[PosChengband 3.2.0 Character Dump] Name : Snot Rider ========== Stats ========== Sex : Male STR : 18/90 Personality: Mighty INT : 13 Race : Snotling WIS : 9 Subrace : None DEX : 18/89 Class : Cavalry CON : 18/142 Chr : 11 Level : 35 HP : 511/531 Cur Exp : 214926 SP : 0/0 Max Exp : 214926 AC : 93 Adv Exp : 243000 Speed: +10+10 ========== Skills ========= Gold : 49855 Melee : Superb Kills : 4092 Ranged : Heroic Uniques : 69 SavingThrow: Excellent Artifacts : 24 Stealth : Good Perception : Fair Game Day : 31 Searching : Fair Game Time : 3:49 Disarming : Very Good Play Time : 17:37 Device : Good ============================= Character Equipment ============================= a) a Spear of Westernesse (1d6) (+7,+7) (+1) {cursed, Fe} c) a Short Bow (x3) (+8,+8) d) an Elemental Ring {AcElFiCo} e) a Ring of Archery (+0,+4) (+2) {DxSl} f) an Elemental Charm {ElFiCoPo} g) The Stone of Lore h) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) {Ca} i) a Pair of Dragon Wings [4,+10] {BlCfFe} j) The Hard Leather Cap of Thranduil [2,+10] (+2) [+10%] {Dk} k) The Set of Leather Gloves 'Cammithrim' [1,+10] l) The Pair of Soft Leather Boots 'Defender' [2,+14] (+3 to searching) {CnChSr;PoDkNt} ( ( abcdefghijkl@ abcdefghijkl@ Acid : ...+...+..... 65% Speed : ............. Elec : ...+.+....... 65% Free Act : +.........+.. Fire : ...+.+....... 65% See Invis : +............ Cold : ...+.+....... 65% Warning : ............. Poison : .....+.+...+. 72% SlowDigest : ............. Light : ..........+.. 50% Regenerate : ............. Dark : .........+.+. 65% Levitation : ........+.... Confusion : .......++.... 65% Perm Lite : ..........+.. Nether : ...........+. 50% Reflection : ............. Nexus : ............. 0% Hold Life : ............. Sound : ............. 0% Sust Str : ............. Shards : ............. 0% Sust Int : ............. Chaos : .......+..... 50% Sust Wis : ............. Disenchant : ............. 0% Sust Dex : ............. Time : ............. 0% Sust Con : ..........+.. Blindness : ........++... 65% Sust Chr : ............. Fear : +.......+.... Dec Mana : ............. Aura Fire : ............. Easy Spell : ............. Aura Elec : ............. Anti Magic : ............. Aura Cold : ............. Telepathy : .........+... ( ( abcdefghijkl@ abcdefghijkl Slay Evil : ............. Telepathy : .........+... Slay Undead: ............. ESP Evil : ............. Slay Demon : ............. ESP Noliv. : ............. Slay Dragon: ............. ESP Good : ............. Slay Human : ............. ESP Undead : ............. Slay Animal: ............. ESP Demon : ............. Slay Orc : +............ ESP Dragon : ............. Slay Troll : +............ ESP Human : ............. Slay Giant : +............ ESP Animal : ............. Slay Good : ............. ESP Orc : +............ Acid Brand : ............. ESP Troll : +............ Elec Brand : ............. ESP Giant : +............ Fire Brand : ............. Magic Skill: ............. Cold Brand : ............. Spell Pow : ............. Pois Brand : ............. Spell Cap : .........+... +10% Mana Brand : ............. Magic Res : ............. Sharpness : ............. Infravision: ............. 20' Quake : ............. Stealth : ....+........ Vampiric : ............. Searching : ...........+. Chaotic : ............. Cursed : +............ Add Blows : ............. Rnd Tele : ............. Blessed : ............. No Tele : ............. Riding : +............ Drain Exp : ............. Tunnel : ............. Aggravate : ............. Throw : ............. TY Curse : ............. ( abcdefghijkl@ Base R C P E Total STR : 1............ 18/60 -2 2 2 1 18/90 INT : .......3.2... 14 -2 -2 -2 5 13 WIS : .......3.2... 10 -2 -2 -2 5 9 DEX : 1...2........ 18/59 -2 2 0 3 18/89 CON : 1......3..s3. 18/62 -2 2 1 7 18/142 Chr : ...........3. 12 -5 1 1 3 12 11 ==================================== Melee ==================================== Hand #1: a Spear of Westernesse (1d6) (+7,+7) (+1) Accuracy Weight : 5.0 lbs AC Hit To Hit : 7 + 21 = 28 25 88% To Dam : 7 + 5 = 12 50 80% Blows : 4.36 75 73% Damage 100 65% Crits : 1.06x 125 58% Normal : 67 (56-78) [1.06x] 150 50% Orcs : 100 (65-135) [3.18x] 175 43% Trolls : 100 (65-135) [3.18x] 200 35% Giants : 100 (65-135) [3.18x] =================================== Shooting ================================== Shooting: a Short Bow (x3) (+8,+8) Range : 100' Shots : 2.30 Mult : 3.15x To Hit : 8 + 6 = 14 To Dam : 8 (Multiplier Applies) Xtra Dam: 4 (Multiplier Does Not Apply) Ammo #1 : 21 Sheaf Arrows (2d4) (+6,+6) (63/145) AC Hit Weight : 0.4 lbs 50 81% To Hit : 6 + 14 = 20 100 67% To Dam : 6 + 8 = 14 (Multiplier Applies) 150 54% Damage 175 47% Crits : 1.02x 200 40% Normal : 148 (126-170) [3.21x] Ammo #2 : 26 Arrows of Wounding (1d4) (+8,+6) (55/126) AC Hit Weight : 0.2 lbs 50 82% To Hit : 8 + 14 = 22 100 68% To Dam : 6 + 8 = 14 (Multiplier Applies) 150 55% Damage 175 48% Crits : 1.01x 200 41% Normal : 128 (117-140) [3.18x] =================================== Powers ==================================== Lvl Cost Fail Desc Devour Flesh 1 0 0% Rodeo 10 0 3% =================================== Dungeons ================================== Angband : level 26 !Camelot : level 33 !Orc cave : level 23 !Labyrinth : level 28 Dragon's lair : level 60 Now, you are in Morivant. ==================================== Quests =================================== < Completed Quest > Thieves Hideout (Danger level: 5) - level 6 Warg problem (Danger level: 5) - level 15 King Duosi, the Chief of Southerings (Dungeon level: 6) - level 17 Boldor, King of the Yeeks (Dungeon level: 12) - level 18 Orc Camp (Danger level: 15) - level 24 The Ultimate Dungeon Cleaner (Dungeon level: 24) - level 30 Tengu and Death Swords (Danger level: 25) - level 30 The Sewer (Danger level: 15) - level 31 Old Man Willow Quest (Danger level: 22) - level 31 Dark Elven Lords Quest (Danger level: 25) - level 31 Logrus Master (Danger level: 25) - level 31 < Failed Quest > Nothing. Arena: 0 Victory ============================== Defeated Monsters ============================== You have defeated 4092 enemies including 69 unique monsters in total. < Unique monsters top 20 > Morgana Le Fay (level 35) The Minotaur of the Labyrinth (level 35) Sheer Heart Attack, the Bomb Hand (level 35) Ulfang the Black (level 34) Ishikawa Goemon (level 33) Bert the Stone Troll (level 33) Arthur Pendragon (level 32) Mordred (level 32) Luigi (level 31) Mario (level 31) Sir Lancelot (level 30) The Hoard (level 30) Sir Gawain (level 29) Rich, the Thief (level 29) Jaian, the Boss of the Kids (level 29) Gachapin (level 29) Sir Gareth (level 28) Sir Galahad (level 28) The Ultimate Dungeon Cleaner (level 28) Grendel (level 27) =================================== Virtues =================================== Your alighnment : Lawful You are a champion of Valour. You are a champion of Harmony. You are the polar opposite of Honour. You are the polar opposite of Compassion. You are a champion of Justice. You are virtuous in Patience. You are somewhat virtuous in Sacrifice. You are the living embodiment of Temperance. ==================================== Pets ===================================== Leading Pets a Great Wyrm of Law (riding) Options Pets open doors: OFF Pets pick up items: OFF Allow teleport: ON Allow cast attack spell: ON Allow cast summon spell: OFF Allow involve player in area spell: OFF ============================= Character Inventory ============================= a) 19 Pieces of Elvish Waybread {25% off} b) 6 Potions of Speed {!k!q} c) 4 Potions of Heroism d) 26 Potions of Cure Critical Wounds {90% off, @q1} e) 3 Potions of Healing {!k!q} f) 3 Potions of Resistance {!k!q} g) 32 Scrolls of Teleportation {25% off, @r8} h) 18 Scrolls of Teleport Level i) 14 Scrolls of Magic Mapping {@r5} j) 5 Rods of Trap Location {@z5!d!v!k} k) 2 Rods of Door/Stair Location {@z6!d!v!k} l) 2 Rods of Recall (1 charging) {@z1!d!v!k} m) 4 Rods of Illumination {@z8!d!v!k} n) 4 Rods of Monster Location {@z7!d!v!k} o) 4 Wands of Haste Monster (15 charges) {@a8!d!v!k} p) 6 Wands of Trap/Door Destruction (88 charges) {@a0!d!v!k} q) 5 Wands of Stone to Mud (32 charges) {@a9!d!v!k} r) 21 Sheaf Arrows (2d4) (+6,+6) (63/145) {@f0} s) 26 Arrows of Wounding (1d4) (+8,+6) (55/126) t) a Capture Ball (empty) {@w1!d!v!k} ================================ Home Inventory =============================== ( page 1 ) a) 4 Mushrooms of Confusion b) 7 Mushrooms of Cure Poison c) 6 Mushrooms of Cure Paranoia d) 8 Mushrooms of Cure Confusion e) 5 Mushrooms of Cure Serious Wounds f) 9 Mushrooms of Restore Strength g) 12 Mushrooms of Restore Constitution h) 6 Potions of Detect Invisible i) 23 Potions of Speed {!k!q} j) a Potion of *Healing* {!k!q} k) 2 Potions of Restore Dexterity l) 46 Scrolls of Identify {25% off, @r0} ( page 2 ) a) a Scroll of *Enchant Weapon* b) 2 Scrolls of Destruction {!*} c) 2 Scrolls of Genocide {!*} d) 6 Scrolls of Reset Recall e) 2 Rods of Disarming f) a Rod of Stone to Mud g) 6 Wands of Teleport Other (70 charges) h) a Staff of Haste Monsters (6 charges) {@u0} i) a Staff of Teleportation (10 charges) j) a Staff of Healing (4 charges) k) a Staff of Animate Dead (8 charges) l) a Staff of Animate Dead (6 charges) ( page 3 ) a) a Staff of Animate Dead (5 charges) b) a Ring of Speed (+5) c) a Ring of Archery (+6,+0) (+3) {Xs} d) a Ring of Archery (+6,+0) (+2) {Xm} e) a Ring of Archery (+0,+6) f) an Elemental Charm {AcElFiCo} g) a Dwarven Necklace (+1) {CnIf;Dk;FaLu} h) an Amulet of Trickery (+3) {SlSr(Dx} i) an Amulet of Trickery (+2) {SlSr} j) The Phial of Alhazred (+4 to searching) {Sr;Lu} k) The Phial of Galadriel (+1 to searching) l) Rusty Chain Mail of the Olog-hai (-5,+5) [14,-4] (+4) {Cn;Ca} ( page 4 ) a) The Chain Mail of Arvedui (-2) [14,+15] (+2) {Bl} b) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) {Sh} c) Soft Studded Leather of Elvenkind [5,+9] (+2 to stealth) {Dx;-St;Cf} d) Hard Leather Armour of Celestial Protection (-1) [6,+6] {BlDi} e) Stone and Hide Armour of Elvenkind (-1) [15,+22] (+3 to stealth) {Dx;-St;So} f) The Cloak 'Colannon' [1,+15] (+3 to stealth) g) The Cloak of Merry (+1,+1) [1,+7] (+1) h) The Large Leather Shield of Celegorm [6,+20] {Fe} i) a Jewel Encrusted Crown of Seeing [0,+1] (+3 to searching) {~TP} j) The Hard Leather Cap of Sam (+1,+1) [2,+7] (+1) k) a Metal Cap of Seeing [3,+8] (+3 to searching) l) The Metal Cap of Thengel [3,+12] (+3) [+15%] ( page 5 ) a) The Steel Helm of Hammerhand (+3,+4) [6,+20] (+3) b) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) c) The Set of Gauntlets of Thanos (-11,-12) [2,+0] (+2) {cursed} d) The Set of Gauntlets 'Pauraegen' [2,+7] e) The Pair of Soft Leather Boots of Shiva's Avatar (+5,+5) [4,+16] (+4 to speed) f) The Pair of Metal Shod Boots 'Tetsu-geta of Flame' (-5,+10) [6,+20] (-1 to speed) g) a Poison Needle (1d1) (+0,+0) h) a Lance (Life) (2d8) (+9,+3) (+3) i) The Lance of Eorlingas (3d8) (+3,+21) (+3) j) a Long Bow (x3) (+0,+0) k) 38 Sheaf Arrows (2d4) (+3,+6) (63/145) {@f2} l) 22 Sheaf Arrows of Hurt Animal (2d4) (+6,+6) (63/145) {@f3} ( page 6 ) a) a Capture Ball (a 5-headed hydra) {@w1!d!v!k} b) a Capture Ball (a Mature bronze dragon) {@w1!d!v!k} c) a Capture Ball (a Dracolisk) {@w1!d!v!k} d) The Corpse of Bullroarer the Hobbit {Wanted!k!k!k} e) The Corpse of Lousy, the King of Louses {Wanted!k!k!k} f) The Corpse of Angamaite of Umbar {Wanted!k!k!k} g) a Magical Figurine of a Sphinx ================================ Last Messages ================================ > You collect 121 gold pieces worth of mithril. > You cannot run in that direction. > You collect 41 gold pieces worth of silver. > You collect 370 gold pieces worth of adamantite. > You collect 112 gold pieces worth of gold. > You collect 28 gold pieces worth of opals. > Target Aborted. > You failed to use the rod properly. > The air about you becomes charged... > Your Great Wyrm of Law (riding) casts a mesmerizing illusion in front of the > Granite wall. > The Granite wall disbelieves the feeble spell. > Your Great Wyrm of Law (riding) breathes shards at the Granite wall. > The Granite wall dies. > The Granite wall resists. > Your Great Wyrm of Law (riding) casts a fearful illusion in front of the Granite > wall. > The Granite wall refuses to be frightened. > Your Great Wyrm of Law (riding) breathes shards at the Granite wall. > The Granite wall resists. > Your Great Wyrm of Law (riding) casts a fearful illusion in front of the Granite > wall. > The Granite wall refuses to be frightened. > Your Great Wyrm of Law (riding) breathes shards at the Granite wall. > The Granite wall resists. > The Granite wall dies. > Your Great Wyrm of Law (riding) casts a mesmerizing illusion in front of the > Granite wall. > The Granite wall disbelieves the feeble spell. > Autosaving the game... > You feel yourself yanked upwards! =================================== Options =================================== Preserve Mode: ON Small Levels: ENABLED Arena Levels: ENABLED [Check Sum: "ba1f77664f027cd8a1"]