[EyAngband 0.4.1b Character Dump] Name Glidth CB Base RB EB Stat Sex Male Age 56 STR: (+3) 16 +1 +0 17 Race Vargr Height 76 INT: (-2) 8 +1 +0 9 Class Warrior Weight 198 WIS: (-1) 7 +1 +1 9 Title Swordsman Status 2 DEX: (+2) 15 +1 +1 17 HP -30/301 CON: (+1) 14 +1 +0 15 SP 0/0 Max Depth 1000 Ft CHR: (-2) 6 +0 +0 6 Level 23 Armor [17,+28] Infra 30 ft Saving Throw Excellent Cur Exp 17894 Fight (+4,+3) Stealth Excellent Max Exp 17894 Melee (+6,+8) Racial Ability Fighting Legendary Adv Exp 18360 Shoot (+15,+6) None Shooting Heroic Throwing Heroic Gold 17074 Blows 3/turn Disarming Excellent Burden 146.3 lbs Shots 1/turn Bypass Trap Fair Magic Device Very Good You come from a litter of six. Your parents were both Searching Fair paladins. Your eyes are midnight black, and your fur Search Freq. Poor is grey. Digging Poor Alchemy Good [Resists & Abilities] No Blind:.............. Light:.....*........ Blows:.............. Free Actn:.............. Regen:.............. Shots:.............. Hold Life:.............. Telepathy:.............. Mana:.............. Bravery:.............. See Invis:.............. Health:.............. No Dsease:.............. Invisible:.............. Might:.............. No Stun:.............. Luck:.............. Disrupt:.............. No Poison:.............. Stealth:......+....... Drn Items:.............. No Cut:.............. Search:.............. Drn Exp:.............. No Conf:.............. Infra-vsn:....+......... Teleport:.............. S. Digest:.............. Tunneling:.............. Aggravate:.............. Fthr Fall:...+.......... Speed:.............. Resistances: Acid :50% ......+.+...+. Dises:42% ........+...+. Nexus:8% ............+. Elec :50% ......+.+...+. Light:24% ......+.....+. Nethr:8% ............+. Fire :50% ......+.+...+. Dark :9% ............+. Chaos:5% ............+. Cold :50% ......+.+...+. Confu:11% ............+. Disen:2% ............+. Water:9% ............+. Sound:4% ............+. Poisn:17% ............+. Shard:9% ............+. abcdefghijkl@* abcdefghijkl@* abcdefghijkl@* /} ="~(()]]] /} ="~(()]]] /} ="~(()]]] [Last Messages] > You hit the Light hound. > You hit the Light hound. > You have slain the Light hound. > The Black knight points at you, incanting terribly! > The Black knight points at you, incanting terribly! > The Black knight points at you, incanting terribly! > Low hitpoint warning! > *** LOW HITPOINT WARNING! *** > The Light hound misses you. > The Light hound misses you. > The Light hound misses you. > The Black knight points at you, incanting terribly! > *** LOW HITPOINT WARNING! *** > The Black knight points at you, incanting terribly! > You die. [Character Equipment] a) a Trident of Slay Person (1d8) (+2,+5) (+1 dex) It was a reward for your exploits at a depth of 50 ft b) a Long Bow of Accuracy (x3) (+11,+6) It was a reward for your exploits at a depth of 200 ft c) (nothing) d) a Ruby Ring of Feather Falling e) a Golden Amulet of Infravision (+3) f) The Phial of Galadriel It was a reward for your exploits at a depth of 350 ft g) The Hard Leather Armour 'Hithlomir' [4,+10] (+4 stealth) It was a reward for your exploits at a depth of 650 ft h) a Fur Cloak [2,+3] i) a Large Leather Shield of Resistance [4,+6] {Wormtongue, agent of Saruman} It increases resistances: +25% disease. It was dropped by Wormtongue, agent of Saruman at a depth of 850 ft j) a Metal Cap of Wisdom [2,+3] (+1) It was lying on the floor at a depth of 950 ft k) a Set of Gauntlets [2,+1] l) a Pair of Spiked Leather Boots [3,+3] [Character Inventory] a) 9 Purple Mushrooms of Cure Disease b) 7 Orange Mushrooms of Cure Confusion c) 21 Rations of Food d) 47 Slime Molds e) a Magenta Potion of Detect Invisible f) a Purple Potion of Speed g) 2 Cloudy Potions of Satisfy Hunger h) a Pungent Potion of Restore Wisdom i) 6 Scrolls titled "gar plushu" of Word of Recall j) a Scroll titled "evsbit pleman" of Identify k) a Bear Talisman of Fire Bolts It was lying on the floor at a depth of 900 ft l) a Banyan Staff of Perception (17 charges) m) Leather Scale Mail (-1) [6,+4] n) a Wooden Shield of Resist Lightning [1,+5] It was lying on the floor at a depth of 1000 ft o) a Small Metal Shield [3,+3] p) a Hard Leather Cap [1,+3] q) a Hard Leather Cap [1,+2] r) a Metal Cap of Light [2,+3] It was dropped by an Ice skeleton at a depth of 350 ft s) a Metal Cap [2,+3] t) a Scimitar (2d5) (+5,+2) u) 8 Arrows (1d4) (+8,+5) v) 9 Biter Arrows of Slay Plant (3d3) (+5,+9) They were a reward for your exploits at a depth of 750 ft [Current Quest] To fulfill your task, you must kill 10 Black knights at a depth of 1000 feet. [Discarded/Sold Artifacts] No artifacts have been discarded or sold [Uniques] Farmer Maggot has been killed in the town Snarl, the small kobold has been killed at a depth of 50 ft Squish has been killed at a depth of 50 ft Wormtongue, agent of Saruman has been killed at a depth of 850 ft Total: 4 uniques killed [Options] Birth options: Allow purchase of stats using points : no (birth_point_based) Allow specification of minimal stats : yes (birth_auto_roller) Preserve artifacts when leaving level : yes (birth_preserve) Restrict the use of stairs/recall : no (birth_ironman) Restrict the use of stores/home : no (birth_no_stores) Restrict creation of artifacts : no (birth_no_artifacts) Generate better (harder) levels : yes (birth_autoscum) No level feelings : no (birth_no_feelings) Pre-shop for some basic items : no (birth_start_kit) Monsters act smarter in groups : no (birth_smart_packs) Monsters exploit players weaknesses : no (birth_smart_cheat) Monsters chase current location : yes (birth_flow_by_sound) Monsters chase recent locations : yes (birth_flow_by_smell) Generate hitpoints randomly : yes (birth_random_hp) All levels will be generated as small : no (birth_force_small_lev) Easy mode : no (birth_easy_mode) Nightmare mode : no (birth_nightmare_mode) Retain squelch settings : yes (birth_retain_squelch) Cheat options: Peek into object creation : no (cheat_peek) Peek into monster creation : no (cheat_hear) Peek into dungeon creation : no (cheat_room) Know complete monster info : no (cheat_know) Allow player to avoid death : no (cheat_live) No automatic saves upon death : no (cheat_no_save) Allow access to debug mode : no (cheat_debug) Activate wizard mode : no (cheat_wizard) No respawning monsters : no (cheat_no_respawn)