[ToME 2.1.0 Character Dump] Name : Lotherard Age 143 STR: 12 Sex : Male Height 58 INT: 18/20 Race : Elf Weight 95 WIS: 12 Class : Sorceror Social Class 31 DEX: 13 Body : Player CON: 11 God : Eru Iluvatar CHR: 13 + To Melee Hit -4 Level 25 Max Hit Points 111 + To Melee Damage -6 Experience 20584 Cur Hit Points 111 + To Ranged Hit 2 Max Exp 20584 Max SP (Mana) 222 + To Ranged Damage 14 Exp to Adv. 26250 Cur SP (Mana) 222 AC 11+26 Gold 8811 Piety 5990 (Miscellaneous Abilities) Fighting : Bad Perception : Very Good Blows/Round: 1 Bows/Throw : Fair Searching : Good Shots/Round: 1 Saving Throw: Very Good Disarming : Fair Mel.dmg/Rnd: 1d4+-6 Stealth : Good Magic Device: Superb Infra-Vision: 80 feet Tactic: normal Explor: normal (Character Background) Your mother was of the Sindar. You are the first child of a Townsman. You are the black sheep of the family. You have green eyes, straight auburn hair, and an average complexion. [Miscellaneous information] Cth monsters: OFF Zlike monsters: OFF Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 3 (150') Your body was a Player. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 49th Yavie of the 2890th year of the third age. It now is 6 days that you are adventuring. adefkmnopsuxz{|@ Sust Str : ................ Sust Int : ................ Sust Wis : ................ Sust Dex : ................ Sust Con : ................ Sust Chr : ................ Invisible : ...+............ Mul life : ................ Imm Acid : ................ Imm Elec : ................ Imm Fire : ................ Imm Cold : ................ Sens Fire : ................ Reflect : ................ Free Act : ................ Hold Life : ................ Res Acid : ................ Res Elec : ....+........... Res Fire : ................ Res Cold : ................ Res Pois : ................ Res Fear : ..+............. Res Lite : ...............+ Res Dark : ................ Res Blind : ................ Res Conf : ................ Res Sound : ................ Res Shard : ................ Res Neth : ................ Res Nexus : ................ Res Chaos : ................ Res Disen : ................ Easy Know : ..+.++.......... Hide Type : ...+............ Show Mods : ++...........+.. Ign Elec : ....+........... Ign Fire : .....+.......... Corruption list: Skills (points left: 0) . Sneakiness 07.300 [0.900] - Magic 30.450 [1.000] . Magic-Device 06.000 [1.000] . Spell-power 13.800 [0.600] . Sorcery 20.200 [0.800] . Mana 00.000 [0.600] . Fire 00.000 [0.700] . Water 03.500 [0.700] . Air 00.000 [0.700] . Earth 00.000 [0.700] . Meta 00.000 [0.700] . Conveyance 00.000 [0.700] . Divination 02.100 [0.700] . Temporal 00.000 [0.700] . Mind 00.000 [0.700] . Nature 00.000 [0.700] . Necromancy 00.000 [0.900] . Runecraft 00.000 [0.900] . Thaumaturgy 00.000 [0.900] - Spirituality 04.245 [0.550] . Prayer 14.500 [0.500] . Monster-lore 02.500 [0.500] You saved 2 princesses. You have defeated 1380 enemies. [Character Equipment] a) a Mage Staff (1d4) (+0,+0) d) a Long Bow of Power (x3) (+6,+14) e) a Ring of Fear Resistance f) a Ring of Invisibility {cursed} k) an Amulet of Lightning Resistance m) a Brass Lantern (with 3202 turns of light) n) Soft Leather Armour of Resist Acid [4,+8] o) a Cloak of Electricity [1,+11] p) a Small Metal Shield [3,+0] {25% off} s) a Metal Cap of Infravision [3,+7] (+5) u) (nothing) x) (nothing) z) (nothing) {) 7 Arrows (1d4) (+0,+0) |) (nothing) [Character Inventory] a) a Book of Beginner Cantrips b) a Book of Summoning c) a Spellbook of Recovery d) a Spellbook of Fireflash e) a Spellbook of Recharge f) a Spellbook of Noxious Cloud g) a Spellbook of Vapor h) a Spellbook of Charm i) a Spellbook of See the Music j) The Bag of Tricks It can be activated for satisfy hunger. You found it lying in a vault on level 1 of Barrow-Downs. k) The Gem of Hate It can be activated for genocide every 500 turns. You found it lying in a vault on level 3 of Barrow-Downs. l) the Hand of Vecna It can be activated for cure stun. You found it lying on the ground on level 1 of Barrow-Downs. m) 16 Mushrooms of Cure Serious Wounds {100% off} n) 8 Flasks of oil o) 5 Potions of Speed p) a Potion of Cure Light Wounds q) 9 Scrolls of Teleportation r) a Scroll of Word of Recall s) 15 Scrolls of Identify {25% off} t) a Wand of Dig[1|1] u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Spellbook of Greater Identify b) a Spellbook of Shake c) a Rune [Holding] d) Jor's Buckler of Missile Attraction (charging) It can be activated for acquirment. You found it lying in a vault on level 3 of Barrow-Downs. e) a Potion of Resist Cold f) a Potion of Restore Wisdom g) 3 Potions of Restore Constitution h) a Potion of Restore Charisma i) a Scroll of Phase Door j) 14 Scrolls of Word of Recall k) a Staff of Globe of Light[1|10] (11 charges) l) a Staff of Disarm[1|10] (19 charges) m) a Staff of Sense Monsters[1|15] (14 charges) n) a Ring of Levitation o) an Amulet of Spell p) a Cloak [1] q) The Dagger of Rilia (2d4) (+4,+3) It can be activated for stinking cloud (12), rad. 3, every 4+d4 turns if it is being worn. It poisons your foes. It is especially deadly against orcs. It provides resistance to poison and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 1 of Barrow-Downs. r) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off} s) 21 Flight Arrows (1d3) (+0,+0) t) 20 Arrows (1d4) u) a Flute (charging) v) a Rock lizard Egg w) a Parchment - Compendium of Deep Thoughts x) a Parchment - Adventurer's guide to Middle Earth [The Mathom-house Inventory - Bree ] a) The Gem of Knowledge It can be activated for decreasing Intelligence. You found it lying in a vault on level 3 of Barrow-Downs. b) a Parchment titled ``Planar Travel Made Easy'' It can be activated for cuts. You found it lying in a vault on level 3 of Barrow-Downs. c) Heward's Excellent Experimental Earmuffs It can be activated for confusion. You found it lying in a vault on level 2 of Barrow-Downs.