[ToME 2.3.5 Character Sheet] Name : Worm chaser Age 15 STR: 22 Sex : Female Height 175 INT: 32 Race : Thunderlord Weight 246 WIS: 17 Class : Alchemist Social Class 74 DEX: 20 Body : Player CON: 17 God : Eru Iluvatar CHR: 36 + To Melee Hit 1 Level 30 Hit Points -39/ 228 + To Melee Damage -20 Experience 327506 Spell Points 381/ 381 + To Ranged Hit -7 Max Exp 327976 Sanity 185/ 185 + To Ranged Damage 0 Exp to Adv. 430000 Piety 11179 AC 16+56 Gold 270722 Speed Fast (+8) (Miscellaneous Abilities) Fighting : Bad Perception : Very Bad Blows/Round: 2 Bows/Throw : Very Bad Searching : Bad Shots/Round: 1 Saving Throw: Good Disarming : Fair Mel.dmg/Rnd: 2d4-40 Stealth : Bad Magic Device: Bad Infra-Vision: 0 feet Tactic: coward Explor: running (Character Background) You are one of many Manwe Maia. Your eagle looks very good. In the past you dwelt on earth in the form of a wise and ancient counsellor. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 11 (550') Mordor: Level 65 (3250') Barrow-Downs: Level 1 (50') Mount Doom: Level 85 (4250') Cirith Ungol: Level 25 (1250') Illusory Castle: Level 35 (1750') Maze: Level 25 (1250') Orc Cave: Level 22 (1100') The Old Forest: Level 13 (650') The Sacred Land Of Mountains: Level 70 (3500') The Land Of Rhun: Level 26 (1300') The Sandworm lair: Level 29 (1450') A lost temple: Level 10 (500') You have done something experimental. Your body was a Player. You have defeated 660 enemies. You found 3 of the relic pieces. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 3rd Enderi of the 2890th year of the third age. Your adventure lasted 14 days. Your Attributes: You are dead, killed by a Greater Balrog on level 29 of The Sandworm lair. You can feel the danger of evil magic. You can use thunderlords powers. You can see invisible creatures. You levitate just over the ground. You have free action. You can sense the presence of dragons. You are lucky. You have a firm hold on your life force. You are carrying a permanent light. You are resistant to acid. You are resistant to lightning. You are resistant to fire. You are resistant to cold. You are resistant to bright light. You are resistant to sonic attacks. You are resistant to blasts of shards. Your constitution is sustained. Your dexterity is affected by your equipment. Your stealth is affected by your equipment. Your searching ability is affected by your equipment. Your digging ability is affected by your equipment. Your speed is affected by your equipment. adefkmnopsuxz{|@ Add Wis : ...............+ Add Dex : ......3......... Mul Mana : ...............+ Mul SPower: +............... Add Stea. : .......3........ Add Sear. : .......3........ Add Tun.. : ..............6. Add Speed : .....13......... Sust Str : ................ Sust Int : ................ Sust Wis : ................ Sust Dex : ................ Sust Con : ..........+..... Sust Chr : ................ Invisible : ................ Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : ..........+..... Hold Life : .....+.......... Res Acid : ......+........+ Res Elec : ...............+ Res Fire : ..+............. Res Cold : ...............+ Res Pois : ................ Res Fear : ................ Res Light : ..........+..... Res Dark : ................ Res Blind : ................ Res Conf : ................ Res Sound : ......+......... Res Shard : ......+......... Res Neth : ................ Res Nexus : ................ Res Chaos : ................ Res Disen : ................ Levitate : ...............+ Lite : .....+....+..... See Invis : .....+.......... Activate : .....+....+..... Fly : ...............+ Dragon.ESP: ...............+ Skills (points left: 48) - Combat 01.000 [0.700] . Weaponmastery 02.200 [0.700] . Archery 00.500 [0.000] - Sneakiness 04.000 [0.900] . Stealth -16.000 [0.400] . Disarming 00.600 [0.000] - Magic 34.500 [0.900] . Magic-Device 01.000 [1.250] . Fire 00.000 [0.100] . Water 00.000 [0.100] . Air 00.000 [0.100] . Earth 00.000 [0.100] . Meta 00.000 [0.500] . Conveyance 00.000 [0.100] . Divination 00.000 [0.500] . Temporal 00.000 [0.100] . Mind 00.000 [0.100] . Nature 00.000 [0.100] . Necromancy 00.000 [0.100] . Runecraft 00.000 [0.700] . Thaumaturgy 00.000 [0.100] . Alchemy 34.600 [0.800] - Spirituality 06.000 [0.800] . Prayer 07.500 [0.500] - Monster-lore 25.500 [0.500] . Corpse-preservation 00.800 [0.800] Abilities * Perfect casting 4 of your companions have been killed. [Character Equipment] a) a Mage Staff of Power (1d4) (+8,-13) (+3) It can be wielded two-handed. It can be used to store a spell. It increases your spell power by 3. You found it lying on the ground on level 28 of The Sandworm lair. d) (nothing) e) a Ring of Fire Resistance It provides resistance to fire. It cannot be harmed by fire. You bought it from the Magic shop. f) (nothing) k) (nothing) m) The Star of Elendil (+1) It can be activated for light (dam 2d15) & map area every 50+d50 turns if it is being worn. It grants you the power of detect curses if it is being worn. It provides light (radius 4) forever. It increases your speed by 1. It provides resistance to life draining. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Lesser Balrog on level 85 of Mount Doom. n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity and speed by 3. It provides resistance to acid, sound and shards. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. o) an Elven Cloak [4,+4] (+3 to stealth) It increases your stealth, searching and luck by 3. It cannot be harmed by acid, cold, lightning or fire. p) (nothing) s) (nothing) u) The Set of Leather Gloves 'Cammithrim' [1,+10] It can be activated for magic missile (2d6) every 2 turns if it is being worn. It provides light (radius 1) forever. It sustains your constitution. It provides immunity to paralysis. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. x) (nothing) z) (nothing) {) (nothing) |) a Dwarven Pick of Digging (+6) It increases your ability to tunnel by 6. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. [Character Inventory] a) 2 Books of Beginner Cantrips {@m1 @b1} b) 5 Potions of *Healing* {@q1} c) 11 Scrolls of Satisfy Hunger {@r1} d) a Staff of Disarm[3|13] (28 charges) {@u1} e) an Essence of Teleport f) an Essence of Fire g) 15 Essences of Knowledge h) 22 Empty Bottles i) (nothing) j) (nothing) k) (nothing) l) (nothing) m) (nothing) n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Lothlorien ] a) 13 Books of Beginner Cantrips {@m1 @b1} b) 4 Spellbooks of See the Music {@b2} c) 4 Potions of Enlightenment d) The Main Gauche of Maedhros (2d5) (+11,+13) (+3) It provides light (radius 1) forever. It increases your intelligence, dexterity and speed by 3. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. e) 99 Essences of Poison f) 54 Essences of Explosion g) 50 Essences of Teleport h) 99 Essences of Cold i) 69 Essences of Fire j) 60 Essences of Acid k) 99 Essences of Life l) 83 Essences of Confusion m) 99 Essences of Light n) 81 Essences of Chaos o) 33 Essences of Time p) 6 Essences of Extra Life q) 99 Essences of Darkness r) 94 Essences of Knowledge s) 99 Essences of Force t) 99 Essences of Lightning u) 99 Essences of Mana