[Angband 3.0.3 Character Dump] Name Briina Self RB CB EB Best Sex Female Age 70 STR: 18 +1 +5 +3 18/90 Race Dunadan Height 81 INT: 11 +2 -2 +0 11 Class Warrior Weight 169 WIS: 11 +2 -2 +0 11 Title Myrmidon Status 58 DEX: 18 +2 +2 +3 18/70 HP 342/342 Maximize Y CON: 14 +3 +2 +3 18/40 SP 0/0 Preserve Y CHR: 10 +2 -1 +0 11 Level 27 Armor [15,+54] Saving Throw Excellent Cur Exp 46770 Fight (+7,+5) Stealth Very Good Max Exp 46770 Melee (+19,+19) Fighting Legendary Adv Exp 63000 Shoot (+16,+10) Shooting Legendary Blows 4/turn Disarming Excellent Gold 65897 Shots 1/turn Magic Device Excellent Perception Poor Burden 103.3 lbs Infra 0 ft Searching Poor You are one of several children of a Guildsman. You are a credit to the family. You have green eyes, wavy black hair, and an average complexion. [Character Equipment] a) The Main Gauche of Azaghal (2d5) (+12,+14) It is especially deadly against dragons. It provides immunity to fire. It provides resistance to acid and fear. It cannot be harmed by the elements. b) a Long Bow of Extra Might (x3) (+9,+10) (+1) It increases your shooting power by 1. c) a Sapphire Ring of Resist Poison It provides resistance to poison. d) a Moonstone Ring of See Invisible It grants you the ability to see invisible things. e) a Brass Amulet of Resist Lightning It provides resistance to lightning. It cannot be harmed by electricity. f) The Phial of Galadriel {@A1!d!k!v} It lights the dungeon around you. It activates for illumination every 10+d10 turns. It cannot be harmed by the elements. g) Hard Studded Leather of Resist Acid (-1) [7,+5] It provides resistance to acid. It cannot be harmed by acid. h) The Cloak of Thorongil [1,+10] It provides resistance to acid and fear. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. i) a Small Metal Shield of Resist Acid [3,+8] It provides resistance to acid. It cannot be harmed by acid. j) a Jewel Encrusted Crown of Might [0,+6] (+3) It increases your strength, dexterity, and constitution by 3. It sustains your strength, dexterity, and constitution. It grants you immunity to paralysis. It cannot be harmed by the elements. k) The Set of Gauntlets 'Paurhach' [2,+15] It provides resistance to fire. It activates for fire bolt (9d8) every 8+d8 turns. It cannot be harmed by the elements. l) a Pair of Soft Leather Boots of Stealth [2,+7] (+2) It increases your stealth by 2. [Character Inventory] a) 11 Strips of Beef Jerky {@E1} b) 9 Vermilion Potions of Speed {@q0!d!k!v} c) 13 Purple Potions of Cure Serious Wounds {@q1!d!k!v, 25% off} d) 30 Brown Speckled Potions of Cure Critical Wounds {@q2!d!k!v, 25% off} e) 4 Copper Speckled Potions of Healing {@q3!d!k!v, 10% off} f) 19 Scrolls titled "glenuni derrol" of Phase Door {@r1!d!k!v, 10% off} g) 13 Scrolls titled "um yergbat" of Teleportation {@r2!d!k!v} h) 13 Scrolls titled "ivplu sat" of Word of Recall {!*, 10% off} i) 6 Steel Rods of Trap Location {@z1!d!k!v} j) a Platinum Rod of Illumination {@z2!d!k!v} k) a Mahogany Staff of Perception (13 charges) l) a Mahogany Staff of Perception (2 charges) [Home Inventory] a) a Light Blue Mushroom of Cure Paranoia b) 99 Strips of Beef Jerky {@E1} c) 5 Pieces of Elvish Waybread d) 60 Brown Speckled Potions of Cure Critical Wounds {@q2!d!k!v, 25% off} e) a Metallic Green Potion of *Healing* f) a Gold Potion of Restore Strength g) a Misty Potion of Restore Intelligence h) 2 Magenta Potions of Restore Dexterity i) a Metallic Blue Potion of Restore Charisma j) 21 Scrolls titled "glenuni derrol" of Phase Door {@r1!d!k!v} k) 70 Scrolls titled "ivplu sat" of Word of Recall {!*, 10% off} l) 6 Scrolls titled "mikner heo" of Identify {10% off} m) a Scroll titled "sat elklis" of *Identify* {!*!*!*} n) a Scroll titled "sriprok wahme" of *Remove Curse* o) 3 Steel Rods of Trap Location {@z1!d!k!v} p) a Mahogany Staff of Perception (20 charges) q) a Mahogany Staff of Perception (19 charges) {25% off} r) a Lapis Lazuli Ring of Acid [+8] It provides resistance to acid. It activates for acid resistance (20+d20 turns) and acid ball (70) every 50+d50 turns. It cannot be harmed by acid. s) a Gold Ring of Flames [+10] It provides resistance to fire. It activates for fire resistance (20+d20 turns) and fire ball (80) every 50+d50 turns. It cannot be harmed by fire. t) a War Hammer (Blessed) (3d3) (+9,+5) (+2) It increases your wisdom by 2. It is blessed by the gods. It grants you immunity to paralysis. u) 2 Arrows (1d4) (+9,+2) {@f2=g} v) 95 Arrows (1d4) (+0,+0) {@f1=g} [Options] Adult: Allow purchase of stats using points : yes (adult_point_based) Adult: Allow specification of minimal stats : no (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)