[Angband 3.5.0 Character Dump] Name Avang Age 19 Self RB CB EB Best Sex Male Height 5'6" STR: 14 +0 +3 +0 17 Race Human Weight 11st 5lb INT: 14 +0 -2 +0 12 Class Warrior Turns used: WIS: 11 +0 -2 +0 9 Title Swashbuckler Game 349109 DEX: 11 +0 +2 +0 13 HP 180/180 Standard 21396 CON: 12 +0 +2 +0 14 SP 0/0 Resting 0 Level 16 Armor [9,+3] Saving Throw 35% Cur Exp 1824 Stealth Fair Max Exp 1824 Melee 4d4,+15 Disarming 38% Adv Exp 2300 To-hit 47,+9 Magic Devices 30 Blows 1.0/turn Perception 1 in 23 Gold 4906 Searching 29% Burden 91.5 lbs Shoot to-dam +0 Infravision 0 ft Speed Normal To-hit 42,+5 Max Depth 450' (L9) Shots 0/turn You are one of several children of a Yeoman. You are the black sheep of the family. You have blue eyes, straight brown hair, and a fair complexion. rAcid:............. Nexus:............. rElec:......+...... Nethr:............. rFire:............. Chaos:............. rCold:............. Disen:............. rPois:............. Feath:............. rLite:............. pFear:............. rDark:............. pBlnd:............. Sound:............. pConf:............. Shard:............. pStun:............. Light:.....+....... Tunn.:............. Regen:............. Speed:............. ESP:............. Blows:............. Invis:............. Shots:............. FrAct:............. Might:............. HLife:............. S.Dig:............. Stea.:...........+. ImpHP:............. Sear.:...+......... Fear:............. Infra:............. Aggrv:............. [Character Equipment] a) a Maul (4d4) (+4,+8) Found lying on the floor at 250 feet (level 5). Combat info: 1.0 blow/round. With +3 STR and +0 DEX you would attack a bit faster With +7 STR and +0 DEX you would get 1.1 blows With +0 STR and +4 DEX you would attack a bit faster With +3 STR and +4 DEX you would get 1.1 blows With +0 STR and +7 DEX you would get 1.1 blows Average damage/round: 26.4. d) a Ring of Searching <+3> Found lying on the floor at 450 feet (level 9). +15% to searching. f) a Lantern (14298 turns) Found lying on the floor at 350 feet (level 7). Cannot be harmed by fire. Radius 2 light. g) a Robe of Resist Lightning [2,+1] Found lying on the floor at 50 feet (level 1). Provides resistance to lightning. Cannot be harmed by electricity. h) a Cloak [1,+0] Found lying on the floor at 100 feet (level 2). i) a Wicker Shield [2,-1] Dropped by an Acolyte at 300 feet (level 6). k) a Set of Gauntlets of Slaying (+5,+5) [3,+2] Found lying on the floor at 150 feet (level 3). l) a Pair of Leather Sandals of Stealth [1,+1] <+3> Dropped by Bullroarer the Hobbit at 350 feet (level 7). +3 stealth. [Character Quiver] [Character Inventory] a) 2 Mushrooms of Clear Mind b) 3 Mushrooms of Emergency c) 13 Potions of Cure Light Wounds d) 13 Potions of Cure Serious Wounds e) 5 Potions of Neutralize Poison f) a Potion of Heroism g) 2 Potions of Berserk Strength h) 3 Potions of Boldness i) 10 Scrolls of Phase Door j) 3 Scrolls of Satisfy Hunger k) 2 Scrolls of Word of Recall l) 9 Scrolls of Blessing m) a Scroll of Monster Confusion n) a Rod of Treasure Location o) a Wand of Confuse Monster (11 charges) p) a Wand of Wonder (13 charges) Cannot be harmed by acid, electricity, fire, cold. q) a Staff of Detect Invisible (10 charges) r) 4 Staves of Light (61 charges) [Home Inventory] a) a Ration of Food b) 7 Wooden Torches (5000 turns) <+1> Radius 1 light. c) Soft Leather Armour [8,+1] Found lying on the floor at 150 feet (level 3). d) a Set of Gauntlets of Slaying (+2,+1) [3,+2] Dropped by Bullroarer the Hobbit at 350 feet (level 7). e) a Dagger of Venom (1d4) (+2,+6) Found lying on the floor at 150 feet (level 3). Branded with venom. Combat info: 1.1 blows/round. With +1 STR and +0 DEX you would get 1.3 blows With +0 STR and +4 DEX you would get 1.3 blows Average damage/round: 24.1 vs. creatures not resistant to poison, and 18.2 vs. others. f) 24 Bolts (1d5) (+0,+0) Found lying on the floor at 350 feet (level 7). g) 22 Bolts (1d5) {magical} Found lying on the floor of a special room at 250 feet (level 5). You do not know the full extent of this item's powers. h) 19 Bolts (1d5) {magical} Found lying on the floor at 300 feet (level 6). You do not know the full extent of this item's powers. i) 35 Rounded Pebbles (1d2) (+0,+0) j) 21 Rounded Pebbles (1d2) (+0,+0) Found lying on the floor of a special room at 350 feet (level 7). k) 21 Iron Shots (1d4) (+0,+0) l) 40 Iron Shots (1d4) (+0,+0) Found lying on the floor of a special room at 350 feet (level 7). [Player history] Turn Depth Note 20890 0' Began the quest to destroy Morgoth. 20890 50' Reached level 2 20890 50' Reached level 3 20890 50' Reached level 4 20890 100' Reached level 5 20890 100' Reached level 6 20890 150' Reached level 7 20890 100' Reached level 8 20890 200' Reached level 9 20890 200' Killed Grip, Farmer Maggot's dog 20890 250' Killed Fang, Farmer Maggot's dog 20890 250' Reached level 10 20890 250' Reached level 11 20890 300' Reached level 12 20890 0' Killed Farmer Maggot 20890 350' Killed Bullroarer the Hobbit 20890 350' Reached level 13 20890 350' Reached level 14 20890 400' Reached level 15 21260 450' Reached level 16 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Automatically clear '-more-' prompts : no (auto_more) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : yes (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : yes (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Highlight target with cursor : yes (show_target) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : yes (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : yes (hybrid_walls) Allow mouse clicks to move the player : no (mouse_movement) Use sound : no (use_sound) [Birth] Randomise the artifacts (except a very few) : yes (birth_randarts) Use previous set of randarts : no (birth_keep_randarts) Monsters learn from their mistakes : no (birth_ai_learn) Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Halve view and spell distances : no (birth_small_range) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : yes (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Items always sell for 0 gold : no (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit)