[Angband 3.5.0 Character Dump] Name FatimaIII Age 30 Self RB CB EB Best Sex Female Height 7'7" STR: 15 +4 +3 +0 18/40 Race Half-Troll Weight 17st 5lb INT: 11 -4 -2 +0 5 Class Warrior Turns used: WIS: 10 -2 -2 +0 6 Title Veteran Game 224789 DEX: 18 -4 +2 +0 16 HP 270/270 Standard 22568 CON: 15 +3 +2 +0 18/20 SP 0/0 Resting 304 Level 23 Armor [29,+45] Saving Throw 33% Cur Exp 11776 Stealth Bad Max Exp 11776 Melee 2d5,+20 Disarming 40% Adv Exp 12240 To-hit 64,+9 Magic Devices 26 Blows 1.0/turn Perception 1 in 28 Gold 16341 Searching 28% Burden 137.7 lbs Shoot to-dam +6 Infravision 30 ft Speed Normal To-hit 49,+5 Max Depth 1300' (L26) Shots 1/turn Your father was a Stone-Troll Warrior. You have puke-yellow eyes, oily sea-weed green hair, and green ulcerous skin. rAcid:........+.... Nexus:...........+. rElec:....+........ Nethr:............. rFire:............. Chaos:............. rCold:......+...... Disen:............. rPois:............. Feath:...........+. rLite:............. pFear:............. rDark:+............ pBlnd:.........+... Sound:............. pConf:............. Shard:............. pStun:+............ Light:+....+....... Tunn.:............. Regen:............+ Speed:............. ESP:............. Blows:............. Invis:+........+... Shots:............. FrAct:+.........+.. Might:............. HLife:............. S.Dig:............. Stea.:.......+..... ImpHP:............. Sear.:.........+... Fear:............. Infra:............+ Aggrv:............. [Character Equipment] a) a Pike of Gondolin (2d5) (+7,+9) <+1> Dropped by Sangahyando of Umbar at 1300 feet (level 26). Slays demons, orcs, trolls, dragons. Provides resistance to dark. Provides protection from stunning. Cannot be harmed by acid, fire. Prevents paralysis. Grants the ability to see invisible things. Radius 1 light. Combat info: 1.0 blows/round. With +1 STR and +0 DEX you would get 1.1 blows With +0 STR and +1 DEX you would get 1.1 blows Average damage/round: 41.6 vs. demons, 41.6 vs. orcs, 41.6 vs. trolls, 41.6 vs. dragons, and 28.3 vs. others. b) a Long Bow (x3) (+3,+6) Found lying on the floor of a cavern at 800 feet (level 16). c) a Ring of Protection [+10] Found lying on the floor of a special room at 500 feet (level 10). d) a Ring of Damage (+0,+8) Found lying on the floor at 1200 feet (level 24). e) an Amulet of Resist Lightning Found lying on the floor at 500 feet (level 10). Provides resistance to lightning. Cannot be harmed by electricity. f) a Lantern (Everburning) Found lying on the floor at 1000 feet (level 20). Cannot be harmed by fire. Radius 2 light. No fuel required. g) White Dragon Scale Mail of Craftsmanship [14,+16] Dropped by Golfimbul, the Hill Orc Chief at 750 feet (level 15). Provides resistance to cold. Cannot be harmed by acid, electricity, fire, cold. h) a Cloak of Stealth [1,+5] <+3> Found lying on the floor at 1050 feet (level 21). +3 stealth. i) a Leather Shield of Resist Acid [8,+1] Bought from a store. Provides resistance to acid. Cannot be harmed by acid. j) a Metal Cap of Seeing [3,-1] <+3> Dropped by Wormtongue, Agent of Saruman at 800 feet (level 16). +15% to searching. Provides protection from blindness. Grants the ability to see invisible things. k) a Set of Gauntlets of Free Action [3,+6] Bought from a store. Prevents paralysis. l) a Pair of Ethereal Slippers of Stability [0,+7] Dropped by Angamaitë of Umbar at 1300 feet (level 26). Provides resistance to nexus. Cannot be harmed by acid, electricity, fire, cold. Feather Falling. [Character Quiver] n) 3 Arrows of Slay Giant (1d4) (+7,+2) Dropped by Mughash the Kobold Lord at 450 feet (level 9). Slays giants. Combat info: Hits targets up to 120 feet away. Average damage/round: 63.6 vs. giants, and 31.8 vs. others. 35% chance of breaking upon contact. o) 30 Arrows (1d4) (+5,+1) Bought from a store. Combat info: Hits targets up to 120 feet away. Average damage/round: 28.7. 35% chance of breaking upon contact. [Character Inventory] a) 10 Potions of Cure Light Wounds b) 18 Potions of Cure Serious Wounds c) 17 Potions of Cure Critical Wounds d) 5 Potions of Neutralize Poison e) 10 Potions of Heroism f) 2 Potions of Berserk Strength g) 8 Potions of Resist Heat h) 20 Scrolls of Phase Door i) a Scroll of Teleportation j) 5 Scrolls of Identify k) 10 Scrolls of Word of Recall l) 2 Scrolls of Recharging m) a Rod of Treasure Location n) a Rod of Door/Stair Location o) a Rod of Trap Location p) a Rod of Light q) 2 Wands of Lightning Bolts (14 charges) r) 3 Wands of Stinking Cloud (34 charges) s) 2 Staves of Curing (6 charges) t) a Staff of Identify (10 charges) u) a Spear of Slay Animal (1d6) (+12,+8) Dropped by a Scout at 400 feet (level 8). Slays animals. Combat info: 2.3 blows/round. With +1 STR and +0 DEX you would get 2.7 blows With +0 STR and +1 DEX you would get 2.7 blows Average damage/round: 63 vs. animals, and 54.5 vs. others. v) 7 Arrows (1d4) (+0,+0) Bought from a store. Combat info: Hits targets up to 120 feet away. Average damage/round: 25.7. 35% chance of breaking upon contact. [Home Inventory] a) 2 Potions of Speed b) a Pair of Leather Sandals of Free Action [1,+3] Dropped by Golfimbul, the Hill Orc Chief at 750 feet (level 15). Prevents paralysis. c) a Battle Axe of *Slay Giant* (2d8) (+8,+4) <+1> Found lying on the floor of a cavern at 800 feet (level 16). +1 strength. Slays giants. Sustains strength. Combat info: 1.1 blows/round. With +4 STR and +0 DEX you would get 1.3 blows With +0 STR and +1 DEX you would get 1.3 blows Average damage/round: 51.3 vs. giants, and 29.1 vs. others. d) a Quarterstaff of *Slay Dragon* (2d9) (+8,+6) <+2> Dropped by Bullroarer the Hobbit at 250 feet (level 5). +2 constitution. *Slays* dragons. Provides protection from fear. Combat info: 1.1 blows/round. With +3 STR and +0 DEX you would get 1.3 blows With +0 STR and +1 DEX you would get 1.3 blows Average damage/round: 82.3 vs. dragons, and 32.7 vs. others. [Player history] Turn Depth Note 17508 0' Began the quest to destroy Morgoth. 17508 50' Reached level 2 17508 100' Killed Grip, Farmer Maggot's dog 17508 100' Reached level 3 17508 100' Reached level 4 17508 200' Reached level 5 17508 200' Reached level 6 17508 250' Killed Fang, Farmer Maggot's dog 17508 250' Reached level 7 17508 250' Killed Bullroarer the Hobbit 17508 250' Reached level 8 17508 300' Reached level 9 17508 400' Reached level 10 17508 400' Reached level 11 17508 400' Reached level 12 17508 450' Killed Brodda, the Easterling 17508 450' Killed Mughash the Kobold Lord 17508 450' Reached level 13 17508 500' Reached level 14 17508 500' Reached level 15 17508 500' Reached level 16 17508 750' Killed Golfimbul, the Hill Orc Chief 17508 750' Killed Grishnákh, the Hill Orc 17508 750' Reached level 17 17508 750' Reached level 18 17508 800' Killed Wormtongue, Agent of Saruman 17508 0' Killed Farmer Maggot 17508 800' Killed Lagduf, the Snaga 17508 800' Reached level 19 17508 850' Killed Orfax, Son of Boldor 17508 900' Reached level 20 17914 1000' Reached level 21 20021 1050' Reached level 22 20934 1200' Killed Nár, the Dwarf 21320 1250' Killed Shagrat, the Orc Captain 21320 1250' Reached level 23 21487 1300' Killed AngamaitĂ« of Umbar 21527 1300' Killed Sangahyando of Umbar [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Automatically clear '-more-' prompts : no (auto_more) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : yes (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Highlight target with cursor : yes (show_target) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Allow mouse clicks to move the player : no (mouse_movement) Use sound : no (use_sound) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Use previous set of randarts : yes (birth_keep_randarts) Monsters learn from their mistakes : no (birth_ai_learn) Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Halve view and spell distances : no (birth_small_range) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Items always sell for 0 gold : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit)