[Angband 3.5.0 Character Dump] Name Forwaran Age 59 Self RB CB EB Best Sex Neuter Height 6'3" STR: 17 +1 +0 +0 18 Race Dunadan Weight 12st 1lb INT: 15 +2 +2 +0 18/10 Class Ranger Turns used: WIS: 10 +2 -2 +2 12 Title Courser Game 409769 Dex: 14 +2 +1 +0 17 14 HP -5/164 Standard 38781 CON: 12 +3 -1 +0 14 SP 0/19 Resting 1294 Level 18 Armor [19,+20] Saving Throw 52% Cur Exp 6598 Stealth Excellent Max Exp 6598 Melee 1d6,+15 Disarming 47% Adv Exp 7560 To-hit 41,+26 Magic Devices 56 Blows 1.0/turn Perception 1 in 21 Gold 8392 Searching 27% Burden 111.7 lbs Shoot to-dam +6 Infravision 0 ft Speed 3 To-hit 54,+30 Max Depth 850' (L17) Shots 1/turn You are one of several children of a Guildsman. You are a credit to the family. You have brown eyes, straight red hair, and a dark complexion. rAcid:......+.+.... Nexus:............. rElec:............. Nethr:............. rFire:............. Chaos:............. rCold:+............ Disen:............. rPois:............. Feath:............. rLite:............. pFear:............. rDark:............. pBlnd:............. Sound:............. pConf:............. Shard:............. pStun:............. Light:.....+....... Tunn.:............. Regen:............. Speed:+............ ESP:............. Blows:............. Invis:+............ Shots:............. FrAct:...........+. Might:............. HLife:............. S.Dig:............. Stea.:+......+..... ImpHP:............. Sear.:............. Fear:............. Infra:............. Aggrv:............. [Last Messages] > *** LOW HITPOINT WARNING! *** > The Wyvern bites you. > *** LOW HITPOINT WARNING! *** > The Wyvern stings you. > *** LOW HITPOINT WARNING! *** > You are more poisoned! > *** LOW HITPOINT WARNING! *** > The Wyvern misses you. > The Wyvern bites you. > *** LOW HITPOINT WARNING! *** > The Wyvern stings you. > *** LOW HITPOINT WARNING! *** > You are more poisoned! > The Wyvern bites you. > You die. Killed by a Wyvern. [Character Equipment] a) the Spear 'Nimloth' (1d6) (+11,+13) <+3> Dropped by Golfimbul, the Hill Orc Chief at 850 feet (level 17). +3 stealth, speed. Slays undead. Branded with frost. Provides resistance to cold. Cannot be harmed by acid, electricity, fire, cold. Blessed by the gods. Grants the ability to see invisible things. Combat info: 1.0 blows/round. With +1 STR and +0 DEX you would get 1.1 blows With +0 STR and +3 DEX you would get 1.1 blows Average damage/round: 27.8 vs. undead, 27.8 vs. creatures not resistant to cold, and 20.1 vs. others. b) a Heavy Crossbow of Accuracy (x4) (+15,+6) Found lying on the floor at 550 feet (level 11). c) a Ring of Protection [+6] Found lying on the floor at 700 feet (level 14). d) a Ring of Accuracy (+14,+0) Found lying on the floor of a cavern at 750 feet (level 15). f) a Lantern (Everburning) <+2> Found lying on the floor at 800 feet (level 16). Cannot be harmed by fire. Radius 2 light. No fuel required. g) Soft Leather Armour of Resist Acid [8,+4] Bought from a store. Provides resistance to acid. Cannot be harmed by acid. h) a Cloak of Stealth [1,-1] <+1> Found lying on the floor at 100 feet (level 2). +1 stealth. i) a Small Metal Shield of Resist Acid [5,+2] Bought from a store. Provides resistance to acid. Cannot be harmed by acid. j) a Metal Cap of Wisdom [3,+6] <+2> Found lying on the floor in a pit at 250 feet (level 5). +2 wisdom. Sustains wisdom. k) a Set of Leather Gloves [1,+3] Found lying on the floor at 100 feet (level 2). l) a Pair of Leather Sandals of Free Action [1,+0] Found lying on the floor at 50 feet (level 1). Prevents paralysis. [Character Quiver] n) 31 Bolts (1d5) (+1,+1) Bought from a store. Combat info: Hits targets up to 140 feet away. Average damage/round: 40.8. 25% chance of breaking upon contact. o) 7 Bolts (1d5) (+0,+0) Combat info: Hits targets up to 140 feet away. Average damage/round: 36.3. 25% chance of breaking upon contact. p) 24 Bolts (1d5) (+4,+3) Dropped by an unknown monster at 750 feet (level 15). Combat info: Hits targets up to 140 feet away. Average damage/round: 48.9. 25% chance of breaking upon contact. q) 26 Bolts (1d5) (+3,+2) Dropped by Ulfast, Son of Ulfang at 850 feet (level 17). Combat info: Hits targets up to 140 feet away. Average damage/round: 44.8. 25% chance of breaking upon contact. [Character Inventory] a) 2 Books of Magic Spells [Magic for Beginners] b) 2 Books of Magic Spells [Conjurings and Tricks] c) 3 Books of Magic Spells [Incantations and Illusions] d) 3 Potions of Cure Light Wounds e) 4 Scrolls of Phase Door f) 7 Scrolls of Treasure Detection g) 2 Scrolls of Word of Recall h) a Staff of Identify (11 charges) i) the Dagger 'Nimthanc' (2d4) (+9,+12) [+10] Found lying on the floor at 50 feet (level 1). Branded with frost. Provides resistance to cold. Cannot be harmed by acid, electricity, fire, cold. When aimed, it creates a frost bolt with damage 6d8. Takes 10 to 19 turns to recharge at your current speed. Your chance of success is 94.2% Combat info: 1.1 blows/round. With +1 STR and +0 DEX you would get 1.3 blows With +0 STR and +3 DEX you would get 1.3 blows Average damage/round: 34.8 vs. creatures not resistant to cold, and 22.8 vs. others. [Home Inventory] a) 2 Books of Magic Spells [Magic for Beginners] b) a Book of Magic Spells [Conjurings and Tricks] c) 2 Holy Books of Prayers [Beginners Handbook] d) 3 Scrolls of Word of Recall e) a Scroll of Deep Descent f) a Staff of Identify (9 charges) g) a Ring of Searching <+3> Dropped by a Scout at 800 feet (level 16). +15% to searching. h) a Ring of Escaping <+4> Found lying on the floor at 800 feet (level 16). +4 speed. Makes you afraid of melee, and worse at shooting and casting spells. i) 2 Rings of Slow Digestion Slows your metabolism. j) a Ring of Digging <+4> Found lying on the floor at 550 feet (level 11). +4 tunneling. k) Soft Leather Armour of Resist Acid [8,+5] Dropped by Bullroarer the Hobbit at 150 feet (level 3). Provides resistance to acid. Cannot be harmed by acid. l) a Cloak [1,+4] Found lying on the floor at 150 feet (level 3). m) a Metal Cap [3,+2] Bought from a store. n) a Short Sword of *Slay Animal* (1d7) (+4,+6) <+2> Found lying on the floor in a pit at 250 feet (level 5). +2 intelligence. Slays animals. Slows your metabolism. Combat info: 1.0 blows/round. With +2 STR and +0 DEX you would get 1.1 blows With +0 STR and +3 DEX you would get 1.1 blows Average damage/round: 17.4 vs. animals, and 13 vs. others. o) a Katana of Slay Animal (3d5) (+2,+6) Dropped by Orfax, Son of Boldor at 550 feet (level 11). Slays animals. Combat info: 1.0 blow/round. With +1 STR and +0 DEX you would attack a bit faster With +4 STR and +0 DEX you would get 1.1 blows With +0 STR and +3 DEX you would attack a bit faster With +1 STR and +3 DEX you would get 1.1 blows With +0 STR and +6 DEX you would get 1.1 blows Average damage/round: 27.3 vs. animals, and 17.8 vs. others. p) a Katana (3d5) (+0,+0) Bought from a store. Combat info: 1.0 blow/round. With +1 STR and +0 DEX you would attack a bit faster With +4 STR and +0 DEX you would get 1.1 blows With +0 STR and +3 DEX you would attack a bit faster With +1 STR and +3 DEX you would get 1.1 blows With +0 STR and +6 DEX you would get 1.1 blows Average damage/round: 11.5. q) a Ball-and-Chain of *Slay Troll* (2d4) (+9,+4) <+1> Found lying on the floor in a pit at 250 feet (level 5). +1 strength. Slays trolls. Speeds regeneration. Combat info: 1.0 blow/round. With +1 STR and +0 DEX you would attack a bit faster With +5 STR and +0 DEX you would get 1.1 blows With +0 STR and +3 DEX you would attack a bit faster With +1 STR and +3 DEX you would get 1.1 blows With +0 STR and +6 DEX you would get 1.1 blows Average damage/round: 22.4 vs. trolls, and 11.7 vs. others. r) a Sling (x2) (+5,+3) Found lying on the floor at 150 feet (level 3). s) 20 Bolts (1d5) (+5,+3) Found lying on the floor at 50 feet (level 1). Combat info: Hits targets up to 140 feet away. Average damage/round: 48.9. 25% chance of breaking upon contact. [Player history] Turn Depth Note 35627 0' Began the quest to destroy Morgoth. 35627 50' Reached level 2 35627 50' Reached level 3 35627 50' Reached level 4 35627 100' Killed Grip, Farmer Maggot's dog 35627 100' Reached level 5 35627 150' Reached level 6 35627 200' Reached level 7 35627 250' Reached level 8 35627 150' Reached level 9 35627 300' Reached level 10 35627 100' Killed Fang, Farmer Maggot's dog 35627 250' Reached level 11 35627 150' Killed Bullroarer the Hobbit 35627 150' Reached level 12 35627 0' Killed Farmer Maggot 35627 550' Killed Orfax, Son of Boldor 35627 50' Found the Dagger 'Nimthanc' 35627 250' Reached level 13 35627 250' Reached level 14 35627 800' Reached level 15 35627 800' Killed Brodda, the Easterling 35627 750' Reached level 16 36249 800' Reached level 17 38054 850' Killed Ulfast, Son of Ulfang 38073 850' Reached level 18 38422 850' Killed Golfimbul, the Hill Orc Chief 38425 850' Found the Spear 'Nimloth' [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Automatically clear '-more-' prompts : no (auto_more) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : yes (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Highlight target with cursor : yes (show_target) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Allow mouse clicks to move the player : no (mouse_movement) Use sound : no (use_sound) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Use previous set of randarts : yes (birth_keep_randarts) Monsters learn from their mistakes : no (birth_ai_learn) Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Halve view and spell distances : no (birth_small_range) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Items always sell for 0 gold : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit)