[Angband 3.5.0 Character Dump] Name Istin Age 115 Self RB CB EB Best Sex Male Height 6'4" STR: 17 +1 -3 +0 15 Race High-Elf Weight 13st 0lb INT: 16 +3 +3 +0 18/40 Class Mage Turns used: WIS: 10 -1 +0 +0 9 Title Novice Game 71302 DEX: 16 +3 +0 +0 18/10 HP -3/21 Standard 7134 CON: 10 +1 -2 +0 9 SP 0/8 Resting 3025 Level 4 Armor [0,+2] Saving Throw 54% Cur Exp 145 Stealth Fair Max Exp 145 Melee 1d4,+0 Disarming 39% Adv Exp 161 To-hit 16,+3 Magic Devices 64 Blows 1.0/turn Perception 1 in 16 Gold 340 Searching 19% Burden 39.1 lbs Shoot to-dam +0 Infravision 40 ft Speed Normal To-hit 17,+3 Max Depth 100' (L2) Shots 0/turn You are one of several children of a Telerin Warrior. You have light grey eyes, wavy black hair, and a fair complexion. rAcid:............. Nexus:............. rElec:............. Nethr:............. rFire:............. Chaos:............. rCold:............. Disen:............. rPois:............. Feath:............. rLite:............+ pFear:............. rDark:............. pBlnd:............. Sound:............. pConf:............. Shard:............. pStun:............. Light:.....+....... Tunn.:............. Regen:............. Speed:............. ESP:............. Blows:............. Invis:............+ Shots:............. FrAct:............. Might:............. HLife:............. S.Dig:............. Stea.:............. ImpHP:............. Sear.:............. Fear:............. Infra:............+ Aggrv:............. [Last Messages] > *** LOW HITPOINT WARNING! *** > The Cutpurse touches you. > *** LOW HITPOINT WARNING! *** > You quickly protect your money pouch! > You feel much better. > You have no more Potions of Cure Light Wounds (e). > The Cutpurse hits you. > The Cutpurse misses you. > The Soldier hits you. > The Cutpurse is targeted. > The Cutpurse cries out in pain. > The Soldier hits you. > *** LOW HITPOINT WARNING! *** > The Soldier hits you. > You die. Killed by a Soldier. [Character Equipment] a) a Dagger (1d4) (+0,+0) An inheritance from your family. Combat info: 1.0 blows/round. With +3 STR and +0 DEX you would get 1.1 blows With +0 STR and +1 DEX you would get 1.1 blows Average damage/round: 2.6. f) a Wooden Torch (3230 turns) <+1> Radius 1 light. [Character Quiver] [Character Inventory] a) 2 Books of Magic Spells [Magic for Beginners] {@m1} b) a Book of Magic Spells [Conjurings and Tricks] {@m2} c) 3 Rations of Food d) a Flask of oil Branded with flames. e) a Potion of Boldness f) 4 Potions of Confusion It can be thrown at creatures with damaging effect. g) 3 Scrolls of Phase Door h) a Scroll of Treasure Detection i) a Scroll of Word of Recall j) a Scroll of Detect Invisible k) a Scroll of Darkness l) a Staff of Detect Invisible (21 charges) m) 3 Wooden Torches (5000 turns) <+1> Radius 1 light. n) a Wooden Torch (40 turns) <+1> An inheritance from your family. Radius 1 light. o) a Wicker Shield [2,+0] Found lying on the floor at 50 feet (level 1). [Player history] Turn Depth Note 5485 0' Began the quest to destroy Morgoth. 5485 50' Reached level 2 5485 50' Reached level 3 5640 50' Reached level 4 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Automatically clear '-more-' prompts : no (auto_more) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : yes (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Highlight target with cursor : yes (show_target) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : yes (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Allow mouse clicks to move the player : yes (mouse_movement) Use sound : no (use_sound) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Use previous set of randarts : yes (birth_keep_randarts) Monsters learn from their mistakes : no (birth_ai_learn) Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Halve view and spell distances : no (birth_small_range) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Items always sell for 0 gold : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit)