[Angband 3.4.1 Character Dump] Name Vanilla Is Poorly Coded Self RB CB EB Best Sex Male Age 27 STR: 18/61 -2 -3 +0 18/11 Race Hobbit Height 36 INT: 18/89 +2 +3 +2 18/159 Class Mage Weight 57 WIS: 13 +1 +0 +0 14 Title Conjurer Social Respected DEX: 18/67 +3 +0 +7 18/167 HP -18/117 Maximize Y CON: 12 +2 -2 +0 12 SP 182/215 CHR: 17 +1 +1 +0 18/10 Level 33 Armor [35,+115] Saving Throw 78% Cur Exp 380764 Fight (+11,+2) Stealth Excellent Max Exp 380764 Melee (+21,+14) Fighting Very Good Adv Exp 385000 Shoot (+17,+15) Shooting Excellent MaxDepth 2000' (L40) Blows 3.3/turn Disarming 86% Game Turns 2411574 Shots 1/turn Magic Device 105 Standard Turns 250518 Infra 40 ft Perception 1 in 1 Resting Turns 89556 Speed 3 Searching 53% Gold 64021 Burden 112.8 lbs You are one of several children of a Hobbit Warrior. You are a credit to the family. You have green eyes, straight black hair, and an average complexion. rAcid:+.....+.+.... Nexus:...........+. rElec:+.......+.... Nethr:............. rFire:+.......+.... Chaos:............. rCold:+.......+.... Disen:............. rPois:...+......... Feath:+..........+. rLite:..+.......... pFear:............. rDark:............. pBlnd:............. Sound:............. pConf:............. Shard:......+...... pStun:............. Light:..+..+....... Tunn.:............. Regen:+............ Speed:......+...... ESP:............. Blows:............. Invis:+............ Shots:............. FrAct:+.....+...... Might:............. HLife:....+.......+ S.Dig:....+........ Stea.:+............ ImpHP:............. Sear.:..+.......... Fear:............. Infra:............+ Aggrv:............. [Last Messages] > You sense the presence of monsters! > Kavlax the Many-Headed breathes acid. > Your Cloak is damaged! > You feel very good. > You have 16 Potions of Cure Critical Wounds (i). > You feel very good. > You have 4 Potions of Cure Serious Wounds (h). > Kavlax the Many-Headed resists. > Kavlax the Many-Headed is unaffected! > Kavlax the Many-Headed resists a lot. > The Rounded Pebble of Lightning (1d2) (+4,+5) hit Kavlax the Many-Headed. > You have 9 Rounded Pebbles of Lightning (1d2) (+4,+5) (p). > Kavlax the Many-Headed shrugs off the attack. > Kavlax the Many-Headed breathes fire. > You die. Killed by Kavlax the Many-Headed. [Character Equipment] a) the Cutlass 'Gondricam' (1d8) (+10,+12) [+50] <+4, +2> Found lying on the floor at 1150 feet (level 23). +4 dexterity. +2 stealth. Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid, electricity, fire, cold. Feather Falling. Speeds regeneration. Prevents paralysis. Grants the ability to see invisible things. Combat info: 3.3 blows/round. With +3 STR and +0 DEX you would get 4.0 blows With +0 STR and +2 DEX you would get 4.0 blows Average damage/round: 65.2. b) a Sling of Power (x2) (+6,+15) Dropped by Wormtongue, Agent of Saruman at 400 feet (level 8). Can be destroyed by acid, fire. c) a Ring of Light <+5, +1> Bought from a store. +25% to searching. Provides resistance to light. Can be destroyed by electricity. Radius 1 light. d) a Ring of Resist Poison Dropped by a Green glutton ghost at 1050 feet (level 21). Provides resistance to poison. Can be destroyed by electricity. e) an Amulet of Sustenance Found lying on the floor at 1450 feet (level 29). Cannot be harmed by acid, electricity, fire, cold. Sustains strength, intelligence, wisdom, dexterity, constitution, charisma. Slows your metabolism. Sustains your life force. f) the Phial of Galadriel <+2> Found lying on the floor at 550 feet (level 11). Cannot be harmed by acid, electricity, fire, cold. When activated, it lights up the surrounding area, hurting light-sensitive creatures. Takes 25 to 46 turns to recharge at your current speed. Your chance of success is 97.9% Radius 2 light. g) the Leather Scale Mail 'Thalkettoth' (-1) [20,+25] <+3> Conjured forth by magic at 1600 feet (level 32). +3 dexterity, speed. Provides resistance to acid, shards. Cannot be harmed by acid, electricity, fire, cold. Prevents paralysis. h) a Cloak [1,-1] Bought from a store. Can be destroyed by acid, fire. i) a Small Metal Shield of Resistance [5,+9] Found lying on the floor in a vault at 1850 feet (level 37). Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid, electricity, fire, cold. j) a Hard Leather Cap of Intelligence [2,+5] <+2> Bought from a store. +2 intelligence. Can be destroyed by acid. Sustains intelligence. k) a Set of Alchemist's Gloves [0,+6] Dropped by a Master vampire at 1500 feet (level 30). Cannot be harmed by acid, electricity, fire, cold. l) a Pair of Steel Shod Boots of Stability [7,+10] Bought from a store. Provides resistance to nexus. Cannot be harmed by fire. Can be destroyed by acid. Feather Falling. [Character Quiver] n) 12 Iron Shots of Frost (1d4) (+10,+10) Found lying on the floor at 1600 feet (level 32). Branded with frost. Cannot be harmed by cold. Combat info: Hits targets up to 100 feet away. Average damage/round: 141.6 vs. creatures not resistant to cold, and 56.6 vs. others. 25% chance of breaking upon contact. o) 4 Iron Shots of Venom (1d4) (+8,+8) Bought from a store. Branded with venom. Combat info: Hits targets up to 100 feet away. Average damage/round: 130 vs. creatures not resistant to poison, and 52 vs. others. 25% chance of breaking upon contact. p) 9 Rounded Pebbles of Lightning (1d2) (+4,+5) Dropped by a Dark elven lord at 1800 feet (level 36). Branded with lightning. Cannot be harmed by electricity. Combat info: Hits targets up to 100 feet away. Average damage/round: 109.6 vs. creatures not resistant to electricity, and 43.8 vs. others. 25% chance of breaking upon contact. q) 4 Mithril Shots of Flame (2d4) (+11,+9) Bought from a store. Branded with flames. Cannot be harmed by acid, fire. Combat info: Hits targets up to 100 feet away. Average damage/round: 149.3 vs. creatures not resistant to fire, and 59.7 vs. others. 25% chance of breaking upon contact. r) 10 Mithril Shots of Venom (2d4) (+12,+11) Bought from a store. Branded with venom. Cannot be harmed by acid. Combat info: Hits targets up to 100 feet away. Average damage/round: 159.6 vs. creatures not resistant to poison, and 63.8 vs. others. 25% chance of breaking upon contact. s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Character Inventory] a) a Book of Magic Spells [Magic for Beginners] {@1} Can be destroyed by fire. b) a Book of Magic Spells [Conjurings and Tricks] {@2} Can be destroyed by fire. c) a Book of Magic Spells [Incantations and Illusions] {@3} Can be destroyed by fire. d) 2 Books of Magic Spells [Sorcery and Evocations] {@4} Can be destroyed by fire. e) a Book of Magic Spells [Resistances of Scarabtarices] Cannot be harmed by acid, electricity, fire, cold. f) a Book of Magic Spells [Raal's Tome of Destruction] Bought from a store. Cannot be harmed by acid, electricity, fire, cold. g) a Book of Magic Spells [Tenser's Transformations] Found lying on the floor at 1500 feet (level 30). Cannot be harmed by acid, electricity, fire, cold. h) 4 Potions of Cure Serious Wounds Can be destroyed by cold. i) 16 Potions of Cure Critical Wounds Can be destroyed by cold. j) 10 Potions of Restore Mana Can be destroyed by cold. k) 9 Potions of Speed Can be destroyed by cold. l) 2 Potions of Heroism Dropped by a Nether wraith at 2000 feet (level 40). Can be destroyed by cold. m) a Rod of Acid Balls Found lying on the floor at 1800 feet (level 36). Can be destroyed by electricity. n) 3 Rods of Curing Can be destroyed by electricity. o) 2 Rods of Light {@0} Can be destroyed by electricity. p) a Rod of Recall {!z} Cannot be harmed by electricity. q) Studded Leather Armour of Resist Fire (-1) [12,+7] Dropped by a Nether wraith at 2000 feet (level 40). Provides resistance to fire. Cannot be harmed by fire. Can be destroyed by acid. [Home Inventory] a) 3 Books of Magic Spells [Magic for Beginners] {@1} Can be destroyed by fire. b) 4 Books of Magic Spells [Conjurings and Tricks] {@2} Can be destroyed by fire. c) 10 Books of Magic Spells [Incantations and Illusions] {@3} Can be destroyed by fire. d) 4 Books of Magic Spells [Sorcery and Evocations] {@4} Can be destroyed by fire. e) 7 Mushrooms of Vigor f) 5 Mushrooms of Clear Mind g) 11 Potions of Cure Critical Wounds Can be destroyed by cold. h) 6 Potions of Healing Can be destroyed by cold. i) 2 Potions of *Healing* Can be destroyed by cold. It can be thrown at creatures with damaging effect. j) 2 Potions of Restore Mana Can be destroyed by cold. k) 18 Potions of Speed Can be destroyed by cold. l) 2 Rods of Probing Can be destroyed by electricity. m) 5 Rods of Light {@0} Can be destroyed by electricity. n) a Rod of Recall {!z} Cannot be harmed by electricity. o) a Wand of Dragon's Breath (2 charges) Dropped by a Gnome mage at 1600 feet (level 32). Cannot be harmed by acid, electricity, fire, cold. p) a Ring of Acid [+8] Found lying on the floor at 350 feet (level 7). Provides resistance to acid. Cannot be harmed by acid. Can be destroyed by electricity. q) Blue Dragon Scale Mail (-2) [12,+15] Bought from a store. Provides resistance to lightning. Cannot be harmed by acid, electricity, fire, cold. r) White Dragon Scale Mail of Craftsmanship [14,+25] Found lying on the floor in a vault at 1850 feet (level 37). Provides resistance to cold. Cannot be harmed by acid, electricity, fire, cold. s) the Set of Gauntlets 'Paurhach' [3,+14] Found lying on the floor at 1150 feet (level 23). Provides resistance to fire. Cannot be harmed by acid, electricity, fire, cold. Speeds regeneration. When aimed, it creates a fire bolt with damage 9d8. Takes 20 to 36 turns to recharge at your current speed. Your chance of success is 98.2% t) a Set of Gauntlets of Free Action [3,+4] Found lying on the floor at 1450 feet (level 29). Can be destroyed by acid, fire. Prevents paralysis. u) a Pair of Ethereal Slippers of Free Action [0,+8] Bought from a store. Cannot be harmed by acid, electricity, fire, cold. Prevents paralysis. v) the Lance of the Eorlingas (3d8) (+13,+21) <+2> Found lying on the floor in a vault at 1850 feet (level 37). +2 strength, dexterity, speed. Slays evil creatures, orcs, trolls. Provides protection from fear. Cannot be harmed by acid, electricity, fire, cold. Grants the ability to see invisible things. Combat info: 2.8 blows/round. With +13 STR and +0 DEX you would get 3.3 blows With +0 STR and +1 DEX you would get 3.3 blows Average damage/round: 168.1 vs. evil creatures, 212.8 vs. orcs, 212.8 vs. trolls, and 123.6 vs. others. w) a Heavy Crossbow of Power (x4) (+9,+18) Dropped by Ulfang the Black at 1800 feet (level 36). Can be destroyed by acid, fire. ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 4809 50' 2 Reached level 2 15842 50' 3 Reached level 3 38156 50' 4 Reached level 4 63176 50' 5 Reached level 5 91044 100' 5 Killed Grip, Farmer Maggot's dog 91044 100' 6 Reached level 6 91084 100' 6 Killed Fang, Farmer Maggot's dog 138587 100' 7 Reached level 7 171243 200' 8 Reached level 8 220679 200' 9 Reached level 9 237682 350' 10 Reached level 10 288055 300' 10 Killed Bullroarer the Hobbit 288055 300' 11 Reached level 11 307548 350' 12 Reached level 12 323086 350' 13 Reached level 13 345951 350' 14 Reached level 14 389230 350' 15 Reached level 15 475641 350' 16 Reached level 16 494773 350' 16 Killed Mughash the Kobold Lord 529302 0' 16 Killed Farmer Maggot 561396 400' 16 Killed Wormtongue, Agent of Saruman 594626 450' 17 Reached level 17 601136 500' 17 Killed Sméagol 696072 550' 18 Reached level 18 729263 550' 18 Killed Lagduf, the Snaga 734518 550' 18 Found the Phial of Galadriel 760293 650' 19 Reached level 19 791931 700' 20 Reached level 20 817235 700' 20 Killed Shagrat, the Orc Captain 829606 700' 21 Reached level 21 846496 700' 21 Killed Grishnákh, the Hill Orc (offscreen) 894972 700' 22 Reached level 22 948349 700' 22 Killed Ufthak of Cirith Ungol 977003 700' 23 Reached level 23 988195 700' 23 Killed Boldor, King of the Yeeks (offscreen) 1076994 700' 24 Reached level 24 1135879 850' 25 Reached level 25 1246473 1000' 26 Reached level 26 1262737 950' 26 Killed Nár, the Dwarf 1314573 1050' 26 Killed Golfimbul, the Hill Orc Chief 1356972 1150' 26 Killed Uglúk, the Uruk 1362476 1150' 26 Found the Cutlass 'Gondricam' 1401823 1150' 27 Reached level 27 1476295 1150' 27 Killed Brodda, the Easterling 1505572 1150' 28 Reached level 28 1514075 1150' 28 Killed Bolg, Son of Azog 1546239 1150' 28 Found the Set of Gauntlets 'Paurhach' 1565522 1150' 28 Killed Khîm, Son of Mîm 1574455 1200' 28 Killed Orfax, Son of Boldor 1636710 1300' 29 Reached level 29 1658298 1350' 29 Killed Gorbag, the Orc Captain 1671099 1350' 29 Killed Azog, King of the Uruk-Hai 1686321 1350' 29 Killed Lugdush, the Uruk 1706272 1350' 29 Killed Ulfast, Son of Ulfang 1718999 1400' 29 Killed Angamaitë of Umbar 1777454 1450' 29 Killed Beorn, the Shape-Changer 1784910 1450' 30 Reached level 30 1913452 1500' 30 Killed Ibun, Son of Mîm 1941836 1500' 31 Reached level 31 1982935 1550' 31 Killed Uldor the Accursed 2018396 1600' 31 Killed Tom the Stone Troll 2090536 1600' 31 Found the Leather Scale Mail 'Thalkettoth' 2167069 1750' 32 Reached level 32 2218672 1800' 32 Killed Lokkak, the Ogre Chieftain 2268186 1800' 32 Killed Ulfang the Black 2295384 1850' 33 Reached level 33 2315141 1850' 33 Killed The Queen Ant 2328903 1850' 33 Found the Lance of the Eorlingas 2367477 2000' 33 Killed Sangahyando of Umbar [Options] Maximise effect of race/class bonuses : yes (birth_maximize) Randomise the artifacts (except a very few) : no (birth_randarts) Restrict the use of stairs/recall : no (birth_ironman) Halve view and spell distances : no (birth_small_range) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Items always sell for 0 gold : no (birth_no_selling) Use previous set of randarts : yes (birth_keep_randarts) Monsters chase recent locations : yes (birth_ai_smell) Monsters act smarter in groups : yes (birth_ai_packs) Monsters learn from their mistakes : no (birth_ai_learn) Monsters exploit player's weaknesses : no (birth_ai_cheat) Monsters behave more intelligently (broken) : no (birth_ai_smart)