[Angband 3.5.0 Character Dump] Name Fatima Age 30 Self RB CB EB Best Sex Female Height 7'7" STR: 16 +4 +3 +0 18/50 Race Half-Troll Weight 17st 5lb INT: 10 -4 -2 +0 4 Class Warrior Turns used: WIS: 10 -2 -2 +0 6 Title Swordsman Game 81897 Dex: 17 -4 +2 +0 15 12 HP -3/160 Standard 8094 CON: 16 +3 +2 +0 18/30 SP 0/0 Resting 425 Level 12 Armor [19,-4] Saving Throw 22% Cur Exp 818 Stealth Bad Max Exp 818 Melee 1d10,+6 Disarming 27% Adv Exp 1020 To-hit 48,+32 Magic Devices 17 Blows 2.0/turn Perception 1 in 43 Gold 2593 Searching 13% Burden 121.7 lbs Shoot to-dam +2 Infravision 30 ft Speed Normal To-hit 33,+26 Max Depth 550' (L11) Shots 1/turn Your father was a Stone-Troll Warrior. You have puke-yellow eyes, oily sea-weed green hair, and green ulcerous skin. rAcid:....+........ Nexus:............. rElec:............. Nethr:............. rFire:............. Chaos:............. rCold:............. Disen:............. rPois:............. Feath:..+........+. rLite:............. pFear:............. rDark:............. pBlnd:............. Sound:............. pConf:............. Shard:............. pStun:............. Light:.....+....... Tunn.:............. Regen:............+ Speed:............. ESP:............. Blows:............. Invis:............. Shots:............. FrAct:............. Might:............. HLife:............. S.Dig:...+......... Stea.:............. ImpHP:............. Sear.:............. Fear:............. Infra:............+ Aggrv:............. [Last Messages] > You have been given a graze. > The air about you becomes charged... > You have a Scroll of Word of Recall (j). > The Hippogriff hits you. > *** LOW HITPOINT WARNING! *** > The Hippogriff bites you. > *** LOW HITPOINT WARNING! *** > The Warg bites you. > *** LOW HITPOINT WARNING! *** > The Warg misses you. > You hit the Hippogriff (12). > You hit the Hippogriff (16). > The Hippogriff hits you. > You die. > Illegal object choice (inven)! Killed by a Hippogriff. [Character Equipment] a) a Trident (1d10) (+7,+3) Dropped by Brodda, the Easterling at 550 feet (level 11). Combat info: 2.0 blows/round. With +2 STR and +0 DEX you would get 2.3 blows With +0 STR and +5 DEX you would get 2.3 blows Average damage/round: 24. b) a Sling (x2) (+1,+2) Dropped by a Blue yeek at 250 feet (level 5). c) a Ring of Feather Falling Bought from a store. Feather Falling. d) a Ring of Slow Digestion Found lying on the floor at 250 feet (level 5). Slows your metabolism. e) an Amulet of Resist Acid Bought from a store. Provides resistance to acid. Cannot be harmed by acid. f) a Wooden Torch (2370 turns) <+1> Radius 1 light. g) Soft Leather Armour [8,+0] An inheritance from your family. i) a Leather Shield [8,-1] Bought from a store. k) a Set of Leather Gloves [1,+3] Found lying on the floor at 200 feet (level 4). l) a Pair of Leather Boots of Slow Descent [2,+4] Found lying on the floor at 250 feet (level 5). Feather Falling. [Character Quiver] n) 19 Iron Shots (1d4) (+6,+5) Found lying on the floor at 200 feet (level 4). Combat info: Hits targets up to 100 feet away. Average damage/round: 19.5. 25% chance of breaking upon contact. o) 21 Rounded Pebbles (1d2) (+4,+3) Found lying on the floor at 250 feet (level 5). Combat info: Hits targets up to 100 feet away. Average damage/round: 13.2. 25% chance of breaking upon contact. [Character Inventory] a) 7 Rations of Food b) 2 Flasks of oil Branded with flames. c) a Potion of Boldness d) a Potion of True Seeing e) a Potion of Neutralize Poison f) a Potion of Resist Cold g) a Potion of Salt Water h) a Scroll of Trap Detection i) a Scroll of Identify j) a Scroll of Word of Recall k) a Scroll of Blessing l) a Wand of Magic Missile (13 charges) m) 3 Staves of Detect Invisible (54 charges) n) a Staff of Light (26 charges) o) 4 Wooden Torches (5000 turns) <+1> Radius 1 light. p) a Dagger (1d4) (+0,+0) An inheritance from your family. Combat info: 3.4 blows/round. With +0 STR and +5 DEX you would get 3.8 blows Average damage/round: 19.2. q) a Trident of *Slay Dragon* (1d10) (+4,+2) <+1> Dropped by Bullroarer the Hobbit at 550 feet (level 11). +1 constitution. *Slays* dragons. Provides protection from fear. Combat info: 2.0 blows/round. With +2 STR and +0 DEX you would get 2.3 blows With +0 STR and +5 DEX you would get 2.3 blows Average damage/round: 68 vs. dragons, and 21.8 vs. others. r) a Shovel (1d2) (+0,+0) <+1> Bought from a store. +1 tunneling. Combat info: 2.0 blows/round. With +1 STR and +0 DEX you would get 2.3 blows With +0 STR and +5 DEX you would get 2.3 blows Average damage/round: 9.2. s) a Light Crossbow (x3) (+5,+5) Dropped by Bullroarer the Hobbit at 550 feet (level 11). t) 24 Arrows (1d4) (+4,+5) Dropped by Bullroarer the Hobbit at 550 feet (level 11). [Home Inventory] a) 26 Bolts of Venom (1d5) (+9,+2) Found lying on the floor at 200 feet (level 4). Branded with venom. [Player history] Turn Depth Note 111 0' Began the quest to destroy Morgoth. 135 0' Killed Farmer Maggot 651 100' Reached level 2 666 100' Reached level 3 1100 150' Reached level 4 1285 200' Reached level 5 1495 200' Reached level 6 1786 200' Reached level 7 3073 250' Killed Grip, Farmer Maggot's dog 3097 250' Reached level 8 5881 250' Reached level 9 7517 550' Reached level 10 7832 550' Reached level 11 7952 550' Killed Brodda, the Easterling 7952 550' Reached level 12 8079 550' Killed Bullroarer the Hobbit [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : yes (use_old_target) Automatically clear '-more-' prompts : no (auto_more) Always pickup items : yes (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Highlight target with cursor : yes (show_target) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : yes (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Allow mouse clicks to move the player : no (mouse_movement) Use sound : no (use_sound) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Use previous set of randarts : yes (birth_keep_randarts) Monsters learn from their mistakes : no (birth_ai_learn) Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Halve view and spell distances : no (birth_small_range) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Items always sell for 0 gold : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit)