[ToME 2.2.0(CVS) Character Dump] Name : Pendo Age 22 STR: 18/50 Sex : Female Height 55 INT: 18/20 Race : Vampire RohanKnight Weight 71 WIS: 14 Class : Sorceror Social Class 49 DEX: 17 Body : Player CON: 18/112 God : Eru Iluvatar CHR: 18/10 + To Melee Hit -31 Level 33 Max Hit Points 237 + To Melee Damage -18 Experience 828742 Cur Hit Points 237 + To Ranged Hit -15 Max Exp 828742 Max SP (Mana) 352 + To Ranged Damage 0 Exp to Adv. 962500 Cur SP (Mana) 352 AC 19+90 Gold 93128 Piety 2192 (Miscellaneous Abilities) Fighting : Very Bad Perception : Fair Blows/Round: 2 Bows/Throw : Very Bad Searching : Fair Shots/Round: 1 Saving Throw: Excellent Disarming : Excellent Mel.dmg/Rnd: 2d4-36 Stealth : Bad Magic Device: Excellent Infra-Vision: 0 feet Tactic: coward Explor: running (Character Background) You are one of several children of a Marshal of the Riddermark. You have hazel eyes, straight brown hair, and a very fair complexion. [Miscellaneous information] Cth monsters: OFF Z-like monsters: OFF Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mordor: Level 39 (1950') Barrow-Downs: Level 1 (50') Cirith Ungol: Level 25 (1250') Paths of the Dead: Level 40 (2000') Maze: Level 37 (1850') Orc Cave: Level 22 (1100') The Old Forest: Level 22 (1100') Your body is a Player. You are currently in the town of Gondolin. You have defeated 2254 enemies. You saved a young hobbit from an horrible fate. You saved 2 princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 50th Yavie of the 2890th year of the third age. You have been adventuring for 7 days. adefkmnopsuxz{|@ Add Str : .........3...... Add Dex : ......3..3...... Add Con : .........3...... Add Chr : .3.............. Mul Mana : +............... Add Stea. : .......2........ Add Sear. : .....4.......... Add Tun.. : ..............1. Add Speed : ......3........+ Sust Str : .........+...... Sust Int : ................ Sust Wis : ................ Sust Dex : .........+...... Sust Con : .........++..... Sust Chr : .+.............. Invisible : ................ Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : ..........+..... Hold Life : ...............+ Res Acid : .+....+..+...... Res Elec : .+..+........... Res Fire : .+.............. Res Cold : .+.......+.....+ Res Pois : ...............+ Res Fear : .........+...... Res Lite : ..........+..... Res Dark : .........+.....+ Res Blind : ................ Res Conf : ................ Res Sound : ...+..+......... Res Shard : ......+......... Res Neth : ...............+ Res Nexus : .........+...... Res Chaos : ................ Res Disen : ................ Lite : ..........+....+ See Invis : .+.............. Digestion : .........+...... Activate : .+...+....+..... Fly : ..+............. Corruption list: Vampiric Teeth: Your teeth allows you to drain blood to feed yourself However your stomach now only accepts blood. Vampiric Strength: Your body seems somewhat dead In this near undead state it has improved strength, constitution and intelligence But reduced dexterity, wisdom and charisma. Vampire: You are a Vampire. As such you resist cold, poison, darkness and nether. Your life is sustained, but you cannot stand the light of the sun. Skills (points left: 17) . Sneakiness 01.000 [0.900] - Magic 29.920 [1.000] . Magic-Device 01.000 [1.000] . Spell-power 37.800 [0.600] . Sorcery 37.400 [0.700] . Mana 00.000 [0.600] - Geomancy 00.000 [0.500] . Fire 00.000 [0.700] . Water 00.000 [0.700] . Air 00.000 [0.700] . Earth 00.000 [0.700] . Meta 00.000 [0.700] . Conveyance 00.000 [0.700] . Divination 00.000 [0.700] . Temporal 00.000 [0.700] . Mind 00.000 [0.700] . Nature 00.000 [0.700] . Necromancy 20.700 [0.900] . Runecraft 00.000 [0.900] . Thaumaturgy 00.000 [0.900] - Spirituality 01.000 [0.550] . Prayer 00.000 [0.500] . Monster-lore 00.000 [0.500] Abilities * Perfect casting [Fates] You are fated to find The Phial of Undeath on level 34. [Character Equipment] a) a Mage Staff of Mana (1d4) (-16,-4)(60%) d) a Harp of Power (+3) It can be activated for singing a song of freedom if it is being worn. It increases your charisma by 3. It sustains your charisma. It provides resistance to acid, electricity, fire and cold. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Algroth Chieftain on level 34 of Mordor. e) a Ring of Flying f) a Ring of Sound Resistance k) an Amulet of Lightning Resistance m) The Phial of Galadriel (+4) {!t} It can be activated for light area (dam 2d15) every 10+d10 turns if it is being worn. It provides light (radius 3) forever. It increases your searching and luck by 4. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity and speed by 3. It provides resistance to acid, sound and shards. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. o) a Feathers Cloak of Aman [1,+19] (+2 to stealth) p) (nothing) s) The Steel Helm of Hammerhand [6,+20] (+3) It grants you the power of berserk if it is being worn. It increases your strength, dexterity and constitution by 3. It sustains your strength, dexterity and constitution. It makes you completely fearless. It provides resistance to acid, cold, dark and nexus. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Minotaur of the Labyrinth on level 37 of Maze. u) The Set of Leather Gloves 'Cammithrim' [1,+10] It can be activated for magic missile (2d6) every 2 turns if it is being worn. It provides light (radius 1) forever. It sustains your constitution. It provides immunity to paralysis. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. x) (nothing) z) (nothing) {) (nothing) |) a Pick (1d3) (+1,+0) (+1) [Character Inventory] a) a Book of Beginner Cantrips {@m1} b) a Book of Teleportation c) a Book of Summoning d) The Tome of Pendo {@m3} It cannot be harmed by acid, cold, lightning or fire. e) a Spellbook of Dig f) a Spellbook of Identify {@m4} g) a Mushroom of Cure Serious Wounds h) 15 Mushrooms of Cure Serious Wounds {!E} i) 13 Lembases j) 13 Potions of Cure Insanity k) 12 Potions of Cure Critical Wounds l) a Potion of Restore Mana m) a Potion of Resistance n) 2 Scrolls of Teleportation o) 6 Scrolls of Word of Recall p) 3 Scrolls of Reset Recall q) a Ring of Light and Darkness Resistance r) an Indestructible Ring of Flying s) a Ring of Spell t) an Amulet of the Serpents [+2] (-2) {cursed} u) an Amulet of Spell [Fireflash] v) (nothing) w) (nothing) [Home Inventory - Bree ] a) Benetar's Mana Battery It can be activated for high experience loss. You found it in the remains of a Necromancer on level 13 of The Old Forest. b) 4 Rations of Food c) 5 Potions of Cure Insanity d) a Potion of *Healing* e) 4 Scrolls of Identify {25% off} f) a Rod Tip of Recall (80 Mana to cast) g) a Rod Tip of Detection (80 Mana to cast) h) 7 Rings of Slow Digestion i) 3 Wooden Torches (with 3000 turns of light) j) Adamantite Plate Mail (-4) [40,+2] k) a Robe [2,+0] l) The Metal Cap of Thengel [3,+12] (+3) It increases your wisdom, charisma and luck by 3. It provides resistance to confusion. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ancient black dragon on level 38 of Mordor. m) a Metal Cap [3,+6] n) The Iron Helm of Gorlim (+25,+25) [5,+10] (-5) {cursed} It can be activated for rays of fear in every direction if it is being worn. It decreases your intelligence, wisdom and searching by 5. It provides immunity to cold. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to acid, fire, poison and disenchantment. It allows you to see invisible monsters. It produces an anti-magic shell. It drains life. It induces random teleportation. It is heavily cursed. It carries an ancient foul curse. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Elite uruk Archer on level 38 of Mordor. o) a Great Axe (4d4) (+6,+6) {Khufu} p) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) q) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off} r) a Parchment - Adventurer's Guide to Middle-earth s) a Mage Staff (1d4) (+2,+0) t) a Human Skeleton [Home Inventory - Lothlorien ] a) a Spellbook of Vision b) a Spellbook of Fireflash {@m3} c) The Gem of Hate It can be activated for paralyze. You found it in the remains of a Black orc Shaman on level 14 of Orc Cave. d) a Parchment titled ``Secrets of the Gnomish Wizards'' It can be activated for summon monster. You found it lying on the ground on level 35 of Mordor. e) 7 Scrolls of Darkness f) 19 Elf Skeletons {other}