[Angband 3.5.0 Character Dump] Name Fatima Age 30 Self RB CB EB Best Sex Female Height 7'7" STR: 18 +4 +3 +2 18/90 Race Half-Troll Weight 17st 5lb INT: 11 -4 -2 +0 5 Class Warrior Turns used: WIS: 11 -2 -2 +0 7 Title Myrmidon Game 389354 DEX: 17 -4 +2 +0 15 HP -8/371 Standard 49199 CON: 16 +3 +2 +2 18/50 SP 0/0 Resting 1270 Level 30 Armor [34,+75] Saving Throw 40% Cur Exp 105352 Stealth Bad Max Exp 114011 Melee 2d4,+27 Disarming 46% Adv Exp 120000 To-hit 75,+12 Magic Devices 30 Blows 3.4/turn Perception 1 in 18 Gold 51988 Searching 38% Burden 101.3 lbs Shoot to-dam +8 Infravision 30 ft Speed 4 To-hit 60,+22 Max Depth 2050' (L41) Shots 2/turn Your father was a Stone-Troll Warrior. You have puke-yellow eyes, oily sea-weed green hair, and green ulcerous skin. rAcid:....+........ Nexus:............. rElec:............. Nethr:............. rFire:..+.......+.. Chaos:............. rCold:+.....+...... Disen:............. rPois:............. Feath:............. rLite:............. pFear:............+ rDark:............. pBlnd:.........+... Sound:............. pConf:............. Shard:............. pStun:............. Light:.....+....... Tunn.:............. Regen:..........+.+ Speed:.......+...+. ESP:............. Blows:............. Invis:.........+... Shots:.+........... FrAct:........+.... Might:............. HLife:............. S.Dig:............. Stea.:.......+..... ImpHP:............. Sear.:.........+... Fear:............. Infra:............+ Aggrv:............. [Last Messages] > The Mage tries to cast a spell, but fails. > The Death knight tries to cast a spell, but fails. > The Easterling champion wakes up. > *** LOW HITPOINT WARNING! *** > You have 14 Scrolls of Phase Door (i). > The Fire elemental hits you. > You are enveloped in flames! > *** LOW HITPOINT WARNING! *** > The Fire elemental hits you. > You are enveloped in flames! > *** LOW HITPOINT WARNING! *** > The Death knight hits you. > *** LOW HITPOINT WARNING! *** > The Death knight hits you. > You die. Killed by a Death knight. [Character Equipment] a) the Dagger 'Nimthanc' (2d4) (+9,+12) [+10] (charging) Found lying on the floor of a cavern at 2050 feet (level 41). Branded with frost. Provides resistance to cold. Cannot be harmed by acid, electricity, fire, cold. When aimed, it creates a frost bolt with damage 6d8. Takes 11 to 21 turns to recharge at your current speed. Your chance of success is 90.7% Combat info: 3.4 blows/round. With +0 STR and +2 DEX you would get 3.8 blows Average damage/round: 147.2 vs. creatures not resistant to cold, and 111.8 vs. others. b) a Short Bow of Extra Shots (x2) (+19,+8) <+1> Bought from a store. +1 shooting speed. c) a Ring of Flames [+10] (charging) Found lying on the floor of a special room at 1800 feet (level 36). Provides resistance to fire. Cannot be harmed by fire. d) a Ring of Damage (+0,+8) Found lying on the floor at 1300 feet (level 26). e) an Amulet of Resist Acid Dropped by a Hill orc at 600 feet (level 12). Provides resistance to acid. Cannot be harmed by acid. f) the Phial of Galadriel <+3> (charging) Found lying on the floor of a cavern at 1050 feet (level 21). Cannot be harmed by acid, electricity, fire, cold. Radius 3 light. When activated, it lights up the surrounding area, hurting light-sensitive creatures. Takes 15 to 28 turns to recharge at your current speed. Your chance of success is 90.0% g) White Dragon Scale Mail (-2) [14,+16] (charging) Dropped by a Barrow wight at 1850 feet (level 37). Provides resistance to cold. Cannot be harmed by acid, electricity, fire, cold. h) an Elven Cloak of Stealth [6,+4] <+1, +2> Dropped by Lugdush, the Uruk at 800 feet (level 16). +1 speed. +2 stealth. i) a Small Metal Shield (Dwarven) (+1,+2) [5,+11] <+2> Found lying on the floor of a special room at 1600 feet (level 32). +2 strength, constitution. Cannot be harmed by acid, fire. Prevents paralysis. j) a Hard Leather Cap of Seeing [2,+4] <+5> Bought from a store. +25% to searching. Provides protection from blindness. Grants the ability to see invisible things. k) the Set of Gauntlets 'Paurhach' [3,+14] Dropped by Bullroarer the Hobbit at 350 feet (level 7). Provides resistance to fire. Cannot be harmed by acid, electricity, fire, cold. Speeds regeneration. When aimed, it creates a fire bolt with damage 9d8. Takes 12 to 22 turns to recharge at your current speed. Your chance of success is 90.7% l) a Pair of Iron Shod Boots of Speed [4,+5] <+3> Found lying on the floor of a cavern at 1050 feet (level 21). +3 speed. Cannot be harmed by fire. [Character Quiver] n) 36 Arrows (1d4) (+0,+0) Bought from a store. Combat info: Hits targets up to 100 feet away. Average damage/round: 42.4. 35% chance of breaking upon contact. [Character Inventory] a) 8 Rations of Food b) 23 Potions of Cure Serious Wounds c) 7 Potions of Cure Critical Wounds d) a Potion of Healing e) a Potion of Enlightenment f) 15 Potions of Heroism g) a Potion of Berserk Strength h) a Potion of Resist Poison i) 14 Scrolls of Phase Door j) 4 Scrolls of Identify k) 5 Scrolls of Word of Recall l) a Rod of Treasure Location (charging) m) a Rod of Frost Bolts (charging) n) 2 Rods of Lightning Bolts (1 charging) o) a Rod of Curing p) a Rod of Illumination q) a Wand of Stone to Mud (4 charges) r) 3 Staves of Detect Evil (33 charges) s) a Ring of Lightning [+10] (charging) Found lying on the floor at 1850 feet (level 37). Provides resistance to lightning. Cannot be harmed by electricity. [Home Inventory] a) 3 Potions of Healing b) a Potion of *Healing* It can be thrown at creatures with damaging effect. c) 5 Potions of Speed d) 5 Potions of True Seeing e) a Staff of Detect Invisible (7 charges) f) Partial Plate Armour (-3) [40,+4] Dropped by Orfax, Son of Boldor at 500 feet (level 10). g) 2 Soft Leather Armours [8,+5] h) the Long Sword 'Elvagil' (2d5) (+12,+12) <+2> Found lying on the floor at 1850 feet (level 37). +2 dexterity, stealth. Slays orcs, trolls. Cannot be harmed by acid, electricity, fire, cold. Feather Falling. Grants the ability to see invisible things. Combat info: 2.0 blows/round. With +2 STR and +0 DEX you would get 2.3 blows With +0 STR and +3 DEX you would get 2.3 blows Average damage/round: 93.8 vs. orcs, 93.8 vs. trolls, and 68.4 vs. others. i) a Pike of Westernesse (2d5) (+14,+11) <+2, +1> Found lying on the floor of a cavern at 2050 feet (level 41). +2 strength, dexterity. +1 constitution. Slays orcs, trolls, giants. Prevents paralysis. Grants the ability to see invisible things. Combat info: 2.0 blows/round. With +3 STR and +0 DEX you would get 2.3 blows With +0 STR and +3 DEX you would get 2.3 blows Average damage/round: 96.8 vs. orcs, 96.8 vs. trolls, 96.8 vs. giants, and 71 vs. others. j) the Broad Axe 'Barukkheled' (2d6) (+13,+19) <+3> Dropped by Sangahyando of Umbar at 1300 feet (level 26). +3 constitution. Slays evil creatures, orcs, trolls, giants. Cannot be harmed by acid, electricity, fire, cold. Grants the ability to see invisible things. Combat info: 1.3 blows/round. With +2 STR and +0 DEX you would get 1.6 blows With +0 STR and +2 DEX you would get 1.6 blows Average damage/round: 67 vs. evil creatures, 77 vs. orcs, 77 vs. trolls, 77 vs. giants, and 57 vs. others. k) the Lucerne Hammer 'Turmil' (2d5) (+10,+11) [+8] <+4, +1> Dropped by Ibun, Son of Mîm at 1250 feet (level 25). +4 wisdom, infravision. Slays orcs. Branded with frost. Provides immunity to cold. Provides resistance to light. Cannot be harmed by acid, electricity, fire, cold. Blessed by the gods. Speeds regeneration. Radius 1 light. When aimed, it drains up to 90 hit points of life from a target creature. Does not affect undead, demons, golems, elementals or vortices. Takes 56 turns to recharge at your current speed. Your chance of success is 87.0% Combat info: 1.6 blows/round. With +1 STR and +0 DEX you would get 2.0 blows With +0 STR and +2 DEX you would get 2.0 blows Average damage/round: 76 vs. orcs, 76 vs. creatures not resistant to cold, and 54.9 vs. others. l) the Flail 'Totila' (3d6) (+16,+12) <+2> Found lying on the floor in a vault at 1250 feet (level 25). +2 stealth, speed. Slays evil creatures. Branded with flames. Provides resistance to fire. Provides protection from confusion. Cannot be harmed by acid, electricity, fire, cold. When aimed, it confuses a target monster. Takes 21 turns to recharge at your current speed. Your chance of success is 87.0% Combat info: 1.3 blows/round. With +1 STR and +0 DEX you would get 1.6 blows With +0 STR and +2 DEX you would get 1.6 blows Average damage/round: 67 vs. evil creatures, 81.9 vs. creatures not resistant to fire, and 52.1 vs. others. m) a Flail of Westernesse (2d6) (+11,+12) <+2, +1> Found lying on the floor of a cavern at 2050 feet (level 41). +2 strength. +1 dexterity, constitution. Slays orcs, trolls, giants. Prevents paralysis. Grants the ability to see invisible things. Combat info: 1.6 blows/round. With +2 STR and +0 DEX you would get 2.0 blows With +0 STR and +1 DEX you would get 2.0 blows Average damage/round: 86.9 vs. orcs, 86.9 vs. trolls, 86.9 vs. giants, and 62 vs. others. n) a Short Bow of Power (x2) (+8,+19) Dropped by a Forest troll at 1550 feet (level 31). [Player history] Turn Depth Note 48585 0' Began the quest to destroy Morgoth. 48585 0' Killed Farmer Maggot 48585 50' Killed Grip, Farmer Maggot's dog 48585 50' Reached level 2 48585 50' Reached level 3 48585 50' Reached level 4 48585 100' Killed Fang, Farmer Maggot's dog 48585 100' Reached level 5 48585 150' Reached level 6 48585 150' Reached level 7 48585 300' Reached level 8 48585 300' Reached level 9 48585 300' Reached level 10 48585 350' Reached level 11 48585 350' Killed Bullroarer the Hobbit 48585 350' Found the Set of Gauntlets 'Paurhach' 48585 450' Reached level 12 48585 500' Reached level 13 48585 500' Killed Orfax, Son of Boldor 48585 550' Reached level 14 48585 550' Killed Brodda, the Easterling 48585 550' Reached level 15 48585 600' Killed Grishnákh, the Hill Orc 48585 600' Reached level 16 48585 600' Killed Golfimbul, the Hill Orc Chief 48585 650' Reached level 16 48585 700' Reached level 17 48585 750' Reached level 18 48585 750' Killed Lagduf, the Snaga 48585 750' Killed Wormtongue, Agent of Saruman 48585 800' Reached level 19 48585 800' Killed Lugdush, the Uruk 48585 800' Reached level 20 48585 900' Reached level 21 48585 1000' Reached level 22 48585 1050' Found the Phial of Galadriel 48585 1150' Reached level 23 48585 1150' Killed UglĂşk, the Uruk 48585 1250' Reached level 24 48585 1250' Found the Flail 'Totila' 48585 1250' Reached level 25 48585 1250' Killed Ibun, Son of MĂ®m 48585 1250' Found the Lucerne Hammer 'Turmil' 48585 1300' Killed Shagrat, the Orc Captain 48585 1300' Killed Sangahyando of Umbar 48585 1300' Killed AngamaitĂ« of Umbar 48585 1300' Found the Broad Axe 'Barukkheled' 48585 1500' Reached level 26 48585 1550' Reached level 26 48585 1750' Reached level 27 48585 1800' Reached level 28 48585 1800' Killed Ulwarth, Son of Ulfang 48585 1800' Killed Ulfast, Son of Ulfang 48585 1850' Killed Lokkak, the Ogre Chieftain 48585 1850' Reached level 29 48585 1850' Found the Long Sword 'Elvagil' 48585 1850' Killed KhĂ®m, Son of MĂ®m 48585 2000' Reached level 30 48585 0' Reached level 30 48585 2050' Found the Dagger 'Nimthanc' 48585 0' Reached level 30 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Automatically clear '-more-' prompts : no (auto_more) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : yes (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Highlight target with cursor : yes (show_target) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Allow mouse clicks to move the player : no (mouse_movement) Use sound : no (use_sound) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Use previous set of randarts : yes (birth_keep_randarts) Monsters learn from their mistakes : no (birth_ai_learn) Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Halve view and spell distances : no (birth_small_range) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Items always sell for 0 gold : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit)