) {WiIf;CoSh}. > You cannot run in that direction. > Selling an Elemental Ring {Co} (q). > You quickly agree upon the price. > Accepted! > The shopkeeper whispers something into your ear: > Stumble on a death mold: another unsettling occurrence in an unsettling world. > You sold an Elemental Ring {Co} for 4442 gold. > You have no more Elemental Ring {Co}. > Selling an Amulet of Trickery (+1) {SpSr;Dk} (q). > You quickly agree upon the price. > Accepted! > The shopkeeper whispers something into your ear: > It's a bad idea to throw away a Longsword (4d5). > You sold an Amulet of Trickery (+1) {SpSr;Dk} for 12501 gold. > You have no more Amulets of Trickery (+1) {SpSr;Dk}. =================================== Options =================================== Preserve Mode: ON Small Levels: ENABLED Arena Levels: ENABLED [Check Sum: "ba1f77664f027cd8a1"]