[Angband v3.4.1 Character Dump] Name Mingwar VIII Self RB CB EB Best Sex Male Age 50 STR: 17 +2 +1 +3 18/50 Race Dwarf Height 50 INT: 11 -3 -3 +0 5 Class Paladin Weight 147 WIS: 14 +2 +1 +5 18/40 Title Knight Social Unknown Dex: 18 -2 -1 +1 16 15 HP -45/315 Maximize Y CON: 10 +2 +2 +3 17 SP 31/44 CHR: 13 -3 +2 +2 14 Level 30 Armor [81,+87] Saving Throw 70% Cur Exp 134784 Fight (-2,+3) Stealth Fair Max Exp 134784 Melee (+6,+11) Fighting Heroic Adv Exp 155000 Shoot (+13,+10) Shooting Superb MaxDepth 2000' (L40) Blows 3.6/turn Disarming 39% Game Turns 317141 Shots 1/turn Magic Device 59 Standard Turns 49863 Infra 50 ft Perception 1 in 38 Resting Turns 10648 Speed 12 Searching 19% Gold 25007 Burden 189.6 lbs You are the only child of a Dwarven Thief. You are the black sheep of the family. You have dark brown eyes, straight brown hair, a two foot beard, and a dark complexion. rAcid:......+...... Nexus:.......+..... rElec:......+...... Nethr:............. rFire:...+..+...+.. Chaos:............. rCold:......+...... Disen:............. rPois:........+.... Feath:............. rLite:+.....+...... pFear:+.......++... rDark:............. pBlnd:........+...+ Sound:............. pConf:............. Shard:............. pStun:............. Light:+....+....... Tunn.:............+ Regen:..........+.. Speed:+.+....+..... ESP:............. Blows:+............ Invis:+........+... Shots:............. FrAct:+............ Might:............. HLife:............. S.Dig:............. Stea.:......++...+. ImpHP:............. Sear.:............. Fear:............. Infra:............+ Aggrv:............. [Last Messages] > You have slain the Ogre. > You smite the Ogre. > You have slain the Ogre. > You have found 485 gold pieces worth of garnets. > You smite the Ogre. > You have slain the Ogre. > You miss the Ogre. > You smite the Ogre. > You have slain the Ogre. > Something breathes. > You are hit by noise! > You have been stunned. > Something wooshes. > You are hit by cold! > You die. Killed by Kavlax the Many-Headed. [Character Equipment] a) the Short Sword 'Sting' (1d7) (+8,+8) <+3, +2, +1> Found lying on the floor at 1750 feet (level 35). +3 speed. +2 attack speed. +1 strength, dexterity, constitution. Slays animals, evil creatures, undead, orcs. Provides resistance to light. Provides protection from fear. Cannot be harmed by acid, electricity, fire, cold. Prevents paralysis. Grants the ability to see invisible things. Combat info: 3.6 blows/round. With +1 STR and +0 DEX you would get 4.0 blows With +0 STR and +2 DEX you would get 4.0 blows Average damage/round: 72.1 vs. animals, 72.1 vs. evil creatures, 87.1 vs. undead, 87.1 vs. orcs, and 56.7 vs. others. Radius 1 light. b) a Short Bow of Accuracy (x2) (+15,+10) Dropped by a Gnome mage at 1900 feet (level 38). Can be destroyed by acid, fire. c) an Adamantite Ring of Speed <+8> Found lying on the floor at 500 feet (level 10). +8 speed. Can be destroyed by electricity. d) a Quartzite Ring of Flames [+10] Dropped by a Master vampire at 1900 feet (level 38). Provides resistance to fire. Cannot be harmed by fire. Can be destroyed by electricity. e) a Copper Amulet of Wisdom <+2> Dropped by a Young gold dragon at 1550 feet (level 31). +2 wisdom. Sustains wisdom. f) the Phial of Galadriel <+2> Dropped by Golfimbul, the Hill Orc Chief at 650 feet (level 13). Cannot be harmed by acid, electricity, fire, cold. When activated, it lights up the surrounding area, hurting light-sensitive creatures. Takes 24 to 44 turns to recharge at your current speed. Your chance of success is 94.1% Radius 2 light. g) Ribbed Plate Armour of Elvenkind (-3) [66,+17] <+1> Found lying on the floor at 1900 feet (level 38). +1 stealth. Provides resistance to acid, lightning, fire, cold, light. Cannot be harmed by acid, electricity, fire, cold. h) the Cloak 'Colannon' [1,+15] <+2> Found lying on the floor at 1700 feet (level 34). +2 stealth, speed. Provides resistance to nexus. Cannot be harmed by acid, electricity, fire, cold. When activated, it teleports you randomly up to 100 squares away. Takes 99 turns to recharge at your current speed. Your chance of success is 94.1% i) the Leather Shield of the Haradrim (+5,+5) [9,+15] <+2> Found lying on the floor at 1750 feet (level 35). +2 strength, constitution. Provides resistance to poison. Provides protection from fear, blindness. Cannot be harmed by acid, electricity, fire, cold. Sustains strength, constitution. When activated, it puts you in a berserker rage for d50+50 turns. Takes 110 turns to recharge at your current speed. Your chance of success is 89.9% j) an Iron Crown of Lordliness [0,+9] <+3, +2> Bought from a store. +3 wisdom. +2 charisma. Provides protection from fear. Cannot be harmed by acid, electricity, fire, cold. Sustains wisdom, charisma. Grants the ability to see invisible things. k) the Set of Gauntlets 'Paurhach' [3,+14] Dropped by Ufthak of Cirith Ungol at 1700 feet (level 34). Provides resistance to fire. Cannot be harmed by acid, electricity, fire, cold. Speeds regeneration. When aimed, it creates a fire bolt with damage 9d8. Takes 19 to 35 turns to recharge at your current speed. Your chance of success is 94.5% l) a Pair of Leather Boots of Stealth [2,+6] <+1> Bought from a store. +1 stealth. Can be destroyed by acid, fire. [Character Quiver] n) 23 Arrows (1d4) (+5,+8) Dropped by a Master rogue at 1900 feet (level 38). Can be destroyed by acid, fire. Combat info: Hits targets up to 100 feet away. Average damage/round: 41.4. 35% chance of breaking upon contact. o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Character Inventory] a) 6 Holy Books of Prayers [Beginners Handbook] Can be destroyed by fire. b) 4 Holy Books of Prayers [Words of Wisdom] Can be destroyed by fire. c) 3 Holy Books of Prayers [Chants and Blessings] Can be destroyed by fire. d) a Holy Book of Prayers [Exorcism and Dispelling] Found lying on the floor at 1900 feet (level 38). Can be destroyed by fire. e) 2 Holy Books of Prayers [Ethereal Openings] Cannot be harmed by acid, electricity, fire, cold. f) a Holy Book of Prayers [Godly Insights] Bought from a store. Cannot be harmed by acid, electricity, fire, cold. g) a Holy Book of Prayers [Holy Infusions] Found lying on the floor at 1750 feet (level 35). Cannot be harmed by acid, electricity, fire, cold. h) 6 Grey Mushrooms of Second Sight i) 27 Gold Speckled Potions of Cure Critical Wounds Can be destroyed by cold. j) a Copper Speckled Potion of Speed Dropped by a Mind flayer at 1900 feet (level 38). Can be destroyed by cold. k) 22 Scrolls titled "arudo pestus" of Phase Door Can be destroyed by acid, fire. l) a Scroll titled "prot erbeo lum" of Teleport Level Dropped by a Mind flayer at 1900 feet (level 38). Can be destroyed by acid, fire. m) 2 Mithril-Plated Rods of Fire Bolts Can be destroyed by electricity. n) 2 Chromium Rods of Frost Bolts Can be destroyed by electricity. o) a Steel-Plated Rod of Sleep Monster Dropped by a Master thief at 1900 feet (level 38). Can be destroyed by electricity. p) 2 Ivory Rods of Recall Cannot be harmed by electricity. q) a Gold-Plated Wand of Acid Bolts (5 charges) Found lying on the floor at 1750 feet (level 35). Can be destroyed by electricity. r) 2 Ivory Wands of Teleport Other (11 charges) Can be destroyed by electricity. s) 4 Locust Staves of Teleportation (31 charges) Can be destroyed by acid, fire. t) a Silver Staff of Identify (0 charges) Can be destroyed by acid, fire. u) the Set of Gauntlets 'Paurnen' (+3,+3) [3,+14] Found lying on the floor in a vault at 2000 feet (level 40). Provides resistance to acid. Cannot be harmed by acid, electricity, fire, cold. Feather Falling. When aimed, it creates an acid bolt with damage 5d8. Takes 13 to 22 turns to recharge at your current speed. Your chance of success is 94.5% [Home Inventory] a) 2 Holy Books of Prayers [Beginners Handbook] Can be destroyed by fire. b) 2 Holy Books of Prayers [Words of Wisdom] Can be destroyed by fire. c) 3 Green Mushrooms of Clear Mind d) 5 Blue Speckled Potions of Heroism Can be destroyed by cold. e) 4 Azure Potions of True Seeing Can be destroyed by cold. f) a Bronze Rod of Treasure Location Dropped by a Cutpurse at 850 feet (level 17). Can be destroyed by electricity. g) a Steel Rod of Lightning Bolts Bought from a store. Can be destroyed by electricity. h) a Zinc Rod of Slow Monster Bought from a store. Can be destroyed by electricity. i) a Tin Rod of Light Dropped by a Brown yeek at 500 feet (level 10). Can be destroyed by electricity. j) a Tungsten Wand of Confuse Monster (12 charges) Dropped by a Poltergeist at 1400 feet (level 28). Can be destroyed by electricity. k) a Titanium Wand of Sleep Monster (21 charges) Found under some rubble at town. Can be destroyed by electricity. l) a Silver Wand of Disarming (9 charges) Dropped by a Mind flayer at 1450 feet (level 29). Can be destroyed by electricity. m) a Mistletoe Staff of Curing (7 charges) Found lying on the floor at 1100 feet (level 22). Can be destroyed by acid, fire. n) 2 Locust Staves of Teleportation (16 charges) Can be destroyed by acid, fire. o) 2 Silver Staves of Identify (12 charges) Can be destroyed by acid, fire. p) a Ruby Ring of Free Action Bought from a store. Can be destroyed by electricity. Prevents paralysis. q) a Moonstone Ring of See Invisible Bought from a store. Can be destroyed by electricity. Grants the ability to see invisible things. r) a Crystal Amulet of Resist Acid Dropped by a Swordsman at 1200 feet (level 24). Provides resistance to acid. Cannot be harmed by acid. s) White Dragon Scale Mail (-2) [14,+18] Dropped by a Ghoul at 1700 feet (level 34). Provides resistance to cold. Cannot be harmed by acid, electricity, fire, cold. t) an Iron Helm [7,+6] Dropped by Lagduf, the Snaga at 1000 feet (level 20). Can be destroyed by acid. u) the Dagger 'Dethanc' (2d4) (+9,+12) [+10] Found in a chest from 1700 feet (level 34). Branded with lightning. Provides resistance to lightning. Cannot be harmed by acid, electricity, fire, cold. When aimed, it creates a lightning bolt (that always beams) with damage 6d6. Takes 15 to 26 turns to recharge at your current speed. Your chance of success is 94.5% Combat info: 3.3 blows/round. With +1 STR and +0 DEX you would get 3.4 blows With +0 STR and +3 DEX you would get 3.7 blows Average damage/round: 101.5 vs. creatures not resistant to electricity, and 67.5 vs. others. v) the Main Gauche of Maedhros (2d5) (+12,+15) <+3> Dropped by Wormtongue, Agent of Saruman at 1150 feet (level 23). +3 intelligence, dexterity. Slays trolls, giants. Cannot be harmed by acid, electricity, fire, cold. Prevents paralysis. Grants the ability to see invisible things. Combat info: 3.7 blows/round. With +1 STR and +0 DEX you would get 3.8 blows With +0 STR and +3 DEX you would get 4.0 blows Average damage/round: 136.9 vs. trolls, 136.9 vs. giants, and 91 vs. others. w) the Rapier 'Forasgil' (1d6) (+12,+19) <+1> Found lying on the floor at 1650 feet (level 33). Slays animals. Branded with frost. Provides resistance to cold, light. Cannot be harmed by acid, electricity, fire, cold. Combat info: 2.7 blows/round. With +1 STR and +0 DEX you would get 3.0 blows With +0 STR and +3 DEX you would get 3.0 blows Average damage/round: 82.5 vs. animals, 92.5 vs. creatures not resistant to cold, and 72.5 vs. others. Radius 1 light. x) a Light Crossbow (x3) (+7,+6) Found lying on the floor at 1700 feet (level 34). Can be destroyed by acid, fire. ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 2841 50' 2 Reached level 2 5258 50' 3 Reached level 3 10386 150' 3 Killed Fang, Farmer Maggot's dog 10386 150' 4 Reached level 4 17508 200' 5 Reached level 5 23138 300' 6 Reached level 6 25811 300' 7 Reached level 7 27593 300' 8 Reached level 8 32016 300' 9 Reached level 9 37405 300' 10 Reached level 10 57052 350' 11 Reached level 11 71299 300' 12 Reached level 12 96442 450' 13 Reached level 13 106283 500' 14 Reached level 14 112105 500' 14 Killed Orfax, Son of Boldor 114718 500' 14 Killed Grip, Farmer Maggot's dog 119917 550' 15 Reached level 15 126184 650' 15 Killed Golfimbul, the Hill Orc Chief 126184 650' 16 Reached level 16 126194 650' 16 Found the Phial of Galadriel 130816 650' 16 Killed Boldor, King of the Yeeks 130816 650' 17 Reached level 17 139018 750' 18 Reached level 18 144272 800' 18 Killed Brodda, the Easterling 148605 800' 18 Killed Sméagol 157720 850' 19 Reached level 19 168137 950' 19 Killed Ulfast, Son of Ulfang 175232 1050' 20 Reached level 20 176488 1050' 20 Killed Nár, the Dwarf 181292 1000' 20 Killed Lagduf, the Snaga 183936 1050' 21 Reached level 21 198422 1150' 21 Killed Wormtongue, Agent of Saruman 198547 1150' 21 Found the Main Gauche of Maedhros 206755 1200' 22 Reached level 22 219099 1400' 23 Reached level 23 226955 1450' 24 Reached level 24 235150 1550' 25 Reached level 25 243703 1650' 25 Found the Rapier 'Forasgil' 248138 1700' 26 Reached level 26 249553 1700' 26 Killed Ufthak of Cirith Ungol 249563 1700' 26 Found the Set of Gauntlets 'Paurhach' 250006 1700' 26 Found the Dagger 'Dethanc' 252328 1700' 26 Killed Shagrat, the Orc Captain 253217 1700' 26 Killed Khîm, Son of Mîm 258334 1700' 26 Found the Cloak 'Colannon' 263299 1700' 27 Reached level 27 268755 1750' 27 Found the Leather Shield of the Haradrim 271210 1750' 27 Found the Short Sword 'Sting' 280016 1800' 28 Reached level 28 289335 1900' 29 Reached level 29 293764 1900' 29 Killed Uglúk, the Uruk 294620 1900' 29 Killed Bert the Stone Troll 310728 2000' 30 Reached level 30 313448 2000' 30 Found the Set of Gauntlets 'Paurnen' [Options] Maximise effect of race/class bonuses : yes (birth_maximize) Randomise the artifacts (except a very few) : no (birth_randarts) Restrict the use of stairs/recall : no (birth_ironman) Halve view and spell distances : no (birth_small_range) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Items always sell for 0 gold : yes (birth_no_selling) Use previous set of randarts : yes (birth_keep_randarts) Monsters chase recent locations : yes (birth_ai_smell) Monsters act smarter in groups : yes (birth_ai_packs) Monsters learn from their mistakes : no (birth_ai_learn) Monsters exploit player's weaknesses : no (birth_ai_cheat) Monsters behave more intelligently (broken) : no (birth_ai_smart)