[Angband 3.5.0 Character Dump] Name Professor LeoAge 80 Self RB CB EB Best Sex Male Height 3'6" STR: 14 -1 -3 +1 11 Race Gnome Weight 4st 11lb INT: 16 +2 +3 +0 18/30 Class Mage Turns used: WIS: 10 +0 +0 +0 10 Title Trickster Game 169941 DEX: 16 +2 +0 +0 18 HP 63/63 Standard 17014 CON: 14 +1 -2 +0 13 SP 20/20 Resting 6357 Level 11 Armor [4,+11] Saving Throw 52% Cur Exp 881 Stealth Good Max Exp 881 Melee 3d3,+10 Disarming 50% Adv Exp 1007 To-hit 14,+10 Magic Devices 75 Blows 1.0/turn Perception 1 in 17 Gold 1821 Searching 22% Burden 84.1 lbs Shoot to-dam +19 Infravision 40 ft Speed -1 To-hit 16,+12 Max Depth 250' (L5) Shots 1/turn You are one of several children of a Gnome Warrior. You are a credit to the family. You have green eyes, straight brown hair, and an average complexion. rAcid:............. Nexus:............. rElec:............. Nethr:............. rFire:............. Chaos:............. rCold:............. Disen:............. rPois:............. Feath:...........+. rLite:............. pFear:............. rDark:............. pBlnd:............. Sound:............. pConf:............. Shard:............. pStun:............. Light:.....+....... Tunn.:............. Regen:............. Speed:............. ESP:............. Blows:............. Invis:............. Shots:............. FrAct:............+ Might:............. HLife:............. S.Dig:............. Stea.:............. ImpHP:............. Sear.:............. Fear:............. Infra:............+ Aggrv:............. [Character Equipment] a) a War Hammer of *Slay Giant* (3d3) (+7,+10) <+1> Found lying on the floor at 250 feet (level 5). +1 strength. Slays giants. Sustains strength. Combat info: 1.0 blows/round. With +11 STR and +0 DEX you would get 1.1 blows With +0 STR and +2 DEX you would get 1.1 blows Average damage/round: 30.6 vs. giants, and 17.5 vs. others. b) a Sling of Power (x2) (+9,+19) Found lying on the floor at 100 feet (level 2). f) a Wooden Torch of Brightness (3940 turns) Found lying on the floor at 200 feet (level 4). Radius 2 light. g) a Robe [2,+4] Found lying on the floor at 100 feet (level 2). l) a Pair of Leather Boots of Slow Descent [2,+5] Found lying on the floor at 150 feet (level 3). Feather Falling. [Character Quiver] n) 17 Iron Shots (1d4) (+0,+0) Bought from a store. Combat info: Hits targets up to 100 feet away. Average damage/round: 43. 25% chance of breaking upon contact. [Character Inventory] a) 3 Books of Magic Spells [Magic for Beginners] b) a Book of Magic Spells [Conjurings and Tricks] c) a Book of Magic Spells [Incantations and Illusions] d) 2 Rations of Food e) 2 Flasks of oil Branded with flames. f) 2 Potions of Cure Light Wounds g) 6 Potions of Neutralize Poison h) 2 Potions of Speed i) a Potion of Heroism j) 2 Potions of Boldness k) 2 Potions of Resist Heat l) 4 Potions of Resist Cold m) 8 Scrolls of Phase Door n) 2 Scrolls of Treasure Detection o) a Scroll of Detect Invisible p) a Scroll of Light q) 4 Scrolls of Word of Recall r) 5 Scrolls of Blessing s) a Wand of Light (4 charges) t) a Staff of Light (19 charges) u) 5 Wooden Torches (5000 turns) <+1> Radius 1 light. v) a Dagger (1d4) (+3,+2) {wielded} Found lying on the floor at 100 feet (level 2). You do not know the full extent of this item's powers. Combat info: 1.0 blows/round. With +8 STR and +0 DEX you would get 1.1 blows With +0 STR and +2 DEX you would get 1.1 blows Average damage/round: 4.7. [Home Inventory] a) 5 Rations of Food b) 19 Bolts (1d5) {worn} Dropped by Farmer Maggot in town. You do not know the full extent of this item's powers. [Player history] Turn Depth Note 14839 0' Began the quest to destroy Morgoth. 14839 0' Killed Farmer Maggot 14839 100' Reached level 2 14839 100' Reached level 3 14839 100' Reached level 4 14839 100' Killed Fang, Farmer Maggot's dog 14839 100' Reached level 5 14839 100' Reached level 6 14839 50' Reached level 7 14839 100' Reached level 8 14839 150' Killed Sméagol 14839 150' Reached level 9 14839 150' Reached level 10 14839 200' Reached level 11 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Automatically clear '-more-' prompts : no (auto_more) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Highlight target with cursor : yes (show_target) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Allow mouse clicks to move the player : yes (mouse_movement) Use sound : no (use_sound) [Birth] Randomise the artifacts (except a very few) : yes (birth_randarts) Use previous set of randarts : no (birth_keep_randarts) Monsters learn from their mistakes : no (birth_ai_learn) Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Halve view and spell distances : no (birth_small_range) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Items always sell for 0 gold : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit)