[ToME 2.3.5 Character Sheet] Name : Selash Age 15 STR: 38 Sex : Female Height 143 INT: 22 Race : Thunderlord LostSoul Weight 234 WIS: 36 Class : Symbiant Social Class 76 DEX: 22 Body : Player CON! 31 God : Eru Iluvatar CHR! 40 + To Melee Hit -15 Level 43 Hit Points -82/ 633 + To Melee Damage -1 Experience 8410490 Spell Points 384/ 500 + To Ranged Hit 13 Max Exp 8410490 Sanity 650/ 650 + To Ranged Damage 0 Exp to Adv. 9240000 Piety 503 AC 43+110 Gold 426374 Speed Fast (+8) (Miscellaneous Abilities) Fighting : Very Bad Perception : Bad Blows/Round: 4 Bows/Throw : Fair Searching : Bad Shots/Round: 1 Saving Throw: Superb Disarming : Fair Mel.dmg/Rnd: 4d4-4 Stealth : Bad Magic Device: Fair Infra-Vision: 0 feet Tactic: coward Explor: running (Character Background) You are one of many Manwe Maia. Your eagle is splendid. In the past you dwelt on earth in the form of a spirit of forest and river. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mordor: Level 65 (3250') Barrow-Downs: Level 1 (50') Mount Doom: Level 99 (4950') Halls of Mandos: Level 98 (4900') Cirith Ungol: Level 50 (2500') Erebor: Level 61 (3050') Moria: Level 50 (2500') Dol Guldur: Level 70 (3500') The Small Water Cave: Level 34 (1700') A lost temple: Level 27 (1350') Your body was a Player. You have defeated 73 enemies. You found none of the relic pieces and failed in your quest. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 53rd Yavie of the 2890th year of the third age. Your adventure lasted 10 days. Your Attributes: You are dead, killed by a Great Wyrm of Balance on level 99 of Mount Doom. You can use thunderlords powers. You are bleeding. You can see invisible creatures. You levitate just over the ground. You have ESP. You are lucky. You are carrying a permanent light. You are resistant to acid. You are resistant to lightning. You are resistant to fire. You are resistant to cold. You are resistant to poison. You are resistant to confusion. You are resistant to disenchantment. You are completely fearless. Your strength is affected by your equipment. Your wisdom is affected by your equipment. Your charisma is affected by your equipment. Your searching ability is affected by your equipment. Your digging ability is affected by your equipment. Your speed is affected by your equipment. adefkmnopsuxz{|@ Add Str : ....4........... Add Wis : ....4....3...... Add Chr : ....4....3...... Mul Mana : +..............+ Mul SPower: +............... Add Sear. : .....4.......... Add Tun.. : ..............2. Add Speed : ....4........... Sust Str : ................ Sust Int : ................ Sust Wis : ................ Sust Dex : ................ Sust Con : ................ Sust Chr : ................ Invisible : ............+... Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : ................ Hold Life : ................ Res Acid : ...............+ Res Elec : ...............+ Res Fire : ...++........... Res Cold : ........+......+ Res Pois : ....+..........+ Res Fear : ....+........... Res Light : ................ Res Dark : ................ Res Blind : ................ Res Conf : ......+..+...... Res Sound : ................ Res Shard : ................ Res Neth : ................ Res Nexus : ................ Res Chaos : ................ Res Disen : ....+........... Levitate : ...............+ See Invis : ...............+ Activate : ...++++......... Fly : ......+........+ Dragon.ESP: ...............+ Skills (points left: 0) - Combat 01.000 [0.800] . Weaponmastery 02.500 [0.800] . Archery 01.500 [0.700] . Barehand-combat 01.000 [0.600] - Sneakiness 04.000 [0.800] . Stealth -15.000 [0.800] . Disarming 01.600 [0.700] - Magic 47.795 [0.700] . Magic-Device 06.000 [1.000] - Spirituality 10.750 [0.500] . Prayer 47.500 [0.500] . Music 00.000 [0.300] - Monster-lore 48.080 [1.100] . Corpse-preservation 01.000 [0.900] . Possession 00.000 [0.100] . Symbiosis 47.400 [0.800] One of your companion(s) has been killed. [Character Equipment] a) a Mage Staff of Wizardry (1d4) (-19,-8)(40%) (+2) It can be wielded two-handed. It can be used to store a spell. It increases your spell power by 2. It increases your mana capacity by 40%. You found it in the remains of Saruman of Many Colours on level 61 of Erebor. d) (nothing) e) a Ring of Protection [+23] You found it in the remains of a Crystal drake on level 98 of Halls of Mandos. f) a Ring of Flames [+12] It can be activated for ball of fire and resist fire every 50+d50 turns if it is being worn. It provides resistance to fire. It cannot be harmed by fire. You found it in the remains of an Uruk on level 95 of Halls of Mandos. k) The Elfstone 'Elessar' (+7,+7) [+10] (+4) It can be activated for heal and cure black breath every 200 turns if it is being worn. It provides light (radius 3) forever. It increases your strength, wisdom, charisma and speed by 4. It makes you completely fearless. It provides resistance to fire, poison and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Ice Wyrm on level 61 of Erebor. m) The Phial of Galadriel (+4) It can be activated for light area (dam 2d15) every 10+d10 turns if it is being worn. It provides light (radius 3) forever. It increases your searching and luck by 4. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Wyrm of Balance on level 85 of Halls of Mandos. n) a Bronze Dragon Scale Mail (-2 to accuracy) [30,+15] It can be activated for breathe confusion (120) every 90+d90 turns if it is being worn. It provides resistance to confusion. It allows you to fly. It cannot be harmed by acid, cold, lightning or fire. o) (nothing) p) a Shield of Deflection of Resist Cold [10,+21] It provides resistance to cold. It cannot be harmed by acid. It cannot be harmed by cold. You found it in the remains of a Gelugon on level 60 of Erebor. s) The Metal Cap of Thengel [3,+12] (+3) It increases your wisdom, charisma and luck by 3. It provides resistance to confusion. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Khim, Son of Mim on level 60 of Erebor. u) (nothing) x) (nothing) z) a Master quylthulg (2560 hp) {) (nothing) |) a Gnomish Shovel (+2) It increases your ability to tunnel by 2. [Character Inventory] a) a Fireproof Holy Tome of Eru Iluvatar {@m2 @b2} It cannot be harmed by fire. You found it in the remains of an Archlich on level 75 of Halls of Mandos. b) a Fireproof Book of Beginner Cantrips {@m1 @b1} It cannot be harmed by fire. You found it in the remains of a Hill orc on level 98 of Halls of Mandos. c) a Spellbook of Identify {@m3 @b3} d) 60 Pints of Fine Ale e) 15 Potions of *Healing* {@q1} f) 9 Potions of Resistance {@q2} It cannot be harmed by acid, cold, lightning or fire. g) 18 Scrolls of Satisfy Hunger {@r1} h) The Ring of Power 'The One Ring' (+15,+15)(100%) (+5) {cursed, !*} It can be activated for powerful things if it is being worn. It grants you the power of change the world if it is being worn. It increases your strength, intelligence, wisdom, dexterity, constitution, charisma , speed and spell power by 5. It increases your mana capacity by 100% . It makes you invisible. It sustains your strength, intelligence, wisdom, dexterity, constitution and charisma. It provides immunity to acid, electricity, fire and cold. It provides immunity to paralysis. It provides resistance to poison, blindness, nether and disenchantment . It allows you to see invisible monsters. It gives telepathic powers. It speeds your regenerative powers. It drains mana, life and experience. It is permanently cursed. It cannot be dropped while cursed. It can re-curse itself. It cannot be harmed by acid, cold, lightning or fire. i) a Spectral Great Axe of Extra Attacks (4d4) (+16,+15) (+2 attacks) j) a Climbing Set It allows you to climb mountains. k) 36 Empty Bottles l) (nothing) m) (nothing) n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Lothlorien ] a) a Tome of Magical Energy b) 2 Sprigs of Athelas c) 84 Potions of Detonations {!*} d) 54 Potions of Speed e) 34 Potions of Cure Critical Wounds {@q1} f) 30 Potions of *Healing* {@q1} g) 3 Potions of Life h) 5 Potions of Restore Mana i) 43 Potions of Enlightenment j) 9 Potions of Resistance It cannot be harmed by acid, cold, lightning or fire. k) 99 Scrolls of Satisfy Hunger {@r1} l) a Silver Rod of Recall (38/100) m) The Ring of Power of Dwar, Dog Lord of Waw (+5 to speed) It increases your dexterity, constitution, searching and speed by 5. It makes you invisible. It makes you completely fearless. It provides resistance to acid and confusion. It drains experience. It cannot be dropped while cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Dwar, Dog Lord of Waw on level 60 of Erebor. n) The Ring of Power of Ren the Unclean (+4 to searching) It increases your searching by 4. It makes you invisible. It sustains your dexterity. It makes you completely fearless. It drains experience. It cannot be dropped while cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Ren the Unclean on level 61 of Erebor. o) The Ring 'Osgalas' (+1) It increases your wisdom, charisma and searching by 1. It provides immunity to paralysis. It provides resistance to shards. It allows you to levitate. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Watcher in the Water on level 34 of The Small Water Cave. p) The Ring of Barahir (+1) It can be activated for dispel small life every 55+d55 turns if it is being worn. It increases your strength, intelligence, wisdom, dexterity, constitution, charisma, stealth and searching by 1. It provides resistance to poison and dark. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Wyrm of Perplexity on level 61 of Erebor. q) The Ring 'Runin' (+4 to infravision) It increases your infravision by 4. It sustains your strength. It provides immunity to paralysis. It provides resistance to electricity , light, dark and blindness. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 39 of Halls of Mandos. r) a Ring of Extra Attacks (+3 attacks) It increases your attack speed by 3. You found it in the remains of a Death drake on level 98 of Halls of Mandos. s) The Ring of Mindri [+15] (+1 attack) It can be activated for ball of lightning and resist lightning every 50+d50 turns if it is being worn. It increases your attack speed by 1. It sustains your constitution and charisma. It provides immunity to paralysis. It provides resistance to electricity, poison and nexus. It allows you to levitate. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Shelob, Spider of Darkness on level 50 of Cirith Ungol. t) The Necklace 'Nauglamir' (+3) It provides light (radius 3) forever. It increases your strength, dexterity, constitution, infravision and speed by 3. It provides immunity to paralysis. It makes you completely fearless. It allows you to see invisible monsters. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Horned Reaper on level 99 of Mount Doom. u) The Phial of Undeath (-5) {cursed} It can be activated for ruination every 10+d10 turns if it is being worn. It provides light (radius 5) forever. It decreases your strength, intelligence, wisdom, dexterity, constitution, charisma and luck by 5. It allows you to breathe without air. It allows you to sense the presence of undead. It is cursed. It carries an ancient Morgothian curse. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Sky Drake on level 98 of Halls of Mandos. v) The Anchor of Space-Time It provides light (radius 1) forever. It prevents the space-time continuum from being disrupted. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Lesser Balrog on level 57 of Halls of Mandos. w) The Stone of Lore It can be activated for perilous identify every turn if it is being worn. It provides light (radius 1) forever. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level.