[Animeband 0.5.0 Character Dump] Name Wen-San Self RB CB EB Best Sex Male Age 22 STR: 13 +0 -3 +0 10 Race Nedian Height 69 INT: 11 +1 +1 +0 13 Class Water Student Weight 163 WIS: 10 +1 -5 +0 6 Title Shougakusei Status 33 Dex: 16 +1 +2 +0 18/10 18 HP 69/69 Maximize Y CON: 16 -1 +2 +0 17 SP 25/25 Preserve Y CHR: 17 +4 +5 +1 18/90 Level 7 Armor [12,+5] Saving Throw Good Cur Exp 171 Fight (+3,+0) Stealth Fair Max Exp 171 Melee (+3,+0) Fighting Very Good Adv Exp 220 Shoot (+3,+0) Shooting Good Blows 1/turn Disarming Fair Gold 512 Shots 0/turn Magic Device Excellent Perception Fair Burden 65.3 lbs Infra 20 ft Searching Fair You are one of several children of a Nedian Shopkeeper. You have dark brown eyes, wavy pink hair, and a dark complexion. [Character Equipment] a) a Long Sword (2d5) (+0,+0) b) (nothing) c) (nothing) d) (nothing) e) an Amulet of Charisma (+1) {40% off} f) a Brass Lantern (with 6721 turns of light) It provides light (radius 2) when fueled. g) a School Uniform [1,+0] h) a Cloak [1,+3] i) a Small Metal Shield [3,+0] j) a Metal Cap [3,+0] k) a Set of Leather Gloves [1] {good} l) a Pair of Hard Leather Boots [3,+0] m) (nothing) [Character Inventory] a) 12 Pork Buns b) 6 Flasks of oil c) 3 Potions of Speed d) a Potion of Cure Light Wounds e) a Potion of Cure Critical Wounds f) a Scroll of Phase Door g) a Scroll of Blessing h) a Scroll titled "arzebek mon" i) a Scroll titled "cresnik po" j) a School Uniform [1] k) a Cloak [1] l) a Shovel (1d2) (+0,+0) (+1) [Options] Adult: Allow purchase of stats using points : no (adult_point_based) Adult: Allow specification of minimal stats : yes (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)