[Angband 3.5.0 Character Dump] Name Xizzihp Age 61 Self RB CB EB Best Sex Female Height 3'4" STR: 18 -1 +0 +0 17 Race Gnome Weight 5st 3lb INT: 13 +2 +1 +0 16 Class Rogue Turns used: WIS: 10 +0 -3 +0 7 Title Burglar Game 128177 DEX: 15 +2 +3 +2 18/40 HP -87/283 Standard 12449 CON: 16 +1 -1 +3 18/10 SP 6/28 Resting 112 Level 25 Armor [31,+50] Saving Throw 65% Cur Exp 19160 Stealth Heroic Max Exp 19160 Melee 2d5,+14 Disarming 94% Adv Exp 26250 To-hit 50,+14 Magic Devices 78 Blows 1.3/turn Perception 1 in 13 Gold 9015 Searching 38% Burden 141.9 lbs Shoot to-dam +8 Infravision 40 ft Speed -2 To-hit 51,+13 Max Depth 1900' (L38) Shots 2/turn You are one of several children of a Gnome Prankster. You are the black sheep of the family. You have brown eyes, straight brown hair, and a dark complexion. rAcid:..+...+...... Nexus:......+...... rElec:....+.+...... Nethr:............. rFire:......+...... Chaos:............. rCold:......+...... Disen:............. rPois:............. Feath:+............ rLite:............. pFear:............. rDark:............. pBlnd:............. Sound:............. pConf:............. Shard:............. pStun:............. Light:.....+....... Tunn.:............. Regen:............. Speed:............. ESP:............. Blows:............. Invis:+............ Shots:.+........... FrAct:............+ Might:............. HLife:............. S.Dig:............. Stea.:+.....++..... ImpHP:............. Sear.:............. Fear:............. Infra:............+ Aggrv:............. [Last Messages] > The Ancient green dragon claws you. > The Ancient green dragon bites you. > You are poisoned! > The Ancient green dragon misses you. > Something mumbles. > The Ancient green dragon pushes past the Mature black dragon. > Something retches. > You are hit by poison! > You are more poisoned! > Something mumbles. > The Mature black dragon grunts with pain. > The Ancient green dragon resists a lot. > Something retches. > You are hit by poison! > You die. Killed by an Ancient green dragon. [Character Equipment] a) the Long Sword 'Elvagil' (2d5) (+12,+12) <+2> Dropped by Wormtongue, Agent of Saruman at 900 feet (level 18). +2 dexterity, stealth. Slays orcs, trolls. Cannot be harmed by acid, electricity, fire, cold. Feather Falling. Grants the ability to see invisible things. Combat info: 1.3 blows/round. With +3 STR and +0 DEX you would get 1.6 blows With +0 STR and +2 DEX you would get 1.6 blows Average damage/round: 45 vs. orcs, 45 vs. trolls, and 28.1 vs. others. b) a Long Bow of Extra Shots (x3) (+11,+8) <+1> Found lying on the floor at 500 feet (level 10). +1 shooting speed. c) a Ring of Acid [+15] Found lying on the floor at 1900 feet (level 38). Provides resistance to acid. Cannot be harmed by acid. d) a Ring of Constitution <+3> Found lying on the floor of a special room at 1900 feet (level 38). +3 constitution. Sustains constitution. e) an Amulet of Resist Lightning Found under some rubble at 1100 feet (level 22). Provides resistance to lightning. Cannot be harmed by electricity. f) a Lantern of Brightness (14520 turns) <+3> Dropped by a Half-orc at 1200 feet (level 24). Cannot be harmed by fire. Radius 3 light. g) Studded Leather Armour of Elvenkind (-1) [12,+14] <+2> Dropped by Lugdush, the Uruk at 1200 feet (level 24). +2 stealth. Provides resistance to acid, lightning, fire, cold, nexus. Cannot be harmed by acid, electricity, fire, cold. h) a Fur Cloak of Stealth [3,+8] <+3> Found lying on the floor of a special room at 1400 feet (level 28). +3 stealth. i) a Small Metal Shield [5,+5] Found lying on the floor at 1400 feet (level 28). j) a Metal Cap [3,+3] Found lying on the floor at 700 feet (level 14). l) a Pair of Mithril Shod Boots [8,+3] Found lying on the floor at 1200 feet (level 24). Cannot be harmed by acid, fire. [Character Quiver] n) 37 Arrows (1d4) (+0,+0) Bought from a store. Combat info: Hits targets up to 120 feet away. Average damage/round: 63.6. 35% chance of breaking upon contact. o) 20 Arrows (1d4) (+0,+0) Bought from a store. Combat info: Hits targets up to 120 feet away. Average damage/round: 63.6. 35% chance of breaking upon contact. [Character Inventory] a) a Book of Magic Spells [Magic for Beginners] {@m1} b) a Book of Magic Spells [Conjurings and Tricks] {@m2} c) a Book of Magic Spells [Incantations and Illusions] {@m3} d) a Book of Magic Spells [Sorcery and Evocations] {@m4} e) 4 Mushrooms of Emergency f) 2 Mushrooms of Terror g) 20 Potions of Cure Light Wounds h) 2 Potions of Healing i) 5 Potions of Heroism j) 19 Scrolls of Phase Door k) 6 Scrolls of Word of Recall {!*} l) a Rod of Treasure Location m) a Staff of Sleep Monsters (5 charges) n) a Staff of Mapping (6 charges) o) a Staff of Teleportation (7 charges) {!*} p) 2 Staves of Identify (10 charges) q) a Ring of Acid [+13] Dropped by an Easterling champion at 1300 feet (level 26). Provides resistance to acid. Cannot be harmed by acid. r) a Ring of Ice [+13] Found lying on the floor at 1700 feet (level 34). Provides resistance to cold. Cannot be harmed by cold. s) a Lantern of True Sight (7500 turns) <+2> Found lying on the floor at 1700 feet (level 34). Provides protection from blindness. Cannot be harmed by fire. Grants the ability to see invisible things. Radius 2 light. t) a Scimitar (4d2) (+2,+6) Found lying on the floor at 1900 feet (level 38). Combat info: 1.1 blows/round. With +3 STR and +0 DEX you would get 1.3 blows With +0 STR and +2 DEX you would get 1.3 blows Average damage/round: 17.1. [Home Inventory] a) a Book of Magic Spells [Magic for Beginners] b) a Book of Magic Spells [Conjurings and Tricks] c) a Mushroom of Vigor d) a Potion of Restore Mana e) a Potion of Resist Heat f) a Staff of Slow Monsters (6 charges) g) a Ring of the Mouse (+0,-13) <+4> Dropped by a Master rogue at 1500 feet (level 30). +4 dexterity, stealth. h) a Scythe of Slicing of Westernesse (8d4) (+10,+8) <+1> Found lying on the floor at 1600 feet (level 32). +1 strength, dexterity, constitution. Slays orcs, trolls, giants. Prevents paralysis. Grants the ability to see invisible things. Combat info: 1.1 blows/round. With +5 STR and +0 DEX you would get 1.3 blows With +0 STR and +1 DEX you would get 1.3 blows Average damage/round: 90 vs. orcs, 90 vs. trolls, 90 vs. giants, and 38.6 vs. others. [Player history] Turn Depth Note 10579 0' Began the quest to destroy Morgoth. 10579 100' Reached level 2 10579 200' Reached level 3 10579 200' Reached level 4 10579 500' Reached level 5 10579 100' Reached level 6 10579 100' Killed Grip, Farmer Maggot's dog 10579 700' Reached level 7 10579 800' Reached level 8 10579 800' Reached level 9 10579 800' Reached level 10 10579 800' Reached level 11 10579 800' Reached level 12 10579 800' Reached level 13 10579 800' Reached level 14 10579 900' Reached level 15 10579 900' Killed Wormtongue, Agent of Saruman 10579 900' Found the Long Sword 'Elvagil' 10579 900' Reached level 16 10579 1100' Reached level 17 10579 1200' Reached level 18 10579 1200' Killed Sangahyando of Umbar 10579 1200' Killed AngamaitĂ« of Umbar 10579 1200' Reached level 19 10579 1200' Killed Lugdush, the Uruk 10579 1200' Reached level 20 10579 1200' Killed UglĂșk, the Uruk 10579 1200' Reached level 21 10579 1500' Reached level 22 10579 1600' Reached level 23 10597 1600' Reached level 24 11368 1700' Reached level 25 [Options] [User interface] Use the roguelike command keyset : yes (rogue_like_commands) Use old target by default : no (use_old_target) Automatically clear '-more-' prompts : no (auto_more) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Highlight target with cursor : yes (show_target) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Allow mouse clicks to move the player : yes (mouse_movement) Use sound : no (use_sound) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Use previous set of randarts : yes (birth_keep_randarts) Monsters learn from their mistakes : no (birth_ai_learn) Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Halve view and spell distances : no (birth_small_range) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : yes (birth_no_stairs) Don't show level feelings : yes (birth_no_feelings) Increase gold drops but disable selling : no (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit)